forked from VoxeLibre/VoxeLibre
Unbreaking for fishing rods
This commit is contained in:
parent
22083a0ff5
commit
b89ffb12f2
|
@ -460,7 +460,7 @@ mcl_enchanting.enchantments.thorns = {
|
||||||
requires_tool = false,
|
requires_tool = false,
|
||||||
}
|
}
|
||||||
|
|
||||||
-- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; unimplemented for Fishing Rods
|
-- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; for fishing rods implemented in mcl_fishing
|
||||||
mcl_enchanting.enchantments.unbreaking = {
|
mcl_enchanting.enchantments.unbreaking = {
|
||||||
name = "Unbreaking",
|
name = "Unbreaking",
|
||||||
max_level = 3,
|
max_level = 3,
|
||||||
|
|
|
@ -32,16 +32,20 @@ local fish = function(itemstack, player)
|
||||||
local num = 0
|
local num = 0
|
||||||
local ent = nil
|
local ent = nil
|
||||||
local noent = true
|
local noent = true
|
||||||
|
|
||||||
|
|
||||||
|
local durability = 65
|
||||||
|
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
|
||||||
|
if unbreaking > 0 then
|
||||||
|
durability = durability * (unbreaking + 1)
|
||||||
|
end
|
||||||
|
|
||||||
--Check for bobber if so handle.
|
--Check for bobber if so handle.
|
||||||
for n = 1, #objs do
|
for n = 1, #objs do
|
||||||
ent = objs[n]:get_luaentity()
|
ent = objs[n]:get_luaentity()
|
||||||
if ent then
|
if ent then
|
||||||
if ent.player and ent.objtype=="fishing" then
|
if ent.player and ent.objtype=="fishing" then
|
||||||
if (player:get_player_name() == ent.player) then
|
if (player:get_player_name() == ent.player) then
|
||||||
if mcl_experience.throw_experience then
|
|
||||||
mcl_experience.throw_experience(pos, math.random(1,6))
|
|
||||||
end
|
|
||||||
noent = false
|
noent = false
|
||||||
if ent._dive == true then
|
if ent._dive == true then
|
||||||
local itemname
|
local itemname
|
||||||
|
@ -104,10 +108,13 @@ local fish = function(itemstack, player)
|
||||||
if inv:room_for_item("main", item) then
|
if inv:room_for_item("main", item) then
|
||||||
inv:add_item("main", item)
|
inv:add_item("main", item)
|
||||||
end
|
end
|
||||||
|
if mcl_experience.throw_experience then
|
||||||
|
mcl_experience.throw_experience(pos, math.random(1,6))
|
||||||
|
end
|
||||||
|
|
||||||
if not minetest.is_creative_enabled(player:get_player_name()) then
|
if not minetest.is_creative_enabled(player:get_player_name()) then
|
||||||
local idef = itemstack:get_definition()
|
local idef = itemstack:get_definition()
|
||||||
itemstack:add_wear(65535/65) -- 65 uses
|
itemstack:add_wear(65535/durability) -- 65 uses
|
||||||
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
||||||
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
|
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
|
||||||
end
|
end
|
||||||
|
@ -121,7 +128,7 @@ local fish = function(itemstack, player)
|
||||||
if def.walkable then
|
if def.walkable then
|
||||||
if not minetest.is_creative_enabled(player:get_player_name()) then
|
if not minetest.is_creative_enabled(player:get_player_name()) then
|
||||||
local idef = itemstack:get_definition()
|
local idef = itemstack:get_definition()
|
||||||
itemstack:add_wear((65535/65)*2) -- if so and not creative then wear double like in MC.
|
itemstack:add_wear((65535/durability)*2) -- if so and not creative then wear double like in MC.
|
||||||
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
||||||
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
|
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
|
||||||
end
|
end
|
||||||
|
@ -177,7 +184,7 @@ local bobber_on_step = function(self, dtime)
|
||||||
if self._tick % 5 == 0 and self.player ~= nil and player ~= nil then
|
if self._tick % 5 == 0 and self.player ~= nil and player ~= nil then
|
||||||
--Destroy bobber if item not wielded.
|
--Destroy bobber if item not wielded.
|
||||||
local wield = player:get_wielded_item()
|
local wield = player:get_wielded_item()
|
||||||
if ((not wield) or (minetest.get_item_groups(wield:get_name(), "fishing_rod") <= 0)) then
|
if ((not wield) or (minetest.get_item_group(wield:get_name(), "fishing_rod") <= 0)) then
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue