Added a more flexible path system (and fixed some minor stuff)
This commit is contained in:
parent
dc414091e7
commit
6b6c2d37ea
20
Makefile
20
Makefile
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@ -1,7 +1,7 @@
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# Makefile for Irrlicht Examples
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# It's usually sufficient to change just the target name and source file list
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# and be sure that CXX is set to a valid compiler
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SOURCE_FILES = guiMessageMenu.cpp materials.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
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SOURCE_FILES = porting.cpp guiMessageMenu.cpp materials.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
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DEBUG_TARGET = debugtest
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DEBUG_SOURCES = $(addprefix src/, $(SOURCE_FILES))
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@ -22,10 +22,6 @@ SERVER_OBJECTS = $(addprefix $(SERVER_BUILD_DIR)/, $(SERVER_SOURCE_FILES:.cpp=.o
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IRRLICHTPATH = ../irrlicht/irrlicht-1.7.1
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JTHREADPATH = ../jthread/jthread-1.2.1
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#CXXFLAGS = -O2 -ffast-math -Wall -fomit-frame-pointer -pipe
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#CXXFLAGS = -O2 -ffast-math -Wall -g -pipe
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#CXXFLAGS = -O1 -ffast-math -Wall -g
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CXXFLAGS = -Wall -g -O1
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all: fast
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@ -33,13 +29,17 @@ ifeq ($(HOSTTYPE), x86_64)
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LIBSELECT=64
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endif
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debug fast: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
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debug: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DDEBUG
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debug: CXXFLAGS = -Wall -g -O1
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debug: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DDEBUG -DRUN_IN_PLACE
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debug: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
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fast: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
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fast: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DUNITTEST_DISABLE
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fast server: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
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server: LDFLAGS = -L$(JTHREADPATH)/src/.libs -ljthread -lz -lpthread
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fast: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
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server: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
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server: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DSERVER -DUNITTEST_DISABLE
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debug fast clean_debug: SYSTEM=Linux
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server: LDFLAGS = -L$(JTHREADPATH)/src/.libs -ljthread -lz -lpthread
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DEBUG_DESTPATH = bin/$(DEBUG_TARGET)
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FAST_DESTPATH = bin/$(FAST_TARGET)
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@ -29,7 +29,6 @@ Configuration file:
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--config <path-to-file>
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- If not given as a parameter, these are checked, in order:
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../minetest.conf
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../../minetest.conf
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Command-line options:
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- Use --help
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@ -118,7 +118,7 @@
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OmitFramePointers="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories=""C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Include";"..\jthread\jthread-1.2.1\src";"..\irrlicht\irrlicht-1.7.1\include";"..\zlib\zlib-1.2.5""
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PreprocessorDefinitions="WIN32;_HAS_ITERATOR_DEBUGGING=0,UNITTEST_DISABLE,_CRT_SECURE_NO_DEPRECATE"
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PreprocessorDefinitions="WIN32;_HAS_ITERATOR_DEBUGGING=0;UNITTEST_DISABLE;_CRT_SECURE_NO_DEPRECATE;RUN_IN_PLACE"
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ExceptionHandling="2"
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BufferSecurityCheck="false"
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EnableEnhancedInstructionSet="1"
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@ -263,6 +263,10 @@
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RelativePath=".\src\player.cpp"
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>
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</File>
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<File
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RelativePath=".\src\porting.cpp"
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>
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</File>
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<File
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RelativePath=".\src\serialization.cpp"
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>
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@ -17,17 +17,22 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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(c) 2010 Perttu Ahola <celeron55@gmail.com>
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*/
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#ifndef CONSTANTS_HEADER
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#define CONSTANTS_HEADER
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/*
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All kinds of constants.
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Cross-platform compatibility crap should go in porting.h.
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*/
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#define APPNAME "minetest"
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#define DEBUGFILE "debug.txt"
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// Define for simulating the quirks of sending through internet
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// WARNING: This disables unit testing of socket and connection
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// Define for simulating the quirks of sending through internet.
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// Causes the socket class to deliberately drop random packets.
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// This disables unit testing of socket and connection.
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#define INTERNET_SIMULATOR 0
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#define CONNECTION_TIMEOUT 30
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@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "debug.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "porting.h"
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/*
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Debug output
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@ -74,8 +73,6 @@ void assert_fail(const char *assertion, const char *file,
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if(g_debugstreams[1])
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fclose(g_debugstreams[1]);
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//sleep_ms(3000);
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abort();
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}
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@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "guiPauseMenu.h"
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#include "debug.h"
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#include "serialization.h"
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#include "porting.h"
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GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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L"by Perttu Ahola\n"
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L"celeron55@gmail.com\n\n"
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L"SER_FMT_VER_HIGHEST=%i\n"
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L"max_texture_size=\n(%i,%i)\n"
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L"userdata path = \n"
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SWPRINTF_CHARSTRING
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,
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(int)SER_FMT_VER_HIGHEST,
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max_texture_size.X,
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max_texture_size.Y
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porting::path_userdata.c_str()
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);
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Environment->addStaticText(text, rect, false, true, this, 259);
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@ -97,12 +97,12 @@ InventoryItem* InventoryItem::deSerialize(std::istream &is)
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video::ITexture * MapBlockObjectItem::getImage()
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{
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if(m_inventorystring.substr(0,3) == "Rat")
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//return g_device->getVideoDriver()->getTexture("../data/rat.png");
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return g_irrlicht->getTexture("../data/rat.png");
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//return g_device->getVideoDriver()->getTexture(porting::getDataPath("rat.png").c_str());
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return g_irrlicht->getTexture(porting::getDataPath("rat.png").c_str());
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if(m_inventorystring.substr(0,4) == "Sign")
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//return g_device->getVideoDriver()->getTexture("../data/sign.png");
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return g_irrlicht->getTexture("../data/sign.png");
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//return g_device->getVideoDriver()->getTexture(porting::getDataPath("sign.png").c_str());
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return g_irrlicht->getTexture(porting::getDataPath("sign.png").c_str());
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return NULL;
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}
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if(m_content >= USEFUL_CONTENT_COUNT)
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return NULL;
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return g_irrlicht->getTexture(g_content_inventory_textures[m_content]);
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return g_irrlicht->getTexture(g_content_inventory_texture_paths[m_content]);
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}
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#endif
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std::string getText()
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{
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std::string basename;
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if(m_subname == "Stick")
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basename = "../data/stick.png";
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basename = porting::getDataPath("stick.png").c_str();
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// Default to cloud texture
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else
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basename = tile_texture_path_get(TILE_CLOUD);
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{
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std::string basename;
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if(m_toolname == "WPick")
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basename = "../data/tool_wpick.png";
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basename = porting::getDataPath("tool_wpick.png").c_str();
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else if(m_toolname == "STPick")
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basename = "../data/tool_stpick.png";
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basename = porting::getDataPath("tool_stpick.png").c_str();
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else if(m_toolname == "MesePick")
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basename = "../data/tool_mesepick.png";
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basename = porting::getDataPath("tool_mesepick.png").c_str();
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// Default to cloud texture
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else
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basename = tile_texture_path_get(TILE_CLOUD);
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video::IImage *baseimage = driver->createImage(original, pos_base, dim);
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assert(baseimage);
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video::IImage *crackimage = driver->createImageFromFile("../data/crack.png");
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video::IImage *crackimage = driver->createImageFromFile(porting::getDataPath("crack.png").c_str());
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assert(crackimage);
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#if 0
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video::ITexture *other = driver->getTexture("../data/crack.png");
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video::ITexture *other = driver->getTexture(porting::getDataPath("crack.png").c_str());
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dstream<<__FUNCTION_NAME<<": crack texture size is "
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<<other->getSize().Width<<"x"
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51
src/main.cpp
51
src/main.cpp
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@ -177,6 +177,8 @@ TODO: When server sees that client is removing an inexistent block or
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TODO: When player dies, throw items on map
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TODO: Use porting::path_userdata for configuration file
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TODO: Optimize day/night mesh updating somehow
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- create copies of all textures for all lighting values and only
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change texture for material?
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TODO: Map generator version 2
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- Create surface areas based on central points; a given point's
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area type is given by the nearest central point
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- Separate points for heightmap, caves, plants and minerals?
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- Flat land, mountains, forest, jungle
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- Cliffs, arcs
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TODO: A Constant for the "../data/" path (differs on Mac and on proper
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linux installations)
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TODO: Add defined(__APPLE__) to filesys.cpp
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TODO: Add gui option to remove map
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Doing now:
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======================================================================
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#include "guiTextInputMenu.h"
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#include "materials.h"
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#include "guiMessageMenu.h"
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#include "filesys.h"
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IrrlichtWrapper *g_irrlicht;
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@ -1100,6 +1102,10 @@ int main(int argc, char *argv[])
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DSTACK(__FUNCTION_NAME);
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porting::initializePaths();
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// Create user data directory
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fs::CreateDir(porting::path_userdata);
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initializeMaterialProperties();
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BEGIN_DEBUG_EXCEPTION_HANDLER
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allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG));
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allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG));
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allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG));
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allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING));
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Settings cmd_args;
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}
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else
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{
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const char *filenames[2] =
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{
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"../minetest.conf",
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"../../minetest.conf"
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};
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core::array<std::string> filenames;
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filenames.push_back(porting::path_userdata + "/minetest.conf");
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for(u32 i=0; i<2; i++)
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for(u32 i=0; i<filenames.size(); i++)
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{
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bool r = g_settings.readConfigFile(filenames[i]);
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bool r = g_settings.readConfigFile(filenames[i].c_str());
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if(r)
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{
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configpath = filenames[i];
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std::cout<<"-> "<<port<<std::endl;
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}
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//Map directory
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std::string map_dir = porting::path_userdata+"/map";
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if(cmd_args.exists("map-dir"))
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map_dir = cmd_args.get("map-dir");
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if(cmd_args.getFlag("server"))
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{
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DSTACK("Dedicated server branch");
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std::cout<<"========================"<<std::endl;
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std::cout<<std::endl;
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Server server("../map", hm_params, map_params);
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Server server(map_dir, hm_params, map_params);
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server.start(port);
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for(;;)
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guienv = device->getGUIEnvironment();
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gui::IGUISkin* skin = guienv->getSkin();
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gui::IGUIFont* font = guienv->getFont("../data/fontlucida.png");
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gui::IGUIFont* font = guienv->getFont(porting::getDataPath("fontlucida.png").c_str());
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if(font)
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skin->setFont(font);
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Preload some textures
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*/
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init_content_inventory_texture_paths();
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init_tile_texture_paths();
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tile_materials_preload(g_irrlicht);
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/*
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*/
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SharedPtr<Server> server;
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if(hosting){
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server = new Server("../map", hm_params, map_params);
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server = new Server(map_dir, hm_params, map_params);
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server->start(port);
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}
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*/
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/*scene::ISceneNode* skybox;
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skybox = smgr->addSkyBoxSceneNode(
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driver->getTexture("../data/skybox2.png"),
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driver->getTexture("../data/skybox3.png"),
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driver->getTexture("../data/skybox1.png"),
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driver->getTexture("../data/skybox1.png"),
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driver->getTexture("../data/skybox1.png"),
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driver->getTexture("../data/skybox1.png"));*/
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driver->getTexture(porting::getDataPath("skybox2.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox3.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
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driver->getTexture(porting::getDataPath("skybox1.png").c_str()));*/
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/*
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Create the camera node
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@ -757,17 +757,17 @@ void MapBlock::updateMesh(u32 daynight_ratio)
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= video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
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if(dir == v3s16(0,-1,0))
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buf->getMaterial().setTexture(0,
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g_irrlicht->getTexture("../data/torch_on_floor.png"));
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g_irrlicht->getTexture(porting::getDataPath("torch_on_floor.png").c_str()));
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else if(dir == v3s16(0,1,0))
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buf->getMaterial().setTexture(0,
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g_irrlicht->getTexture("../data/torch_on_ceiling.png"));
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g_irrlicht->getTexture(porting::getDataPath("torch_on_ceiling.png").c_str()));
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// For backwards compatibility
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else if(dir == v3s16(0,0,0))
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buf->getMaterial().setTexture(0,
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g_irrlicht->getTexture("../data/torch_on_floor.png"));
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g_irrlicht->getTexture(porting::getDataPath("torch_on_floor.png").c_str()));
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else
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buf->getMaterial().setTexture(0,
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g_irrlicht->getTexture("../data/torch.png"));
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g_irrlicht->getTexture(porting::getDataPath("torch.png").c_str()));
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// Add to mesh
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mesh_new->addMeshBuffer(buf);
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@ -282,7 +282,7 @@ void RatObject::addToScene(scene::ISceneManager *smgr)
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setTexture
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(0, driver->getTexture("../data/rat.png"));
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(0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -360,7 +360,7 @@ video::ITexture * ItemObject::getItemImage()
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if(item)
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texture = item->getImage();
|
||||
/*else
|
||||
texture = g_irrlicht->getTexture("../data/cloud.png");*/
|
||||
texture = g_irrlicht->getTexture(porting::getDataPath("cloud.png").c_str());*/
|
||||
if(item)
|
||||
delete item;
|
||||
return texture;
|
||||
|
@ -414,7 +414,7 @@ void PlayerObject::addToScene(scene::ISceneManager *smgr)
|
|||
// Set material
|
||||
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
||||
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
||||
buf->getMaterial().setTexture(0, driver->getTexture("../data/player.png"));
|
||||
buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player.png").c_str()));
|
||||
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
||||
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
||||
//buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
|
||||
|
@ -438,7 +438,7 @@ void PlayerObject::addToScene(scene::ISceneManager *smgr)
|
|||
// Set material
|
||||
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
||||
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
||||
buf->getMaterial().setTexture(0, driver->getTexture("../data/player_back.png"));
|
||||
buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player_back.png").c_str()));
|
||||
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
||||
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
||||
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
|
||||
|
|
|
@ -430,7 +430,7 @@ public:
|
|||
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
||||
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
||||
buf->getMaterial().setTexture
|
||||
(0, driver->getTexture("../data/sign.png"));
|
||||
(0, driver->getTexture(porting::getDataPath("sign.png").c_str()));
|
||||
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
||||
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
||||
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
|
||||
|
@ -454,7 +454,7 @@ public:
|
|||
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
||||
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
||||
buf->getMaterial().setTexture
|
||||
(0, driver->getTexture("../data/sign_back.png"));
|
||||
(0, driver->getTexture(porting::getDataPath("sign_back.png").c_str()));
|
||||
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
||||
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
||||
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
|
||||
|
|
|
@ -19,6 +19,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
#include "mapnode.h"
|
||||
#include "tile.h"
|
||||
#include "porting.h"
|
||||
#include <string>
|
||||
|
||||
/*
|
||||
Face directions:
|
||||
|
@ -46,20 +48,33 @@ u16 g_content_tiles[USEFUL_CONTENT_COUNT][6] =
|
|||
{TILE_WOOD,TILE_WOOD,TILE_WOOD,TILE_WOOD,TILE_WOOD,TILE_WOOD},
|
||||
};
|
||||
|
||||
const char * g_content_inventory_textures[USEFUL_CONTENT_COUNT] =
|
||||
std::string g_content_inventory_texture_strings[USEFUL_CONTENT_COUNT];
|
||||
// Pointers to c_str()s of the above
|
||||
const char * g_content_inventory_texture_paths[USEFUL_CONTENT_COUNT] = {0};
|
||||
|
||||
const char * g_content_inventory_texture_paths_base[USEFUL_CONTENT_COUNT] =
|
||||
{
|
||||
"../data/stone.png",
|
||||
"../data/grass.png",
|
||||
"../data/water.png",
|
||||
"../data/torch_on_floor.png",
|
||||
"../data/tree_top.png",
|
||||
"../data/leaves.png",
|
||||
"../data/grass_footsteps.png",
|
||||
"../data/mese.png",
|
||||
"../data/mud.png",
|
||||
"../data/water.png",
|
||||
"../data/cloud.png",
|
||||
"../data/coalstone.png",
|
||||
"../data/wood.png",
|
||||
"stone.png",
|
||||
"grass.png",
|
||||
"water.png",
|
||||
"torch_on_floor.png",
|
||||
"tree_top.png",
|
||||
"leaves.png",
|
||||
"grass_footsteps.png",
|
||||
"mese.png",
|
||||
"mud.png",
|
||||
"water.png",
|
||||
"cloud.png",
|
||||
"coalstone.png",
|
||||
"wood.png",
|
||||
};
|
||||
|
||||
void init_content_inventory_texture_paths()
|
||||
{
|
||||
for(u16 i=0; i<USEFUL_CONTENT_COUNT; i++)
|
||||
{
|
||||
g_content_inventory_texture_strings[i] = porting::getDataPath(g_content_inventory_texture_paths_base[i]);
|
||||
g_content_inventory_texture_paths[i] = g_content_inventory_texture_strings[i].c_str();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -84,7 +84,9 @@ enum Content
|
|||
};
|
||||
|
||||
extern u16 g_content_tiles[USEFUL_CONTENT_COUNT][6];
|
||||
extern const char * g_content_inventory_textures[USEFUL_CONTENT_COUNT];
|
||||
extern const char * g_content_inventory_texture_paths[USEFUL_CONTENT_COUNT];
|
||||
// Initializes g_content_inventory_texture_paths
|
||||
void init_content_inventory_texture_paths();
|
||||
|
||||
/*
|
||||
If true, the material allows light propagation and brightness is stored
|
||||
|
|
|
@ -110,7 +110,7 @@ RemotePlayer::RemotePlayer(
|
|||
// Set material
|
||||
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
||||
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
||||
buf->getMaterial().setTexture(0, driver->getTexture("../data/player.png"));
|
||||
buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player.png").c_str()));
|
||||
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
||||
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
||||
//buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
|
||||
|
@ -134,7 +134,7 @@ RemotePlayer::RemotePlayer(
|
|||
// Set material
|
||||
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
||||
//buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
||||
buf->getMaterial().setTexture(0, driver->getTexture("../data/player_back.png"));
|
||||
buf->getMaterial().setTexture(0, driver->getTexture(porting::getDataPath("player_back.png").c_str()));
|
||||
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
||||
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
||||
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
|
||||
|
|
|
@ -0,0 +1,160 @@
|
|||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
/*
|
||||
Random portability stuff
|
||||
|
||||
See comments in porting.h
|
||||
*/
|
||||
|
||||
#include "porting.h"
|
||||
|
||||
namespace porting
|
||||
{
|
||||
|
||||
std::string path_data = "../data";
|
||||
std::string path_userdata = "../";
|
||||
|
||||
void pathRemoveFile(char *path, char delim)
|
||||
{
|
||||
// Remove filename and path delimiter
|
||||
int i;
|
||||
for(i = strlen(path)-1; i>=0; i--)
|
||||
{
|
||||
if(path[i] == delim)
|
||||
break;
|
||||
}
|
||||
path[i] = 0;
|
||||
}
|
||||
|
||||
void initializePaths()
|
||||
{
|
||||
#ifdef RUN_IN_PLACE
|
||||
/*
|
||||
Use relative paths if RUN_IN_PLACE
|
||||
*/
|
||||
|
||||
dstream<<"Using relative paths (RUN_IN_PLACE)"<<std::endl;
|
||||
|
||||
/*
|
||||
Windows
|
||||
*/
|
||||
#if defined(_WIN32)
|
||||
#include <windows.h>
|
||||
|
||||
const DWORD buflen = 1000;
|
||||
char buf[buflen];
|
||||
DWORD len;
|
||||
|
||||
// Find path of executable and set path_data relative to it
|
||||
len = GetModuleFileName(GetModuleHandle(NULL), buf, buflen);
|
||||
assert(len < buflen);
|
||||
pathRemoveFile(buf, '\\');
|
||||
|
||||
// Use "./bin/../data"
|
||||
path_data = std::string(buf) + "/../data";
|
||||
|
||||
// Use "./bin/../"
|
||||
path_userdata = std::string(buf) + "/../";
|
||||
|
||||
/*
|
||||
Linux
|
||||
*/
|
||||
#elif defined(linux)
|
||||
#include <unistd.h>
|
||||
|
||||
char buf[BUFSIZ];
|
||||
// Get path to executable
|
||||
readlink("/proc/self/exe", buf, BUFSIZ);
|
||||
|
||||
pathRemoveFile(buf, '/');
|
||||
|
||||
// Use "./bin/../data"
|
||||
path_data = std::string(buf) + "/../data";
|
||||
|
||||
// Use "./bin/../"
|
||||
path_userdata = std::string(buf) + "/../";
|
||||
|
||||
/*
|
||||
OS X
|
||||
*/
|
||||
#elif defined(__APPLE__)
|
||||
|
||||
//TODO: Get path of executable. This assumes working directory is bin/
|
||||
dstream<<"WARNING: Relative path not properly supported on OS X"
|
||||
<<std::endl;
|
||||
path_data = std::string("../data");
|
||||
path_userdata = std::string("../");
|
||||
|
||||
#endif
|
||||
#else
|
||||
/*
|
||||
Use platform-specific paths otherwise
|
||||
*/
|
||||
|
||||
dstream<<"Using system-wide paths (NOT RUN_IN_PLACE)"<<std::endl;
|
||||
|
||||
/*
|
||||
Windows
|
||||
*/
|
||||
#if defined(_WIN32)
|
||||
#include <windows.h>
|
||||
|
||||
const DWORD buflen = 1000;
|
||||
char buf[buflen];
|
||||
DWORD len;
|
||||
|
||||
// Find path of executable and set path_data relative to it
|
||||
len = GetModuleFileName(GetModuleHandle(NULL), buf, buflen);
|
||||
assert(len < buflen);
|
||||
pathRemoveFile(buf, '\\');
|
||||
|
||||
// Use "./bin/../data"
|
||||
path_data = std::string(buf) + "/../data";
|
||||
|
||||
// Use "C:\Documents and Settings\user\Application Data\<APPNAME>"
|
||||
len = GetEnvironmentVariable("APPDATA", buf, buflen);
|
||||
assert(len < buflen);
|
||||
path_userdata = std::string(buf) + "/" + APPNAME;
|
||||
|
||||
/*
|
||||
Linux
|
||||
*/
|
||||
#elif defined(linux)
|
||||
|
||||
path_userdata = std::string("~/.") + APPNAME;
|
||||
path_data = std::string("/usr/share/") + APPNAME;
|
||||
|
||||
/*
|
||||
OS X
|
||||
*/
|
||||
#elif defined(__APPLE__)
|
||||
|
||||
path_userdata = std::string("~/Library/Application Support/") + APPNAME;
|
||||
path_data = std::string("minetest-mac.app/Contents/Resources/data/");
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
dstream<<"path_data = "<<path_data<<std::endl;
|
||||
dstream<<"path_userdata = "<<path_userdata<<std::endl;
|
||||
}
|
||||
|
||||
} //namespace porting
|
||||
|
|
@ -24,8 +24,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#ifndef PORTING_HEADER
|
||||
#define PORTING_HEADER
|
||||
|
||||
#include <string>
|
||||
// Included for u64 and such
|
||||
#include "common_irrlicht.h"
|
||||
#include "debug.h"
|
||||
#include "constants.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define SWPRINTF_CHARSTRING L"%S"
|
||||
|
@ -44,6 +47,33 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
namespace porting
|
||||
{
|
||||
|
||||
/*
|
||||
Path of static data directory.
|
||||
*/
|
||||
extern std::string path_data;
|
||||
|
||||
/*
|
||||
Directory for storing user data. Examples:
|
||||
Windows: "C:\Documents and Settings\user\Application Data\<APPNAME>"
|
||||
Linux: "~/.<APPNAME>"
|
||||
Mac: "~/Library/Application Support/<APPNAME>"
|
||||
*/
|
||||
extern std::string path_userdata;
|
||||
|
||||
/*
|
||||
Get full path of stuff in data directory.
|
||||
Example: "stone.png" -> "../data/stone.png"
|
||||
*/
|
||||
inline std::string getDataPath(const char *subpath)
|
||||
{
|
||||
return path_data + "/" + subpath;
|
||||
}
|
||||
|
||||
/*
|
||||
Initialize path_data and path_userdata.
|
||||
*/
|
||||
void initializePaths();
|
||||
|
||||
/*
|
||||
Resolution is 10-20ms.
|
||||
Remember to check for overflows.
|
||||
|
@ -67,5 +97,5 @@ namespace porting
|
|||
|
||||
} // namespace porting
|
||||
|
||||
#endif
|
||||
#endif // PORTING_HEADER
|
||||
|
||||
|
|
|
@ -471,7 +471,7 @@ private:
|
|||
float m_time_counter;
|
||||
float m_time_of_day_send_timer;
|
||||
|
||||
MutexedVariable<float> m_uptime;
|
||||
MutexedVariable<double> m_uptime;
|
||||
|
||||
enum PeerChangeType
|
||||
{
|
||||
|
|
|
@ -123,6 +123,8 @@ int main(int argc, char *argv[])
|
|||
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
porting.initializePaths();
|
||||
|
||||
initializeMaterialProperties();
|
||||
|
||||
BEGIN_DEBUG_EXCEPTION_HANDLER
|
||||
|
@ -222,15 +224,12 @@ int main(int argc, char *argv[])
|
|||
}
|
||||
else
|
||||
{
|
||||
const char *filenames[2] =
|
||||
{
|
||||
"../minetest.conf",
|
||||
"../../minetest.conf"
|
||||
};
|
||||
core::array<std::string> filenames;
|
||||
filenames.push_back(porting::path_userdata + "/minetest.conf");
|
||||
|
||||
for(u32 i=0; i<2; i++)
|
||||
for(u32 i=0; i<filenames.size(); i++)
|
||||
{
|
||||
bool r = g_settings.readConfigFile(filenames[i]);
|
||||
bool r = g_settings.readConfigFile(filenames[i].c_str());
|
||||
if(r)
|
||||
{
|
||||
configpath = filenames[i];
|
||||
|
@ -306,7 +305,7 @@ int main(int argc, char *argv[])
|
|||
std::cout<<std::endl;
|
||||
|
||||
// Figure out path to map
|
||||
std::string map_dir = "../map";
|
||||
std::string map_dir = porting::path_userdata+"/map";
|
||||
if(cmd_args.exists("map-dir"))
|
||||
map_dir = cmd_args.get("map-dir");
|
||||
|
||||
|
|
53
src/tile.cpp
53
src/tile.cpp
|
@ -18,27 +18,50 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
*/
|
||||
|
||||
#include "tile.h"
|
||||
#include "porting.h"
|
||||
// For IrrlichtWrapper
|
||||
#include "main.h"
|
||||
#include <string>
|
||||
|
||||
// A mapping from tiles to paths of textures
|
||||
const char * g_tile_texture_paths[TILES_COUNT] =
|
||||
|
||||
const char * g_tile_texture_filenames[TILES_COUNT] =
|
||||
{
|
||||
NULL,
|
||||
"../data/stone.png",
|
||||
"../data/water.png",
|
||||
"../data/grass.png",
|
||||
"../data/tree.png",
|
||||
"../data/leaves.png",
|
||||
"../data/grass_footsteps.png",
|
||||
"../data/mese.png",
|
||||
"../data/mud.png",
|
||||
"../data/tree_top.png",
|
||||
"../data/mud_with_grass.png",
|
||||
"../data/cloud.png",
|
||||
"../data/coalstone.png",
|
||||
"../data/wood.png",
|
||||
"stone.png",
|
||||
"water.png",
|
||||
"grass.png",
|
||||
"tree.png",
|
||||
"leaves.png",
|
||||
"grass_footsteps.png",
|
||||
"mese.png",
|
||||
"mud.png",
|
||||
"tree_top.png",
|
||||
"mud_with_grass.png",
|
||||
"cloud.png",
|
||||
"coalstone.png",
|
||||
"wood.png",
|
||||
};
|
||||
|
||||
std::string g_tile_texture_path_strings[TILES_COUNT];
|
||||
const char * g_tile_texture_paths[TILES_COUNT] = {0};
|
||||
|
||||
void init_tile_texture_paths()
|
||||
{
|
||||
for(s32 i=0; i<TILES_COUNT; i++)
|
||||
{
|
||||
const char *filename = g_tile_texture_filenames[i];
|
||||
|
||||
if(filename != NULL)
|
||||
{
|
||||
g_tile_texture_path_strings[i] =
|
||||
porting::getDataPath(filename);
|
||||
g_tile_texture_paths[i] =
|
||||
g_tile_texture_path_strings[i].c_str();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const char * tile_texture_path_get(u32 i)
|
||||
{
|
||||
assert(i < TILES_COUNT);
|
||||
|
@ -54,7 +77,7 @@ void tile_materials_preload(IrrlichtWrapper *irrlicht)
|
|||
{
|
||||
for(s32 i=0; i<TILES_COUNT; i++)
|
||||
{
|
||||
const char *path = g_tile_texture_paths[i];
|
||||
const char *path = tile_texture_path_get(i);
|
||||
|
||||
video::ITexture *t = NULL;
|
||||
|
||||
|
|
|
@ -95,13 +95,12 @@ struct TileSpec
|
|||
} param;
|
||||
};
|
||||
|
||||
/*extern const char * g_tile_texture_paths[TILES_COUNT];
|
||||
extern video::SMaterial g_tile_materials[TILES_COUNT];*/
|
||||
|
||||
/*
|
||||
Functions
|
||||
*/
|
||||
|
||||
void init_tile_texture_paths();
|
||||
|
||||
const char * tile_texture_path_get(u32 i);
|
||||
|
||||
// Initializes g_tile_materials
|
||||
|
|
Loading…
Reference in New Issue