Minetest 0.3 fork to make it compile and work on modern Linux distros
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Perttu Ahola b0971f4459 local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported) 2011-02-08 11:24:07 +02:00
cmake/Modules Hopefully fixed the problem of IRRLICHT_SOURCE_DIR being not considered when a local version of irrlicht is found. 2011-02-01 10:45:55 +02:00
data bug-fixin' 2011-02-08 01:12:55 +02:00
doc bug-fixin' 2011-02-08 01:12:55 +02:00
src local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported) 2011-02-08 11:24:07 +02:00
.hgtags Added tag 110107195706-exp for changeset 69547bd6be42 2011-01-07 19:59:42 +02:00
CMakeLists.txt oops... blew. now? 2011-01-18 23:13:29 +02:00
Makefile.bak CMake working on Linux (not on windows) 2011-01-08 03:10:20 +02:00
addlicensecomments.sh license stuff 2010-11-29 20:13:04 +02:00
genmap.py - added map generating script 2010-11-29 12:16:17 +02:00
licensecomment.txt license stuff 2010-11-29 20:13:04 +02:00
makepackage_binary.sh Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
minetest.conf.example bug-fixin' 2011-02-08 01:12:55 +02:00
minetest.sln Initial files 2010-11-27 01:02:21 +02:00
minetest.vcproj local game connects to 127.0.0.1 instead of localhost (windows returns an ipv6 address sometimes which is not supported) 2011-02-08 11:24:07 +02:00