forked from VoxeLibre/VoxeLibre
Merge branch 'master' into formspec-v4
This commit is contained in:
commit
e28f7e1ee9
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@ -1,3 +1,5 @@
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# (Currently in feature freeze)
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# MineClone 2
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An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
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Developed by many people. Not developed or endorsed by Mojang AB.
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@ -1515,9 +1515,9 @@ local is_at_water_danger = function(self)
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end
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local function get_light(pos, tod)
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if minetest.get_node_or_nil(pos) then
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local lightfunc = minetest.get_natural_light or minetest.get_node_light
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return lightfunc(pos, tod)
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local ok, light = pcall(minetest.get_natural_light or minetest.get_node_light, pos, tod)
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if ok then
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return light
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else
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return 0
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end
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@ -28,6 +28,7 @@ Pig=Schwein
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Polar Bear=Eisbär
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Rabbit=Kaninchen
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Killer Bunny=Killerkaninchen
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The Killer Bunny=Das Killerkaninchen
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Sheep=Schaf
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Shulker=Shulker
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Silverfish=Silberfischchen
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@ -28,6 +28,7 @@ Pig=Cerdo
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Polar Bear=Oso polar
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Rabbit=Conejo
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Killer Bunny=Conejo asesino
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The Killer Bunny=El Conejo asesino
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Sheep=Oveja
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Shulker=Shulker
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Silverfish=Lepisma
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@ -28,6 +28,7 @@ Pig=Cochon
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Polar Bear=Ours blanc
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Rabbit=Lapin
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Killer Bunny=Lapin tueur
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The Killer Bunny=Le Lapin tueur
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Sheep=Mouton
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Shulker=Shulker
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Silverfish=Poisson d'argent
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@ -28,6 +28,7 @@ Pig=Свинья
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Polar Bear=Полярный медведь
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Rabbit=Кролик
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Killer Bunny=Кролик-убийца
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The Killer Bunny=Кролик-убийца
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Sheep=Овца
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Shulker=Шалкер
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Silverfish=Чешуйница
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@ -99,7 +99,7 @@ killer_bunny.on_rightclick = nil
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killer_bunny.run_velocity = 6
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killer_bunny.do_custom = function(self)
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if not self._killer_bunny_nametag_set then
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self.nametag = "The Killer Bunny"
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self.nametag = S("The Killer Bunny")
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self._killer_bunny_nametag_set = true
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end
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end
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@ -263,7 +263,7 @@ function mcl_experience.add_experience(player, experience)
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local can = final_candidates[math.random(#final_candidates)]
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local stack, list, index, wear = can.stack, can.list, can.index, can.wear
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local unbreaking_level = mcl_enchanting.get_enchantment(stack, "unbreaking")
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local uses = mcl_util.calculate_durability(itemstack)
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local uses = mcl_util.calculate_durability(stack)
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local multiplier = 2 * 65535 / uses
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local repair = experience * multiplier
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local new_wear = wear - repair
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@ -689,7 +689,7 @@ function mcl_potions.healing_func(player, hp)
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hp = -1
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end
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mcl_util.deal_damage(obj, -hp, {type = "magic"})
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mcl_util.deal_damage(player, -hp, {type = "magic"})
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end
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end
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