Remove block file from disk when saved to database
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@ -3397,6 +3397,9 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
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if(version < SER_FMT_VER_HIGHEST || save_after_load)
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{
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saveBlock(block);
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// Should be in database now, so delete the old file
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fs::RecursiveDelete(fullpath);
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}
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// We just loaded it from the disk, so it's up-to-date.
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