Merge remote-tracking branch 'origin/master' into mineclone5
|
@ -410,7 +410,7 @@ function mcl_util.get_color(colorstr)
|
|||
local mc_color = mcl_colors[colorstr:upper()]
|
||||
if mc_color then
|
||||
colorstr = mc_color
|
||||
elseif #colorstr ~= 7 or colorstr:sub(1, 1) ~= "#"then
|
||||
elseif #colorstr ~= 7 or colorstr:sub(1, 1) ~= "#" then
|
||||
return
|
||||
end
|
||||
local hex = tonumber(colorstr:sub(2, 7), 16)
|
||||
|
|
|
@ -3418,6 +3418,7 @@ local mob_activate = function(self, staticdata, def, dtime)
|
|||
self.timer = 0
|
||||
self.blinktimer = 0
|
||||
self.blinkstatus = false
|
||||
self.collide_with_objects = false
|
||||
|
||||
-- check existing nametag
|
||||
if not self.nametag then
|
||||
|
@ -3526,14 +3527,6 @@ local mob_step = function(self, dtime)
|
|||
|
||||
-- end rotation
|
||||
|
||||
-- knockback timer
|
||||
if self.pause_timer > 0 then
|
||||
|
||||
self.pause_timer = self.pause_timer - dtime
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
-- run custom function (defined in mob lua file)
|
||||
if self.do_custom then
|
||||
|
||||
|
@ -3543,6 +3536,14 @@ local mob_step = function(self, dtime)
|
|||
end
|
||||
end
|
||||
|
||||
-- knockback timer
|
||||
if self.pause_timer > 0 then
|
||||
|
||||
self.pause_timer = self.pause_timer - dtime
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
-- attack timer
|
||||
self.timer = self.timer + dtime
|
||||
|
||||
|
@ -3561,7 +3562,7 @@ local mob_step = function(self, dtime)
|
|||
end
|
||||
|
||||
-- mob plays random sound at times
|
||||
if random(1, 100) == 1 then
|
||||
if random(1, 70) == 1 then
|
||||
mob_sound(self, "random", true)
|
||||
end
|
||||
|
||||
|
@ -3924,7 +3925,35 @@ end
|
|||
end -- END mobs:register_mob function
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
--BEGIN SPAWNING ALGORITHM
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
-- count how many mobs of one type are inside an area
|
||||
--[[
|
||||
local count_mobs = function(pos, mobtype)
|
||||
|
||||
local num = 0
|
||||
|
@ -3968,7 +3997,7 @@ local count_mobs = function(pos, mobtype)
|
|||
|
||||
return num
|
||||
end
|
||||
|
||||
]]--
|
||||
|
||||
-- global functions
|
||||
|
||||
|
@ -3978,9 +4007,49 @@ function mobs:spawn_abm_check(pos, node, name)
|
|||
end
|
||||
|
||||
|
||||
function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
|
||||
interval, chance, aoc, min_height, max_height, day_toggle, on_spawn)
|
||||
--[[
|
||||
Custom elements changed:
|
||||
name:
|
||||
the mobs name
|
||||
|
||||
dimension:
|
||||
"overworld"
|
||||
"nether"
|
||||
"end"
|
||||
|
||||
types of spawning:
|
||||
"air"
|
||||
"water"
|
||||
"ground"
|
||||
"lava"
|
||||
|
||||
what is aoc???
|
||||
|
||||
WARNING: BIOME INTEGRATION NEEDED -> How to get biome through lua??
|
||||
]]--
|
||||
|
||||
--this is where all of the spawning information is kept
|
||||
local spawn_dictionary = {
|
||||
["overworld"] = {},
|
||||
["nether"] = {},
|
||||
["end"] = {}
|
||||
}
|
||||
|
||||
function mobs:spawn_specific(
|
||||
name,
|
||||
dimension,
|
||||
type_of_spawning,
|
||||
min_light,
|
||||
max_light,
|
||||
interval,
|
||||
chance,
|
||||
aoc,
|
||||
min_height,
|
||||
max_height,
|
||||
day_toggle,
|
||||
on_spawn)
|
||||
|
||||
|
||||
-- Do mobs spawn at all?
|
||||
if not mobs_spawn then
|
||||
return
|
||||
|
@ -4001,7 +4070,6 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
|
|||
|
||||
minetest.log("action",
|
||||
string.format("[mobs] Chance setting for %s changed to %s (total: %s)", name, chance, aoc))
|
||||
|
||||
end
|
||||
|
||||
local spawn_action
|
||||
|
@ -4166,6 +4234,24 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
|
|||
spawn_action(pos, node, active_object_count, active_object_count_wider, name)
|
||||
end
|
||||
|
||||
|
||||
--load information into the spawn dictionary
|
||||
local key = #spawn_dictionary[dimension] + 1
|
||||
|
||||
spawn_dictionary[dimension][key] = {}
|
||||
spawn_dictionary[dimension][key]["name"] = name
|
||||
spawn_dictionary[dimension][key]["type"] = type_of_spawning
|
||||
spawn_dictionary[dimension][key]["min_light"] = min_light
|
||||
spawn_dictionary[dimension][key]["max_light"] = max_light
|
||||
spawn_dictionary[dimension][key]["interval"] = interval
|
||||
spawn_dictionary[dimension][key]["chance"] = chance
|
||||
spawn_dictionary[dimension][key]["aoc"] = aoc
|
||||
spawn_dictionary[dimension][key]["min_height"] = min_height
|
||||
spawn_dictionary[dimension][key]["max_height"] = max_height
|
||||
spawn_dictionary[dimension][key]["day_toggle"] = day_toggle
|
||||
spawn_dictionary[dimension][key]["on_spawn"] = spawn_abm_action
|
||||
|
||||
--[[
|
||||
minetest.register_abm({
|
||||
label = name .. " spawning",
|
||||
nodenames = nodes,
|
||||
|
@ -4175,18 +4261,24 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light,
|
|||
catch_up = false,
|
||||
action = spawn_abm_action,
|
||||
})
|
||||
]]--
|
||||
end
|
||||
|
||||
|
||||
-- compatibility with older mob registration
|
||||
-- we're going to forget about this for now -j4i
|
||||
--[[
|
||||
function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, day_toggle)
|
||||
|
||||
mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30,
|
||||
chance, active_object_count, -31000, max_height, day_toggle)
|
||||
end
|
||||
]]--
|
||||
|
||||
|
||||
--I'm not sure what this does but disabling it doesn't cause a crash -j4i
|
||||
-- MarkBu's spawn function
|
||||
--[[
|
||||
function mobs:spawn(def)
|
||||
|
||||
local name = def.name
|
||||
|
@ -4205,6 +4297,160 @@ function mobs:spawn(def)
|
|||
mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval,
|
||||
chance, active_object_count, min_height, max_height, day_toggle, on_spawn)
|
||||
end
|
||||
]]--
|
||||
|
||||
|
||||
local axis
|
||||
--inner and outer part of square donut radius
|
||||
local inner = 1
|
||||
local outer = 70
|
||||
local int = {-1,1}
|
||||
local position_calculation = function(pos)
|
||||
|
||||
pos = vector.floor(pos)
|
||||
|
||||
--this is used to determine the axis buffer from the player
|
||||
axis = math.random(0,1)
|
||||
|
||||
--cast towards the direction
|
||||
if axis == 0 then --x
|
||||
pos.x = pos.x + math.random(inner,outer)*int[math.random(1,2)]
|
||||
pos.z = pos.z + math.random(-outer,outer)
|
||||
else --z
|
||||
pos.z = pos.z + math.random(inner,outer)*int[math.random(1,2)]
|
||||
pos.x = pos.x + math.random(-outer,outer)
|
||||
end
|
||||
return(pos)
|
||||
end
|
||||
|
||||
--[[
|
||||
local decypher_limits_dictionary = {
|
||||
["overworld"] = {mcl_vars.mg_overworld_min,mcl_vars.mg_overworld_max},
|
||||
["nether"] = {mcl_vars.mg_nether_min, mcl_vars.mg_nether_max},
|
||||
["end"] = {mcl_vars.mg_end_min, mcl_vars.mg_end_max}
|
||||
}
|
||||
]]--
|
||||
|
||||
local function decypher_limits(posy)
|
||||
--local min_max_table = decypher_limits_dictionary[dimension]
|
||||
--return min_max_table[1],min_max_table[2]
|
||||
posy = math.floor(posy)
|
||||
return posy - 32, posy + 32
|
||||
end
|
||||
|
||||
|
||||
--todo mob limiting
|
||||
--MAIN LOOP
|
||||
local timer = 0
|
||||
minetest.register_globalstep(function(dtime)
|
||||
timer = timer + dtime
|
||||
if timer >= 15 then
|
||||
timer = 0
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
for i = 1,math.random(5) do
|
||||
local player_pos = player:get_pos()
|
||||
local _,dimension = mcl_worlds.y_to_layer(player_pos.y)
|
||||
local min,max = decypher_limits(player_pos.y)
|
||||
|
||||
local goal_pos = position_calculation(player_pos)
|
||||
|
||||
|
||||
local mob_def = spawn_dictionary[dimension][math.random(1,#spawn_dictionary[dimension])]
|
||||
|
||||
if not mob_def then --to catch a crazy error if it ever happens
|
||||
minetest.log("error", "WARNING!! mob spawning attempted to index a NIL mob!")
|
||||
goto continue
|
||||
end
|
||||
|
||||
if mob_def.type == "ground" then
|
||||
|
||||
local spawning_position_list = minetest.find_nodes_in_area_under_air(vector.new(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), {"group:solid"})
|
||||
|
||||
if #spawning_position_list <= 0 then
|
||||
goto continue
|
||||
end
|
||||
|
||||
local spawning_position = spawning_position_list[math.random(1,#spawning_position_list)]
|
||||
|
||||
spawning_position.y = spawning_position.y + 1
|
||||
|
||||
local gotten_light = minetest.get_node_light(spawning_position)
|
||||
|
||||
if gotten_light and gotten_light >= mob_def.min_light and gotten_light <= mob_def.max_light then
|
||||
minetest.add_entity(spawning_position, mob_def.name)
|
||||
end
|
||||
elseif mob_def.type == "air" then
|
||||
local spawning_position_list = minetest.find_nodes_in_area(vector.new(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), {"air"})
|
||||
|
||||
if #spawning_position_list <= 0 then
|
||||
goto continue
|
||||
end
|
||||
|
||||
local spawning_position = spawning_position_list[math.random(1,#spawning_position_list)]
|
||||
|
||||
local gotten_light = minetest.get_node_light(spawning_position)
|
||||
|
||||
if gotten_light and gotten_light >= mob_def.min_light and gotten_light <= mob_def.max_light then
|
||||
minetest.add_entity(spawning_position, mob_def.name)
|
||||
end
|
||||
elseif mob_def.type == "water" then
|
||||
local spawning_position_list = minetest.find_nodes_in_area(vector.new(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), {"group:water"})
|
||||
|
||||
if #spawning_position_list <= 0 then
|
||||
goto continue
|
||||
end
|
||||
|
||||
local spawning_position = spawning_position_list[math.random(1,#spawning_position_list)]
|
||||
|
||||
local gotten_light = minetest.get_node_light(spawning_position)
|
||||
|
||||
if gotten_light and gotten_light >= mob_def.min_light and gotten_light <= mob_def.max_light then
|
||||
minetest.add_entity(spawning_position, mob_def.name)
|
||||
end
|
||||
--elseif mob_def.type == "lava" then
|
||||
--implement later
|
||||
end
|
||||
--local spawn minetest.find_nodes_in_area_under_air(vector.new(pos.x,pos.y-find_node_height,pos.z), vector.new(pos.x,pos.y+find_node_height,pos.z), {"group:solid"})
|
||||
|
||||
|
||||
::continue:: --this is a safety catch
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
--END SPAWNING ALGORITHM
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
-- register arrow for shoot attack
|
||||
|
@ -4632,6 +4878,7 @@ function mobs:alias_mob(old_name, new_name)
|
|||
|
||||
end
|
||||
|
||||
--[[
|
||||
local timer = 0
|
||||
minetest.register_globalstep(function(dtime)
|
||||
timer = timer + dtime
|
||||
|
@ -4648,3 +4895,4 @@ minetest.register_globalstep(function(dtime)
|
|||
end
|
||||
timer = 0
|
||||
end)
|
||||
]]--
|
|
@ -168,16 +168,20 @@ function mobs.detach(player, offset)
|
|||
|
||||
mcl_player.player_set_animation(player, "stand" , 30)
|
||||
|
||||
local pos = player:get_pos()
|
||||
--local pos = player:get_pos()
|
||||
|
||||
pos = {x = pos.x + offset.x, y = pos.y + 0.2 + offset.y, z = pos.z + offset.z}
|
||||
--pos = {x = pos.x + offset.x, y = pos.y + 0.2 + offset.y, z = pos.z + offset.z}
|
||||
|
||||
player:add_velocity(vector.new(math.random(-6,6),math.random(5,8),math.random(-6,6))) --throw the rider off
|
||||
|
||||
--[[
|
||||
minetest.after(0.1, function(name, pos)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
player:set_pos(pos)
|
||||
end
|
||||
end, player:get_player_name(), pos)
|
||||
]]--
|
||||
end
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
--###################
|
||||
--################### AGENT
|
||||
--################### AGENT - seemingly unused
|
||||
--###################
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
|
|
@ -64,7 +64,7 @@ else
|
|||
end
|
||||
|
||||
-- Spawn on solid blocks at or below Sea level and the selected light level
|
||||
mobs:spawn_specific("mobs_mc:bat", mobs_mc.spawn.solid, {"air"}, 0, maxlight, 20, 5000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-1)
|
||||
mobs:spawn_specific("mobs_mc:bat", "overworld", "air", 0, maxlight, 20, 5000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-1)
|
||||
|
||||
|
||||
-- spawn eggs
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
-- daufinsyd
|
||||
-- My work is under the LGPL terms
|
||||
-- Model and mobs_blaze.png see https://github.com/22i/minecraft-voxel-blender-models
|
||||
-- Model and mobs_blaze.png see https://github.com/22i/minecraft-voxel-blender-models -hi 22i ~jordan4ibanez
|
||||
-- blaze.lua partial copy of mobs_mc/ghast.lua
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
@ -128,7 +128,7 @@ mobs:register_mob("mobs_mc:blaze", {
|
|||
end,
|
||||
})
|
||||
|
||||
mobs:spawn_specific("mobs_mc:blaze", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific("mobs_mc:blaze", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 5000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- Blaze fireball
|
||||
mobs:register_arrow("mobs_mc:blaze_fireball", {
|
||||
|
|
|
@ -100,7 +100,7 @@ mobs:register_mob("mobs_mc:chicken", {
|
|||
})
|
||||
|
||||
--spawn
|
||||
mobs:spawn_specific("mobs_mc:chicken", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:chicken", "overworld", "ground", 9, minetest.LIGHT_MAX+1, 30, 17000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:chicken", S("Chicken"), "mobs_mc_spawn_icon_chicken.png", 0)
|
||||
|
|
|
@ -145,8 +145,9 @@ mobs:register_mob("mobs_mc:mooshroom", mooshroom_def)
|
|||
|
||||
|
||||
-- Spawning
|
||||
mobs:spawn_specific("mobs_mc:cow", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 10, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:mooshroom", mobs_mc.spawn.mushroom_island, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 5, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:cow", "overworld", "ground", 9, minetest.LIGHT_MAX+1, 30, 17000, 10, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
--WARNING: THIS NEEDS A BIOME INTEGRATION
|
||||
mobs:spawn_specific("mobs_mc:mooshroom", "overworld", "ground", 9, minetest.LIGHT_MAX+1, 30, 17000, 5, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn egg
|
||||
mobs:register_egg("mobs_mc:cow", S("Cow"), "mobs_mc_spawn_icon_cow.png", 0)
|
||||
|
|
|
@ -39,6 +39,8 @@ mobs:register_mob("mobs_mc:creeper", {
|
|||
runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
|
||||
attack_type = "explode",
|
||||
|
||||
--hssssssssssss
|
||||
|
||||
explosion_strength = 3,
|
||||
explosion_radius = 3.5,
|
||||
explosion_damage_radius = 3.5,
|
||||
|
@ -76,7 +78,6 @@ mobs:register_mob("mobs_mc:creeper", {
|
|||
self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime
|
||||
if self._forced_explosion_countdown_timer <= 0 then
|
||||
mobs:boom(self, mcl_util.get_object_center(self.object), self.explosion_strength)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
@ -139,6 +140,9 @@ mobs:register_mob("mobs_mc:creeper_charged", {
|
|||
pathfinding = 1,
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_creeper.b3d",
|
||||
|
||||
--BOOM
|
||||
|
||||
textures = {
|
||||
{"mobs_mc_creeper.png",
|
||||
"mobs_mc_creeper_charge.png"},
|
||||
|
@ -195,7 +199,6 @@ mobs:register_mob("mobs_mc:creeper_charged", {
|
|||
self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime
|
||||
if self._forced_explosion_countdown_timer <= 0 then
|
||||
mobs:boom(self, mcl_util.get_object_center(self.object), self.explosion_strength)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
@ -250,7 +253,7 @@ mobs:register_mob("mobs_mc:creeper_charged", {
|
|||
glow = 3,
|
||||
})
|
||||
|
||||
mobs:spawn_specific("mobs_mc:creeper", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 16500, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:creeper", "overworld", "ground", 0, 7, 20, 16500, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:creeper", S("Creeper"), "mobs_mc_spawn_icon_creeper.png", 0)
|
||||
|
|
|
@ -50,8 +50,8 @@ mobs:register_mob("mobs_mc:enderdragon", {
|
|||
arrow = "mobs_mc:dragon_fireball",
|
||||
shoot_interval = 0.5,
|
||||
shoot_offset = -1.0,
|
||||
xp_min = 12000,
|
||||
xp_max = 12000,
|
||||
xp_min = 500,
|
||||
xp_max = 500,
|
||||
animation = {
|
||||
fly_speed = 8, stand_speed = 8,
|
||||
stand_start = 0, stand_end = 20,
|
||||
|
@ -59,15 +59,31 @@ mobs:register_mob("mobs_mc:enderdragon", {
|
|||
run_start = 0, run_end = 20,
|
||||
},
|
||||
ignores_nametag = true,
|
||||
on_die = function(self, own_pos)
|
||||
if self._egg_spawn_pos then
|
||||
local pos = minetest.string_to_pos(self._egg_spawn_pos)
|
||||
--if minetest.get_node(pos).buildable_to then
|
||||
minetest.set_node(pos, {name = mobs_mc.items.dragon_egg})
|
||||
return
|
||||
--end
|
||||
do_custom = function(self)
|
||||
mcl_bossbars.update_boss(self, "Ender Dragon", "light_purple")
|
||||
if self._portal_pos then
|
||||
-- migrate old format
|
||||
if type(self._portal_pos) == "string" then
|
||||
self._portal_pos = minetest.string_to_pos(self._portal_pos)
|
||||
end
|
||||
local portal_center = vector.add(self._portal_pos, vector.new(3, 11, 3))
|
||||
local pos = self.object:get_pos()
|
||||
if vector.distance(pos, portal_center) > 50 then
|
||||
self.object:set_pos(self._last_good_pos or portal_center)
|
||||
else
|
||||
self._last_good_pos = pos
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_die = function(self, pos)
|
||||
if self._portal_pos then
|
||||
mcl_portals.spawn_gateway_portal()
|
||||
mcl_structures.call_struct(self._portal_pos, "end_exit_portal_open")
|
||||
if self._initial then
|
||||
mcl_experience.throw_experience(pos, 11500) -- 500 + 11500 = 12000
|
||||
minetest.set_node(vector.add(self._portal_pos, vector.new(3, 5, 3)), {name = mobs_mc.items.dragon_egg})
|
||||
end
|
||||
end
|
||||
minetest.add_item(own_pos, mobs_mc.items.dragon_egg)
|
||||
end,
|
||||
fire_resistant = true,
|
||||
})
|
||||
|
|
|
@ -295,7 +295,8 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||
-- ARROW / DAYTIME PEOPLE AVOIDANCE BEHAVIOUR HERE.
|
||||
-- Check for arrows and people nearby.
|
||||
local enderpos = self.object:get_pos()
|
||||
local objs = minetest.get_objects_inside_radius(enderpos, 4)
|
||||
enderpos.y = enderpos.y + 1.5
|
||||
local objs = minetest.get_objects_inside_radius(enderpos, 2)
|
||||
for n = 1, #objs do
|
||||
local obj = objs[n]
|
||||
if obj then
|
||||
|
@ -307,7 +308,7 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||
else
|
||||
local lua = obj:get_luaentity()
|
||||
if lua then
|
||||
if lua.name == "mcl_bows:arrow_entity" then
|
||||
if lua.name == "mcl_bows:arrow_entity" or lua.name == "mcl_throwing:snowball_entity" then
|
||||
self:teleport(nil)
|
||||
end
|
||||
end
|
||||
|
@ -328,36 +329,46 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||
--end
|
||||
end
|
||||
-- Check to see if people are near by enough to look at us.
|
||||
local objs = minetest.get_objects_inside_radius(enderpos, 64)
|
||||
local obj
|
||||
for n = 1, #objs do
|
||||
obj = objs[n]
|
||||
if obj then
|
||||
if minetest.is_player(obj) then
|
||||
for _,obj in pairs(minetest.get_connected_players()) do
|
||||
|
||||
--check if they are within radius
|
||||
local player_pos = obj:get_pos()
|
||||
if player_pos then -- prevent crashing in 1 in a million scenario
|
||||
|
||||
local ender_distance = vector.distance(enderpos, player_pos)
|
||||
if ender_distance <= 64 then
|
||||
|
||||
-- Check if they are looking at us.
|
||||
local player_pos = obj:get_pos()
|
||||
local look_dir_not_normalized = obj:get_look_dir()
|
||||
local look_dir = vector.normalize(look_dir_not_normalized)
|
||||
local look_pos = vector.new({x = look_dir.x+player_pos.x, y = look_dir.y+player_pos.y + 1.5, z = look_dir.z+player_pos.z}) -- Arbitrary value (1.5) is head level according to player info mod.
|
||||
-- Cast up to 64 to see if player is looking at enderman.
|
||||
for n = 1,64,.25 do
|
||||
local node = minetest.get_node(look_pos)
|
||||
if node.name ~= "air" then
|
||||
break
|
||||
end
|
||||
if look_pos.x-1<enderpos.x and look_pos.x+1>enderpos.x and look_pos.y-2.89<enderpos.y and look_pos.y-2>enderpos.y and look_pos.z-1<enderpos.z and look_pos.z+1>enderpos.z then
|
||||
self.provoked = "staring"
|
||||
self.attack = minetest.get_player_by_name(obj:get_player_name())
|
||||
break
|
||||
else
|
||||
if self.provoked == "staring" then
|
||||
self.provoked = "broke_contact"
|
||||
end
|
||||
end
|
||||
look_pos.x = look_pos.x + (.25 * look_dir.x)
|
||||
look_pos.y = look_pos.y + (.25 * look_dir.y)
|
||||
look_pos.z = look_pos.z + (.25 * look_dir.z)
|
||||
local player_eye_height = obj:get_properties().eye_height
|
||||
|
||||
--skip player if they have no data - log it
|
||||
if not player_eye_height then
|
||||
minetest.log("error", "Enderman at location: ".. dump(enderpos).." has indexed a null player!")
|
||||
goto continue
|
||||
end
|
||||
|
||||
--calculate very quickly the exact location the player is looking
|
||||
--within the distance between the two "heads" (player and enderman)
|
||||
local look_pos = vector.new(player_pos.x, player_pos.y + player_eye_height, player_pos.z)
|
||||
local look_pos_base = look_pos
|
||||
local ender_eye_pos = vector.new(enderpos.x, enderpos.y + 2.75, enderpos.z)
|
||||
local eye_distance_from_player = vector.distance(ender_eye_pos, look_pos)
|
||||
look_pos = vector.add(look_pos, vector.multiply(look_dir, eye_distance_from_player))
|
||||
|
||||
--if looking in general head position, turn hostile
|
||||
if minetest.line_of_sight(ender_eye_pos, look_pos_base) and vector.distance(look_pos, ender_eye_pos) <= 0.4 then
|
||||
self.provoked = "staring"
|
||||
self.attack = minetest.get_player_by_name(obj:get_player_name())
|
||||
break
|
||||
else -- I'm not sure what this part does, but I don't want to break anything - jordan4ibanez
|
||||
if self.provoked == "staring" then
|
||||
self.provoked = "broke_contact"
|
||||
end
|
||||
end
|
||||
|
||||
::continue:: -- this is a sweep over statement, this can be used to continue even when errors occurred
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -551,11 +562,11 @@ mobs:register_mob("mobs_mc:enderman", {
|
|||
|
||||
|
||||
-- End spawn
|
||||
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 3000, 12, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
|
||||
mobs:spawn_specific("mobs_mc:enderman", "end", "ground", 0, minetest.LIGHT_MAX+1, 30, 3000, 12, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
|
||||
-- Overworld spawn
|
||||
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 19000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:enderman", "overworld", "ground", 0, 7, 30, 19000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
-- Nether spawn (rare)
|
||||
mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 27500, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific("mobs_mc:enderman", "nether", "ground", 0, 7, 30, 27500, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:enderman", S("Enderman"), "mobs_mc_spawn_icon_enderman.png", 0)
|
||||
|
|
|
@ -75,7 +75,7 @@ mobs:register_mob("mobs_mc:ghast", {
|
|||
})
|
||||
|
||||
|
||||
mobs:spawn_specific("mobs_mc:ghast", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 18000, 2, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific("mobs_mc:ghast", "nether", "air", 0, minetest.LIGHT_MAX+1, 30, 18000, 2, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- fireball (projectile)
|
||||
mobs:register_arrow("mobs_mc:fireball", {
|
||||
|
|
|
@ -106,7 +106,7 @@ mobs:register_mob("mobs_mc:guardian_elder", {
|
|||
view_range = 16,
|
||||
})
|
||||
|
||||
-- Spawning disabled due to size issues
|
||||
-- Spawning disabled due to size issues <- what do you mean? -j4i
|
||||
-- TODO: Re-enable spawning
|
||||
-- mobs:spawn_specific("mobs_mc:guardian_elder", mobs_mc.spawn.water, mobs_mc.spawn_water, 0, minetest.LIGHT_MAX+1, 30, 40000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-18)
|
||||
|
||||
|
|
|
@ -231,7 +231,6 @@ local horse = {
|
|||
temper_increase = 5
|
||||
elseif (iname == mobs_mc.items.golden_apple) then
|
||||
temper_increase = 10
|
||||
|
||||
-- Trying to ride
|
||||
elseif not self.driver then
|
||||
self.object:set_properties({stepheight = 1.1})
|
||||
|
@ -511,8 +510,8 @@ mobs:register_mob("mobs_mc:mule", mule)
|
|||
|
||||
--===========================
|
||||
--Spawn Function
|
||||
mobs:spawn_specific("mobs_mc:horse", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:donkey", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:horse", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:donkey", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:horse", S("Horse"), "mobs_mc_spawn_icon_horse.png", 0)
|
||||
|
|
|
@ -217,7 +217,7 @@ mobs:register_mob("mobs_mc:llama", {
|
|||
})
|
||||
|
||||
--spawn
|
||||
mobs:spawn_specific("mobs_mc:llama", mobs_mc.spawn.savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 5, mobs_mc.spawn_height.water+15, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:llama", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 5, mobs_mc.spawn_height.water+15, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:llama", S("Llama"), "mobs_mc_spawn_icon_llama.png", 0)
|
||||
|
|
|
@ -152,6 +152,9 @@ mobs:register_mob("mobs_mc:cat", cat)
|
|||
local base_spawn_chance = 5000
|
||||
|
||||
-- Spawn ocelot
|
||||
--they get the same as the llama because I'm trying to rework so much of this code right now -j4i
|
||||
mobs:spawn_specific("mobs_mc:ocelot", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 5, mobs_mc.spawn_height.water+15, mobs_mc.spawn_height.overworld_max)
|
||||
--[[
|
||||
mobs:spawn({
|
||||
name = "mobs_mc:ocelot",
|
||||
nodes = mobs_mc.spawn.jungle,
|
||||
|
@ -163,8 +166,8 @@ mobs:spawn({
|
|||
min_height = mobs_mc.spawn_height.water+1, -- Right above ocean level
|
||||
max_height = mobs_mc.spawn_height.overworld_max,
|
||||
on_spawn = function(self, pos)
|
||||
--[[ Note: Minecraft has a 1/3 spawn failure rate.
|
||||
In this mod it is emulated by reducing the spawn rate accordingly (see above). ]]
|
||||
Note: Minecraft has a 1/3 spawn failure rate.
|
||||
In this mod it is emulated by reducing the spawn rate accordingly (see above).
|
||||
|
||||
-- 1/7 chance to spawn 2 ocelot kittens
|
||||
if pr:next(1,7) == 1 then
|
||||
|
@ -207,6 +210,7 @@ mobs:spawn({
|
|||
end
|
||||
end,
|
||||
})
|
||||
]]--
|
||||
|
||||
-- spawn eggs
|
||||
-- FIXME: The spawn icon shows a cat texture, not an ocelot texture
|
||||
|
|
|
@ -90,8 +90,8 @@ mobs:register_mob("mobs_mc:parrot", {
|
|||
|
||||
})
|
||||
|
||||
-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome*
|
||||
mobs:spawn_specific("mobs_mc:parrot", {"mcl_core:jungletree", "mcl_core:jungleleaves"}, {"air"}, 0, minetest.LIGHT_MAX+1, 7, 30000, 1, mobs_mc.spawn_height.water+7, mobs_mc.spawn_height.overworld_max)
|
||||
-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome* <- I'll get to this eventually -j4i
|
||||
mobs:spawn_specific("mobs_mc:parrot","overworld", "air", 0, minetest.LIGHT_MAX+1, 7, 30000, 1, mobs_mc.spawn_height.water+7, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)
|
||||
|
|
|
@ -182,7 +182,7 @@ mobs:register_mob("mobs_mc:pig", {
|
|||
end,
|
||||
})
|
||||
|
||||
mobs:spawn_specific("mobs_mc:pig", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 15000, 8, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:pig", "overworld", "ground", 9, minetest.LIGHT_MAX+1, 30, 15000, 8, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:pig", S("Pig"), "mobs_mc_spawn_icon_pig.png", 0)
|
||||
|
|
|
@ -67,7 +67,7 @@ mobs:register_mob("mobs_mc:polar_bear", {
|
|||
})
|
||||
|
||||
|
||||
mobs:spawn_specific("mobs_mc:polar_bear", mobs_mc.spawn.snow, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 7000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:polar_bear", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 7000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn egg
|
||||
mobs:register_egg("mobs_mc:polar_bear", S("Polar Bear"), "mobs_mc_spawn_icon_polarbear.png", 0)
|
||||
|
|
|
@ -107,8 +107,11 @@ end
|
|||
mobs:register_mob("mobs_mc:killer_bunny", killer_bunny)
|
||||
|
||||
-- Mob spawning rules.
|
||||
-- Different skins depending on spawn location
|
||||
-- Different skins depending on spawn location <- we'll get to this when the spawning algorithm is fleshed out
|
||||
|
||||
mobs:spawn_specific("mobs_mc:rabbit", "overworld", "ground", 9, minetest.LIGHT_MAX+1, 30, 15000, 8, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
--[[
|
||||
local spawn = {
|
||||
name = "mobs_mc:rabbit",
|
||||
neighbors = {"air"},
|
||||
|
@ -165,6 +168,7 @@ spawn_grass.on_spawn = function(self, pos)
|
|||
self.object:set_properties({textures = self.base_texture})
|
||||
end
|
||||
mobs:spawn(spawn_grass)
|
||||
]]--
|
||||
|
||||
-- Spawn egg
|
||||
mobs:register_egg("mobs_mc:rabbit", S("Rabbit"), "mobs_mc_spawn_icon_rabbit.png", 0)
|
||||
|
|
|
@ -303,7 +303,7 @@ mobs:register_mob("mobs_mc:sheep", {
|
|||
end
|
||||
end,
|
||||
})
|
||||
mobs:spawn_specific("mobs_mc:sheep", mobs_mc.spawn.grassland, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:sheep", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:sheep", S("Sheep"), "mobs_mc_spawn_icon_sheep.png", 0)
|
||||
|
|
|
@ -81,4 +81,4 @@ mobs:register_arrow("mobs_mc:shulkerbullet", {
|
|||
|
||||
mobs:register_egg("mobs_mc:shulker", S("Shulker"), "mobs_mc_spawn_icon_shulker.png", 0)
|
||||
|
||||
mobs:spawn_specific("mobs_mc:shulker", mobs_mc.spawn.end_city, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 2, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
|
||||
mobs:spawn_specific("mobs_mc:shulker", "end", "ground", 0, minetest.LIGHT_MAX+1, 30, 5000, 2, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max)
|
||||
|
|
|
@ -139,13 +139,13 @@ table.insert(stray.drops, {
|
|||
mobs:register_mob("mobs_mc:stray", stray)
|
||||
|
||||
-- Overworld spawn
|
||||
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:skeleton", "overworld", "ground", 0, 7, 20, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
-- Nether spawn
|
||||
mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 10000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific("mobs_mc:skeleton", "nether", "ground", 0, 7, 30, 10000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- Stray spawn
|
||||
-- TODO: Spawn directly under the sky
|
||||
mobs:spawn_specific("mobs_mc:stray", mobs_mc.spawn.snow, {"air"}, 0, 7, 20, 19000, 2, mobs_mc.spawn_height.water, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:stray", "overworld", "ground", 0, 7, 20, 19000, 2, mobs_mc.spawn_height.water, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
|
||||
-- spawn eggs
|
||||
|
|
|
@ -94,7 +94,7 @@ mobs:register_mob("mobs_mc:witherskeleton", {
|
|||
})
|
||||
|
||||
--spawn
|
||||
mobs:spawn_specific("mobs_mc:witherskeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 5000, 5, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific("mobs_mc:witherskeleton", "nether", "ground", 0, 7, 30, 5000, 5, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0)
|
||||
|
|
|
@ -157,9 +157,9 @@ mobs:register_mob("mobs_mc:slime_tiny", slime_tiny)
|
|||
local smin = mobs_mc.spawn_height.overworld_min
|
||||
local smax = mobs_mc.spawn_height.water - 23
|
||||
|
||||
mobs:spawn_specific("mobs_mc:slime_tiny", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 12000, 4, smin, smax)
|
||||
mobs:spawn_specific("mobs_mc:slime_small", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8500, 4, smin, smax)
|
||||
mobs:spawn_specific("mobs_mc:slime_big", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 10000, 4, smin, smax)
|
||||
mobs:spawn_specific("mobs_mc:slime_tiny", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 12000, 4, smin, smax)
|
||||
mobs:spawn_specific("mobs_mc:slime_small", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 8500, 4, smin, smax)
|
||||
mobs:spawn_specific("mobs_mc:slime_big", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 10000, 4, smin, smax)
|
||||
|
||||
-- Magma cube
|
||||
local magma_cube_big = {
|
||||
|
@ -272,13 +272,13 @@ mobs:register_mob("mobs_mc:magma_cube_tiny", magma_cube_tiny)
|
|||
local mmin = mobs_mc.spawn_height.nether_min
|
||||
local mmax = mobs_mc.spawn_height.nether_max
|
||||
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15500, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 16000, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_tiny", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_small", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 15500, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_big", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 16000, 4, mmin, mmax)
|
||||
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11000, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11100, 4, mmin, mmax)
|
||||
mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11200, 4, mmin, mmax)
|
||||
--mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11000, 4, mmin, mmax)
|
||||
--mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11100, 4, mmin, mmax)
|
||||
--mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11200, 4, mmin, mmax)
|
||||
|
||||
|
||||
-- spawn eggs
|
||||
|
|
|
@ -87,7 +87,7 @@ cave_spider.sounds.base_pitch = 1.25
|
|||
mobs:register_mob("mobs_mc:cave_spider", cave_spider)
|
||||
|
||||
|
||||
mobs:spawn_specific("mobs_mc:spider", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:spider", "overworld", "ground", 0, 7, 30, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:spider", S("Spider"), "mobs_mc_spawn_icon_spider.png", 0)
|
||||
|
|
|
@ -62,7 +62,7 @@ mobs:register_mob("mobs_mc:squid", {
|
|||
|
||||
local water = mobs_mc.spawn_height.water
|
||||
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
|
||||
mobs:spawn_specific("mobs_mc:squid", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 5500, 3, water-16, water)
|
||||
mobs:spawn_specific("mobs_mc:squid", "overworld", "water", 0, minetest.LIGHT_MAX+1, 30, 5500, 3, water-16, water)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:squid", S("Squid"), "mobs_mc_spawn_icon_squid.png", 0)
|
||||
|
|
|
@ -1074,7 +1074,7 @@ mobs:register_mob("mobs_mc:villager", {
|
|||
|
||||
|
||||
|
||||
mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 20, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:villager", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 20, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:villager", S("Villager"), "mobs_mc_spawn_icon_villager.png", 0)
|
||||
|
|
|
@ -146,8 +146,8 @@ mobs:register_mob("mobs_mc:villager_zombie", {
|
|||
harmed_by_heal = true,
|
||||
})
|
||||
|
||||
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.village, {"air"}, 0, 7, 30, 4090, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:villager_zombie", "overworld", "ground", 0, 7, 30, 4090, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:villager_zombie", "overworld", "ground", 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
|
||||
|
|
|
@ -99,7 +99,7 @@ mobs:register_arrow("mobs_mc:potion_arrow", {
|
|||
end
|
||||
})
|
||||
|
||||
-- TODO: Spawn when witch works properly
|
||||
-- TODO: Spawn when witch works properly <- eventually -j4i
|
||||
--mobs:spawn_specific("mobs_mc:witch", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, mobs_mc.spawn_height.water-6, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
|
|
|
@ -73,6 +73,7 @@ mobs:register_mob("mobs_mc:wither", {
|
|||
self.object:set_properties({textures={self.base_texture}})
|
||||
self.armor = {undead = 80, fleshy = 80}
|
||||
end
|
||||
mcl_bossbars.update_boss(self, "Wither", "dark_purple")
|
||||
end,
|
||||
on_spawn = function(self)
|
||||
minetest.sound_play("mobs_mc_wither_spawn", {object=self.object, gain=1.0, max_hear_distance=64})
|
||||
|
@ -115,4 +116,4 @@ mobs:register_arrow("mobs_mc:wither_skull", {
|
|||
--Spawn egg
|
||||
mobs:register_egg("mobs_mc:wither", S("Wither"), "mobs_mc_spawn_icon_wither.png", 0, true)
|
||||
|
||||
mcl_wip.register_wip_item("mobs_mc:wither")
|
||||
mcl_wip.register_wip_item("mobs_mc:wither")
|
||||
|
|
|
@ -232,6 +232,6 @@ end
|
|||
mobs:register_mob("mobs_mc:dog", dog)
|
||||
|
||||
-- Spawn
|
||||
mobs:spawn_specific("mobs_mc:wolf", mobs_mc.spawn.wolf, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 9000, 7, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:wolf", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 9000, 7, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
mobs:register_egg("mobs_mc:wolf", S("Wolf"), "mobs_mc_spawn_icon_wolf.png", 0)
|
||||
|
|
|
@ -135,11 +135,11 @@ mobs:register_mob("mobs_mc:baby_husk", baby_husk)
|
|||
|
||||
-- Spawning
|
||||
|
||||
mobs:spawn_specific("mobs_mc:zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 6000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:zombie", "overworld", "ground", 0, 7, 30, 6000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
-- Baby zombie is 20 times less likely than regular zombies
|
||||
mobs:spawn_specific("mobs_mc:baby_zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:husk", mobs_mc.spawn.desert, {"air"}, 0, 7, 30, 6500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:baby_husk", mobs_mc.spawn.desert, {"air"}, 0, 7, 30, 65000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:baby_zombie", "overworld", "ground", 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:husk", "overworld", "ground", 0, 7, 30, 6500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
mobs:spawn_specific("mobs_mc:baby_husk", "overworld", "ground", 0, 7, 30, 65000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- Spawn eggs
|
||||
mobs:register_egg("mobs_mc:husk", S("Husk"), "mobs_mc_spawn_icon_husk.png", 0)
|
||||
|
|
|
@ -111,12 +111,12 @@ baby_pigman.child = 1
|
|||
mobs:register_mob("mobs_mc:baby_pigman", baby_pigman)
|
||||
|
||||
-- Regular spawning in the Nether
|
||||
mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific("mobs_mc:pigman", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
-- Baby zombie is 20 times less likely than regular zombies
|
||||
mobs:spawn_specific("mobs_mc:baby_pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 100000, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
mobs:spawn_specific("mobs_mc:baby_pigman", "nether", "ground", 0, minetest.LIGHT_MAX+1, 30, 100000, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- Spawning in Nether portals in the Overworld
|
||||
mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
--mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:pigman", S("Zombie Pigman"), "mobs_mc_spawn_icon_zombie_pigman.png", 0)
|
||||
|
|
|
@ -0,0 +1,124 @@
|
|||
mcl_bossbars = {
|
||||
bars = {},
|
||||
huds = {},
|
||||
colors = {"light_purple", "blue", "red", "green", "yellow", "dark_purple", "white"},
|
||||
}
|
||||
|
||||
function mcl_bossbars.recalculate_colors()
|
||||
local sorted = {}
|
||||
local colors = mcl_bossbars.colors
|
||||
local color_count = #colors
|
||||
local frame_count = color_count * 2
|
||||
for i, color in ipairs(colors) do
|
||||
local idx = i * 2 - 1
|
||||
local image = "mcl_bossbars.png"
|
||||
.. "^[transformR270"
|
||||
.. "^[verticalframe:" .. frame_count .. ":" .. (idx - 1)
|
||||
.. "^(mcl_bossbars_empty.png"
|
||||
.. "^[lowpart:%d:mcl_bossbars.png"
|
||||
.. "^[transformR270"
|
||||
.. "^[verticalframe:" .. frame_count .. ":" .. idx .. ")"
|
||||
local _, hex = mcl_util.get_color(color)
|
||||
sorted[color] = {
|
||||
image = image,
|
||||
hex = hex,
|
||||
}
|
||||
end
|
||||
mcl_bossbars.colors_sorted = sorted
|
||||
end
|
||||
|
||||
function mcl_bossbars.update_bar(player, text, color, percentage)
|
||||
local cdef = mcl_bossbars.colors_sorted[color]
|
||||
table.insert(mcl_bossbars.bars[player:get_player_name()], {color = cdef.hex, text = text, image = string.format(cdef.image, percentage)})
|
||||
end
|
||||
|
||||
function mcl_bossbars.update_boss(luaentity, name, color)
|
||||
local object = luaentity.object
|
||||
local text = luaentity.nametag
|
||||
if not text or text == "" then
|
||||
text = name
|
||||
end
|
||||
local percentage = math.floor(luaentity.health / luaentity.hp_max * 100)
|
||||
for _, obj in pairs(minetest.get_objects_inside_radius(object:get_pos(), 128)) do
|
||||
if obj:is_player() then
|
||||
mcl_bossbars.update_bar(obj, text, color, percentage)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
mcl_bossbars.huds[name] = {}
|
||||
mcl_bossbars.bars[name] = {}
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
mcl_bossbars.huds[name] = nil
|
||||
mcl_bossbars.bars[name] = nil
|
||||
end)
|
||||
|
||||
minetest.register_globalstep(function()
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local bars = mcl_bossbars.bars[name]
|
||||
local huds = mcl_bossbars.huds[name]
|
||||
local huds_new = {}
|
||||
local i = 0
|
||||
|
||||
while #huds > 0 or #bars > 0 do
|
||||
local bar = table.remove(bars, 1)
|
||||
local hud = table.remove(huds, 1)
|
||||
|
||||
if bar and not hud then
|
||||
hud = {
|
||||
color = bar.color,
|
||||
image = bar.image,
|
||||
text = bar.text,
|
||||
text_id = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
text = bar.text,
|
||||
number = bar.color,
|
||||
position = {x = 0.5, y = 0},
|
||||
alignment = {x = 0, y = 1},
|
||||
offset = {x = 0, y = i * 40},
|
||||
}),
|
||||
image_id = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
text = bar.image,
|
||||
position = {x = 0.5, y = 0},
|
||||
alignment = {x = 0, y = 1},
|
||||
offset = {x = 0, y = i * 40 + 25},
|
||||
scale = {x = 3, y = 3},
|
||||
}),
|
||||
}
|
||||
elseif hud and not bar then
|
||||
player:hud_remove(hud.text_id)
|
||||
player:hud_remove(hud.image_id)
|
||||
hud = nil
|
||||
else
|
||||
if bar.text ~= hud.text then
|
||||
player:hud_change(hud.text_id, "text", bar.text)
|
||||
hud.text = bar.text
|
||||
end
|
||||
|
||||
if bar.color ~= hud.color then
|
||||
player:hud_change(hud.text_id, "number", bar.color)
|
||||
hud.color = bar.color
|
||||
end
|
||||
|
||||
if bar.image ~= hud.image then
|
||||
player:hud_change(hud.image_id, "text", bar.image)
|
||||
hud.image = bar.image
|
||||
end
|
||||
end
|
||||
|
||||
table.insert(huds_new, hud)
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
mcl_bossbars.huds[name] = huds_new
|
||||
end
|
||||
end)
|
||||
|
||||
mcl_bossbars.recalculate_colors()
|
|
@ -0,0 +1,4 @@
|
|||
name = mcl_bossbars
|
||||
author = Fleckenstein
|
||||
description = Show enderdragon & wither boss bars. Also allows custom bars.
|
||||
depends = mcl_util, mcl_colors
|
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.3 KiB |
|
@ -0,0 +1,209 @@
|
|||
mcl_credits = {
|
||||
players = {},
|
||||
}
|
||||
|
||||
mcl_credits.description = "A faithful Open Source clone of Minecraft"
|
||||
|
||||
-- Sub-lists are sorted by number of commits, but the list should not be rearranged (-> new contributors are just added at the end of the list)
|
||||
mcl_credits.people = {
|
||||
{"Creator of MineClone", 0x0A9400, {
|
||||
"davedevils",
|
||||
}},
|
||||
{"Creator of MineClone2", 0xFBF837, {
|
||||
"Wuzzy",
|
||||
}},
|
||||
{"Maintainers", 0xFF51D5, {
|
||||
"Fleckenstein",
|
||||
"kay27",
|
||||
"oilboi",
|
||||
}},
|
||||
{"Developers", 0xF84355, {
|
||||
"bzoss",
|
||||
"AFCMS",
|
||||
"epCode",
|
||||
"ryvnf",
|
||||
"iliekprogrammar",
|
||||
"MysticTempest",
|
||||
"Rootyjr",
|
||||
"Nicu",
|
||||
"aligator",
|
||||
}},
|
||||
{"Contributors", 0x52FF00, {
|
||||
"Code-Sploit",
|
||||
"Laurent Rocher",
|
||||
"HimbeerserverDE",
|
||||
"TechDudie",
|
||||
"Alexander Minges",
|
||||
"ArTee3",
|
||||
"ZeDique la Ruleta",
|
||||
"pitchum",
|
||||
"wuniversales",
|
||||
"Bu-Gee",
|
||||
"David McMackins II",
|
||||
"Nicholas Niro",
|
||||
"Wouters Dorian",
|
||||
"Blue Blancmange",
|
||||
"Jared Moody",
|
||||
"Li0n",
|
||||
"Midgard",
|
||||
"NO11",
|
||||
"Saku Laesvuori",
|
||||
"Yukitty",
|
||||
"ZedekThePD",
|
||||
"aldum",
|
||||
"dBeans",
|
||||
"nickolas360",
|
||||
"yutyo",
|
||||
"ztianyang",
|
||||
}},
|
||||
{"MineClone5", 0xA60014, {
|
||||
"kay27",
|
||||
"Debiankaios",
|
||||
"epCode",
|
||||
"NO11",
|
||||
"j45",
|
||||
}},
|
||||
{"3D Models", 0x0019FF, {
|
||||
"22i",
|
||||
"tobyplowy",
|
||||
"epCode",
|
||||
}},
|
||||
{"Textures", 0xFF9705, {
|
||||
"XSSheep",
|
||||
"Wuzzy",
|
||||
"kingoscargames",
|
||||
"leorockway",
|
||||
"xMrVizzy",
|
||||
"yutyo"
|
||||
}},
|
||||
{"Translations", 0x00FF60, {
|
||||
"Wuzzy",
|
||||
"Rocher Laurent",
|
||||
"wuniversales",
|
||||
"kay27",
|
||||
"pitchum",
|
||||
}},
|
||||
}
|
||||
|
||||
local function add_hud_element(def, huds, y)
|
||||
def.alignment = {x = 0, y = 0}
|
||||
def.position = {x = 0.5, y = 0}
|
||||
def.offset = {x = 0, y = y}
|
||||
def.z_index = 1001
|
||||
local id = huds.player:hud_add(def)
|
||||
table.insert(huds.ids, id)
|
||||
huds.moving[id] = y
|
||||
return id
|
||||
end
|
||||
|
||||
function mcl_credits.show(player)
|
||||
local name = player:get_player_name()
|
||||
if mcl_credits.players[name] then
|
||||
return
|
||||
end
|
||||
local huds = {
|
||||
new = true, -- workaround for MT < 5.5 (sending hud_add and hud_remove in the same tick)
|
||||
player = player,
|
||||
moving = {},
|
||||
ids = {
|
||||
player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
text = "menu_bg.png",
|
||||
position = {x = 0, y = 0},
|
||||
alignment = {x = 1, y = 1},
|
||||
scale = {x = -100, y = -100},
|
||||
z_index = 1000,
|
||||
}),
|
||||
player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
text = "Sneak to skip",
|
||||
position = {x = 1, y = 1},
|
||||
alignment = {x = -1, y = -1},
|
||||
offset = {x = -5, y = -5},
|
||||
z_index = 1001,
|
||||
number = 0xFFFFFF,
|
||||
})
|
||||
},
|
||||
}
|
||||
add_hud_element({
|
||||
hud_elem_type = "image",
|
||||
text = "mineclone2_logo.png",
|
||||
scale = {x = 1, y = 1},
|
||||
}, huds, 300, 0)
|
||||
add_hud_element({
|
||||
hud_elem_type = "text",
|
||||
text = mcl_credits.description,
|
||||
number = 0x757575,
|
||||
scale = {x = 5, y = 5},
|
||||
}, huds, 350, 0)
|
||||
local y = 450
|
||||
for _, group in ipairs(mcl_credits.people) do
|
||||
add_hud_element({
|
||||
hud_elem_type = "text",
|
||||
text = group[1],
|
||||
number = group[2],
|
||||
scale = {x = 3, y = 3},
|
||||
}, huds, y, 0)
|
||||
y = y + 25
|
||||
for _, name in ipairs(group[3]) do
|
||||
y = y + 25
|
||||
add_hud_element({
|
||||
hud_elem_type = "text",
|
||||
text = name,
|
||||
number = 0xFFFFFF,
|
||||
scale = {x = 1, y = 1},
|
||||
}, huds, y, 0)
|
||||
end
|
||||
y = y + 200
|
||||
end
|
||||
huds.icon = add_hud_element({
|
||||
hud_elem_type = "image",
|
||||
text = "mineclone2_icon.png",
|
||||
scale = {x = 1, y = 1},
|
||||
}, huds, y)
|
||||
mcl_credits.players[name] = huds
|
||||
end
|
||||
|
||||
function mcl_credits.hide(player)
|
||||
local name = player:get_player_name()
|
||||
local huds = mcl_credits.players[name]
|
||||
if huds then
|
||||
for _, id in pairs(huds.ids) do
|
||||
player:hud_remove(id)
|
||||
end
|
||||
end
|
||||
mcl_credits.players[name] = nil
|
||||
end
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
mcl_credits.players[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
for _, huds in pairs(mcl_credits.players) do
|
||||
local player = huds.player
|
||||
if not huds.new and player:get_player_control().sneak then
|
||||
mcl_credits.hide(player)
|
||||
else
|
||||
local moving = {}
|
||||
local any
|
||||
for id, y in pairs(huds.moving) do
|
||||
y = y - 1
|
||||
if y > -100 then
|
||||
if id == huds.icon then
|
||||
y = math.max(400, y)
|
||||
else
|
||||
any = true
|
||||
end
|
||||
player:hud_change(id, "offset", {x = 0, y = y})
|
||||
moving[id] = y
|
||||
end
|
||||
end
|
||||
if not any then
|
||||
mcl_credits.hide(player)
|
||||
end
|
||||
huds.moving = moving
|
||||
end
|
||||
huds.new = false
|
||||
end
|
||||
end)
|
|
@ -0,0 +1,3 @@
|
|||
name = mcl_credits
|
||||
author = Fleckenstein
|
||||
description = Show a HUD containing the credits
|
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 76 KiB |
Before Width: | Height: | Size: 689 B After Width: | Height: | Size: 672 B |
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 961 B |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 674 B |
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 965 B |
|
@ -169,7 +169,16 @@ minetest.register_node("mcl_end:dragon_egg", {
|
|||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
_mcl_blast_resistance = 9,
|
||||
_mcl_hardness = 3,
|
||||
-- TODO: Make dragon egg teleport on punching
|
||||
on_punch = function(pos, node)
|
||||
local max_dist = vector.new(15, 7, 15)
|
||||
local positions = minetest.find_nodes_in_area(vector.subtract(pos, max_dist), vector.add(pos, max_dist), "air", false)
|
||||
if #positions > 0 then
|
||||
local tpos = positions[math.random(#positions)]
|
||||
minetest.remove_node(pos)
|
||||
minetest.set_node(tpos, node)
|
||||
minetest.check_for_falling(tpos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
|
|
|
@ -58,8 +58,9 @@ local function spawn_crystal(pos)
|
|||
for _, crystal in pairs(crystals) do
|
||||
crystal_explode(crystal)
|
||||
end
|
||||
local dragon = minetest.add_entity(vector.add(portal_center, {x = 0, y = 10, z = 0}), "mobs_mc:enderdragon")
|
||||
dragon:get_luaentity()._egg_spawn_pos = minetest.pos_to_string(vector.add(portal_center, {x = 0, y = 4, z = 0}))
|
||||
local portal_pos = vector.add(portal_center, vector.new(-3, -1, -3))
|
||||
mcl_structures.call_struct(portal_pos, "end_exit_portal")
|
||||
minetest.add_entity(vector.add(portal_pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon"):get_luaentity()._portal_pos = portal_pos
|
||||
end
|
||||
|
||||
minetest.register_entity("mcl_end:crystal", {
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
-- Load files
|
||||
|
||||
mcl_portals = {}
|
||||
mcl_portals = {
|
||||
storage = minetest.get_mod_storage(),
|
||||
}
|
||||
|
||||
-- Nether portal:
|
||||
-- Obsidian frame, activated by flint and steel
|
||||
|
@ -10,3 +12,5 @@ dofile(minetest.get_modpath("mcl_portals").."/portal_nether.lua")
|
|||
-- Red nether brick block frame, activated by an eye of ender
|
||||
dofile(minetest.get_modpath("mcl_portals").."/portal_end.lua")
|
||||
|
||||
dofile(minetest.get_modpath("mcl_portals").."/portal_gateway.lua")
|
||||
|
||||
|
|
|
@ -211,6 +211,9 @@ function mcl_portals.end_teleport(obj, pos)
|
|||
-- Look towards the main End island
|
||||
if dim ~= "end" then
|
||||
obj:set_look_horizontal(math.pi/2)
|
||||
-- Show credits
|
||||
else
|
||||
mcl_credits.show(obj)
|
||||
end
|
||||
mcl_worlds.dimension_change(obj, mcl_worlds.pos_to_dimension(target))
|
||||
minetest.sound_play("mcl_portals_teleport", {pos=target, gain=0.5, max_hear_distance = 16}, true)
|
||||
|
|
|
@ -0,0 +1,113 @@
|
|||
local S = minetest.get_translator("mcl_portals")
|
||||
local storage = mcl_portals.storage
|
||||
|
||||
local gateway_positions = {
|
||||
{x = 96, y = -26925, z = 0},
|
||||
{x = 91, y = -26925, z = 29},
|
||||
{x = 77, y = -26925, z = 56},
|
||||
{x = 56, y = -26925, z = 77},
|
||||
{x = 29, y = -26925, z = 91},
|
||||
{x = 0, y = -26925, z = 96},
|
||||
{x = -29, y = -26925, z = 91},
|
||||
{x = -56, y = -26925, z = 77},
|
||||
{x = -77, y = -26925, z = 56},
|
||||
{x = -91, y = -26925, z = 29},
|
||||
{x = -96, y = -26925, z = 0},
|
||||
{x = -91, y = -26925, z = -29},
|
||||
{x = -77, y = -26925, z = -56},
|
||||
{x = -56, y = -26925, z = -77},
|
||||
{x = -29, y = -26925, z = -91},
|
||||
{x = 0, y = -26925, z = -96},
|
||||
{x = 29, y = -26925, z = -91},
|
||||
{x = 56, y = -26925, z = -77},
|
||||
{x = 77, y = -26925, z = -56},
|
||||
{x = 91, y = -26925, z = -29},
|
||||
}
|
||||
|
||||
local function spawn_gateway_portal(pos, dest_str)
|
||||
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_gateway_portal.mts"
|
||||
return mcl_structures.place_schematic(vector.add(pos, vector.new(-1, -2, -1)), path, "0", nil, true, nil, dest_str and function()
|
||||
minetest.get_meta(pos):set_string("mcl_portals:gateway_destination", dest_str)
|
||||
end)
|
||||
end
|
||||
|
||||
function mcl_portals.spawn_gateway_portal()
|
||||
local id = storage:get_int("gateway_last_id") + 1
|
||||
local pos = gateway_positions[id]
|
||||
if not pos then return end
|
||||
storage:set_int("gateway_last_id", id)
|
||||
spawn_gateway_portal(pos)
|
||||
end
|
||||
|
||||
local gateway_def = table.copy(minetest.registered_nodes["mcl_portals:portal_end"])
|
||||
gateway_def.description = S("End Gateway Portal")
|
||||
gateway_def._tt_help = S("Used to construct end gateway portals")
|
||||
gateway_def._doc_items_longdesc = S("An End gateway portal teleports creatures and objects to the outer End (and back!).")
|
||||
gateway_def._doc_items_usagehelp = S("Throw an ender pearl into the portal to teleport. Entering an Gateway portal near the Overworld teleports you to the outer End. At this destination another gateway portal will be constructed, which you can use to get back.")
|
||||
gateway_def.after_destruct = nil
|
||||
gateway_def.drawtype = "normal"
|
||||
gateway_def.node_box = nil
|
||||
gateway_def.walkable = true
|
||||
gateway_def.tiles[3] = nil
|
||||
minetest.register_node("mcl_portals:portal_gateway", gateway_def)
|
||||
|
||||
local function find_destination_pos(minp, maxp)
|
||||
for y = maxp.y, minp.y, -1 do
|
||||
for x = maxp.x, minp.x, -1 do
|
||||
for z = maxp.z, minp.z, -1 do
|
||||
local pos = vector.new(x, y, z)
|
||||
local nn = minetest.get_node(pos).name
|
||||
if nn ~= "ignore" and nn ~= "mcl_portals:portal_gateway" and nn ~= "mcl_core:bedrock" then
|
||||
local def = minetest.registered_nodes[nn]
|
||||
if def and def.walkable then
|
||||
return vector.add(pos, vector.new(0, 1.5, 0))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local preparing = {}
|
||||
|
||||
local function teleport(pos, obj)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local dest_portal
|
||||
local dest_str = meta:get_string("mcl_portals:gateway_destination")
|
||||
local pos_str = minetest.pos_to_string(pos)
|
||||
if dest_str == "" then
|
||||
dest_portal = vector.multiply(vector.direction(vector.new(0, pos.y, 0), pos), math.random(768, 1024))
|
||||
dest_portal.y = -26970
|
||||
spawn_gateway_portal(dest_portal, pos_str)
|
||||
meta:set_string("mcl_portals:gateway_destination", minetest.pos_to_string(dest_portal))
|
||||
else
|
||||
dest_portal = minetest.string_to_pos(dest_str)
|
||||
end
|
||||
local minp = vector.subtract(dest_portal, vector.new(5, 40, 5))
|
||||
local maxp = vector.add(dest_portal, vector.new(5, 10, 5))
|
||||
preparing[pos_str] = true
|
||||
minetest.emerge_area(minp, maxp, function(blockpos, action, calls_remaining, param)
|
||||
if calls_remaining < 1 then
|
||||
if obj and obj:is_player() or obj:get_luaentity() then
|
||||
obj:set_pos(find_destination_pos(minp, maxp) or vector.add(dest_portal, vector.new(0, 3.5, 0)))
|
||||
end
|
||||
preparing[pos_str] = false
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
label = "End gateway portal teleportation",
|
||||
nodenames = {"mcl_portals:portal_gateway"},
|
||||
interval = 0.1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
if preparing[minetest.pos_to_string(pos)] then return end
|
||||
for _, obj in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||
if obj:get_hp() > 0 then
|
||||
teleport(pos, obj)
|
||||
return
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
|
@ -1,5 +1,7 @@
|
|||
local S = minetest.get_translator("mcl_portals")
|
||||
|
||||
local SCAN_2_MAP_CHUNKS = true -- slower but helps to find more suitable places
|
||||
|
||||
-- Localize functions for better performance
|
||||
local abs = math.abs
|
||||
local ceil = math.ceil
|
||||
|
@ -26,7 +28,7 @@ local DISTANCE_MAX = 128
|
|||
local PORTAL = "mcl_portals:portal"
|
||||
local OBSIDIAN = "mcl_core:obsidian"
|
||||
local O_Y_MIN, O_Y_MAX = max(mcl_vars.mg_overworld_min, -31), min(mcl_vars.mg_overworld_max_official, 2048)
|
||||
local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_top_max
|
||||
local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_top_max - H_MIN
|
||||
local O_DY, N_DY = O_Y_MAX - O_Y_MIN + 1, N_Y_MAX - N_Y_MIN + 1
|
||||
|
||||
-- Alpha and particles
|
||||
|
@ -47,7 +49,7 @@ local chatter = {}
|
|||
local queue = {}
|
||||
local chunks = {}
|
||||
|
||||
local storage = minetest.get_mod_storage()
|
||||
local storage = mcl_portals.storage
|
||||
local exits = {}
|
||||
local keys = minetest.deserialize(storage:get_string("nether_exits_keys") or "return {}") or {}
|
||||
for _, key in pairs(keys) do
|
||||
|
@ -193,7 +195,7 @@ end
|
|||
local function destroy_nether_portal(pos, node)
|
||||
if not node then return end
|
||||
local nn, orientation = node.name, node.param2
|
||||
local obsidian = nn == OBSIDIAN
|
||||
local obsidian = nn == OBSIDIAN
|
||||
|
||||
local check_remove = function(pos, orientation)
|
||||
local node = get_node(pos)
|
||||
|
@ -486,6 +488,14 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param)
|
|||
create_portal_2(pos0, name, obj)
|
||||
return
|
||||
end
|
||||
|
||||
if param.next_chunk_1 and param.next_chunk_2 and param.next_pos then
|
||||
local pos1, pos2, pos = param.next_chunk_1, param.next_chunk_2, param.next_pos
|
||||
log("action", "[mcl_portals] Making additional search in chunk below, because current one doesn't contain any air space for portal, target pos "..pos_to_string(pos))
|
||||
minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = pos, pos1 = pos1, pos2 = pos2, name=name, obj=obj})
|
||||
return
|
||||
end
|
||||
|
||||
log("action", "[mcl_portals] found no space, reverting to target pos "..pos_to_string(pos).." - creating a portal")
|
||||
if pos.y < lava then
|
||||
pos.y = lava + 1
|
||||
|
@ -507,18 +517,35 @@ local function create_portal(pos, limit1, limit2, name, obj)
|
|||
|
||||
-- we need to emerge the area here, but currently (mt5.4/mcl20.71) map generation is slow
|
||||
-- so we'll emerge single chunk only: 5x5x5 blocks, 80x80x80 nodes maximum
|
||||
-- and maybe one more chunk from below if (SCAN_2_MAP_CHUNKS = true)
|
||||
|
||||
local pos1 = add(mul(mcl_vars.pos_to_chunk(pos), mcl_vars.chunk_size_in_nodes), mcl_vars.central_chunk_offset_in_nodes)
|
||||
local pos2 = add(pos1, mcl_vars.chunk_size_in_nodes - 1)
|
||||
|
||||
if not SCAN_2_MAP_CHUNKS then
|
||||
if limit1 and limit1.x and limit1.y and limit1.z then
|
||||
pos1 = {x = max(min(limit1.x, pos.x), pos1.x), y = max(min(limit1.y, pos.y), pos1.y), z = max(min(limit1.z, pos.z), pos1.z)}
|
||||
end
|
||||
if limit2 and limit2.x and limit2.y and limit2.z then
|
||||
pos2 = {x = min(max(limit2.x, pos.x), pos2.x), y = min(max(limit2.y, pos.y), pos2.y), z = min(max(limit2.z, pos.z), pos2.z)}
|
||||
end
|
||||
minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = vector.new(pos), pos1 = pos1, pos2 = pos2, name=name, obj=obj})
|
||||
return
|
||||
end
|
||||
|
||||
-- Basically the copy of code above, with minor additions to continue the search in single additional chunk below:
|
||||
local next_chunk_1 = {x = pos1.x, y = pos1.y - mcl_vars.chunk_size_in_nodes, z = pos1.z}
|
||||
local next_chunk_2 = add(next_chunk_1, mcl_vars.chunk_size_in_nodes - 1)
|
||||
local next_pos = {x = pos.x, y=next_chunk_2.y, z = pos.z}
|
||||
if limit1 and limit1.x and limit1.y and limit1.z then
|
||||
pos1 = {x = max(min(limit1.x, pos.x), pos1.x), y = max(min(limit1.y, pos.y), pos1.y), z = max(min(limit1.z, pos.z), pos1.z)}
|
||||
next_chunk_1 = {x = max(min(limit1.x, next_pos.x), next_chunk_1.x), y = max(min(limit1.y, next_pos.y), next_chunk_1.y), z = max(min(limit1.z, next_pos.z), next_chunk_1.z)}
|
||||
end
|
||||
if limit2 and limit2.x and limit2.y and limit2.z then
|
||||
pos2 = {x = min(max(limit2.x, pos.x), pos2.x), y = min(max(limit2.y, pos.y), pos2.y), z = min(max(limit2.z, pos.z), pos2.z)}
|
||||
next_chunk_2 = {x = min(max(limit2.x, next_pos.x), next_chunk_2.x), y = min(max(limit2.y, next_pos.y), next_chunk_2.y), z = min(max(limit2.z, next_pos.z), next_chunk_2.z)}
|
||||
end
|
||||
|
||||
minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = vector.new(pos), pos1 = pos1, pos2 = pos2, name=name, obj=obj})
|
||||
minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = vector.new(pos), pos1 = pos1, pos2 = pos2, name=name, obj=obj, next_chunk_1 = next_chunk_1, next_chunk_2 = next_chunk_2, next_pos = next_pos})
|
||||
end
|
||||
|
||||
local function available_for_nether_portal(p)
|
||||
|
|
|
@ -94,6 +94,35 @@ minetest.register_node("mcl_sponges:sponge", {
|
|||
_mcl_hardness = 0.6,
|
||||
})
|
||||
|
||||
function place_wet_sponge(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
-- Use pointed node's on_rightclick function first, if present
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if placer and not placer:get_player_control().sneak then
|
||||
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
||||
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
||||
end
|
||||
end
|
||||
|
||||
local name = placer:get_player_name()
|
||||
|
||||
if minetest.is_protected(pointed_thing.above, name) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
if mcl_worlds.pos_to_dimension(pointed_thing.above) == "nether" then
|
||||
minetest.item_place_node(ItemStack("mcl_sponges:sponge"), placer, pointed_thing)
|
||||
if not minetest.is_creative_enabled(name) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
return minetest.item_place_node(itemstack, placer, pointed_thing)
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_sponges:sponge_wet", {
|
||||
description = S("Waterlogged Sponge"),
|
||||
_tt_help = S("Can be dried in furnace"),
|
||||
|
@ -108,6 +137,7 @@ minetest.register_node("mcl_sponges:sponge_wet", {
|
|||
stack_max = 64,
|
||||
sounds = mcl_sounds.node_sound_dirt_defaults(),
|
||||
groups = {handy=1, hoey=1, building_block=1},
|
||||
on_place = place_wet_sponge,
|
||||
_mcl_blast_resistance = 0.6,
|
||||
_mcl_hardness = 0.6,
|
||||
})
|
||||
|
@ -127,6 +157,7 @@ if minetest.get_modpath("mclx_core") then
|
|||
stack_max = 64,
|
||||
sounds = mcl_sounds.node_sound_dirt_defaults(),
|
||||
groups = {handy=1, building_block=1},
|
||||
on_place = place_wet_sponge,
|
||||
_mcl_blast_resistance = 0.6,
|
||||
_mcl_hardness = 0.6,
|
||||
})
|
||||
|
|
|
@ -1484,6 +1484,7 @@ local function register_dimension_biomes()
|
|||
node_stone = "mcl_nether:netherrack",
|
||||
node_water = "air",
|
||||
node_river_water = "air",
|
||||
node_cave_liquid = "air",
|
||||
y_min = mcl_vars.mg_nether_min,
|
||||
-- FIXME: For some reason the Nether stops generating early if this constant is not added.
|
||||
-- Figure out why.
|
||||
|
@ -1501,6 +1502,7 @@ local function register_dimension_biomes()
|
|||
node_filler = "air",
|
||||
node_water = "air",
|
||||
node_river_water = "air",
|
||||
node_cave_liquid = "air",
|
||||
-- FIXME: For some reason the End stops generating early if this constant is not added.
|
||||
-- Figure out why.
|
||||
y_min = mcl_vars.mg_end_min,
|
||||
|
|
|
@ -8,12 +8,10 @@ local noisemap = PerlinNoiseMap({
|
|||
}, {x = 151, y = 30, z = 151}):get_3d_map({x = 0, y = 0, z = 0})
|
||||
|
||||
local c_end_stone = minetest.get_content_id("mcl_end:end_stone")
|
||||
|
||||
local x_offset = mcl_vars.mg_end_platform_pos.x - 27
|
||||
local y_offset = -2
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp)
|
||||
if maxp.y < (-27025 + y_offset) or minp.y > (-27000 + y_offset + 4) or maxp.x < (-75 + x_offset) or minp.x > (75 + x_offset) or maxp.z < -75 or minp.z > 75 then
|
||||
if maxp.y < (-27025 + y_offset) or minp.y > (-27000 + y_offset + 4) or maxp.x < -75 or minp.x > 75 or maxp.z < -75 or minp.z > 75 then
|
||||
return
|
||||
end
|
||||
|
||||
|
@ -21,10 +19,10 @@ minetest.register_on_generated(function(minp, maxp)
|
|||
local data = vm:get_data()
|
||||
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
|
||||
|
||||
for idx in area:iter(math.max(minp.x, -75 + x_offset), math.max(minp.y, -27025 + y_offset + 4), math.max(minp.z, -75), math.min(maxp.x, 75 + x_offset), math.min(maxp.y, -27000 + y_offset), math.min(maxp.z, 75)) do
|
||||
for idx in area:iter(math.max(minp.x, -75), math.max(minp.y, -27025 + y_offset + 4), math.max(minp.z, -75), math.min(maxp.x, 75), math.min(maxp.y, -27000 + y_offset), math.min(maxp.z, 75)) do
|
||||
local pos = area:position(idx)
|
||||
local y = 27025 + pos.y - y_offset
|
||||
if noisemap[pos.x + 75 - x_offset + 1][y + 1][pos.z + 75 + 1] > (math.abs(1 - y / 25) ^ 2 + math.abs((pos.x - x_offset) / 75) ^ 2 + math.abs(pos.z / 75) ^ 2) then
|
||||
if noisemap[pos.x + 75 + 1][y + 1][pos.z + 75 + 1] > (math.abs(1 - y / 25) ^ 2 + math.abs(pos.x / 75) ^ 2 + math.abs(pos.z / 75) ^ 2) then
|
||||
data[idx] = c_end_stone
|
||||
end
|
||||
end
|
||||
|
|
|
@ -54,12 +54,8 @@ local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superfl
|
|||
|
||||
local WITCH_HUT_HEIGHT = 3 -- Exact Y level to spawn witch huts at. This height refers to the height of the floor
|
||||
|
||||
-- End exit portal position. This is temporary.
|
||||
-- TODO: Remove the exit portal generation when the ender dragon has been implemented.
|
||||
local END_EXIT_PORTAL_POS = table.copy(mcl_vars.mg_end_platform_pos)
|
||||
END_EXIT_PORTAL_POS.x = END_EXIT_PORTAL_POS.x - 30
|
||||
END_EXIT_PORTAL_POS.z = END_EXIT_PORTAL_POS.z - 3
|
||||
END_EXIT_PORTAL_POS.y = END_EXIT_PORTAL_POS.y - 3
|
||||
-- End exit portal position
|
||||
local END_EXIT_PORTAL_POS = vector.new(-3, -27003, -3)
|
||||
|
||||
-- Content IDs
|
||||
local c_bedrock = minetest.get_content_id("mcl_core:bedrock")
|
||||
|
@ -1251,6 +1247,13 @@ local function generate_clay(minp, maxp, blockseed, voxelmanip_data, voxelmanip_
|
|||
return lvm_used
|
||||
end
|
||||
|
||||
local function generate_end_exit_portal(pos)
|
||||
local dragon_entity = minetest.add_entity(vector.add(pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon"):get_luaentity()
|
||||
dragon_entity._initial = true
|
||||
dragon_entity._portal_pos = pos
|
||||
mcl_structures.call_struct(pos, "end_exit_portal")
|
||||
end
|
||||
|
||||
-- TODO: Try to use more efficient structure generating code
|
||||
local function generate_structures(minp, maxp, blockseed, biomemap)
|
||||
local chunk_has_desert_well = false
|
||||
|
@ -1490,11 +1493,11 @@ local function generate_structures(minp, maxp, blockseed, biomemap)
|
|||
for y=maxp.y, minp.y, -1 do
|
||||
local p = {x=END_EXIT_PORTAL_POS.x, y=y, z=END_EXIT_PORTAL_POS.z}
|
||||
if minetest.get_node(p).name == "mcl_end:end_stone" then
|
||||
mcl_structures.call_struct(p, "end_exit_portal")
|
||||
generate_end_exit_portal(p)
|
||||
return
|
||||
end
|
||||
end
|
||||
mcl_structures.call_struct(END_EXIT_PORTAL_POS, "end_exit_portal")
|
||||
generate_end_exit_portal(END_EXIT_PORTAL_POS)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -11,10 +11,10 @@ local function ecb_place(blockpos, action, calls_remaining, param)
|
|||
if calls_remaining >= 1 then return end
|
||||
minetest.place_schematic(param.pos, param.schematic, param.rotation, param.replacements, param.force_placement, param.flags)
|
||||
if param.after_placement_callback and param.p1 and param.p2 then
|
||||
param.after_placement_callback(param.p1, param.p2, param.size, param.rotation, param.pr)
|
||||
param.after_placement_callback(param.p1, param.p2, param.size, param.rotation, param.pr, param.callback_param)
|
||||
end
|
||||
end
|
||||
mcl_structures.place_schematic = function(pos, schematic, rotation, replacements, force_placement, flags, after_placement_callback, pr)
|
||||
mcl_structures.place_schematic = function(pos, schematic, rotation, replacements, force_placement, flags, after_placement_callback, pr, callback_param)
|
||||
local s = loadstring(minetest.serialize_schematic(schematic, "lua", {lua_use_comments = false, lua_num_indent_spaces = 0}) .. " return(schematic)")()
|
||||
if s and s.size then
|
||||
local x, z = s.size.x, s.size.z
|
||||
|
@ -32,7 +32,7 @@ mcl_structures.place_schematic = function(pos, schematic, rotation, replacements
|
|||
local p1 = {x=pos.x , y=pos.y , z=pos.z }
|
||||
local p2 = {x=pos.x+x-1, y=pos.y+s.size.y-1, z=pos.z+z-1}
|
||||
minetest.log("verbose","[mcl_structures] size=" ..minetest.pos_to_string(s.size) .. ", rotation=" .. tostring(rotation) .. ", emerge from "..minetest.pos_to_string(p1) .. " to " .. minetest.pos_to_string(p2))
|
||||
local param = {pos=vector.new(pos), schematic=s, rotation=rotation, replacements=replacements, force_placement=force_placement, flags=flags, p1=p1, p2=p2, after_placement_callback = after_placement_callback, size=vector.new(s.size), pr=pr}
|
||||
local param = {pos=vector.new(pos), schematic=s, rotation=rotation, replacements=replacements, force_placement=force_placement, flags=flags, p1=p1, p2=p2, after_placement_callback = after_placement_callback, size=vector.new(s.size), pr=pr, callback_param=callback_param}
|
||||
minetest.emerge_area(p1, p2, ecb_place, param)
|
||||
end
|
||||
end
|
||||
|
@ -87,6 +87,10 @@ mcl_structures.call_struct = function(pos, struct_style, rotation, pr)
|
|||
return mcl_structures.generate_fossil(pos, rotation, pr)
|
||||
elseif struct_style == "end_exit_portal" then
|
||||
return mcl_structures.generate_end_exit_portal(pos, rotation)
|
||||
elseif struct_style == "end_exit_portal_open" then
|
||||
return mcl_structures.generate_end_exit_portal_open(pos, rotation)
|
||||
elseif struct_style == "end_gateway_portal" then
|
||||
return mcl_structures.generate_end_gateway_portal(pos, rotation)
|
||||
elseif struct_style == "end_portal_shrine" then
|
||||
return mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
|
||||
end
|
||||
|
@ -313,8 +317,17 @@ mcl_structures.generate_fossil = function(pos, rotation, pr)
|
|||
end
|
||||
|
||||
mcl_structures.generate_end_exit_portal = function(pos, rot)
|
||||
minetest.add_entity(vector.add(pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon")
|
||||
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_exit_portal.mts"
|
||||
return mcl_structures.place_schematic(pos, path, rot or "0", {["mcl_portals:portal_end"] = "air"}, true)
|
||||
end
|
||||
|
||||
mcl_structures.generate_end_exit_portal_open = function(pos, rot)
|
||||
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_exit_portal.mts"
|
||||
return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
|
||||
end
|
||||
|
||||
mcl_structures.generate_end_gateway_portal = function(pos, rot)
|
||||
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_gateway_portal.mts"
|
||||
return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
|
||||
end
|
||||
|
||||
|
@ -535,7 +548,7 @@ end
|
|||
|
||||
-- Debug command
|
||||
minetest.register_chatcommand("spawnstruct", {
|
||||
params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_portal_shrine | nether_portal | dungeon",
|
||||
params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon",
|
||||
description = S("Generate a pre-defined structure near your position."),
|
||||
privs = {debug = true},
|
||||
func = function(name, param)
|
||||
|
@ -567,6 +580,10 @@ minetest.register_chatcommand("spawnstruct", {
|
|||
mcl_structures.generate_ice_spike_large(pos, rot, pr)
|
||||
elseif param == "end_exit_portal" then
|
||||
mcl_structures.generate_end_exit_portal(pos, rot, pr)
|
||||
elseif param == "end_exit_portal_open" then
|
||||
mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
|
||||
elseif param == "end_gateway_portal" then
|
||||
mcl_structures.generate_end_gateway_portal(pos, rot, pr)
|
||||
elseif param == "end_portal_shrine" then
|
||||
mcl_structures.generate_end_portal_shrine(pos, rot, pr)
|
||||
elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
|
||||
|
|
|
@ -70,6 +70,10 @@ minetest.register_on_joinplayer(function(player)
|
|||
local name = player:get_player_name()
|
||||
wieldview.wielded_item[name] = ""
|
||||
minetest.after(0, function(player)
|
||||
-- if the player left :is_player() will return nil
|
||||
if not player:is_player() then
|
||||
return
|
||||
end
|
||||
wieldview:update_wielded_item(player)
|
||||
local itementity = minetest.add_entity(player:get_pos(), "wieldview:wieldnode")
|
||||
itementity:set_attach(player, "Hand_Right", vector.new(0, 1, 0), vector.new(90, 0, 45))
|
||||
|
@ -111,10 +115,11 @@ minetest.register_entity("wieldview:wieldnode", {
|
|||
local def = minetest.registered_items[itemstring]
|
||||
self.object:set_properties({glow = def and def.light_source or 0})
|
||||
|
||||
-- wield item as cubic
|
||||
-- wield item as cubic
|
||||
if armor.textures[self.wielder].wielditem == "blank.png" then
|
||||
self.object:set_properties({textures = {itemstring}})
|
||||
else -- wield item as flat
|
||||
-- wield item as flat
|
||||
else
|
||||
self.object:set_properties({textures = {""}})
|
||||
end
|
||||
|
||||
|
|