forked from VoxeLibre/VoxeLibre
Fix some bugs with poison bar displaying
This commit is contained in:
parent
f1b99dc117
commit
9f683542af
|
@ -73,8 +73,11 @@ function mcl_hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_t
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Reset HUD bars after poisoning
|
-- Reset HUD bars after poisoning
|
||||||
local function reset_bars(player)
|
local function reset_bars_poison_damage(player)
|
||||||
hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
|
hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
|
||||||
|
end
|
||||||
|
|
||||||
|
local function reset_bars_poison_hunger(player)
|
||||||
hb.change_hudbar(player, "hunger", nil, nil, "hbhunger_icon.png", nil, "hbhunger_bar.png")
|
hb.change_hudbar(player, "hunger", nil, nil, "hbhunger_icon.png", nil, "hbhunger_bar.png")
|
||||||
if mcl_hunger.debug then
|
if mcl_hunger.debug then
|
||||||
hb.change_hudbar(player, "exhaustion", nil, nil, nil, nil, "mcl_hunger_bar_exhaustion.png")
|
hb.change_hudbar(player, "exhaustion", nil, nil, nil, nil, "mcl_hunger_bar_exhaustion.png")
|
||||||
|
@ -87,17 +90,26 @@ local function poisonp(tick, time, time_left, damage, exhaustion, player)
|
||||||
if not player:is_player() then
|
if not player:is_player() then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
local name = player:get_player_name()
|
||||||
-- Abort if poisonings have been stopped
|
-- Abort if poisonings have been stopped
|
||||||
if mcl_hunger.poisonings[player:get_player_name()] == 0 then
|
if mcl_hunger.poison_damage[name] == 0 and mcl_hunger.poison_hunger[name] == 0 then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
time_left = time_left + tick
|
time_left = time_left + tick
|
||||||
if time_left < time then
|
if time_left < time then
|
||||||
minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, player)
|
minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, player)
|
||||||
else
|
else
|
||||||
mcl_hunger.poisonings[player:get_player_name()] = mcl_hunger.poisonings[player:get_player_name()] - 1
|
if damage > 0 then
|
||||||
if mcl_hunger.poisonings[player:get_player_name()] <= 0 then
|
mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] - 1
|
||||||
reset_bars(player)
|
end
|
||||||
|
if exhaustion > 0 then
|
||||||
|
mcl_hunger.poison_hunger [name] = mcl_hunger.poison_hunger[name] - 1
|
||||||
|
end
|
||||||
|
if mcl_hunger.poison_damage[name] <= 0 then
|
||||||
|
reset_bars_poison_damage(player)
|
||||||
|
end
|
||||||
|
if mcl_hunger.poison_hunger[name] <= 0 then
|
||||||
|
reset_bars_poison_hunger(player)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -105,14 +117,17 @@ local function poisonp(tick, time, time_left, damage, exhaustion, player)
|
||||||
if player:get_hp()-damage > 0 then
|
if player:get_hp()-damage > 0 then
|
||||||
player:set_hp(player:get_hp()-damage)
|
player:set_hp(player:get_hp()-damage)
|
||||||
end
|
end
|
||||||
mcl_hunger.exhaust(player:get_player_name(), exhaustion)
|
|
||||||
|
mcl_hunger.exhaust(name, exhaustion)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Immediately stop all poisonings for this player
|
-- Immediately stop all poisonings for this player
|
||||||
function mcl_hunger.stop_poison(player)
|
function mcl_hunger.stop_poison(player)
|
||||||
mcl_hunger.poisonings[player:get_player_name()] = 0
|
mcl_hunger.poison_damage[player:get_player_name()] = 0
|
||||||
reset_bars(player)
|
mcl_hunger.poison_hunger[player:get_player_name()] = 0
|
||||||
|
reset_bars_poison_damage(player)
|
||||||
|
reset_bars_poison_hunger(player)
|
||||||
end
|
end
|
||||||
|
|
||||||
local poisonrandomizer = PseudoRandom(os.time())
|
local poisonrandomizer = PseudoRandom(os.time())
|
||||||
|
@ -212,14 +227,15 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
|
||||||
-- Set poison bars
|
-- Set poison bars
|
||||||
if poison and poison > 0 then
|
if poison and poison > 0 then
|
||||||
hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
|
hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
|
||||||
|
mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] + 1
|
||||||
end
|
end
|
||||||
if exhaust and exhaust > 0 then
|
if exhaust and exhaust > 0 then
|
||||||
hb.change_hudbar(user, "hunger", nil, nil, "mcl_hunger_icon_foodpoison.png", nil, "mcl_hunger_bar_foodpoison.png")
|
hb.change_hudbar(user, "hunger", nil, nil, "mcl_hunger_icon_foodpoison.png", nil, "mcl_hunger_bar_foodpoison.png")
|
||||||
if mcl_hunger.debug then
|
if mcl_hunger.debug then
|
||||||
hb.change_hudbar(user, "exhaustion", nil, nil, nil, nil, "mcl_hunger_bar_foodpoison.png")
|
hb.change_hudbar(user, "exhaustion", nil, nil, nil, nil, "mcl_hunger_bar_foodpoison.png")
|
||||||
end
|
end
|
||||||
|
mcl_hunger.poison_hunger[name] = mcl_hunger.poison_hunger[name] + 1
|
||||||
end
|
end
|
||||||
mcl_hunger.poisonings[name] = mcl_hunger.poisonings[name] + 1
|
|
||||||
poisonp(1, poisontime, 0, poison, exhaust, user)
|
poisonp(1, poisontime, 0, poison, exhaust, user)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -48,7 +48,8 @@ end
|
||||||
]]
|
]]
|
||||||
|
|
||||||
-- Count number of poisonings a player has at once
|
-- Count number of poisonings a player has at once
|
||||||
mcl_hunger.poisonings = {}
|
mcl_hunger.poison_damage = {} -- damaging poison
|
||||||
|
mcl_hunger.poison_hunger = {} -- food poisoning, increasing hunger
|
||||||
|
|
||||||
-- Cooldown timers for each player, to force a short delay between consuming 2 food items
|
-- Cooldown timers for each player, to force a short delay between consuming 2 food items
|
||||||
mcl_hunger.last_eat = {}
|
mcl_hunger.last_eat = {}
|
||||||
|
@ -139,7 +140,8 @@ end)
|
||||||
minetest.register_on_joinplayer(function(player)
|
minetest.register_on_joinplayer(function(player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
init_hud(player)
|
init_hud(player)
|
||||||
mcl_hunger.poisonings[name] = 0
|
mcl_hunger.poison_damage[name] = 0
|
||||||
|
mcl_hunger.poison_hunger[name] = 0
|
||||||
mcl_hunger.last_eat[name] = -1
|
mcl_hunger.last_eat[name] = -1
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue