changed one "if" to "else if" in content_mapblock.cpp
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@ -262,7 +262,7 @@ void mapblock_mesh_generate_special(MeshMakeData *data,
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/*
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Signs on walls
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*/
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if(n.d == CONTENT_SIGN_WALL)
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else if(n.d == CONTENT_SIGN_WALL)
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{
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u8 l = decode_light(n.getLightBlend(data->m_daynight_ratio));
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video::SColor c(255,l,l,l);
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