fix to the former
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@ -1979,13 +1979,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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{
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net_proto_version = readU16(&data[2+1+PLAYERNAME_SIZE+PASSWORD_SIZE]);
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}
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if(net_proto_version == 0)
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getClient(peer->id)->net_proto_version = net_proto_version;
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/*if(net_proto_version == 0)
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{
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/*SendAccessDenied(m_con, peer_id,
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SendAccessDenied(m_con, peer_id,
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L"Your client is too old (network protocol)");
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return;*/
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SendChatMessage(peer_id, L"# Server: NOTE: YOUR CLIENT IS OLD AND DOES NOT WORK PROPERLY WITH THIS SERVER");
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}
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return;
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}*/
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/*
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Set up player
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@ -2182,6 +2182,11 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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BroadcastChatMessage(message);
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}
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if(getClient(peer->id)->net_proto_version == 0)
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{
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SendChatMessage(peer_id, L"# Server: NOTE: YOUR CLIENT IS OLD AND DOES NOT WORK PROPERLY WITH THIS SERVER");
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}
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return;
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}
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@ -235,6 +235,8 @@ public:
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u16 peer_id;
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// The serialization version to use with the client
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u8 serialization_version;
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//
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u16 net_proto_version;
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// Version is stored in here after INIT before INIT2
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u8 pending_serialization_version;
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@ -244,6 +246,7 @@ public:
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{
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peer_id = 0;
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serialization_version = SER_FMT_VER_INVALID;
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net_proto_version = 0;
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pending_serialization_version = SER_FMT_VER_INVALID;
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m_nearest_unsent_d = 0;
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m_nearest_unsent_reset_timer = 0.0;
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