Speed up periodical map unloading by moving beginSave() and endSave() to outer loop in Map::timerUpdate()
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@ -1408,6 +1408,7 @@ void Map::timerUpdate(float dtime, float unload_timeout,
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core::map<v2s16, MapSector*>::Iterator si;
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beginSave();
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si = m_sectors.getIterator();
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for(; si.atEnd() == false; si++)
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{
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@ -1418,7 +1419,6 @@ void Map::timerUpdate(float dtime, float unload_timeout,
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core::list<MapBlock*> blocks;
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sector->getBlocks(blocks);
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beginSave();
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for(core::list<MapBlock*>::Iterator i = blocks.begin();
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i != blocks.end(); i++)
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{
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@ -1451,13 +1451,13 @@ void Map::timerUpdate(float dtime, float unload_timeout,
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all_blocks_deleted = false;
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}
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}
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endSave();
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if(all_blocks_deleted)
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{
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sector_deletion_queue.push_back(si.getNode()->getKey());
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}
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}
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endSave();
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// Finally delete the empty sectors
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deleteSectors(sector_deletion_queue);
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