Minetest 0.3 fork to make it compile and work on modern Linux distros
Go to file
Perttu Ahola 969fbb189d All textures are are now searched first from the directory specified by the texture_path setting. 2011-05-21 11:07:03 +03:00
cmake/Modules Added libIrrlicht.dll.a to searched library names for non-MSVC windows 2011-05-17 20:11:12 +03:00
data Added glass texture (poor artwork skills, apologies in advance) 2011-05-09 19:28:12 +01:00
doc updated changelog 2011-05-21 10:13:10 +03:00
misc Moved the temporary mapgen test files and added a modified map.cpp too... These are probably useful in the next mapgen update and shouldn't be lost. 2011-05-19 20:10:17 +03:00
src All textures are are now searched first from the directory specified by the texture_path setting. 2011-05-21 11:07:03 +03:00
.hgignore Added .hgignore 2011-05-09 19:35:46 +01:00
.hgtags Added tag 20110424_0 for changeset 10be2b71f965 2011-04-24 15:41:36 +03:00
CMakeLists.txt Optimized smooth lighting calculation code 2011-04-24 21:15:50 +03:00
Makefile.bak CMake working on Linux (not on windows) 2011-01-08 03:10:20 +02:00
addlicensecomments.sh license stuff 2010-11-29 20:13:04 +02:00
genmap.py updated example map generator python script 2011-04-11 18:33:05 +03:00
licensecomment.txt license stuff 2010-11-29 20:13:04 +02:00
makepackage_binary.sh Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
minetest.conf.example change default sneak key from RSHIFT to LSHIFT 2011-05-19 22:59:10 +03:00
minetest.sln Initial files 2010-11-27 01:02:21 +02:00
minetest.vcproj new texture stuff quite working 2011-02-11 16:43:26 +02:00
pnoise.py updated example map generator python script 2011-04-11 18:33:05 +03:00