made shadows less blue
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@ -151,7 +151,7 @@ video::SColor MapBlock_LightColor(u8 alpha, u8 light)
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#if 1
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// Emphase blue a bit in darker places
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float lim = 80;
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float power = 0.7;
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float power = 0.8;
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if(light > lim)
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return video::SColor(alpha,light,light,light);
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else
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