Add 5 wood trapdoors, change oak trapdoor texture
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@ -29,3 +29,8 @@ With modifications by GitHub user kingoscargames:
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- `doors_item_steel.png`
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- `doors_item_steel.png`
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- `mcl_doors_door_iron_lower.png`
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- `mcl_doors_door_iron_lower.png`
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- `mcl_doors_door_iron_upper.png`
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- `mcl_doors_door_iron_upper.png`
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- `mcl_doors_trapdoor_acaica.png`
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- `mcl_doors_trapdoor_birch.png`
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- `mcl_doors_trapdoor_spruce.png`
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- `mcl_doors_trapdoor_dark_oak.png`
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- `mcl_doors_trapdoor_jungle.png`
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@ -202,32 +202,43 @@ minetest.register_craft({
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--[[ Trapdoors ]]
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--[[ Trapdoors ]]
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local woods = {
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-- id, desc, texture, craftitem
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{ "trapdoor", "Oak Trapdoor", "doors_trapdoor.png", "mcl_core:wood" },
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{ "acacia_trapdoor", "Acacia Trapdoor", "mcl_doors_trapdoor_acacia.png", "mcl_core:acaciawood" },
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{ "birch_trapdoor", "Birch Trapdoor", "mcl_doors_trapdoor_birch.png", "mcl_core:birchwood" },
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{ "spruce_trapdoor", "Spruce Trapdoor", "mcl_doors_trapdoor_spruce.png", "mcl_core:sprucewood" },
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{ "dark_oak_trapdoor", "Dark Oak Trapdoor", "mcl_doors_trapdoor_dark_oak.png", "mcl_core:darkwood" },
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{ "jungle_trapdoor", "Jungle Trapdoor", "mcl_doors_trapdoor_jungle.png", "mcl_core:junglewood" },
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}
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mcl_doors:register_trapdoor("mcl_doors:trapdoor", {
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for w=1, #woods do
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description = "Wooden Trapdoor",
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mcl_doors:register_trapdoor("mcl_doors:"..woods[w][1], {
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_doc_items_longdesc = "Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.",
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description = woods[w][2],
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_doc_items_usagehelp = "To open or close the trapdoor, rightclick it or send a redstone signal to it.",
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_doc_items_longdesc = "Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder.",
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tiles = {"doors_trapdoor.png"},
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_doc_items_usagehelp = "To open or close the trapdoor, rightclick it or send a redstone signal to it.",
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wield_image = "doors_trapdoor.png",
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tiles = {woods[w][3]},
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
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wield_image = woods[w][3],
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_mcl_hardness = 3,
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groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
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_mcl_blast_resistance = 15,
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_mcl_hardness = 3,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 15,
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})
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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minetest.register_craft({
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output = 'mcl_doors:trapdoor 2',
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output = "mcl_doors:"..woods[w][1].." 2",
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recipe = {
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recipe = {
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{'group:wood', 'group:wood', 'group:wood'},
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{woods[w][4], woods[w][4], woods[w][4]},
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{'group:wood', 'group:wood', 'group:wood'},
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{woods[w][4], woods[w][4], woods[w][4]},
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}
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}
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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type = "fuel",
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type = "fuel",
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recipe = "mcl_doors:trapdoor",
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recipe = "mcl_doors:"..woods[w][1],
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burntime = 15,
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burntime = 15,
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})
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})
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end
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mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
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mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
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description = "Iron Trapdoor",
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description = "Iron Trapdoor",
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Before Width: | Height: | Size: 280 B After Width: | Height: | Size: 181 B |
After Width: | Height: | Size: 212 B |
After Width: | Height: | Size: 580 B |
After Width: | Height: | Size: 211 B |
After Width: | Height: | Size: 303 B |
After Width: | Height: | Size: 261 B |