1507.00
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@ -8,9 +8,9 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
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project(voxelands)
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 1506)
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set(VERSION_MAJOR 1507)
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set(VERSION_MINOR 00)
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set(VERSION_EXTRA ":next")
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set(VERSION_EXTRA "")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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@ -3,6 +3,37 @@ Voxelands changelog
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This should contain all the major changes.
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For minor stuff, refer to the commit log of the repository.
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1507.00: (release 2015-07-27)
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- Removed some depricated utility classes (VargaD)
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- Added C++11 support
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- fiddling with energy usage and hunger
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- don't suffocate in CONTENT_IGNORE
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- reduce run speed some more
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- fix low energy sound being played multiple times
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- pseudorandomise position of wild plantlike nodes
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- new doe and stag models
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- make door/hatch/gate open/close code more reusable, and have paired nodes also show as selected
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- add dangerous fire option
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- fix wieldring index not showing for empty slots
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- add wieldindex to settings menu
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- add settings menu button to pause menu
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- add puma_rc to credits
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- add tea/coffee to craft guide
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- remove forcesingle from meta tiles of selected nodes
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- fiddling with collision detection
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- add overlays to hot drinks textures
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- add a reverse crafting guide (hdastwb)
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- fix typo in black cotton hat texture name
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- add limestone
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- simplify fertilizer code a bit
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- get fertilizer working again
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- remove an unused function
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- improved semitrans blit, optimised crack
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- enable partial alpha blits in texture creation
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- make it compile with mingw
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- add trimmed leaves back in
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- fix ondig_also_removes having wierd rotations
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1506.00: (release 2015-06-20)
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- add optional index/shortcuts to wieldring
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- add low air post render effect
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