forked from VoxeLibre/VoxeLibre
make conversion lbm a setting
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64fe5b34c6
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@ -30,6 +30,8 @@ local minecraft_height_limit = 320
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local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
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local singlenode = mg_name == "singlenode"
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local convert_old_bedrock = minetest.settings:get_bool("convert_old_bedrock", true)
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-- Calculate mapgen_edge_min/mapgen_edge_max
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mcl_vars.chunksize = math.max(1, tonumber(minetest.get_mapgen_setting("chunksize")) or 5)
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mcl_vars.MAP_BLOCKSIZE = math.max(1, minetest.MAP_BLOCKSIZE or 16)
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@ -265,21 +267,23 @@ function mcl_vars.get_node(p, force, us_timeout)
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-- it still can return "ignore", LOL, even if force = true, but only after time out
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end
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minetest.register_lbm({
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-- lbm to update from old mapgen depth to new. potentially affects a lot of nodes inducing lag.
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if convert_old_bedrock then
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minetest.register_lbm({
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label = "Replace bedrock from old bedrock layer and air/void below to deepslate",
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name = ":mcl_mapgen_core:replace_old_bedrock",
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nodenames = { "mcl_core:bedrock","mcl_core:void"},
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nodenames = { "mcl_core:bedrock","mcl_core:void","mcl_core:barrier"},
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run_at_every_load = false,
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action = function(pos, node)
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if
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pos.y >= mcl_vars.mg_overworld_min + 20 and
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pos.y <= mcl_vars.mg_overworld_min_old + 10
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action = function(p)
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if p.y >= mcl_vars.mg_overworld_min and
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p.y <= mcl_vars.mg_overworld_min_old + 5 --
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then
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minetest.swap_node(
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pos,
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{ name="mcl_deepslate" }
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)
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if p.y <= mcl_vars.mg_bedrock_overworld_max and p.y >= mcl_vars.mg_bedrock_overworld_min then
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minetest.swap_node(p,{name="mcl_core:bedrock" }) --TODO: bedrock pattern
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else
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minetest.swap_node(p,{name="mcl_deepslate:deepslate" })
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end
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end
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end,
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})
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})
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end
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