working time-of-day sending from server to client
This commit is contained in:
parent
ab7477c4c3
commit
5a36956f75
18
Makefile
18
Makefile
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@ -2,18 +2,18 @@
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# It's usually sufficient to change just the target name and source file list
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# and be sure that CXX is set to a valid compiler
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TARGET = test
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SOURCE_FILES = guiPauseMenu.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
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SOURCE_FILES = guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
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SOURCES = $(addprefix src/, $(SOURCE_FILES))
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BUILD_DIR = build
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BUILD_DIR = build/
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OBJECTS = $(addprefix $(BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
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#OBJECTS = $(SOURCES:.cpp=.o)
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FAST_TARGET = fasttest
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SERVER_TARGET = server
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SERVER_SOURCE_FILES = mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
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SERVER_SOURCE_FILES = defaultsettings.cpp mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
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SERVER_SOURCES = $(addprefix src/, $(SERVER_SOURCE_FILES))
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SERVER_BUILD_DIR = serverbuild
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SERVER_BUILD_DIR = serverbuild/
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SERVER_OBJECTS = $(addprefix $(SERVER_BUILD_DIR)/, $(SERVER_SOURCE_FILES:.cpp=.o))
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#SERVER_OBJECTS = $(SERVER_SOURCES:.cpp=.o)
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@ -57,13 +57,13 @@ SERVER_DESTPATH = bin/$(SERVER_TARGET)$(SUF)
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# Build commands
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all_linux all_win32: make_build_dir $(DESTPATH)
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fast_linux: make_build_dir $(FAST_DESTPATH)
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server_linux: make_server_build_dir $(SERVER_DESTPATH)
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all_linux all_win32: $(BUILD_DIR) $(DESTPATH)
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fast_linux: $(BUILD_DIR) $(FAST_DESTPATH)
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server_linux: $(SERVER_BUILD_DIR) $(SERVER_DESTPATH)
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make_build_dir:
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$(BUILD_DIR):
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mkdir -p $(BUILD_DIR)
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make_server_build_dir:
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$(SERVER_BUILD_DIR):
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mkdir -p $(SERVER_BUILD_DIR)
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$(DESTPATH): $(OBJECTS)
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@ -60,3 +60,10 @@
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# Note that this gets applied at map generation time
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#endless_water = true
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# 20 min/day
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#time_speed = 72
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# 1 min/day
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#time_speed = 1440
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#time_send_interval = 5
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@ -91,10 +91,7 @@ Client::Client(
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m_server_ser_ver(SER_FMT_VER_INVALID),
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m_step_dtime(0.0),
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m_inventory_updated(false),
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m_time(0),
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m_time_counter(0.0)
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//m_daynight_i(0)
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//m_daynight_ratio(1000)
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m_time_of_day(0)
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{
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m_packetcounter_timer = 0.0;
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m_delete_unused_sectors_timer = 0.0;
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@ -165,48 +162,29 @@ void Client::step(float dtime)
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Day/night
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*/
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{
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m_time_counter += dtime;
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int seconds = (int)m_time_counter;
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m_time_counter -= (float)seconds;
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m_time += seconds;
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if(seconds > 0)
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{
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//dstream<<"m_time="<<m_time<<std::endl;
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/*JMutexAutoLock envlock(m_env_mutex);
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u32 dr = 500+500*sin((float)((m_time/10)%7)/7.*2.*PI);
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if(dr != m_env.getDayNightRatio())
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{
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dstream<<"dr="<<dr<<std::endl;
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m_env.setDayNightRatio(dr);
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m_env.expireMeshes();
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}*/
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#if 1
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s32 d = 4;
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s32 t = (m_time/10)%d;
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s32 dn = 0;
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if(t == d/2-1 || t == d-1)
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dn = 1;
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else if(t < d/2-1)
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dn = 0;
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else
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dn = 2;
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s32 d = 8;
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s32 t = (((m_time_of_day.get() + 24000/d/2)%24000)/(24000/d));
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s32 dn = 0;
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if(t == d/4 || t == (d-d/4))
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dn = 1;
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else if(t < d/4 || t > (d-d/4))
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dn = 2;
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else
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dn = 0;
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u32 dr = 1000;
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if(dn == 0)
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dr = 1000;
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if(dn == 1)
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dr = 600;
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if(dn == 2)
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dr = 300;
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#else
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u32 dr = 1000;
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#endif
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if(dr != m_env.getDayNightRatio())
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{
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dstream<<"dr="<<dr<<std::endl;
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m_env.setDayNightRatio(dr);
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m_env.expireMeshes(true);
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}
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u32 dr = 1000;
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if(dn == 0)
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dr = 1000;
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if(dn == 1)
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dr = 600;
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if(dn == 2)
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dr = 300;
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if(dr != m_env.getDayNightRatio())
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{
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//dstream<<"dr="<<dr<<std::endl;
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m_env.setDayNightRatio(dr);
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m_env.expireMeshes(true);
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}
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}
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@ -1034,6 +1012,16 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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} //envlock
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}
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else if(command == TOCLIENT_TIME_OF_DAY)
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{
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if(datasize < 4)
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return;
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u16 time = readU16(&data[2]);
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time = time % 24000;
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m_time_of_day.set(time);
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//dstream<<"Client: time="<<time<<std::endl;
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}
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// Default to queueing it (for slow commands)
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else
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{
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@ -290,9 +290,8 @@ private:
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PacketCounter m_packetcounter;
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// Access these only in main thread.
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u32 m_time;
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float m_time_counter;
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// Received from the server. 0-23999
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MutexedVariable<u32> m_time_of_day;
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// 0 <= m_daynight_i < DAYNIGHT_CACHE_COUNT
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//s32 m_daynight_i;
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@ -20,6 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef CLIENTSERVER_HEADER
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#define CLIENTSERVER_HEADER
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#include "utility.h"
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#define PROTOCOL_ID 0x4f457403
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enum ToClientCommand
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@ -90,6 +92,12 @@ enum ToClientCommand
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v3s16 blockpos
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block objects
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*/
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TOCLIENT_TIME_OF_DAY = 0x29,
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/*
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u16 command
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u16 time (0-23999)
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*/
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};
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enum ToServerCommand
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*/
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};
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// Flags for TOSERVER_GETBLOCK
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#define TOSERVER_GETBLOCK_FLAG_OPTIONAL (1<<0)
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inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time)
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{
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SharedBuffer<u8> data(2+2);
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writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
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writeU16(&data[2], time);
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return data;
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}
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#endif
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@ -0,0 +1,60 @@
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "utility.h"
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extern Settings g_settings;
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void set_default_settings()
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{
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// Client stuff
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g_settings.setDefault("wanted_fps", "30");
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g_settings.setDefault("fps_max", "60");
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g_settings.setDefault("viewing_range_nodes_max", "300");
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g_settings.setDefault("viewing_range_nodes_min", "35");
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g_settings.setDefault("screenW", "");
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g_settings.setDefault("screenH", "");
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g_settings.setDefault("host_game", "");
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g_settings.setDefault("port", "");
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g_settings.setDefault("address", "");
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g_settings.setDefault("name", "");
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g_settings.setDefault("random_input", "false");
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g_settings.setDefault("client_delete_unused_sectors_timeout", "1200");
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g_settings.setDefault("enable_fog", "true");
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// Server stuff
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g_settings.setDefault("creative_mode", "false");
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g_settings.setDefault("heightmap_blocksize", "32");
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g_settings.setDefault("height_randmax", "constant 50.0");
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g_settings.setDefault("height_randfactor", "constant 0.6");
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g_settings.setDefault("height_base", "linear 0 0 0");
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g_settings.setDefault("plants_amount", "1.0");
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g_settings.setDefault("ravines_amount", "1.0");
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g_settings.setDefault("objectdata_interval", "0.2");
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g_settings.setDefault("active_object_range", "2");
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g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
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g_settings.setDefault("max_simultaneous_block_sends_server_total", "4");
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g_settings.setDefault("disable_water_climb", "true");
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g_settings.setDefault("endless_water", "true");
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g_settings.setDefault("max_block_send_distance", "5");
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g_settings.setDefault("max_block_generate_distance", "4");
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g_settings.setDefault("time_send_interval", "20");
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g_settings.setDefault("time_speed", "144");
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}
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44
src/main.cpp
44
src/main.cpp
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@ -172,10 +172,6 @@ TODO: Check what goes wrong with caching map to disk (Kray)
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TODO: Remove LazyMeshUpdater. It is not used as supposed.
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TODO: Node cracking animation when digging
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- TODO: A way to generate new textures by combining textures
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- TODO: Mesh update to fetch cracked faces from the former
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TODO: Add server unused sector deletion settings to settings
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TODO: TOSERVER_LEAVE
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@ -183,6 +179,10 @@ TODO: TOSERVER_LEAVE
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Doing now:
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======================================================================
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TODO: Node cracking animation when digging
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- TODO: A way to generate new textures by combining textures
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- TODO: Mesh update to fetch cracked faces from the former
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======================================================================
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*/
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@ -298,41 +298,7 @@ bool g_viewing_range_all = false;
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Settings g_settings;
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// Sets default settings
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void set_default_settings()
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{
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// Client stuff
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g_settings.setDefault("wanted_fps", "30");
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g_settings.setDefault("fps_max", "60");
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g_settings.setDefault("viewing_range_nodes_max", "300");
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g_settings.setDefault("viewing_range_nodes_min", "35");
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g_settings.setDefault("screenW", "");
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g_settings.setDefault("screenH", "");
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g_settings.setDefault("host_game", "");
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g_settings.setDefault("port", "");
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g_settings.setDefault("address", "");
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g_settings.setDefault("name", "");
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g_settings.setDefault("random_input", "false");
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g_settings.setDefault("client_delete_unused_sectors_timeout", "1200");
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g_settings.setDefault("enable_fog", "true");
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// Server stuff
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g_settings.setDefault("creative_mode", "false");
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g_settings.setDefault("heightmap_blocksize", "32");
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g_settings.setDefault("height_randmax", "constant 50.0");
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g_settings.setDefault("height_randfactor", "constant 0.6");
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g_settings.setDefault("height_base", "linear 0 0 0");
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g_settings.setDefault("plants_amount", "1.0");
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g_settings.setDefault("ravines_amount", "1.0");
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g_settings.setDefault("objectdata_interval", "0.2");
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g_settings.setDefault("active_object_range", "2");
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g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
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g_settings.setDefault("max_simultaneous_block_sends_server_total", "4");
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g_settings.setDefault("disable_water_climb", "true");
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g_settings.setDefault("endless_water", "true");
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g_settings.setDefault("max_block_send_distance", "5");
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g_settings.setDefault("max_block_generate_distance", "4");
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}
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extern void set_default_settings();
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/*
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Random stuff
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@ -31,6 +31,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "constants.h"
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#include "voxel.h"
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#define BLOCK_EMERGE_FLAG_FROMDISK (1<<0)
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void * ServerThread::Thread()
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{
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ThreadStarted();
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@ -121,7 +123,7 @@ void * EmergeThread::Thread()
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// Check flags
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u8 flags = i.getNode()->getValue();
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if((flags & TOSERVER_GETBLOCK_FLAG_OPTIONAL) == false)
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if((flags & BLOCK_EMERGE_FLAG_FROMDISK) == false)
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optional = false;
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}
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@ -541,7 +543,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
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u8 flags = 0;
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if(generate == false)
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flags |= TOSERVER_GETBLOCK_FLAG_OPTIONAL;
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flags |= BLOCK_EMERGE_FLAG_FROMDISK;
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server->m_emerge_queue.addBlock(peer_id, p, flags);
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server->m_emergethread.trigger();
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@ -757,7 +759,7 @@ void RemoteClient::SendObjectData(
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m_num_blocks_in_emerge_queue.m_value++;*/
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// Add to queue as an anonymous fetch from disk
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u8 flags = TOSERVER_GETBLOCK_FLAG_OPTIONAL;
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u8 flags = BLOCK_EMERGE_FLAG_FROMDISK;
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server->m_emerge_queue.addBlock(0, p, flags);
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server->m_emergethread.trigger();
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}
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@ -926,7 +928,10 @@ Server::Server(
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m_env(new ServerMap(mapsavedir, hm_params, map_params), dout_server),
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m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
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m_thread(this),
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m_emergethread(this)
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m_emergethread(this),
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m_time_of_day(12000),
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m_time_counter(0),
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m_time_of_day_send_timer(0)
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{
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m_flowwater_timer = 0.0;
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m_print_info_timer = 0.0;
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@ -1026,6 +1031,45 @@ void Server::AsyncRunStep()
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m_step_dtime -= dtime;
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}
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/*
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Update m_time_of_day
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*/
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{
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m_time_counter += dtime;
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f32 speed = g_settings.getFloat("time_speed") * 24000./(24.*3600);
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u32 units = (u32)(m_time_counter*speed);
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m_time_counter -= (f32)units / speed;
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m_time_of_day.set((m_time_of_day.get() + units) % 24000);
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//dstream<<"Server: m_time_of_day = "<<m_time_of_day.get()<<std::endl;
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/*
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Send to clients at constant intervals
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*/
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m_time_of_day_send_timer -= dtime;
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if(m_time_of_day_send_timer < 0.0)
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{
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m_time_of_day_send_timer = g_settings.getFloat("time_send_interval");
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//JMutexAutoLock envlock(m_env_mutex);
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JMutexAutoLock conlock(m_con_mutex);
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for(core::map<u16, RemoteClient*>::Iterator
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i = m_clients.getIterator();
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i.atEnd() == false; i++)
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{
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RemoteClient *client = i.getNode()->getValue();
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//Player *player = m_env.getPlayer(client->peer_id);
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SharedBuffer<u8> data = makePacket_TOCLIENT_TIME_OF_DAY(
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m_time_of_day.get());
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// Send as reliable
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m_con.Send(client->peer_id, 0, data, true);
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}
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}
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}
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//dstream<<"Server steps "<<dtime<<std::endl;
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//dstream<<"Server::AsyncRunStep(): dtime="<<dtime<<std::endl;
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@ -1435,6 +1479,13 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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// Send inventory to player
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SendInventory(peer->id);
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// Send time of day
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{
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SharedBuffer<u8> data = makePacket_TOCLIENT_TIME_OF_DAY(
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m_time_of_day.get());
|
||||
m_con.Send(peer->id, 0, data, true);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
22
src/server.h
22
src/server.h
|
@ -265,9 +265,11 @@ public:
|
|||
void GetNextBlocks(Server *server, float dtime,
|
||||
core::array<PrioritySortedBlockTransfer> &dest);
|
||||
|
||||
// Connection and environment should be locked when this is called
|
||||
// steps() objects of blocks not found in active_blocks, then
|
||||
// adds those blocks to active_blocks
|
||||
/*
|
||||
Connection and environment should be locked when this is called.
|
||||
steps() objects of blocks not found in active_blocks, then
|
||||
adds those blocks to active_blocks
|
||||
*/
|
||||
void SendObjectData(
|
||||
Server *server,
|
||||
float dtime,
|
||||
|
@ -281,14 +283,6 @@ public:
|
|||
void SetBlockNotSent(v3s16 p);
|
||||
void SetBlocksNotSent(core::map<v3s16, MapBlock*> &blocks);
|
||||
|
||||
//void BlockEmerged();
|
||||
|
||||
/*bool IsSendingBlock(v3s16 p)
|
||||
{
|
||||
JMutexAutoLock lock(m_blocks_sending_mutex);
|
||||
return (m_blocks_sending.find(p) != NULL);
|
||||
}*/
|
||||
|
||||
s32 SendingCount()
|
||||
{
|
||||
JMutexAutoLock lock(m_blocks_sending_mutex);
|
||||
|
@ -458,6 +452,12 @@ private:
|
|||
// Nodes that are destinations of flowing liquid at the moment
|
||||
core::map<v3s16, u8> m_flow_active_nodes;
|
||||
|
||||
// 0-23999
|
||||
MutexedVariable<u32> m_time_of_day;
|
||||
// Used to buffer dtime for adding to m_time_of_day
|
||||
float m_time_counter;
|
||||
float m_time_of_day_send_timer;
|
||||
|
||||
friend class EmergeThread;
|
||||
friend class RemoteClient;
|
||||
};
|
||||
|
|
|
@ -86,41 +86,7 @@ IrrlichtDevice *g_device = NULL;
|
|||
|
||||
Settings g_settings;
|
||||
|
||||
// Sets default settings
|
||||
void set_default_settings()
|
||||
{
|
||||
// Client stuff
|
||||
g_settings.setDefault("wanted_fps", "30");
|
||||
g_settings.setDefault("fps_max", "60");
|
||||
g_settings.setDefault("viewing_range_nodes_max", "300");
|
||||
g_settings.setDefault("viewing_range_nodes_min", "35");
|
||||
g_settings.setDefault("screenW", "");
|
||||
g_settings.setDefault("screenH", "");
|
||||
g_settings.setDefault("host_game", "");
|
||||
g_settings.setDefault("port", "");
|
||||
g_settings.setDefault("address", "");
|
||||
g_settings.setDefault("name", "");
|
||||
g_settings.setDefault("random_input", "false");
|
||||
g_settings.setDefault("client_delete_unused_sectors_timeout", "1200");
|
||||
g_settings.setDefault("enable_fog", "true");
|
||||
|
||||
// Server stuff
|
||||
g_settings.setDefault("creative_mode", "false");
|
||||
g_settings.setDefault("heightmap_blocksize", "32");
|
||||
g_settings.setDefault("height_randmax", "constant 50.0");
|
||||
g_settings.setDefault("height_randfactor", "constant 0.6");
|
||||
g_settings.setDefault("height_base", "linear 0 0 0");
|
||||
g_settings.setDefault("plants_amount", "1.0");
|
||||
g_settings.setDefault("ravines_amount", "1.0");
|
||||
g_settings.setDefault("objectdata_interval", "0.2");
|
||||
g_settings.setDefault("active_object_range", "2");
|
||||
g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
|
||||
g_settings.setDefault("max_simultaneous_block_sends_server_total", "4");
|
||||
g_settings.setDefault("disable_water_climb", "true");
|
||||
g_settings.setDefault("endless_water", "true");
|
||||
g_settings.setDefault("max_block_send_distance", "5");
|
||||
g_settings.setDefault("max_block_generate_distance", "4");
|
||||
}
|
||||
extern void set_default_settings();
|
||||
|
||||
/*
|
||||
Debug streams
|
||||
|
|
Loading…
Reference in New Issue