stop sheep crabwalking
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@ -756,7 +756,7 @@ void content_mob_init()
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f->hp = 30;
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f->model = "sheared_sheep.b3d";
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f->model_scale = v3f(0.8,0.8,0.8);
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f->model_rotation = v3f(0,-90,0);
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f->model_rotation = v3f(0,180,0);
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f->model_offset = v3f(0,0.6,0);
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f->setTexture("mob_sheared_sheep.png");
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f->setAnimationFrames(MA_STAND,40,60);
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