added some missing files
This commit is contained in:
parent
123e8fdf53
commit
d5a78c1253
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#include "irrlichtwrapper.h"
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IrrlichtWrapper::IrrlichtWrapper(IrrlichtDevice *device)
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{
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m_main_thread = get_current_thread_id();
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m_device_mutex.Init();
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m_device = device;
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}
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void IrrlichtWrapper::Run()
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{
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/*
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Fetch textures
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*/
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if(m_get_texture_queue.size() > 0)
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{
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GetRequest<TextureSpec, video::ITexture*, u8, u8>
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request = m_get_texture_queue.pop();
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dstream<<"got request with key.name="<<request.key.name<<std::endl;
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GetResult<TextureSpec, video::ITexture*, u8, u8>
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result;
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result.key = request.key;
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result.callers = request.callers;
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result.item = getTextureDirect(request.key);
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request.dest->push_back(result);
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}
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}
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video::ITexture* IrrlichtWrapper::getTexture(TextureSpec spec)
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{
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video::ITexture *t = m_texturecache.get(spec.name);
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if(t != NULL)
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return t;
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if(get_current_thread_id() == m_main_thread)
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{
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dstream<<"Loading texture directly: "<<spec.name<<std::endl;
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t = getTextureDirect(spec);
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}
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else
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{
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// We're gonna ask the result to be put into here
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ResultQueue<TextureSpec, video::ITexture*, u8, u8> result_queue;
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// Throw a request in
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m_get_texture_queue.add(spec, 0, 0, &result_queue);
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dstream<<"Waiting for texture "<<spec.name<<std::endl;
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// Wait result
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GetResult<TextureSpec, video::ITexture*, u8, u8>
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result = result_queue.pop_front(true);
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// Check that at least something worked OK
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assert(result.key.name == spec.name);
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t = result.item;
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}
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// Add to cache and return
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m_texturecache.set(spec.name, t);
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return t;
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}
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video::ITexture* IrrlichtWrapper::getTexture(const std::string &path)
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{
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/*TextureSpec spec;
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spec.name = path;
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spec.path = path;
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return getTexture(spec);*/
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return getTexture(TextureSpec(path, path, NULL));
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}
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/*
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Non-thread-safe functions
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*/
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video::ITexture* IrrlichtWrapper::getTextureDirect(TextureSpec spec)
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{
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video::IVideoDriver* driver = m_device->getVideoDriver();
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//TODO
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if(spec.mod != NULL)
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{
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dstream<<"IrrlichtWrapper::getTextureDirect: Modified textures"
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" not supported"<<std::endl;
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}
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return driver->getTexture(spec.path.c_str());
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}
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video::ITexture * CrackTextureMod::make(video::ITexture *original,
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video::IVideoDriver* driver)
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{
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//TODO
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dstream<<__FUNCTION_NAME<<std::endl;
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return NULL;
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}
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#if 0
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video::ITexture * createAlphaBlitTexture(const char *name, video::ITexture *base,
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video::ITexture *other, v2u32 size, v2s32 pos_base, v2s32 pos_other)
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{
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if(g_device == NULL)
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return NULL;
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video::IVideoDriver* driver = g_device->getVideoDriver();
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core::dimension2d<u32> dim(size.X, size.Y);
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video::IImage *baseimage = driver->createImage(
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base,
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core::position2d<s32>(pos_base.X, pos_base.Y),
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dim);
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assert(baseimage);
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video::IImage *otherimage = driver->createImage(
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other,
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core::position2d<s32>(pos_other.X, pos_other.Y),
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dim);
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assert(sourceimage);
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otherimage->copyToWithAlpha(baseimage, v2s32(0,0),
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core::rect<s32>(v2s32(0,0), dim),
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video::SColor(255,255,255,255),
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core::rect<s32>(v2s32(0,0), dim));
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otherimage->drop();
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video::ITexture *newtexture = driver->addTexture(name, baseimage);
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baseimage->drop();
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return newtexture;
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}
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#endif
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef IRRLICHTWRAPPER_HEADER
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#define IRRLICHTWRAPPER_HEADER
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#include "threads.h"
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#include "common_irrlicht.h"
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#include "debug.h"
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#include "utility.h"
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#include <jmutex.h>
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#include <jmutexautolock.h>
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#include <string>
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/*
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A thread-safe texture pointer cache.
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This is used so that irrlicht doesn't get called from many
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threads, because texture pointers have to be handled in
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background threads.
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*/
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class TextureCache
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{
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public:
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TextureCache()
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{
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m_mutex.Init();
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assert(m_mutex.IsInitialized());
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}
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void set(std::string name, video::ITexture *texture)
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{
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JMutexAutoLock lock(m_mutex);
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m_textures[name] = texture;
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}
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video::ITexture* get(std::string name)
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{
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JMutexAutoLock lock(m_mutex);
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core::map<std::string, video::ITexture*>::Node *n;
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n = m_textures.find(name);
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if(n != NULL)
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return n->getValue();
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return NULL;
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}
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private:
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core::map<std::string, video::ITexture*> m_textures;
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JMutex m_mutex;
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};
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struct TextureMod
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{
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/*
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Returns a new texture which can be based on the original.
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Shall not modify or delete the original texture.
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*/
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virtual video::ITexture * make(video::ITexture *original,
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video::IVideoDriver* driver) = 0;
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};
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struct CrackTextureMod: public TextureMod
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{
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CrackTextureMod(u16 a_progression)
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{
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progression = a_progression;
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}
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virtual video::ITexture * make(video::ITexture *original,
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video::IVideoDriver* driver);
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u16 progression;
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};
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/*
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A class for specifying a requested texture
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*/
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struct TextureSpec
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{
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TextureSpec()
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{
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mod = NULL;
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}
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TextureSpec(const std::string &a_name, const std::string &a_path,
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TextureMod *a_mod)
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{
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name = a_name;
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path = a_path;
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mod = a_mod;;
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}
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~TextureSpec()
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{
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}
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bool operator==(const TextureSpec &other)
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{
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return name == other.name;
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}
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// An unique name for the texture. Usually the same as the path.
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// Note that names and paths reside the same namespace.
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std::string name;
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// This is the path of the base texture
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std::string path;
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// Modification to do to the base texture
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// NOTE: This is deleted by the one who processes the request
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TextureMod *mod;
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};
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/*
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A thread-safe wrapper for irrlicht, to be accessed from
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background worker threads.
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Queues tasks to be done in the main thread.
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*/
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class IrrlichtWrapper
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{
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public:
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/*
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These are called from the main thread
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*/
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IrrlichtWrapper(IrrlichtDevice *device);
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// Run queued tasks
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void Run();
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/*
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These are called from other threads
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*/
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// Not exactly thread-safe but this needs to be fast
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u32 getTime()
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{
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return m_device->getTimer()->getTime();
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}
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video::ITexture* getTexture(TextureSpec spec);
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video::ITexture* getTexture(const std::string &path);
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private:
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/*
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Non-thread-safe variants of stuff, for internal use
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*/
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video::ITexture* getTextureDirect(TextureSpec spec);
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/*
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Members
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*/
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threadid_t m_main_thread;
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JMutex m_device_mutex;
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IrrlichtDevice *m_device;
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TextureCache m_texturecache;
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RequestQueue<TextureSpec, video::ITexture*, u8, u8> m_get_texture_queue;
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};
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#endif
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163
src/loadstatus.h
163
src/loadstatus.h
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@ -1,163 +0,0 @@
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef LOADSTATUS_HEADER
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#define LOADSTATUS_HEADER
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class LoadStatus
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{
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bool ready;
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JMutex ready_mutex;
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u32 done;
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JMutex done_mutex;
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u32 todo;
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JMutex todo_mutex;
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wchar_t *text;
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JMutex text_mutex;
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public:
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LoadStatus(bool a_ready=false, u32 a_done=0, u32 a_todo=0)
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{
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ready = a_ready;
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done = a_done;
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todo = a_todo;
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text = NULL;
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ready_mutex.Init();
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done_mutex.Init();
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todo_mutex.Init();
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text_mutex.Init();
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}
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void setReady(bool a_ready)
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{
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ready_mutex.Lock();
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ready = a_ready;
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ready_mutex.Unlock();
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}
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bool getReady(void)
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{
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ready_mutex.Lock();
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bool a_ready = ready;
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ready_mutex.Unlock();
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return a_ready;
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}
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void setDone(u32 a_done)
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{
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done_mutex.Lock();
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done = a_done;
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done_mutex.Unlock();
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}
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u32 getDone(void)
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{
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done_mutex.Lock();
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u32 a_done = done;
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done_mutex.Unlock();
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return a_done;
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}
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void setTodo(u32 a_todo)
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{
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todo_mutex.Lock();
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todo = a_todo;
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todo_mutex.Unlock();
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}
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u32 getTodo(void)
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{
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todo_mutex.Lock();
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u32 a_todo = todo;
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todo_mutex.Unlock();
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return a_todo;
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}
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/*
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Copies the text if not NULL,
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If NULL; sets text to NULL.
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*/
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void setText(const wchar_t *a_text)
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{
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text_mutex.Lock();
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if(text != NULL)
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free(text);
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if(a_text == NULL){
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text = NULL;
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text_mutex.Unlock();
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return;
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}
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u32 len = wcslen(a_text);
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text = (wchar_t*)malloc(sizeof(wchar_t) * (len+1));
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if(text == NULL) throw;
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swprintf(text, len+1, L"%ls", a_text);
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text_mutex.Unlock();
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}
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/*
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Return value must be free'd
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Return value can be NULL
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*/
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wchar_t * getText()
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{
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text_mutex.Lock();
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if(text == NULL){
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text_mutex.Unlock();
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return NULL;
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}
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u32 len = wcslen(text);
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wchar_t *b_text = (wchar_t*)malloc(sizeof(wchar_t) * (len+1));
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if(b_text == NULL) throw;
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swprintf(b_text, len+1, L"%ls", text);
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text_mutex.Unlock();
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return b_text;
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}
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/*
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Return value must be free'd
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*/
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wchar_t * getNiceText()
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{
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const wchar_t *defaulttext = L"Loading";
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wchar_t *t = getText();
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u32 maxlen = 20; // " (%i/%i)"
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if(t != NULL)
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maxlen += wcslen(t);
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else
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maxlen += wcslen(defaulttext);
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wchar_t *b_text = (wchar_t*)malloc(sizeof(wchar_t) * (maxlen+1));
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if(b_text == NULL) throw;
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if(t != NULL)
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swprintf(b_text, maxlen+1, L"%ls (%i/%i)",
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t, getDone(), getTodo());
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else
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swprintf(b_text, maxlen+1, L"%ls (%i/%i)",
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defaulttext, getDone(), getTodo());
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if(t != NULL)
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free(t);
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return b_text;
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}
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};
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#endif
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@ -0,0 +1,45 @@
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
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#ifndef THREADS_HEADER
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#define THREADS_HEADER
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#include <jmutex.h>
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#if (defined(WIN32) || defined(_WIN32_WCE))
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typedef DWORD threadid_t;
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#define __NORETURN __declspec(noreturn)
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#define __FUNCTION_NAME __FUNCTION__
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#else
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typedef pthread_t threadid_t;
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#define __NORETURN __attribute__ ((__noreturn__))
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#define __FUNCTION_NAME __PRETTY_FUNCTION__
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#endif
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inline threadid_t get_current_thread_id()
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{
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#if (defined(WIN32) || defined(_WIN32_WCE))
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return GetCurrentThreadId();
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#else
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return pthread_self();
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#endif
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}
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#endif
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