Minetest 0.3 fork to make it compile and work on modern Linux distros
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Perttu Ahola 25a7fabed8 mapgen tweaking 2011-02-06 16:35:27 +02:00
cmake/Modules Hopefully fixed the problem of IRRLICHT_SOURCE_DIR being not considered when a local version of irrlicht is found. 2011-02-01 10:45:55 +02:00
data added sand to map generator 2011-02-04 14:32:30 +02:00
doc tidyed README typos a bit 2011-01-21 11:12:06 +02:00
src mapgen tweaking 2011-02-06 16:35:27 +02:00
.hgtags Added tag 110107195706-exp for changeset 69547bd6be42 2011-01-07 19:59:42 +02:00
CMakeLists.txt oops... blew. now? 2011-01-18 23:13:29 +02:00
Makefile.bak CMake working on Linux (not on windows) 2011-01-08 03:10:20 +02:00
addlicensecomments.sh license stuff 2010-11-29 20:13:04 +02:00
genmap.py - added map generating script 2010-11-29 12:16:17 +02:00
licensecomment.txt license stuff 2010-11-29 20:13:04 +02:00
makepackage_binary.sh Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
minetest.conf.example nicer looking water 2011-02-04 01:48:52 +02:00
minetest.sln Initial files 2010-11-27 01:02:21 +02:00
minetest.vcproj Now texture handling is fast. Also now players are saved on disk. 2011-01-28 01:38:16 +02:00