forked from VoxeLibre/VoxeLibre
Fix ice melt not cause surrounding nodes to update
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06c97be4a2
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@ -1416,7 +1416,7 @@ function mcl_core.check_vines_supported(pos, node)
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return supported
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end
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-- Melt ice at pos. mcl_core:ice MUST be a post if you call this!
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-- Melt ice at pos. mcl_core:ice MUST be at pos if you call this!
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function mcl_core.melt_ice(pos)
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-- Create a water source if ice is destroyed and there was something below it
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local below = {x=pos.x, y=pos.y-1, z=pos.z}
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@ -1427,6 +1427,17 @@ function mcl_core.melt_ice(pos)
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else
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minetest.remove_node(pos)
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end
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local neighbors = {
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{x=-1, y=0, z=0},
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{x=1, y=0, z=0},
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{x=0, y=-1, z=0},
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{x=0, y=1, z=0},
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{x=0, y=0, z=-1},
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{x=0, y=0, z=1},
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}
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for n=1, #neighbors do
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minetest.check_single_for_falling(vector.add(pos, neighbors[n]))
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end
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end
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---- FUNCTIONS FOR SNOWED NODES ----
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