forked from VoxeLibre/VoxeLibre
Merge pull request 'Dry Biome Rain Fixes' (#3472) from dry_biome_rain_fixes into master
Reviewed-on: MineClone2/MineClone2#3472 Reviewed-by: Nicu <kneekoo@noreply.git.minetest.land>
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commit
d83c6fe906
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@ -226,7 +226,7 @@ if mcl_weather.allow_abm then
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}
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for a=1, #around do
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local apos = vector.add(pos, around[a])
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if mcl_weather.is_outdoor(apos) then
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if mcl_weather.is_outdoor(apos) and mcl_weather.has_rain(apos) then
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minetest.remove_node(pos)
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minetest.sound_play("fire_extinguish_flame", {pos = pos, max_hear_distance = 8, gain = 0.1}, true)
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return
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@ -244,7 +244,7 @@ if mcl_weather.allow_abm then
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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-- Rain is equivalent to a water bottle
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if mcl_weather.rain.raining and mcl_weather.is_outdoor(pos) then
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if mcl_weather.rain.raining and mcl_weather.is_outdoor(pos) and mcl_weather.has_rain(pos) then
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if node.name == "mcl_cauldrons:cauldron" then
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minetest.set_node(pos, {name="mcl_cauldrons:cauldron_1"})
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elseif node.name == "mcl_cauldrons:cauldron_1" then
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@ -267,7 +267,7 @@ if mcl_weather.allow_abm then
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interval = 22.0,
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chance = 3,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if mcl_weather.rain.raining and mcl_weather.is_outdoor(pos) then
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if mcl_weather.rain.raining and mcl_weather.is_outdoor(pos) and mcl_weather.has_rain(pos) then
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if node.name == "mcl_farming:soil" then
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minetest.set_node(pos, {name="mcl_farming:soil_wet"})
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end
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