Minetest 0.3 fork to make it compile and work on modern Linux distros
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Perttu Ahola 16fdb42590 Added tag 0.2.20110529_2 for changeset cf6dd618ef0b
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extra : rebase_source : 762df9f579bc0ba917986f68ac459fa89fcce794
2011-05-29 22:38:27 +03:00
cmake/Modules Added libIrrlicht.dll.a to searched library names for non-MSVC windows 2011-05-17 20:11:12 +03:00
data A very poor (but better than nothing) inventory icon for fences 2011-05-24 23:18:41 +01:00
doc hopefully fixed the privilege problems 2011-05-29 22:34:04 +03:00
misc Moved the temporary mapgen test files and added a modified map.cpp too... These are probably useful in the next mapgen update and shouldn't be lost. 2011-05-19 20:10:17 +03:00
src hopefully fixed the privilege problems 2011-05-29 22:34:04 +03:00
.hgignore player passwords and privileges in world/auth.txt 2011-05-29 21:11:16 +03:00
.hgtags Added tag 0.2.20110529_2 for changeset cf6dd618ef0b 2011-05-29 22:38:27 +03:00
CMakeLists.txt 20110529_2 2011-05-29 22:38:16 +03:00
Makefile.bak CMake working on Linux (not on windows) 2011-01-08 03:10:20 +02:00
addlicensecomments.sh license stuff 2010-11-29 20:13:04 +02:00
genmap.py updated example map generator python script 2011-04-11 18:33:05 +03:00
licensecomment.txt license stuff 2010-11-29 20:13:04 +02:00
makepackage_binary.sh Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
minetest.conf.example invert_mouse config option 2011-05-29 21:13:29 +03:00
minetest.sln Initial files 2010-11-27 01:02:21 +02:00
minetest.vcproj new texture stuff quite working 2011-02-11 16:43:26 +02:00
pnoise.py updated example map generator python script 2011-04-11 18:33:05 +03:00