forked from VoxeLibre/VoxeLibre
Quick attempt to consider https://github.com/minetest/minetest/issues/5900#issuecomment-306071900 and fix MineClone2/MineClone2#1212 (comment)
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@ -1863,7 +1863,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
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for _, rec in pairs(mcl_mapgen_core.registered_generators) do
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if rec.vf then
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local lvm_used0, shadow0 = rec.vf(vm, data, data2, e1, e2, area, p1, p2, blockseed)
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local lvm_used0, shadow0 = rec.vf(vm, data, data2, p1, p2, area, p1, p2, blockseed)
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if lvm_used0 then
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lvm_used = true
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end
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@ -2048,8 +2048,8 @@ local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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-- Big lava seas by replacing air below a certain height
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if mcl_vars.mg_lava then
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lvm_used = set_layers(data, area, c_lava, c_air, mcl_vars.mg_overworld_min, mcl_vars.mg_lava_overworld_max, emin, emax, lvm_used, pr)
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lvm_used = set_layers(data, area, c_nether_lava, c_air, mcl_vars.mg_nether_min, mcl_vars.mg_lava_nether_max, emin, emax, lvm_used, pr)
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lvm_used = set_layers(data, area, c_lava, c_air, mcl_vars.mg_overworld_min, mcl_vars.mg_lava_overworld_max, minp, maxp, lvm_used, pr)
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lvm_used = set_layers(data, area, c_nether_lava, c_air, mcl_vars.mg_nether_min, mcl_vars.mg_lava_nether_max, minp, maxp, lvm_used, pr)
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end
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-- Clay, vines, cocoas
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@ -2064,7 +2064,7 @@ local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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-- Snow and sand fixes. This code implements snow consistency
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-- and fixes floating sand and cut plants.
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-- A snowy grass block must be below a top snow or snow block at all times.
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if emin.y <= mcl_vars.mg_overworld_max and emax.y >= mcl_vars.mg_overworld_min then
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if minp.y <= mcl_vars.mg_overworld_max and maxp.y >= mcl_vars.mg_overworld_min then
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-- v6 mapgen:
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if mg_name == "v6" then
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@ -2078,7 +2078,7 @@ local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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altogether if ANY of their nodes could not be placed.
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2) Cavegen: Removes the bottom part, the upper part floats
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3) Mudflow: Same as 2) ]]
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local plants = minetest.find_nodes_in_area(emin, emax, "group:double_plant")
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local plants = minetest.find_nodes_in_area(minp, maxp, "group:double_plant")
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for n = 1, #plants do
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local node = vm:get_node_at(plants[n])
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local is_top = minetest.get_item_group(node.name, "double_plant") == 2
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@ -2130,12 +2130,12 @@ local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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-- Nether block fixes:
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-- * Replace water with Nether lava.
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-- * Replace stone, sand dirt in v6 so the Nether works in v6.
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elseif emin.y <= mcl_vars.mg_nether_max and emax.y >= mcl_vars.mg_nether_min then
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elseif minp.y <= mcl_vars.mg_nether_max and maxp.y >= mcl_vars.mg_nether_min then
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local nodes
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if mg_name == "v6" then
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nodes = minetest.find_nodes_in_area(emin, emax, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
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nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
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else
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nodes = minetest.find_nodes_in_area(emin, emax, {"mcl_core:water_source"})
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nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:water_source"})
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end
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for n=1, #nodes do
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local p_pos = area:index(nodes[n].x, nodes[n].y, nodes[n].z)
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@ -2155,12 +2155,12 @@ local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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-- * Replace water with end stone or air (depending on height).
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-- * Remove stone, sand, dirt in v6 so our End map generator works in v6.
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-- * Generate spawn platform (End portal destination)
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elseif emin.y <= mcl_vars.mg_end_max and emax.y >= mcl_vars.mg_end_min then
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elseif minp.y <= mcl_vars.mg_end_max and maxp.y >= mcl_vars.mg_end_min then
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local nodes, node
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if mg_name == "v6" then
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nodes = minetest.find_nodes_in_area(emin, emax, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
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nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
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else
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nodes = minetest.find_nodes_in_area(emin, emax, {"mcl_core:water_source"})
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nodes = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:water_source"})
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end
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if #nodes > 0 then
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lvm_used = true
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