Commit Graph

489 Commits

Author SHA1 Message Date
Nils Dagsson Moskopp 3560f0de08 Merge branch 'upstream/master'
Conflicts:
	data/oerkki1.png
	src/client.cpp
2011-07-14 22:43:28 +02:00
Nils Dagsson Moskopp 5146c826be * possibly improved water flow, by flyx86
- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air)
- Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes
- If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
2011-07-14 16:17:53 +02:00
Nils Dagsson Moskopp 5383aa847f * possible fix for large cubic holes in map 2011-07-13 23:12:18 +02:00
Nils Dagsson Moskopp b96450b586 * slightly different values for 3d perlin noise 2011-07-13 23:10:41 +02:00
Nils Dagsson Moskopp a676493f46 * regression fix, papyrus should appear again now 2011-07-13 16:21:20 +02:00
Jiří Procházka 692bd66011 + farmesh config options 2011-07-11 15:01:43 +02:00
Perttu Ahola 8f742855a1 initial steps in doing content type extension 2011-07-02 01:07:54 +03:00
Perttu Ahola 7b290660ea made screen go slightly blue when underwater 2011-07-01 21:25:31 +03:00
Perttu Ahola 71f5d4b344 Fixed objects being sometimes not able to be stored statically in a block when block has been unloaded 2011-07-01 21:04:40 +03:00
Perttu Ahola 282912caa0 tried to fix block selection in map rendering a bit 2011-06-27 09:50:34 +03:00
Perttu Ahola ccf5eae751 fixed bug in inventory textures caused from better handling of unknown blocks 2011-06-27 08:46:54 +03:00
Perttu Ahola 3e40235ce2 updated minetest.conf.example and changed client_unload_unused_data_timeout default to 600 2011-06-27 08:36:37 +03:00
Perttu Ahola ab0cc1bb47 better handling of unknown blocks on client 2011-06-27 07:30:02 +03:00
Perttu Ahola cf9a1f0109 updated to-do list 2011-06-27 06:52:20 +03:00
Perttu Ahola d09f9c0d1d made dtime jitter compare value and fps calculation a bit faster changing 2011-06-27 00:29:17 +03:00
Perttu Ahola dd22ea051a map unloading is now a whole lot better 2011-06-27 00:27:17 +03:00
Perttu Ahola 3fccc67eb7 fixed block unloading from memory (a better fix coming next) 2011-06-26 21:53:11 +03:00
Perttu Ahola d702a2c33b Made the initial loading screen slightly more alive 2011-06-26 20:00:04 +03:00
Perttu Ahola 7e59938c54 added screenshot key F12 (from spongie) 2011-06-26 19:33:40 +03:00
Perttu Ahola 5e3deed672 Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie 2011-06-26 19:23:44 +03:00
Perttu Ahola 97840e93b5 changed one "if" to "else if" in content_mapblock.cpp 2011-06-26 19:23:05 +03:00
Perttu Ahola d3d369a63b reorganized stuff 2011-06-26 18:51:57 +03:00
Perttu Ahola af6860f6f4 tuned mapgen 2011-06-26 18:51:35 +03:00
Perttu Ahola d3a5eac22c changed water color in farmesh 2011-06-26 18:50:43 +03:00
Perttu Ahola 2bd2bdff08 updated noise stuff 2011-06-26 18:50:13 +03:00
Perttu Ahola 91cfbe2891 reorganized a lot of stuff and modified mapgen and objects slightly while doing it 2011-06-26 15:48:56 +03:00
Perttu Ahola 3b098fd5dc improved player fall damage detection 2011-06-26 15:45:13 +03:00
Sebastian Rühl 7efe89ff58 backported cactus, papyrus and clay 2011-06-26 13:47:21 +02:00
Sebastian Rühl 4f44cabe1c small fix 2011-06-26 12:52:03 +02:00
Sebastian Rühl 9d09103e48 Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
Conflicts:
	.gitignore
	CMakeLists.txt
	data/heart.png
	src/CMakeLists.txt
	src/game.cpp
	src/guiMainMenu.cpp
	src/inventory.cpp
	src/map.cpp
	src/mapblock.cpp
	src/mapnode.cpp
	src/mapnode.h
	src/materials.cpp
	src/server.cpp

Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
2011-06-26 12:24:32 +02:00
Perttu Ahola c1ceabef71 added and commented out some debug output 2011-06-26 03:14:52 +03:00
Perttu Ahola bb940a946d even more code refactoring 2011-06-26 02:34:36 +03:00
Perttu Ahola 2915bd5518 more reorganizing of map code 2011-06-26 01:31:43 +03:00
Perttu Ahola cb130d9158 cleaned map stuff 2011-06-26 00:03:58 +03:00
Perttu Ahola a80025c352 moved mapgen stuff around abit 2011-06-25 18:35:32 +03:00
Perttu Ahola f2c26e2014 moved map generator to separate source files 2011-06-25 18:12:41 +03:00
Perttu Ahola aed9e809a1 mapgen stuff 2011-06-25 16:32:09 +03:00
Perttu Ahola e8a731adc5 added correct data to new images, added comments in main.cpp 2011-06-25 04:41:38 +03:00
Perttu Ahola 7538b4c620 New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) 2011-06-25 04:25:14 +03:00
Perttu Ahola 30c34cc23e disabled farmesh in default settings 2011-06-23 14:10:46 +03:00
Perttu Ahola c1844a921d fixed servermain.cpp lacking filesys.h 2011-06-22 14:21:55 +03:00
Perttu Ahola 051c0048d8 path_userdata is now created before potentially creating debug.txt in there 2011-06-20 18:04:49 +03:00
Perttu Ahola bdd1375011 moved the mac include in porting.cpp out of namespace 2011-06-20 07:56:45 +03:00
Perttu Ahola 748340fad5 fixed a segfault in case of wrong input from network on the server (reported by spongie) 2011-06-19 19:40:41 +03:00
Perttu Ahola 02006a9540 Modified the mesh update thread's sleep time to speed it up (it was way too high) 2011-06-18 22:31:24 +03:00
Perttu Ahola 28a8218adf Documentation update 2011-06-18 20:16:11 +03:00
Perttu Ahola 5d1ae85ab9 Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/toabi/minetest-mac 2011-06-18 18:44:01 +03:00
Perttu Ahola 5ac900ddd9 Changed MapBlockObjects to be never written anymore. Incremented version number. 2011-06-18 15:16:35 +03:00
Perttu Ahola c7ab4f15a5 comment update 2011-06-18 13:52:49 +03:00
Perttu Ahola c78d610618 farmesh render range is now dynamic 2011-06-18 13:43:49 +03:00