add 3d wires
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@ -1760,6 +1760,240 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
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}
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}
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break;
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case CDT_3DWIRELIKE:
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{
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MapNode n_plus_y = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y+1,z));
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MapNode n_minus_x = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x-1,y,z));
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MapNode n_plus_x = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x+1,y,z));
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MapNode n_minus_z = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y,z-1));
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MapNode n_plus_z = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y,z+1));
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MapNode n_minus_xy = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x-1,y+1,z));
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MapNode n_plus_xy = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x+1,y+1,z));
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MapNode n_minus_zy = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y+1,z-1));
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MapNode n_plus_zy = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y+1,z+1));
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MapNode n_minus_x_y = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x-1,y-1,z));
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MapNode n_plus_x_y = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x+1,y-1,z));
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MapNode n_minus_z_y = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y-1,z-1));
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MapNode n_plus_z_y = data->m_vmanip.getNodeNoEx(blockpos_nodes + v3s16(x,y-1,z+1));
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bool x_plus = false;
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bool x_plus_y = false;
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bool x_minus = false;
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bool x_minus_y = false;
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bool z_plus = false;
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bool z_plus_y = false;
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bool z_minus = false;
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bool z_minus_y = false;
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bool y_plus = false;
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// +Y
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if (n_plus_y.getContent() == CONTENT_AIR || content_features(n_plus_y).energy_type != CET_NONE)
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y_plus = true;
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// +X
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if (
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content_features(n_plus_x).energy_type == CET_NONE
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&& content_features(n_plus_x).flammable != 2
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) {
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if (
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y_plus
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&& (
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content_features(n_plus_x).draw_type == CDT_CUBELIKE
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|| content_features(n_plus_x).draw_type == CDT_GLASSLIKE
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)
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) {
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if (content_features(n_plus_xy).energy_type != CET_NONE) {
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x_plus_y = true;
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x_plus = true;
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}
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}else if (
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n_plus_x.getContent() == CONTENT_AIR
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&& content_features(n_plus_x_y).energy_type != CET_NONE
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) {
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x_plus = true;
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}
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}else{
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x_plus = true;
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}
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// -X
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if (content_features(n_minus_x).energy_type == CET_NONE && content_features(n_minus_x).flammable != 2) {
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if (
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y_plus
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&& (
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content_features(n_minus_x).draw_type == CDT_CUBELIKE
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|| content_features(n_minus_x).draw_type == CDT_GLASSLIKE
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)
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) {
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if (content_features(n_minus_xy).energy_type != CET_NONE) {
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x_minus_y = true;
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x_minus = true;
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}
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}else if (
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n_minus_x.getContent() == CONTENT_AIR
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&& content_features(n_minus_x_y).energy_type != CET_NONE
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) {
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x_minus = true;
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}
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}else{
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x_minus = true;
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}
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// +Z
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if (
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content_features(n_plus_z).energy_type == CET_NONE
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&& content_features(n_plus_z).flammable != 2
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) {
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if (
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y_plus
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&& (
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content_features(n_plus_z).draw_type == CDT_CUBELIKE
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|| content_features(n_plus_z).draw_type == CDT_GLASSLIKE
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)
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) {
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if (content_features(n_plus_zy).energy_type != CET_NONE) {
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z_plus_y = true;
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z_plus = true;
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}
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}else if (
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n_plus_z.getContent() == CONTENT_AIR
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&& content_features(n_plus_z_y).energy_type != CET_NONE
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) {
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z_plus = true;
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}
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}else{
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z_plus = true;
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}
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// -Z
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if (
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content_features(n_minus_z).energy_type == CET_NONE
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&& content_features(n_minus_z).flammable != 2
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) {
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if (
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y_plus
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&& (
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content_features(n_minus_z).draw_type == CDT_CUBELIKE
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|| content_features(n_minus_z).draw_type == CDT_GLASSLIKE
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)
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) {
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if (content_features(n_minus_zy).energy_type != CET_NONE) {
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z_minus_y = true;
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z_minus = true;
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}
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}else if (
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n_minus_z.getContent() == CONTENT_AIR
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&& content_features(n_minus_z_y).energy_type != CET_NONE
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) {
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z_minus = true;
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}
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}else{
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z_minus = true;
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}
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static const v3s16 tile_dirs[6] = {
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v3s16(0, 1, 0),
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v3s16(0, -1, 0),
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v3s16(1, 0, 0),
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v3s16(-1, 0, 0),
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v3s16(0, 0, 1),
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v3s16(0, 0, -1)
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};
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TileSpec tiles[6];
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for (int i = 0; i < 6; i++) {
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// Handles facedir rotation for textures
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tiles[i] = getNodeTile(n,p,tile_dirs[i],data->m_temp_mods);
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}
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v3f pos = intToFloat(p, BS);
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TileSpec tile = getNodeTile(n,p,v3s16(0,0,0),data->m_temp_mods);
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video::SColor c;
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video::SColor c8[8];
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if (selected) {
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c = video::SColor(255,64,64,255);
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}else{
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NodeMetadata *meta = data->m_env->getMap().getNodeMetadata(p+blockpos_nodes);
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if (meta && meta->getEnergy()) {
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u8 e = meta->getEnergy();
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e = (e*16)-1;
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if (e < 80)
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e = 80;
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c = video::SColor(255,e,e,e);
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}else{
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c = video::SColor(250,64,64,64);
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}
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}
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for (int k=0; k<8; k++) {
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c8[k] = c;
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}
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std::vector<aabb3f> boxes;
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if (!x_plus && !x_minus && !z_plus && !z_minus) {
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boxes.push_back(aabb3f(-0.125*BS,-0.5*BS,-0.125*BS,0.125*BS,-0.4375*BS,0.125*BS));
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}else{
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if (x_plus) {
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boxes.push_back(aabb3f(0.,-0.5*BS,-0.0625*BS,0.5*BS,-0.4375*BS,0.0625*BS));
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}
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if (x_minus) {
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boxes.push_back(aabb3f(-0.5*BS,-0.5*BS,-0.0625*BS,0.,-0.4375*BS,0.0625*BS));
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}
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if (z_plus) {
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boxes.push_back(aabb3f(-0.0625*BS,-0.5*BS,0.,0.0625*BS,-0.4375*BS,0.5*BS));
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}
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if (z_minus) {
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boxes.push_back(aabb3f(-0.0625*BS,-0.5*BS,-0.5*BS,0.0625*BS,-0.4375*BS,0.));
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}
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if (x_plus_y) {
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boxes.push_back(aabb3f(0.4375*BS,-0.4375*BS,-0.0625*BS,0.5*BS,0.5625*BS,0.0625*BS));
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}
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if (x_minus_y) {
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boxes.push_back(aabb3f(-0.5*BS,-0.4375*BS,-0.0625*BS,-0.4375*BS,0.5625*BS,0.0625*BS));
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}
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if (z_plus_y) {
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boxes.push_back(aabb3f(-0.0625*BS,-0.4375*BS,0.4375*BS,0.0625*BS,0.5625*BS,0.5*BS));
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}
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if (z_minus_y) {
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boxes.push_back(aabb3f(-0.0625*BS,-0.4375*BS,-0.5*BS,0.0625*BS,0.5625*BS,-0.4375*BS));
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}
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u8 cnt = x_plus+x_minus+z_plus+z_minus;
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if (
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cnt > 2
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|| (
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cnt == 2
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&& (
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(x_plus && z_plus)
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|| (x_minus && z_plus)
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|| (x_plus && z_minus)
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|| (x_minus && z_minus)
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)
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)
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) {
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boxes.push_back(aabb3f(-0.125*BS,-0.5*BS,-0.125*BS,0.125*BS,-0.375*BS,0.125*BS));
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}
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}
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for (std::vector<aabb3f>::iterator i = boxes.begin(); i != boxes.end(); i++) {
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aabb3f box = *i;
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box.MinEdge += pos;
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box.MaxEdge += pos;
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// Compute texture coords
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f32 tx1 = (i->MinEdge.X/BS)+0.5;
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f32 ty1 = (i->MinEdge.Y/BS)+0.5;
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f32 tz1 = (i->MinEdge.Z/BS)+0.5;
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f32 tx2 = (i->MaxEdge.X/BS)+0.5;
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f32 ty2 = (i->MaxEdge.Y/BS)+0.5;
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f32 tz2 = (i->MaxEdge.Z/BS)+0.5;
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f32 txc[24] = {
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// up
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tx1, 1-tz2, tx2, 1-tz1,
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// down
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tx1, tz1, tx2, tz2,
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// right
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tz1, 1-ty2, tz2, 1-ty1,
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// left
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1-tz2, 1-ty2, 1-tz1, 1-ty1,
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// back
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1-tx2, 1-ty2, 1-tx1, 1-ty1,
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// front
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tx1, 1-ty2, tx2, 1-ty1,
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};
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makeCuboid(&collector, box, tiles, 6, c8, txc);
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}
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}
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break;
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case CDT_RAILLIKE:
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{
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bool is_rail_x [] = { false, false }; /* x-1, x+1 */
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@ -58,9 +58,9 @@ void content_mapnode_circuit(bool repeat)
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f = &content_features(i);
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f->description = wgettext("Copper Wire");
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f->setAllTextures("copper_wire.png");
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f->setAllTextureFlags(0);
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f->setInventoryTexture("copper_wire_inv.png");
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f->param_type = CPT_LIGHT;
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f->draw_type = CDT_WIRELIKE;
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f->draw_type = CDT_3DWIRELIKE;
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f->energy_type = CET_CONDUCTIVE;
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f->walkable = false;
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f->light_propagates = true;
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@ -494,6 +494,7 @@ void getPointedNode(Client *client, v3f player_position,
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content_features(n).draw_type == CDT_NODEBOX
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|| content_features(n).draw_type == CDT_NODEBOX_META
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|| content_features(n).draw_type == CDT_WIRELIKE
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|| content_features(n).draw_type == CDT_3DWIRELIKE
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|| content_features(n).draw_type == CDT_FENCELIKE
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|| content_features(n).draw_type == CDT_WALLLIKE
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) {
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@ -105,7 +105,8 @@ enum ContentDrawType
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CDT_WALLLIKE,
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CDT_ROOFLIKE,
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CDT_NODEBOX_META,
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CDT_WIRELIKE
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CDT_WIRELIKE,
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CDT_3DWIRELIKE
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};
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/*
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