From ba292aeb5d4085ab3d1dffd4e1b608e81e27556d Mon Sep 17 00:00:00 2001 From: Johannes Fritz Date: Thu, 1 Dec 2022 13:02:30 -0600 Subject: [PATCH] Pressure plates check for entity contact --- .../REDSTONE/mesecons_pressureplates/init.lua | 71 ++++++++++++++----- 1 file changed, 53 insertions(+), 18 deletions(-) diff --git a/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua b/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua index a453d1981..41698a661 100644 --- a/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua +++ b/mods/ITEMS/REDSTONE/mesecons_pressureplates/init.lua @@ -37,19 +37,54 @@ local function pp_on_timer(pos, elapsed) end end - local objs = minetest.get_objects_inside_radius(pos, .99) + local function obj_touching_plate_pos(obj_ref, plate_pos) + local obj_pos = obj_ref:get_pos() + local props = obj_ref:get_properties() + local parent = obj_ref:get_attach() + if props and obj_pos and not parent then + local collisionbox = props.collisionbox + local physical = props.physical + local is_player = obj_ref:is_player() + local luaentity = obj_ref:get_luaentity() + local is_item = luaentity and luaentity.name == "__builtin:item" + if collisionbox and physical or is_player or is_item then + local plate_x_min = plate_pos.x - 7 / 16 + local plate_x_max = plate_pos.x + 7 / 16 + local plate_z_min = plate_pos.z - 7 / 16 + local plate_z_max = plate_pos.z + 7 / 16 + local plate_y_max = plate_pos.y - 7 / 16 + + local obj_x_min = obj_pos.x + collisionbox[1] + local obj_x_max = obj_pos.x + collisionbox[4] + local obj_z_min = obj_pos.z + collisionbox[3] + local obj_z_max = obj_pos.z + collisionbox[6] + local obj_y_min = obj_pos.y + collisionbox[2] + + if + obj_y_min <= plate_y_max and + not (obj_x_min >= plate_x_max) and + not (obj_x_max <= plate_x_min) and + not (obj_z_min >= plate_z_max) and + not (obj_z_max <= plate_z_min) + then + return true + end + end + end + return false + end + + local objs = minetest.get_objects_inside_radius(pos, 1) if node.name == basename .. "_on" then - local disable - if #objs == 0 then - disable = true - elseif not activated_by.any then - disable = true - for k, obj in pairs(objs) do - if obj_does_activate(obj, activated_by) then - disable = false - break - end + local disable = true + for k, obj in pairs(objs) do + if + obj_does_activate(obj, activated_by) and + obj_touching_plate_pos(obj, pos) + then + disable = false + break end end if disable then @@ -58,13 +93,13 @@ local function pp_on_timer(pos, elapsed) end elseif node.name == basename .. "_off" then for k, obj in pairs(objs) do - local objpos = obj:get_pos() - if obj_does_activate(obj, activated_by) then - if objpos.y > pos.y-1 and objpos.y < pos.y then - minetest.set_node(pos, {name = basename .. "_on"}) - mesecon.receptor_on(pos, mesecon.rules.pplate) - break - end + if + obj_does_activate(obj, activated_by) and + obj_touching_plate_pos(obj, pos) + then + minetest.set_node(pos, {name = basename .. "_on"}) + mesecon.receptor_on(pos, mesecon.rules.pplate) + break end end end