forked from VoxeLibre/VoxeLibre
Make the explanation shorter
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@ -7,8 +7,8 @@ local mg_name = minetest.get_mapgen_setting("mg_name")
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function mcl_weather.set_sky_box_clear(player,sky,fog)
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local sc = {
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day_sky = "#0000FF", --Pure blue to make debugging this stuff easier. The biome's sky colours are supposed to overwrite this.
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day_horizon = "#FF0000", --Pure red to make debugging this stuff easier. The biome's fog (horizon) colours are supposed to overwrite this.
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day_sky = "#0000FF", -- Pure blue to make debugging this stuff easier. Not visible during normal gameplay.
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day_horizon = "#FF0000", -- Pure red to make debugging this stuff easier. Not visible during normal gameplay.
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dawn_sky = "#B4BAFA",
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dawn_horizon = "#BAC1F0",
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night_sky = "#000000",
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