Compare commits
81 Commits
master+nix
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master
Author | SHA1 | Date |
---|---|---|
SOS-Games | 4f37c1600f | |
Doods | bd4337a2dc | |
the-real-herowl | 0f20e18e53 | |
the-real-herowl | 69d3fa5f85 | |
the-real-herowl | 5e673b8fee | |
Araca | 596c56d31f | |
the-real-herowl | b5b8d4f336 | |
Doods | c1971b662a | |
nixnoxus | a86e8e2c8e | |
Doods | a3db7bd504 | |
ancientmarinerdev | ac4aff12ea | |
emptyshore | 003288bc80 | |
teknomunk | 13ce4f9092 | |
teknomunk | 0a294c55a1 | |
teknomunk | 44bb07507d | |
cora | 3509b85a3e | |
emptyshore | 55653fe37b | |
the-real-herowl | 0170619866 | |
ancientmarinerdev | 0b521ef92b | |
nixnoxus | 8931576c50 | |
the-real-herowl | c65176af81 | |
the-real-herowl | a71a634168 | |
the-real-herowl | 89e8cf0213 | |
nixnoxus | 08b41a3b39 | |
the-real-herowl | 26fc0cd4d8 | |
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 | e50ad7d6de | |
the-real-herowl | 4b6d63739c | |
the-real-herowl | c6a112d200 | |
the-real-herowl | ade2a1a6a2 | |
the-real-herowl | b04493dcb6 | |
the-real-herowl | a5740f8edf | |
CyberMango | 4a22287eb6 | |
nixnoxus | 497f1dcd80 | |
nixnoxus | 01cace413f | |
the-real-herowl | 1476c7ae59 | |
bakawun | 49aa32d2ee | |
bakawun | a786b66d9e | |
michaljmalinowski | 9be5de980e | |
Nils Dagsson Moskopp | aad231f5e4 | |
Nils Dagsson Moskopp | 10022c93ef | |
Nils Dagsson Moskopp | 01bcbbf927 | |
Nils Dagsson Moskopp | 12a33e458f | |
Nils Dagsson Moskopp | 5dcf714cd1 | |
Nils Dagsson Moskopp | 0c6d9a4d85 | |
Nils Dagsson Moskopp | ef65de54c0 | |
Nils Dagsson Moskopp | 4d57ba62bf | |
Nils Dagsson Moskopp | 4064333b06 | |
Nils Dagsson Moskopp | e87a8fc332 | |
Nils Dagsson Moskopp | bb68ceb38d | |
Nils Dagsson Moskopp | 4dd3833f3b | |
Nils Dagsson Moskopp | 3029147ed7 | |
Nils Dagsson Moskopp | 5bf0e79c6f | |
Nils Dagsson Moskopp | e9862f5f24 | |
Nils Dagsson Moskopp | 685bdcb379 | |
Nils Dagsson Moskopp | 7446a275b5 | |
Nils Dagsson Moskopp | 83348bf3ac | |
Nils Dagsson Moskopp | 45e405982a | |
Nils Dagsson Moskopp | e83894fcfa | |
Nils Dagsson Moskopp | 9f9b78eed9 | |
Nils Dagsson Moskopp | ed061e68ff | |
Nils Dagsson Moskopp | 1f9c446a98 | |
Nils Dagsson Moskopp | 7b94fc026d | |
Nils Dagsson Moskopp | fa23775bf9 | |
Nils Dagsson Moskopp | 36ee45ebe3 | |
Nils Dagsson Moskopp | 2112637faf | |
Nils Dagsson Moskopp | 5b79bc6fb7 | |
Nils Dagsson Moskopp | 759b0a188f | |
Nils Dagsson Moskopp | 376b6404b2 | |
Nils Dagsson Moskopp | 9bd1702d60 | |
Nils Dagsson Moskopp | 5640e19c94 | |
Nils Dagsson Moskopp | 25b7b30945 | |
Nils Dagsson Moskopp | 9af0719df8 | |
Nils Dagsson Moskopp | 1b48c3f539 | |
Nils Dagsson Moskopp | 13552f16f2 | |
Nils Dagsson Moskopp | 4f6ea5d035 | |
Nils Dagsson Moskopp | c00b0d50c6 | |
Nils Dagsson Moskopp | adb8e45d67 | |
Nils Dagsson Moskopp | 3f60b5baa6 | |
Nils Dagsson Moskopp | 52e5c955f0 | |
Lizzy Fleckenstein | b88579b52e | |
Lizzy Fleckenstein | eaa4dc99d7 |
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@ -4,7 +4,7 @@ root = true
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end_of_line = lf
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end_of_line = lf
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[*.lua]
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[*.lua]
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charset = utf8
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charset = utf-8
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indent_style = tab
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indent_style = tab
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insert_final_newline = true
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insert_final_newline = true
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trim_trailing_whitespace = true
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trim_trailing_whitespace = true
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@ -36,6 +36,8 @@ mcl_vars.MAP_BLOCKSIZE = math.max(1, minetest.MAP_BLOCKSIZE or 16)
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mcl_vars.mapgen_limit = math.max(1, tonumber(minetest.get_mapgen_setting("mapgen_limit")) or 31000)
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mcl_vars.mapgen_limit = math.max(1, tonumber(minetest.get_mapgen_setting("mapgen_limit")) or 31000)
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mcl_vars.MAX_MAP_GENERATION_LIMIT = math.max(1, minetest.MAX_MAP_GENERATION_LIMIT or 31000)
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mcl_vars.MAX_MAP_GENERATION_LIMIT = math.max(1, minetest.MAX_MAP_GENERATION_LIMIT or 31000)
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-- Central chunk is offset from 0,0,0 coordinates by 32 nodes (2 blocks)
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-- See more in https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void
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local central_chunk_offset = -math.floor(mcl_vars.chunksize / 2)
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local central_chunk_offset = -math.floor(mcl_vars.chunksize / 2)
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mcl_vars.central_chunk_offset_in_nodes = central_chunk_offset * mcl_vars.MAP_BLOCKSIZE
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mcl_vars.central_chunk_offset_in_nodes = central_chunk_offset * mcl_vars.MAP_BLOCKSIZE
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@ -0,0 +1,674 @@
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||||||
|
GNU GENERAL PUBLIC LICENSE
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||||||
|
Version 3, 29 June 2007
|
||||||
|
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||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
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|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
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|
||||||
|
The GNU General Public License is a free, copyleft license for
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|
software and other kinds of works.
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|
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|
The licenses for most software and other practical works are designed
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|
to take away your freedom to share and change the works. By contrast,
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the GNU General Public License is intended to guarantee your freedom to
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|
share and change all versions of a program--to make sure it remains free
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|
software for all its users. We, the Free Software Foundation, use the
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GNU General Public License for most of our software; it applies also to
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any other work released this way by its authors. You can apply it to
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
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have the freedom to distribute copies of free software (and charge for
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them if you wish), that you receive source code or can get it if you
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want it, that you can change the software or use pieces of it in new
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free programs, and that you know you can do these things.
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To protect your rights, we need to prevent others from denying you
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these rights or asking you to surrender the rights. Therefore, you have
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certain responsibilities if you distribute copies of the software, or if
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you modify it: responsibilities to respect the freedom of others.
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For example, if you distribute copies of such a program, whether
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gratis or for a fee, you must pass on to the recipients the same
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freedoms that you received. You must make sure that they, too, receive
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or can get the source code. And you must show them these terms so they
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Developers that use the GNU GPL protect your rights with two steps:
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giving you legal permission to copy, distribute and/or modify it.
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For the developers' and authors' protection, the GPL clearly explains
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Some devices are designed to deny users access to install or run
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stand ready to extend this provision to those domains in future versions
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Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
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|
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The precise terms and conditions for copying, distribution and
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modification follow.
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|
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TERMS AND CONDITIONS
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|
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0. Definitions.
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|
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"This License" refers to version 3 of the GNU General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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"The Program" refers to any copyrightable work licensed under this
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License. Each licensee is addressed as "you". "Licensees" and
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To "modify" a work means to copy from or adapt all or part of the work
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exact copy. The resulting work is called a "modified version" of the
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earlier work or a work "based on" the earlier work.
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A "covered work" means either the unmodified Program or a work based
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To "propagate" a work means to do anything with it that, without
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permission, would make you directly or secondarily liable for
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infringement under applicable copyright law, except executing it on a
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An interactive user interface displays "Appropriate Legal Notices"
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1. Source Code.
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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implementation is available to the public in source code form. A
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"Major Component", in this context, means a major essential component
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System Libraries, or general-purpose tools or generally available free
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includes interface definition files associated with source files for
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The Corresponding Source need not include anything that users
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can regenerate automatically from other parts of the Corresponding
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Source.
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The Corresponding Source for a work in source code form is that
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same work.
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2. Basic Permissions.
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All rights granted under this License are granted for the term of
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copyright on the Program, and are irrevocable provided the stated
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conditions are met. This License explicitly affirms your unlimited
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permission to run the unmodified Program. The output from running a
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covered work is covered by this License only if the output, given its
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content, constitutes a covered work. This License acknowledges your
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rights of fair use or other equivalent, as provided by copyright law.
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You may make, run and propagate covered works that you do not
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convey, without conditions so long as your license otherwise remains
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in force. You may convey covered works to others for the sole purpose
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of having them make modifications exclusively for you, or provide you
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with facilities for running those works, provided that you comply with
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the terms of this License in conveying all material for which you do
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not control copyright. Those thus making or running the covered works
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for you must do so exclusively on your behalf, under your direction
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your copyrighted material outside their relationship with you.
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Conveying under any other circumstances is permitted solely under
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the conditions stated below. Sublicensing is not allowed; section 10
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makes it unnecessary.
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3. Protecting Users' Legal Rights From Anti-Circumvention Law.
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No covered work shall be deemed part of an effective technological
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similar laws prohibiting or restricting circumvention of such
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When you convey a covered work, you waive any legal power to forbid
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You may convey verbatim copies of the Program's source code as you
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receive it, in any medium, provided that you conspicuously and
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keep intact all notices stating that this License and any
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non-permissive terms added in accord with section 7 apply to the code;
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keep intact all notices of the absence of any warranty; and give all
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recipients a copy of this License along with the Program.
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You may charge any price or no price for each copy that you convey,
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and you may offer support or warranty protection for a fee.
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|
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You may convey a work based on the Program, or the modifications to
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produce it from the Program, in the form of source code under the
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terms of section 4, provided that you also meet all of these conditions:
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|
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|
a) The work must carry prominent notices stating that you modified
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it, and giving a relevant date.
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|
||||||
|
b) The work must carry prominent notices stating that it is
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|
released under this License and any conditions added under section
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7. This requirement modifies the requirement in section 4 to
|
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|
"keep intact all notices".
|
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|
||||||
|
c) You must license the entire work, as a whole, under this
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|
License to anyone who comes into possession of a copy. This
|
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|
License will therefore apply, along with any applicable section 7
|
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|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
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|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
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|
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|
d) If the work has interactive user interfaces, each must display
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Appropriate Legal Notices; however, if the Program has interactive
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|
interfaces that do not display Appropriate Legal Notices, your
|
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work need not make them do so.
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|
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A compilation of a covered work with other separate and independent
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works, which are not by their nature extensions of the covered work,
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|
and which are not combined with it such as to form a larger program,
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|
in or on a volume of a storage or distribution medium, is called an
|
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|
"aggregate" if the compilation and its resulting copyright are not
|
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|
used to limit the access or legal rights of the compilation's users
|
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|
beyond what the individual works permit. Inclusion of a covered work
|
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|
in an aggregate does not cause this License to apply to the other
|
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parts of the aggregate.
|
||||||
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|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
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|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
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|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
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|
(including a physical distribution medium), accompanied by the
|
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Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
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|
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|
b) Convey the object code in, or embodied in, a physical product
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(including a physical distribution medium), accompanied by a
|
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written offer, valid for at least three years and valid for as
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|
long as you offer spare parts or customer support for that product
|
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model, to give anyone who possesses the object code either (1) a
|
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copy of the Corresponding Source for all the software in the
|
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product that is covered by this License, on a durable physical
|
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medium customarily used for software interchange, for a price no
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more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
@ -1,4 +1,87 @@
|
||||||
# tga_encoder
|
# tga_encoder
|
||||||
A TGA Encoder written in Lua without the use of external Libraries.
|
A TGA Encoder written in Lua without the use of external Libraries.
|
||||||
|
|
||||||
|
Created by fleckenstein for MineClone2, then improved by erlehmann.
|
||||||
|
|
||||||
May be used as a Minetest mod.
|
May be used as a Minetest mod.
|
||||||
|
|
||||||
|
See `examples.lua` for example code and usage hints.
|
||||||
|
|
||||||
|
## Use Cases for `tga_encoder`
|
||||||
|
|
||||||
|
### Encoding Textures for Editing
|
||||||
|
|
||||||
|
TGA images of types 1/2/3 consist of header data followed by a pixel array.
|
||||||
|
|
||||||
|
This makes it trivial to parse TGA files – and even edit pixels in-place.
|
||||||
|
|
||||||
|
No checksums need to be updated on any kind of in-place texture editing.
|
||||||
|
|
||||||
|
**Tip**: When storing an editable image in item meta, use zlib compression.
|
||||||
|
|
||||||
|
### Legacy Minetest Texture Encoding
|
||||||
|
|
||||||
|
Minetest 5.4 did not include `minetest.encode_png()` (or any equvivalent).
|
||||||
|
|
||||||
|
Since `tga_encoder` is written in pure Lua, it does not need engine support.
|
||||||
|
|
||||||
|
**Tip:** Look at `examples.lua` and the Minetest mod `mcl_maps` for guidance.
|
||||||
|
|
||||||
|
### Advanced Texture Format Control
|
||||||
|
|
||||||
|
The function `minetest.encode_png()` always encodes images as 32bpp RGBA.
|
||||||
|
|
||||||
|
`tga_encoder` allows saving images as grayscale, 16bpp RGBA and 24bpp RGB.
|
||||||
|
|
||||||
|
For generating maps from terrain, color-mapped formats can be more useful.
|
||||||
|
|
||||||
|
### Encoding Very Small Textures
|
||||||
|
|
||||||
|
Images of size 8×8 or below are often smaller than an equivalent PNG file.
|
||||||
|
|
||||||
|
Note that on many filesystems files use at least 4096 bytes (i.e. 64×64).
|
||||||
|
|
||||||
|
Therefore, saving bytes on files up to a few 100 bytes is often useless.
|
||||||
|
|
||||||
|
### Encoding Reference Textures
|
||||||
|
|
||||||
|
TGA is a simple format, which makes it easy to create reference textures.
|
||||||
|
|
||||||
|
Using a hex editor, one can trivially see how all the pixels are stored.
|
||||||
|
|
||||||
|
## Supported Image Types
|
||||||
|
|
||||||
|
For all types, images are encoded in a fast single pass (i.e. append-only).
|
||||||
|
|
||||||
|
### Color-Mapped Images (Type 1)
|
||||||
|
|
||||||
|
These images contain a palette, followed by pixel data.
|
||||||
|
|
||||||
|
* `A1R5G5B5` (8bpp RGB)
|
||||||
|
* `B8G8R8` (8bpp RGB)
|
||||||
|
* `B8G8R8A8` (8bpp RGBA)
|
||||||
|
|
||||||
|
### True-Color Images (Type 2)
|
||||||
|
|
||||||
|
These images contain uncompressed RGB(A) pixel data.
|
||||||
|
|
||||||
|
* `A1R5G5B5` (16bpp RGBA)
|
||||||
|
* `B8G8R8` (24bpp RGB)
|
||||||
|
* `B8G8R8A8` (32bpp RGBA)
|
||||||
|
|
||||||
|
### Grayscale Images (Type 3)
|
||||||
|
|
||||||
|
* `Y8` (8bpp grayscale)
|
||||||
|
|
||||||
|
### Run-Length Encoded (RLE), True-Color Images (Type 10)
|
||||||
|
|
||||||
|
These images contain compressed RGB(A) pixel data.
|
||||||
|
|
||||||
|
* `A1R5G5B5` (16bpp RGBA)
|
||||||
|
* `B8G8R8` (24bpp RGB)
|
||||||
|
* `B8G8R8A8` (32bpp RGBA)
|
||||||
|
|
||||||
|
## TODO
|
||||||
|
|
||||||
|
* Actually support `R8G8B8A8` input for `A1R5G5B5` output
|
||||||
|
* Add both zoomable and explorable maps to `mcl_maps`.
|
||||||
|
|
|
@ -0,0 +1,32 @@
|
||||||
|
dofile("init.lua")
|
||||||
|
|
||||||
|
-- This generates images necessary to colorize 16 Minetest nodes in 4096 colors.
|
||||||
|
-- It serves as a demonstration of what you can achieve using colormapped nodes.
|
||||||
|
-- It is be useful for grass or beam or glass nodes that need to blend smoothly.
|
||||||
|
|
||||||
|
-- Sample depth rescaling is done according to the algorithm presented in:
|
||||||
|
-- <https://www.w3.org/TR/2003/REC-PNG-20031110/#13Sample-depth-rescaling>
|
||||||
|
local max_sample_in = math.pow(2, 4) - 1
|
||||||
|
local max_sample_out = math.pow(2, 8) - 1
|
||||||
|
|
||||||
|
for r = 0,15 do
|
||||||
|
local pixels = {}
|
||||||
|
for g = 0,15 do
|
||||||
|
if nil == pixels[g + 1] then
|
||||||
|
pixels[g + 1] = {}
|
||||||
|
end
|
||||||
|
for b = 0,15 do
|
||||||
|
local color = {
|
||||||
|
math.floor((r * max_sample_out / max_sample_in) + 0.5),
|
||||||
|
math.floor((g * max_sample_out / max_sample_in) + 0.5),
|
||||||
|
math.floor((b * max_sample_out / max_sample_in) + 0.5),
|
||||||
|
}
|
||||||
|
pixels[g + 1][b + 1] = color
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local filename = "colormap_" .. tostring(r) .. ".tga"
|
||||||
|
tga_encoder.image(pixels):save(
|
||||||
|
filename,
|
||||||
|
{ color_format="A1R5G5B5" } -- waste less bits
|
||||||
|
)
|
||||||
|
end
|
|
@ -0,0 +1,105 @@
|
||||||
|
#!/usr/bin/env lua5.1
|
||||||
|
-- -*- coding: utf-8 -*-
|
||||||
|
|
||||||
|
-- 3D “donut” shape rendering using floating-point math
|
||||||
|
-- see <https://www.a1k0n.net/2011/07/20/donut-math.html>
|
||||||
|
|
||||||
|
-- cargo-culted by erle 2023-09-18
|
||||||
|
|
||||||
|
local theta_spacing = 0.01 -- 0.07
|
||||||
|
local phi_spacing = 0.002 -- 0.02
|
||||||
|
|
||||||
|
local R1 = 1
|
||||||
|
local R2 = 2
|
||||||
|
local K2 = 5
|
||||||
|
|
||||||
|
local screen_height = 256
|
||||||
|
local screen_width = 256
|
||||||
|
|
||||||
|
local K1 = screen_width * K2 * 3 / ( 8 * ( R1 + R2 ) )
|
||||||
|
|
||||||
|
local output = {}
|
||||||
|
local zbuffer = {}
|
||||||
|
|
||||||
|
local grey = { 120, 120, 120 }
|
||||||
|
local gray = { 136, 136, 136 }
|
||||||
|
|
||||||
|
for y = 1,screen_height,1 do
|
||||||
|
output[y] = {}
|
||||||
|
zbuffer[y] = {}
|
||||||
|
for x = 1,screen_width,1 do
|
||||||
|
local hori = math.floor( ( (y - 1) / 32 ) % 2 )
|
||||||
|
local vert = math.floor( ( (x - 1) / 32 ) % 2 )
|
||||||
|
output[y][x] = hori ~= vert and grey or gray
|
||||||
|
zbuffer[y][x] = 0
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function render_frame(A, B)
|
||||||
|
-- precompute sines and cosines of A and B
|
||||||
|
local cosA = math.cos(A)
|
||||||
|
local sinA = math.sin(A)
|
||||||
|
local cosB = math.cos(B)
|
||||||
|
local sinB = math.sin(B)
|
||||||
|
|
||||||
|
-- theta goas around the cross-sectional circle of a torus
|
||||||
|
local theta = 0
|
||||||
|
while theta <= 2*math.pi do
|
||||||
|
if ( theta < 2*math.pi * 1/8 ) or ( theta > 2*math.pi * 7/8 ) then
|
||||||
|
theta = theta + (theta_spacing * 16)
|
||||||
|
else
|
||||||
|
theta = theta + theta_spacing
|
||||||
|
end
|
||||||
|
-- precompute sines and cosines of theta
|
||||||
|
local costheta = math.cos(theta)
|
||||||
|
local sintheta = math.sin(theta)
|
||||||
|
|
||||||
|
-- phi goes around the center of revolution of a torus
|
||||||
|
local phi = 0
|
||||||
|
while phi <= 2*math.pi do
|
||||||
|
if ( phi > 2*math.pi * 3/8 ) and ( phi < 2*math.pi * 5/8 ) then
|
||||||
|
phi = phi + (phi_spacing * 128)
|
||||||
|
else
|
||||||
|
phi = phi + phi_spacing
|
||||||
|
end
|
||||||
|
-- precompute sines and cosines of phi
|
||||||
|
local cosphi = math.cos(phi)
|
||||||
|
local sinphi = math.sin(phi)
|
||||||
|
|
||||||
|
-- 2D (x, y) coordinates of the circle, before revolving
|
||||||
|
local circlex = R2 + R1*costheta
|
||||||
|
local circley = R1*sintheta
|
||||||
|
|
||||||
|
-- 3D (x, y, z) coordinates after rotation
|
||||||
|
local x = circlex*(cosB*cosphi + sinA*sinB*sinphi) - circley*cosA*sinB
|
||||||
|
local y = circlex*(sinB*cosphi - sinA*cosB*sinphi) + circley*cosA*cosB
|
||||||
|
local z = K2 + cosA*circlex*sinphi + circley*sinA
|
||||||
|
|
||||||
|
local ooz = 1/z
|
||||||
|
|
||||||
|
-- x and y projection
|
||||||
|
local xp = math.floor(screen_width/2 + K1*ooz*x)
|
||||||
|
local yp = math.floor(screen_height/2 + K1*ooz*y)
|
||||||
|
|
||||||
|
-- calculate luminance
|
||||||
|
local L = cosphi*costheta*sinB - cosA*costheta*sinphi - sinA*sintheta + cosB*( cosA*sintheta - costheta*sinA*sinphi )
|
||||||
|
-- if (L > 0) then
|
||||||
|
if (true) then
|
||||||
|
if (ooz > zbuffer[yp][xp]) then
|
||||||
|
zbuffer[yp][xp] = ooz
|
||||||
|
local luminance = math.max( math.ceil( L * 180 ), 0 )
|
||||||
|
-- luminance is now in the range 0 to 255
|
||||||
|
r = math.ceil( (luminance + xp) / 2 )
|
||||||
|
g = math.ceil( (luminance + yp) / 2 )
|
||||||
|
b = math.ceil( (luminance + xp + yp) / 3 )
|
||||||
|
output[yp][xp] = { r, g, b }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
dofile('init.lua')
|
||||||
|
|
||||||
|
render_frame(-0.7, 0.7)
|
||||||
|
tga_encoder.image(output):save("donut.tga")
|
|
@ -0,0 +1,181 @@
|
||||||
|
dofile("init.lua")
|
||||||
|
|
||||||
|
-- encode a bitmap
|
||||||
|
local _ = { 0, 0, 0 }
|
||||||
|
local R = { 255, 127, 127 }
|
||||||
|
local pixels = {
|
||||||
|
{ _, _, _, _, _, _, _ },
|
||||||
|
{ _, _, _, R, _, _, _ },
|
||||||
|
{ _, _, R, R, R, _, _ },
|
||||||
|
{ _, R, R, R, R, R, _ },
|
||||||
|
{ _, R, R, R, R, R, _ },
|
||||||
|
{ _, _, R, _, R, _, _ },
|
||||||
|
{ _, _, _, _, _, _, _ },
|
||||||
|
}
|
||||||
|
tga_encoder.image(pixels):save("bitmap_small.tga")
|
||||||
|
|
||||||
|
-- test that image can be encoded
|
||||||
|
local bitmap_small_0 = tga_encoder.image(pixels)
|
||||||
|
bitmap_small_0:encode()
|
||||||
|
assert(191 == #bitmap_small_0.data)
|
||||||
|
|
||||||
|
-- test that imbage can be encoded with parameters
|
||||||
|
local bitmap_small_1 = tga_encoder.image(pixels)
|
||||||
|
bitmap_small_1:encode(
|
||||||
|
{
|
||||||
|
colormap = {},
|
||||||
|
color_format = "B8G8R8",
|
||||||
|
compression = "RAW",
|
||||||
|
}
|
||||||
|
)
|
||||||
|
assert(191 == #bitmap_small_1.data)
|
||||||
|
|
||||||
|
-- change a single pixel, then rescale the bitmap
|
||||||
|
local pixels_orig = pixels
|
||||||
|
pixels_orig[4][4] = { 255, 255, 255 }
|
||||||
|
local pixels = {}
|
||||||
|
for x = 1,56,1 do
|
||||||
|
local x_orig = math.ceil(x/8)
|
||||||
|
for z = 1,56,1 do
|
||||||
|
local z_orig = math.ceil(z/8)
|
||||||
|
local color = pixels_orig[z_orig][x_orig]
|
||||||
|
pixels[z] = pixels[z] or {}
|
||||||
|
pixels[z][x] = color
|
||||||
|
end
|
||||||
|
end
|
||||||
|
tga_encoder.image(pixels):save("bitmap_large.tga")
|
||||||
|
|
||||||
|
-- note that the uncompressed grayscale TGA file written in this
|
||||||
|
-- example is 80 bytes – but an optimized PNG file is 81 bytes …
|
||||||
|
local pixels = {}
|
||||||
|
for x = 1,6,1 do -- left to right
|
||||||
|
for z = 1,6,1 do -- bottom to top
|
||||||
|
local color = { math.min(x * z * 4 - 1, 255) }
|
||||||
|
pixels[z] = pixels[z] or {}
|
||||||
|
pixels[z][x] = color
|
||||||
|
end
|
||||||
|
end
|
||||||
|
tga_encoder.image(pixels):save("gradient_8bpp_raw.tga", {color_format="Y8", compression="RAW"})
|
||||||
|
|
||||||
|
local pixels = {}
|
||||||
|
for x = 1,16,1 do -- left to right
|
||||||
|
for z = 1,16,1 do -- bottom to top
|
||||||
|
local r = math.min(x * 32 - 1, 255)
|
||||||
|
local g = math.min(z * 32 - 1, 255)
|
||||||
|
local b = 0
|
||||||
|
-- blue rectangle in top right corner
|
||||||
|
if x > 8 and z > 8 then
|
||||||
|
r = 0
|
||||||
|
g = 0
|
||||||
|
b = math.min(z * 16 - 1, 255)
|
||||||
|
end
|
||||||
|
local color = { r, g, b }
|
||||||
|
pixels[z] = pixels[z] or {}
|
||||||
|
pixels[z][x] = color
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local gradients = tga_encoder.image(pixels)
|
||||||
|
gradients:save("gradients_8bpp_raw.tga", {color_format="Y8", compression="RAW"})
|
||||||
|
gradients:save("gradients_16bpp_raw.tga", {color_format="A1R5G5B5", compression="RAW"})
|
||||||
|
gradients:save("gradients_16bpp_rle.tga", {color_format="A1R5G5B5", compression="RLE"})
|
||||||
|
gradients:save("gradients_24bpp_raw.tga", {color_format="B8G8R8", compression="RAW"})
|
||||||
|
gradients:save("gradients_24bpp_rle.tga", {color_format="B8G8R8", compression="RLE"})
|
||||||
|
|
||||||
|
for x = 1,16,1 do -- left to right
|
||||||
|
for z = 1,16,1 do -- bottom to top
|
||||||
|
local color = pixels[z][x]
|
||||||
|
color[#color+1] = ((x * x) + (z * z)) % 256
|
||||||
|
pixels[z][x] = color
|
||||||
|
end
|
||||||
|
end
|
||||||
|
gradients:save("gradients_32bpp_raw.tga", {color_format="B8G8R8A8", compression="RAW"})
|
||||||
|
-- the RLE-compressed file is larger than just dumping pixels because
|
||||||
|
-- the gradients in this picture can not be compressed well using RLE
|
||||||
|
gradients:save("gradients_32bpp_rle.tga", {color_format="B8G8R8A8", compression="RLE"})
|
||||||
|
|
||||||
|
local pixels = {}
|
||||||
|
for x = 1,512,1 do -- left to right
|
||||||
|
for z = 1,512,1 do -- bottom to top
|
||||||
|
local oz = (z - 256) / 256 + 0.75
|
||||||
|
local ox = (x - 256) / 256
|
||||||
|
local px, pz, i = 0, 0, 0
|
||||||
|
while (px * px) + (pz * pz) <= 4 and i < 128 do
|
||||||
|
px = (px * px) - (pz * pz) + oz
|
||||||
|
pz = (2 * px * pz) + ox
|
||||||
|
i = i + 1
|
||||||
|
end
|
||||||
|
local color = {
|
||||||
|
math.max(0, math.min(255, math.floor(px * 64))),
|
||||||
|
math.max(0, math.min(255, math.floor(pz * 64))),
|
||||||
|
math.max(0, math.min(255, math.floor(i))),
|
||||||
|
}
|
||||||
|
pixels[z] = pixels[z] or {}
|
||||||
|
pixels[z][x] = color
|
||||||
|
end
|
||||||
|
end
|
||||||
|
tga_encoder.image(pixels):save("fractal_8bpp.tga", {color_format="Y8"})
|
||||||
|
tga_encoder.image(pixels):save("fractal_16bpp.tga", {color_format="A1R5G5B5"})
|
||||||
|
tga_encoder.image(pixels):save("fractal_24bpp.tga", {color_format="B8G8R8"})
|
||||||
|
|
||||||
|
-- encode a colormapped bitmap
|
||||||
|
local K = { 0 }
|
||||||
|
local B = { 1 }
|
||||||
|
local R = { 2 }
|
||||||
|
local G = { 3 }
|
||||||
|
local W = { 4 }
|
||||||
|
local colormap = {
|
||||||
|
{ 1, 2, 3 }, -- K
|
||||||
|
{ 0, 0, 255 }, -- B
|
||||||
|
{ 255, 0, 0 }, -- R
|
||||||
|
{ 0, 255, 0 }, -- G
|
||||||
|
{ 253, 254, 255 }, -- W
|
||||||
|
}
|
||||||
|
local pixels = {
|
||||||
|
{ W, K, W, K, W, K, W },
|
||||||
|
{ R, G, B, R, G, B, K },
|
||||||
|
{ K, W, K, W, K, W, K },
|
||||||
|
{ G, B, R, G, B, R, W },
|
||||||
|
{ W, W, W, K, K, K, W },
|
||||||
|
{ B, R, G, B, R, G, K },
|
||||||
|
{ B, R, G, B, R, G, W },
|
||||||
|
}
|
||||||
|
-- note that the uncompressed colormapped TGA file written in this
|
||||||
|
-- example is 108 bytes – but an optimized PNG file is 121 bytes …
|
||||||
|
tga_encoder.image(pixels):save("colormapped_B8G8R8.tga", {colormap=colormap})
|
||||||
|
-- encoding as A1R5G5B5 saves 1 byte per palette entry → 103 bytes
|
||||||
|
tga_encoder.image(pixels):save("colormapped_A1R5G5B5.tga", {colormap=colormap, color_format="A1R5G5B5"})
|
||||||
|
|
||||||
|
-- encode a colormapped bitmap with transparency
|
||||||
|
local _ = { 0 }
|
||||||
|
local K = { 1 }
|
||||||
|
local W = { 2 }
|
||||||
|
local colormap = {
|
||||||
|
{ 0, 0, 0, 0 },
|
||||||
|
{ 0, 0, 0, 255 },
|
||||||
|
{ 255, 255, 255, 255 },
|
||||||
|
}
|
||||||
|
local pixels = {
|
||||||
|
{ _, K, K, K, K, K, _ },
|
||||||
|
{ _, K, W, W, W, K, _ },
|
||||||
|
{ K, K, W, W, W, K, K },
|
||||||
|
{ K, W, W, W, W, W, K },
|
||||||
|
{ _, K, W, W, W, K, _ },
|
||||||
|
{ _, _, K, W, K, _, _ },
|
||||||
|
{ _, _, _, K, _, _, _ },
|
||||||
|
}
|
||||||
|
tga_encoder.image(pixels):save("colormapped_B8G8R8A8.tga", {colormap=colormap})
|
||||||
|
|
||||||
|
-- encoding a colormapped image with illegal colormap indexes should error out
|
||||||
|
local colormap = {
|
||||||
|
{ 0, 0, 0, 0 },
|
||||||
|
{ 0, 0, 0, 255 },
|
||||||
|
}
|
||||||
|
local status, message = pcall(
|
||||||
|
function ()
|
||||||
|
tga_encoder.image(pixels):encode({colormap=colormap})
|
||||||
|
end
|
||||||
|
)
|
||||||
|
assert(
|
||||||
|
false == status and
|
||||||
|
"init.lua:36: colormap index 2 not in colormap of size 2" == message
|
||||||
|
)
|
|
@ -9,60 +9,566 @@ local image = setmetatable({}, {
|
||||||
})
|
})
|
||||||
|
|
||||||
function image:constructor(pixels)
|
function image:constructor(pixels)
|
||||||
self.data = ""
|
|
||||||
self.pixels = pixels
|
self.pixels = pixels
|
||||||
self.width = #pixels[1]
|
self.width = #pixels[1]
|
||||||
self.height = #pixels
|
self.height = #pixels
|
||||||
|
|
||||||
self:encode()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function image:encode_colormap_spec()
|
local pixel_depth_by_color_format = {
|
||||||
self.data = self.data
|
["Y8"] = 8,
|
||||||
.. string.char(0, 0) -- first entry index
|
["A1R5G5B5"] = 16,
|
||||||
.. string.char(0, 0) -- number of entries
|
["B8G8R8"] = 24,
|
||||||
.. string.char(0) -- bits per pixel
|
["B8G8R8A8"] = 32,
|
||||||
|
}
|
||||||
|
|
||||||
|
function image:encode_colormap_spec(properties)
|
||||||
|
local colormap = properties.colormap
|
||||||
|
local colormap_pixel_depth = 0
|
||||||
|
if 0 ~= #colormap then
|
||||||
|
colormap_pixel_depth = pixel_depth_by_color_format[
|
||||||
|
properties.color_format
|
||||||
|
]
|
||||||
|
-- ensure that each pixel references a legal colormap entry
|
||||||
|
for _, row in ipairs(self.pixels) do
|
||||||
|
for _, pixel in ipairs(row) do
|
||||||
|
local colormap_index = pixel[1]
|
||||||
|
if colormap_index >= #colormap then
|
||||||
|
error(
|
||||||
|
"colormap index " .. colormap_index ..
|
||||||
|
" not in colormap of size " .. #colormap
|
||||||
|
)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local colormap_spec =
|
||||||
|
string.char(0, 0) .. -- first entry index
|
||||||
|
string.char(#colormap % 256, math.floor(#colormap / 256)) .. -- number of entries
|
||||||
|
string.char(colormap_pixel_depth) -- bits per pixel
|
||||||
|
self.data = self.data .. colormap_spec
|
||||||
end
|
end
|
||||||
|
|
||||||
function image:encode_image_spec()
|
function image:encode_image_spec(properties)
|
||||||
self.data = self.data
|
local color_format = properties.color_format
|
||||||
.. string.char(0, 0) -- X-origin
|
assert(
|
||||||
.. string.char(0, 0) -- Y-origin
|
"Y8" == color_format or -- (8 bit grayscale = 1 byte = 8 bits)
|
||||||
.. string.char(self.width % 256, math.floor(self.width / 256)) -- width
|
"A1R5G5B5" == color_format or -- (A1R5G5B5 = 2 bytes = 16 bits)
|
||||||
.. string.char(self.height % 256, math.floor(self.height / 256)) -- height
|
"B8G8R8" == color_format or -- (B8G8R8 = 3 bytes = 24 bits)
|
||||||
.. string.char(24) -- pixel depth (RGB = 3 bytes = 24 bits)
|
"B8G8R8A8" == color_format -- (B8G8R8A8 = 4 bytes = 32 bits)
|
||||||
.. string.char(0) -- image descriptor
|
)
|
||||||
|
local scanline_order = properties.scanline_order
|
||||||
|
assert (
|
||||||
|
"bottom-top" == scanline_order or
|
||||||
|
"top-bottom" == scanline_order
|
||||||
|
)
|
||||||
|
local pixel_depth
|
||||||
|
if 0 ~= #properties.colormap then
|
||||||
|
pixel_depth = self.pixel_depth
|
||||||
|
else
|
||||||
|
pixel_depth = pixel_depth_by_color_format[color_format]
|
||||||
|
end
|
||||||
|
assert( nil ~= pixel_depth)
|
||||||
|
-- the origin is the bottom left corner of the image (always)
|
||||||
|
local x_origin_lo = 0
|
||||||
|
local x_origin_hi = 0
|
||||||
|
local y_origin_lo = 0
|
||||||
|
local y_origin_hi = 0
|
||||||
|
local image_descriptor = 0 -- equal to bottom-top scanline order
|
||||||
|
local width_lo = self.width % 256
|
||||||
|
local width_hi = math.floor(self.width / 256)
|
||||||
|
local height_lo = self.height % 256
|
||||||
|
local height_hi = math.floor(self.height / 256)
|
||||||
|
if "top-bottom" == scanline_order then
|
||||||
|
image_descriptor = 32
|
||||||
|
y_origin_lo = height_lo
|
||||||
|
y_origin_hi = height_hi
|
||||||
|
end
|
||||||
|
self.data = self.data .. string.char (
|
||||||
|
x_origin_lo, x_origin_hi,
|
||||||
|
y_origin_lo, y_origin_hi,
|
||||||
|
width_lo, width_hi,
|
||||||
|
height_lo, height_hi,
|
||||||
|
pixel_depth,
|
||||||
|
image_descriptor
|
||||||
|
)
|
||||||
end
|
end
|
||||||
|
|
||||||
function image:encode_header()
|
function image:encode_colormap(properties)
|
||||||
|
local colormap = properties.colormap
|
||||||
|
if 0 == #colormap then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local color_format = properties.color_format
|
||||||
|
assert (
|
||||||
|
"A1R5G5B5" == color_format or
|
||||||
|
"B8G8R8" == color_format or
|
||||||
|
"B8G8R8A8" == color_format
|
||||||
|
)
|
||||||
|
local colors = {}
|
||||||
|
if "A1R5G5B5" == color_format then
|
||||||
|
-- Sample depth rescaling is done according to the algorithm presented in:
|
||||||
|
-- <https://www.w3.org/TR/2003/REC-PNG-20031110/#13Sample-depth-rescaling>
|
||||||
|
local max_sample_in = math.pow(2, 8) - 1
|
||||||
|
local max_sample_out = math.pow(2, 5) - 1
|
||||||
|
for i = 1,#colormap,1 do
|
||||||
|
local color = colormap[i]
|
||||||
|
local colorword = 32768 +
|
||||||
|
((math.floor((color[1] * max_sample_out / max_sample_in) + 0.5)) * 1024) +
|
||||||
|
((math.floor((color[2] * max_sample_out / max_sample_in) + 0.5)) * 32) +
|
||||||
|
((math.floor((color[3] * max_sample_out / max_sample_in) + 0.5)) * 1)
|
||||||
|
local color_bytes = string.char(
|
||||||
|
colorword % 256,
|
||||||
|
math.floor(colorword / 256)
|
||||||
|
)
|
||||||
|
colors[#colors + 1] = color_bytes
|
||||||
|
end
|
||||||
|
elseif "B8G8R8" == color_format then
|
||||||
|
for i = 1,#colormap,1 do
|
||||||
|
local color = colormap[i]
|
||||||
|
local color_bytes = string.char(
|
||||||
|
color[3], -- B
|
||||||
|
color[2], -- G
|
||||||
|
color[1] -- R
|
||||||
|
)
|
||||||
|
colors[#colors + 1] = color_bytes
|
||||||
|
end
|
||||||
|
elseif "B8G8R8A8" == color_format then
|
||||||
|
for i = 1,#colormap,1 do
|
||||||
|
local color = colormap[i]
|
||||||
|
local color_bytes = string.char(
|
||||||
|
color[3], -- B
|
||||||
|
color[2], -- G
|
||||||
|
color[1], -- R
|
||||||
|
color[4] -- A
|
||||||
|
)
|
||||||
|
colors[#colors + 1] = color_bytes
|
||||||
|
end
|
||||||
|
end
|
||||||
|
assert( 0 ~= #colors )
|
||||||
|
self.data = self.data .. table.concat(colors)
|
||||||
|
end
|
||||||
|
|
||||||
|
function image:encode_header(properties)
|
||||||
|
local color_format = properties.color_format
|
||||||
|
local colormap = properties.colormap
|
||||||
|
local compression = properties.compression
|
||||||
|
local colormap_type
|
||||||
|
local image_type
|
||||||
|
if "Y8" == color_format and "RAW" == compression then
|
||||||
|
colormap_type = 0
|
||||||
|
image_type = 3 -- grayscale
|
||||||
|
elseif (
|
||||||
|
"A1R5G5B5" == color_format or
|
||||||
|
"B8G8R8" == color_format or
|
||||||
|
"B8G8R8A8" == color_format
|
||||||
|
) then
|
||||||
|
if "RAW" == compression then
|
||||||
|
if 0 ~= #colormap then
|
||||||
|
colormap_type = 1
|
||||||
|
image_type = 1 -- colormapped RGB(A)
|
||||||
|
else
|
||||||
|
colormap_type = 0
|
||||||
|
image_type = 2 -- RAW RGB(A)
|
||||||
|
end
|
||||||
|
elseif "RLE" == compression then
|
||||||
|
colormap_type = 0
|
||||||
|
image_type = 10 -- RLE RGB
|
||||||
|
end
|
||||||
|
end
|
||||||
|
assert( nil ~= colormap_type )
|
||||||
|
assert( nil ~= image_type )
|
||||||
self.data = self.data
|
self.data = self.data
|
||||||
.. string.char(0) -- image id
|
.. string.char(0) -- image id
|
||||||
.. string.char(0) -- color map type
|
.. string.char(colormap_type)
|
||||||
.. string.char(10) -- image type (RLE RGB = 10)
|
.. string.char(image_type)
|
||||||
self:encode_colormap_spec() -- color map specification
|
self:encode_colormap_spec(properties) -- color map specification
|
||||||
self:encode_image_spec() -- image specification
|
self:encode_image_spec(properties) -- image specification
|
||||||
|
self:encode_colormap(properties)
|
||||||
end
|
end
|
||||||
|
|
||||||
function image:encode_data()
|
function image:encode_data(properties)
|
||||||
local current_pixel = ''
|
local color_format = properties.color_format
|
||||||
local previous_pixel = ''
|
local colormap = properties.colormap
|
||||||
local count = 1
|
local compression = properties.compression
|
||||||
local packets = {}
|
|
||||||
local rle_packet = ''
|
local data_length_before = #self.data
|
||||||
|
if "Y8" == color_format and "RAW" == compression then
|
||||||
|
if 8 == self.pixel_depth then
|
||||||
|
self:encode_data_Y8_as_Y8_raw()
|
||||||
|
elseif 24 == self.pixel_depth then
|
||||||
|
self:encode_data_R8G8B8_as_Y8_raw()
|
||||||
|
end
|
||||||
|
elseif "A1R5G5B5" == color_format then
|
||||||
|
if 0 ~= #colormap then
|
||||||
|
if "RAW" == compression then
|
||||||
|
if 8 == self.pixel_depth then
|
||||||
|
self:encode_data_Y8_as_Y8_raw()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if "RAW" == compression then
|
||||||
|
self:encode_data_R8G8B8_as_A1R5G5B5_raw()
|
||||||
|
elseif "RLE" == compression then
|
||||||
|
self:encode_data_R8G8B8_as_A1R5G5B5_rle()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif "B8G8R8" == color_format then
|
||||||
|
if 0 ~= #colormap then
|
||||||
|
if "RAW" == compression then
|
||||||
|
if 8 == self.pixel_depth then
|
||||||
|
self:encode_data_Y8_as_Y8_raw()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if "RAW" == compression then
|
||||||
|
self:encode_data_R8G8B8_as_B8G8R8_raw()
|
||||||
|
elseif "RLE" == compression then
|
||||||
|
self:encode_data_R8G8B8_as_B8G8R8_rle()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif "B8G8R8A8" == color_format then
|
||||||
|
if 0 ~= #colormap then
|
||||||
|
if "RAW" == compression then
|
||||||
|
if 8 == self.pixel_depth then
|
||||||
|
self:encode_data_Y8_as_Y8_raw()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
else
|
||||||
|
if "RAW" == compression then
|
||||||
|
self:encode_data_R8G8B8A8_as_B8G8R8A8_raw()
|
||||||
|
elseif "RLE" == compression then
|
||||||
|
self:encode_data_R8G8B8A8_as_B8G8R8A8_rle()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local data_length_after = #self.data
|
||||||
|
assert(
|
||||||
|
data_length_after ~= data_length_before,
|
||||||
|
"No data encoded for color format: " .. color_format
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
|
function image:encode_data_Y8_as_Y8_raw()
|
||||||
|
assert(8 == self.pixel_depth)
|
||||||
|
local raw_pixels = {}
|
||||||
for _, row in ipairs(self.pixels) do
|
for _, row in ipairs(self.pixels) do
|
||||||
for _, pixel in ipairs(row) do
|
for _, pixel in ipairs(row) do
|
||||||
current_pixel = string.char(pixel[3], pixel[2], pixel[1])
|
local raw_pixel = string.char(pixel[1])
|
||||||
if current_pixel ~= previous_pixel or count == 128 then
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
packets[#packets +1] = rle_packet
|
end
|
||||||
|
end
|
||||||
|
self.data = self.data .. table.concat(raw_pixels)
|
||||||
|
end
|
||||||
|
|
||||||
|
function image:encode_data_R8G8B8_as_Y8_raw()
|
||||||
|
assert(24 == self.pixel_depth)
|
||||||
|
local raw_pixels = {}
|
||||||
|
for _, row in ipairs(self.pixels) do
|
||||||
|
for _, pixel in ipairs(row) do
|
||||||
|
-- the HSP RGB to brightness formula is
|
||||||
|
-- sqrt( 0.299 r² + .587 g² + .114 b² )
|
||||||
|
-- see <https://alienryderflex.com/hsp.html>
|
||||||
|
local gray = math.floor(
|
||||||
|
math.sqrt(
|
||||||
|
0.299 * pixel[1]^2 +
|
||||||
|
0.587 * pixel[2]^2 +
|
||||||
|
0.114 * pixel[3]^2
|
||||||
|
) + 0.5
|
||||||
|
)
|
||||||
|
local raw_pixel = string.char(gray)
|
||||||
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.data = self.data .. table.concat(raw_pixels)
|
||||||
|
end
|
||||||
|
|
||||||
|
function image:encode_data_R8G8B8_as_A1R5G5B5_raw()
|
||||||
|
assert(24 == self.pixel_depth)
|
||||||
|
local raw_pixels = {}
|
||||||
|
-- Sample depth rescaling is done according to the algorithm presented in:
|
||||||
|
-- <https://www.w3.org/TR/2003/REC-PNG-20031110/#13Sample-depth-rescaling>
|
||||||
|
local max_sample_in = math.pow(2, 8) - 1
|
||||||
|
local max_sample_out = math.pow(2, 5) - 1
|
||||||
|
for _, row in ipairs(self.pixels) do
|
||||||
|
for _, pixel in ipairs(row) do
|
||||||
|
local colorword = 32768 +
|
||||||
|
((math.floor((pixel[1] * max_sample_out / max_sample_in) + 0.5)) * 1024) +
|
||||||
|
((math.floor((pixel[2] * max_sample_out / max_sample_in) + 0.5)) * 32) +
|
||||||
|
((math.floor((pixel[3] * max_sample_out / max_sample_in) + 0.5)) * 1)
|
||||||
|
local raw_pixel = string.char(colorword % 256, math.floor(colorword / 256))
|
||||||
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.data = self.data .. table.concat(raw_pixels)
|
||||||
|
end
|
||||||
|
|
||||||
|
function image:encode_data_R8G8B8_as_A1R5G5B5_rle()
|
||||||
|
assert(24 == self.pixel_depth)
|
||||||
|
local colorword = nil
|
||||||
|
local previous_r = nil
|
||||||
|
local previous_g = nil
|
||||||
|
local previous_b = nil
|
||||||
|
local raw_pixel = ''
|
||||||
|
local raw_pixels = {}
|
||||||
|
local count = 1
|
||||||
|
local packets = {}
|
||||||
|
local raw_packet = ''
|
||||||
|
local rle_packet = ''
|
||||||
|
-- Sample depth rescaling is done according to the algorithm presented in:
|
||||||
|
-- <https://www.w3.org/TR/2003/REC-PNG-20031110/#13Sample-depth-rescaling>
|
||||||
|
local max_sample_in = math.pow(2, 8) - 1
|
||||||
|
local max_sample_out = math.pow(2, 5) - 1
|
||||||
|
for _, row in ipairs(self.pixels) do
|
||||||
|
for _, pixel in ipairs(row) do
|
||||||
|
if pixel[1] ~= previous_r or pixel[2] ~= previous_g or pixel[3] ~= previous_b or count == 128 then
|
||||||
|
if nil ~= previous_r then
|
||||||
|
colorword = 32768 +
|
||||||
|
((math.floor((previous_r * max_sample_out / max_sample_in) + 0.5)) * 1024) +
|
||||||
|
((math.floor((previous_g * max_sample_out / max_sample_in) + 0.5)) * 32) +
|
||||||
|
((math.floor((previous_b * max_sample_out / max_sample_in) + 0.5)) * 1)
|
||||||
|
if 1 == count then
|
||||||
|
-- remember pixel verbatim for raw encoding
|
||||||
|
raw_pixel = string.char(colorword % 256, math.floor(colorword / 256))
|
||||||
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
|
if 128 == #raw_pixels then
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- encode raw pixels, if any
|
||||||
|
if #raw_pixels > 0 then
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
end
|
||||||
|
-- RLE encoding
|
||||||
|
rle_packet = string.char(128 + count - 1, colorword % 256, math.floor(colorword / 256))
|
||||||
|
packets[#packets +1] = rle_packet
|
||||||
|
end
|
||||||
|
end
|
||||||
count = 1
|
count = 1
|
||||||
previous_pixel = current_pixel
|
previous_r = pixel[1]
|
||||||
|
previous_g = pixel[2]
|
||||||
|
previous_b = pixel[3]
|
||||||
else
|
else
|
||||||
count = count + 1
|
count = count + 1
|
||||||
end
|
end
|
||||||
rle_packet = string.char(128 + count - 1) .. current_pixel
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
packets[#packets +1] = rle_packet
|
colorword = 32768 +
|
||||||
|
((math.floor((previous_r * max_sample_out / max_sample_in) + 0.5)) * 1024) +
|
||||||
|
((math.floor((previous_g * max_sample_out / max_sample_in) + 0.5)) * 32) +
|
||||||
|
((math.floor((previous_b * max_sample_out / max_sample_in) + 0.5)) * 1)
|
||||||
|
if 1 == count then
|
||||||
|
raw_pixel = string.char(colorword % 256, math.floor(colorword / 256))
|
||||||
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
else
|
||||||
|
-- encode raw pixels, if any
|
||||||
|
if #raw_pixels > 0 then
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
end
|
||||||
|
-- RLE encoding
|
||||||
|
rle_packet = string.char(128 + count - 1, colorword % 256, math.floor(colorword / 256))
|
||||||
|
packets[#packets +1] = rle_packet
|
||||||
|
end
|
||||||
|
self.data = self.data .. table.concat(packets)
|
||||||
|
end
|
||||||
|
|
||||||
|
function image:encode_data_R8G8B8_as_B8G8R8_raw()
|
||||||
|
assert(24 == self.pixel_depth)
|
||||||
|
local raw_pixels = {}
|
||||||
|
for _, row in ipairs(self.pixels) do
|
||||||
|
for _, pixel in ipairs(row) do
|
||||||
|
local raw_pixel = string.char(pixel[3], pixel[2], pixel[1])
|
||||||
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.data = self.data .. table.concat(raw_pixels)
|
||||||
|
end
|
||||||
|
|
||||||
|
function image:encode_data_R8G8B8_as_B8G8R8_rle()
|
||||||
|
assert(24 == self.pixel_depth)
|
||||||
|
local previous_r = nil
|
||||||
|
local previous_g = nil
|
||||||
|
local previous_b = nil
|
||||||
|
local raw_pixel = ''
|
||||||
|
local raw_pixels = {}
|
||||||
|
local count = 1
|
||||||
|
local packets = {}
|
||||||
|
local raw_packet = ''
|
||||||
|
local rle_packet = ''
|
||||||
|
for _, row in ipairs(self.pixels) do
|
||||||
|
for _, pixel in ipairs(row) do
|
||||||
|
if pixel[1] ~= previous_r or pixel[2] ~= previous_g or pixel[3] ~= previous_b or count == 128 then
|
||||||
|
if nil ~= previous_r then
|
||||||
|
if 1 == count then
|
||||||
|
-- remember pixel verbatim for raw encoding
|
||||||
|
raw_pixel = string.char(previous_b, previous_g, previous_r)
|
||||||
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
|
if 128 == #raw_pixels then
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- encode raw pixels, if any
|
||||||
|
if #raw_pixels > 0 then
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
end
|
||||||
|
-- RLE encoding
|
||||||
|
rle_packet = string.char(128 + count - 1, previous_b, previous_g, previous_r)
|
||||||
|
packets[#packets +1] = rle_packet
|
||||||
|
end
|
||||||
|
end
|
||||||
|
count = 1
|
||||||
|
previous_r = pixel[1]
|
||||||
|
previous_g = pixel[2]
|
||||||
|
previous_b = pixel[3]
|
||||||
|
else
|
||||||
|
count = count + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if 1 == count then
|
||||||
|
raw_pixel = string.char(previous_b, previous_g, previous_r)
|
||||||
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
else
|
||||||
|
-- encode raw pixels, if any
|
||||||
|
if #raw_pixels > 0 then
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
end
|
||||||
|
-- RLE encoding
|
||||||
|
rle_packet = string.char(128 + count - 1, previous_b, previous_g, previous_r)
|
||||||
|
packets[#packets +1] = rle_packet
|
||||||
|
end
|
||||||
|
self.data = self.data .. table.concat(packets)
|
||||||
|
end
|
||||||
|
|
||||||
|
function image:encode_data_R8G8B8A8_as_B8G8R8A8_raw()
|
||||||
|
assert(32 == self.pixel_depth)
|
||||||
|
local raw_pixels = {}
|
||||||
|
for _, row in ipairs(self.pixels) do
|
||||||
|
for _, pixel in ipairs(row) do
|
||||||
|
local raw_pixel = string.char(pixel[3], pixel[2], pixel[1], pixel[4])
|
||||||
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.data = self.data .. table.concat(raw_pixels)
|
||||||
|
end
|
||||||
|
|
||||||
|
function image:encode_data_R8G8B8A8_as_B8G8R8A8_rle()
|
||||||
|
assert(32 == self.pixel_depth)
|
||||||
|
local previous_r = nil
|
||||||
|
local previous_g = nil
|
||||||
|
local previous_b = nil
|
||||||
|
local previous_a = nil
|
||||||
|
local raw_pixel = ''
|
||||||
|
local raw_pixels = {}
|
||||||
|
local count = 1
|
||||||
|
local packets = {}
|
||||||
|
local raw_packet = ''
|
||||||
|
local rle_packet = ''
|
||||||
|
for _, row in ipairs(self.pixels) do
|
||||||
|
for _, pixel in ipairs(row) do
|
||||||
|
if pixel[1] ~= previous_r or pixel[2] ~= previous_g or pixel[3] ~= previous_b or pixel[4] ~= previous_a or count == 128 then
|
||||||
|
if nil ~= previous_r then
|
||||||
|
if 1 == count then
|
||||||
|
-- remember pixel verbatim for raw encoding
|
||||||
|
raw_pixel = string.char(previous_b, previous_g, previous_r, previous_a)
|
||||||
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
|
if 128 == #raw_pixels then
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- encode raw pixels, if any
|
||||||
|
if #raw_pixels > 0 then
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
end
|
||||||
|
-- RLE encoding
|
||||||
|
rle_packet = string.char(128 + count - 1, previous_b, previous_g, previous_r, previous_a)
|
||||||
|
packets[#packets +1] = rle_packet
|
||||||
|
end
|
||||||
|
end
|
||||||
|
count = 1
|
||||||
|
previous_r = pixel[1]
|
||||||
|
previous_g = pixel[2]
|
||||||
|
previous_b = pixel[3]
|
||||||
|
previous_a = pixel[4]
|
||||||
|
else
|
||||||
|
count = count + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if 1 == count then
|
||||||
|
raw_pixel = string.char(previous_b, previous_g, previous_r, previous_a)
|
||||||
|
raw_pixels[#raw_pixels + 1] = raw_pixel
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
else
|
||||||
|
-- encode raw pixels, if any
|
||||||
|
if #raw_pixels > 0 then
|
||||||
|
raw_packet = string.char(#raw_pixels - 1)
|
||||||
|
packets[#packets + 1] = raw_packet
|
||||||
|
for i=1, #raw_pixels do
|
||||||
|
packets[#packets +1] = raw_pixels[i]
|
||||||
|
end
|
||||||
|
raw_pixels = {}
|
||||||
|
end
|
||||||
|
-- RLE encoding
|
||||||
|
rle_packet = string.char(128 + count - 1, previous_b, previous_g, previous_r, previous_a)
|
||||||
|
packets[#packets +1] = rle_packet
|
||||||
|
end
|
||||||
self.data = self.data .. table.concat(packets)
|
self.data = self.data .. table.concat(packets)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -75,15 +581,45 @@ function image:encode_footer()
|
||||||
.. string.char(0)
|
.. string.char(0)
|
||||||
end
|
end
|
||||||
|
|
||||||
function image:encode()
|
function image:encode(properties)
|
||||||
self:encode_header() -- header
|
local properties = properties or {}
|
||||||
|
properties.colormap = properties.colormap or {}
|
||||||
|
properties.compression = properties.compression or "RAW"
|
||||||
|
properties.scanline_order = properties.scanline_order or "bottom-top"
|
||||||
|
|
||||||
|
self.pixel_depth = #self.pixels[1][1] * 8
|
||||||
|
|
||||||
|
local color_format_defaults_by_pixel_depth = {
|
||||||
|
[8] = "Y8",
|
||||||
|
[24] = "B8G8R8",
|
||||||
|
[32] = "B8G8R8A8",
|
||||||
|
}
|
||||||
|
if nil == properties.color_format then
|
||||||
|
if 0 ~= #properties.colormap then
|
||||||
|
properties.color_format =
|
||||||
|
color_format_defaults_by_pixel_depth[
|
||||||
|
#properties.colormap[1] * 8
|
||||||
|
]
|
||||||
|
else
|
||||||
|
properties.color_format =
|
||||||
|
color_format_defaults_by_pixel_depth[
|
||||||
|
self.pixel_depth
|
||||||
|
]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
assert( nil ~= properties.color_format )
|
||||||
|
|
||||||
|
self.data = ""
|
||||||
|
self:encode_header(properties) -- header
|
||||||
-- no color map and image id data
|
-- no color map and image id data
|
||||||
self:encode_data() -- encode data
|
self:encode_data(properties) -- encode data
|
||||||
-- no extension or developer area
|
-- no extension or developer area
|
||||||
self:encode_footer() -- footer
|
self:encode_footer() -- footer
|
||||||
end
|
end
|
||||||
|
|
||||||
function image:save(filename)
|
function image:save(filename, properties)
|
||||||
|
self:encode(properties)
|
||||||
|
|
||||||
local f = assert(io.open(filename, "wb"))
|
local f = assert(io.open(filename, "wb"))
|
||||||
f:write(self.data)
|
f:write(self.data)
|
||||||
f:close()
|
f:close()
|
||||||
|
|
|
@ -0,0 +1,51 @@
|
||||||
|
dofile("init.lua")
|
||||||
|
|
||||||
|
local colormap = {
|
||||||
|
{ 0, 0, 0 }, -- black
|
||||||
|
{ 255, 255, 255 }, -- white
|
||||||
|
{ 255, 0, 0 }, -- red
|
||||||
|
{ 0, 255, 0 }, -- green
|
||||||
|
{ 0, 0, 255 }, -- blue
|
||||||
|
}
|
||||||
|
|
||||||
|
local _ = { 0 }
|
||||||
|
local W = { 1 }
|
||||||
|
local R = { 2 }
|
||||||
|
local G = { 3 }
|
||||||
|
local B = { 4 }
|
||||||
|
|
||||||
|
local pixels_tiny = {
|
||||||
|
{ W, W, W, W, W, W, W, W, W, W, W, W, },
|
||||||
|
{ W, _, _, _, _, _, _, _, _, _, _, W, },
|
||||||
|
{ W, _, _, _, _, _, _, B, _, B, _, W, },
|
||||||
|
{ W, _, _, _, _, _, _, B, B, B, _, W, },
|
||||||
|
{ W, _, _, _, G, G, G, B, _, B, _, W, },
|
||||||
|
{ W, _, _, _, G, _, G, B, B, B, _, W, },
|
||||||
|
{ W, _, _, R, G, _, _, _, _, _, _, W, },
|
||||||
|
{ W, _, _, R, G, G, G, _, _, _, _, W, },
|
||||||
|
{ W, _, _, R, _, _, _, _, _, _, _, W, },
|
||||||
|
{ W, _, R, R, R, _, _, _, _, _, _, W, },
|
||||||
|
{ W, _, _, _, _, _, _, _, _, _, _, W, },
|
||||||
|
{ W, W, W, W, W, W, W, W, W, W, W, W, },
|
||||||
|
}
|
||||||
|
|
||||||
|
local pixels_huge = {}
|
||||||
|
|
||||||
|
local size_tiny = #pixels_tiny
|
||||||
|
local size_huge = 1200
|
||||||
|
local scale = size_huge / size_tiny
|
||||||
|
|
||||||
|
for x_huge = 1,size_huge,1 do
|
||||||
|
local x_tiny = math.ceil( x_huge / scale )
|
||||||
|
for z_huge = 1,size_huge,1 do
|
||||||
|
local z_tiny = math.ceil( z_huge / scale )
|
||||||
|
if nil == pixels_huge[z_huge] then
|
||||||
|
pixels_huge[z_huge] = {}
|
||||||
|
end
|
||||||
|
pixels_huge[z_huge][x_huge] = pixels_tiny[z_tiny][x_tiny]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
tga_encoder.image(pixels_tiny):save("logo_tiny.tga", {colormap=colormap})
|
||||||
|
tga_encoder.image(pixels_huge):save("logo_huge.tga", {colormap=colormap})
|
||||||
|
|
|
@ -1,3 +1,2 @@
|
||||||
name = tga_encoder
|
name = tga_encoder
|
||||||
author = Fleckenstein
|
|
||||||
description = A TGA Encoder written in Lua without the use of external Libraries.
|
description = A TGA Encoder written in Lua without the use of external Libraries.
|
||||||
|
|
|
@ -0,0 +1,180 @@
|
||||||
|
#!/usr/bin/env lua5.1
|
||||||
|
dofile("../init.lua")
|
||||||
|
|
||||||
|
local _ = { 0 }
|
||||||
|
local R = { 1 }
|
||||||
|
local G = { 2 }
|
||||||
|
local B = { 3 }
|
||||||
|
|
||||||
|
local pixels_colormapped_bt = {
|
||||||
|
{ _, _, _, _, _, B, _, B, },
|
||||||
|
{ _, _, _, _, _, B, B, B, },
|
||||||
|
{ _, _, G, G, G, B, _, B, },
|
||||||
|
{ _, _, G, _, G, B, B, B, },
|
||||||
|
{ _, R, G, _, _, _, _, _, },
|
||||||
|
{ _, R, G, G, G, _, _, _, },
|
||||||
|
{ _, R, _, _, _, _, _, _, },
|
||||||
|
{ R, R, R, _, _, _, _, _, },
|
||||||
|
}
|
||||||
|
|
||||||
|
local pixels_colormapped_tb = {
|
||||||
|
{ R, R, R, _, _, _, _, _, },
|
||||||
|
{ _, R, _, _, _, _, _, _, },
|
||||||
|
{ _, R, G, G, G, _, _, _, },
|
||||||
|
{ _, R, G, _, _, _, _, _, },
|
||||||
|
{ _, _, G, _, G, B, B, B, },
|
||||||
|
{ _, _, G, G, G, B, _, B, },
|
||||||
|
{ _, _, _, _, _, B, B, B, },
|
||||||
|
{ _, _, _, _, _, B, _, B, },
|
||||||
|
}
|
||||||
|
|
||||||
|
image_colormapped_bt = tga_encoder.image(pixels_colormapped_bt)
|
||||||
|
image_colormapped_tb = tga_encoder.image(pixels_colormapped_tb)
|
||||||
|
|
||||||
|
colormap_32bpp = {
|
||||||
|
{ 0, 0, 0, 128 },
|
||||||
|
{ 255, 0, 0, 255 },
|
||||||
|
{ 0, 255, 0, 255 },
|
||||||
|
{ 0, 0, 255, 255 },
|
||||||
|
}
|
||||||
|
image_colormapped_bt:save(
|
||||||
|
"type1_32bpp_bt.tga",
|
||||||
|
{ colormap = colormap_32bpp, color_format = "B8G8R8A8", scanline_order = "bottom-top" }
|
||||||
|
)
|
||||||
|
image_colormapped_tb:save(
|
||||||
|
"type1_32bpp_tb.tga",
|
||||||
|
{ colormap = colormap_32bpp, color_format = "B8G8R8A8", scanline_order = "top-bottom" }
|
||||||
|
)
|
||||||
|
image_colormapped_bt:save(
|
||||||
|
"type1_16bpp_bt.tga",
|
||||||
|
{ colormap = colormap_32bpp, color_format = "A1R5G5B5", scanline_order = "bottom-top" }
|
||||||
|
)
|
||||||
|
image_colormapped_tb:save(
|
||||||
|
"type1_16bpp_tb.tga",
|
||||||
|
{ colormap = colormap_32bpp, color_format = "A1R5G5B5", scanline_order = "top-bottom" }
|
||||||
|
)
|
||||||
|
|
||||||
|
colormap_24bpp = {
|
||||||
|
{ 0, 0, 0 },
|
||||||
|
{ 255, 0, 0 },
|
||||||
|
{ 0, 255, 0 },
|
||||||
|
{ 0, 0, 255 },
|
||||||
|
}
|
||||||
|
image_colormapped_bt:save(
|
||||||
|
"type1_24bpp_bt.tga",
|
||||||
|
{ colormap = colormap_32bpp, color_format = "B8G8R8", scanline_order = "bottom-top" }
|
||||||
|
)
|
||||||
|
image_colormapped_tb:save(
|
||||||
|
"type1_24bpp_tb.tga",
|
||||||
|
{ colormap = colormap_32bpp, color_format = "B8G8R8", scanline_order = "top-bottom" }
|
||||||
|
)
|
||||||
|
|
||||||
|
local _ = { 0, 0, 0, 128 }
|
||||||
|
local R = { 255, 0, 0, 255 }
|
||||||
|
local G = { 0, 255, 0, 255 }
|
||||||
|
local B = { 0, 0, 255, 255 }
|
||||||
|
|
||||||
|
local pixels_rgba_bt = {
|
||||||
|
{ _, _, _, _, _, B, _, B, },
|
||||||
|
{ _, _, _, _, _, B, B, B, },
|
||||||
|
{ _, _, G, G, G, B, _, B, },
|
||||||
|
{ _, _, G, _, G, B, B, B, },
|
||||||
|
{ _, R, G, _, _, _, _, _, },
|
||||||
|
{ _, R, G, G, G, _, _, _, },
|
||||||
|
{ _, R, _, _, _, _, _, _, },
|
||||||
|
{ R, R, R, _, _, _, _, _, },
|
||||||
|
}
|
||||||
|
|
||||||
|
local pixels_rgba_tb = {
|
||||||
|
{ R, R, R, _, _, _, _, _, },
|
||||||
|
{ _, R, _, _, _, _, _, _, },
|
||||||
|
{ _, R, G, G, G, _, _, _, },
|
||||||
|
{ _, R, G, _, _, _, _, _, },
|
||||||
|
{ _, _, G, _, G, B, B, B, },
|
||||||
|
{ _, _, G, G, G, B, _, B, },
|
||||||
|
{ _, _, _, _, _, B, B, B, },
|
||||||
|
{ _, _, _, _, _, B, _, B, },
|
||||||
|
}
|
||||||
|
|
||||||
|
image_rgba_bt = tga_encoder.image(pixels_rgba_bt)
|
||||||
|
image_rgba_tb = tga_encoder.image(pixels_rgba_tb)
|
||||||
|
|
||||||
|
image_rgba_bt:save(
|
||||||
|
"type2_32bpp_bt.tga",
|
||||||
|
{ color_format="B8G8R8A8", compression="RAW", scanline_order = "bottom-top" }
|
||||||
|
)
|
||||||
|
image_rgba_tb:save(
|
||||||
|
"type2_32bpp_tb.tga",
|
||||||
|
{ color_format="B8G8R8A8", compression="RAW", scanline_order = "top-bottom" }
|
||||||
|
)
|
||||||
|
image_rgba_bt:save(
|
||||||
|
"type10_32bpp_bt.tga",
|
||||||
|
{ color_format="B8G8R8A8", compression="RLE", scanline_order = "bottom-top" }
|
||||||
|
)
|
||||||
|
image_rgba_tb:save(
|
||||||
|
"type10_32bpp_tb.tga",
|
||||||
|
{ color_format="B8G8R8A8", compression="RLE", scanline_order = "top-bottom" }
|
||||||
|
)
|
||||||
|
|
||||||
|
local _ = { 0, 0, 0 }
|
||||||
|
local R = { 255, 0, 0 }
|
||||||
|
local G = { 0, 255, 0 }
|
||||||
|
local B = { 0, 0, 255 }
|
||||||
|
|
||||||
|
local pixels_rgb_bt = {
|
||||||
|
{ _, _, _, _, _, B, _, B, },
|
||||||
|
{ _, _, _, _, _, B, B, B, },
|
||||||
|
{ _, _, G, G, G, B, _, B, },
|
||||||
|
{ _, _, G, _, G, B, B, B, },
|
||||||
|
{ _, R, G, _, _, _, _, _, },
|
||||||
|
{ _, R, G, G, G, _, _, _, },
|
||||||
|
{ _, R, _, _, _, _, _, _, },
|
||||||
|
{ R, R, R, _, _, _, _, _, },
|
||||||
|
}
|
||||||
|
|
||||||
|
local pixels_rgb_tb = {
|
||||||
|
{ R, R, R, _, _, _, _, _, },
|
||||||
|
{ _, R, _, _, _, _, _, _, },
|
||||||
|
{ _, R, G, G, G, _, _, _, },
|
||||||
|
{ _, R, G, _, _, _, _, _, },
|
||||||
|
{ _, _, G, _, G, B, B, B, },
|
||||||
|
{ _, _, G, G, G, B, _, B, },
|
||||||
|
{ _, _, _, _, _, B, B, B, },
|
||||||
|
{ _, _, _, _, _, B, _, B, },
|
||||||
|
}
|
||||||
|
|
||||||
|
image_rgb_bt = tga_encoder.image(pixels_rgb_bt)
|
||||||
|
image_rgb_tb = tga_encoder.image(pixels_rgb_tb)
|
||||||
|
|
||||||
|
image_rgb_bt:save(
|
||||||
|
"type2_24bpp_bt.tga",
|
||||||
|
{ color_format="B8G8R8", compression="RAW", scanline_order = "bottom-top" }
|
||||||
|
)
|
||||||
|
image_rgb_tb:save(
|
||||||
|
"type2_24bpp_tb.tga",
|
||||||
|
{ color_format="B8G8R8", compression="RAW", scanline_order = "top-bottom" }
|
||||||
|
)
|
||||||
|
image_rgb_bt:save(
|
||||||
|
"type10_24bpp_bt.tga",
|
||||||
|
{ color_format="B8G8R8", compression="RLE", scanline_order = "bottom-top" }
|
||||||
|
)
|
||||||
|
image_rgb_tb:save(
|
||||||
|
"type10_24bpp_tb.tga",
|
||||||
|
{ color_format="B8G8R8", compression="RLE", scanline_order = "top-bottom" }
|
||||||
|
)
|
||||||
|
image_rgb_bt:save(
|
||||||
|
"type2_16bpp_bt.tga",
|
||||||
|
{ color_format="A1R5G5B5", compression="RAW", scanline_order = "bottom-top" }
|
||||||
|
)
|
||||||
|
image_rgb_tb:save(
|
||||||
|
"type2_16bpp_tb.tga",
|
||||||
|
{ color_format="A1R5G5B5", compression="RAW", scanline_order = "top-bottom" }
|
||||||
|
)
|
||||||
|
image_rgb_bt:save(
|
||||||
|
"type10_16bpp_bt.tga",
|
||||||
|
{ color_format="A1R5G5B5", compression="RLE", scanline_order = "bottom-top" }
|
||||||
|
)
|
||||||
|
image_rgb_tb:save(
|
||||||
|
"type10_16bpp_tb.tga",
|
||||||
|
{ color_format="A1R5G5B5", compression="RLE", scanline_order = "top-bottom" }
|
||||||
|
)
|
|
@ -113,6 +113,55 @@ local function disable_physics(object, luaentity, ignore_check, reset_movement)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function try_object_pickup(player, inv, object, checkpos)
|
||||||
|
if not inv then return end
|
||||||
|
|
||||||
|
local le = object:get_luaentity()
|
||||||
|
|
||||||
|
-- Check magnet timer
|
||||||
|
if not (le._magnet_timer >= 0) then return end
|
||||||
|
if not (le._magnet_timer < item_drop_settings.magnet_time) then return end
|
||||||
|
|
||||||
|
-- Don't try to collect again
|
||||||
|
if le._removed then return end
|
||||||
|
|
||||||
|
-- Ignore if itemstring is not set yet
|
||||||
|
if le.itemstring == "" then return end
|
||||||
|
|
||||||
|
-- Add what we can to the inventory
|
||||||
|
local itemstack = ItemStack(le.itemstring)
|
||||||
|
local leftovers = inv:add_item("main", itemstack )
|
||||||
|
|
||||||
|
check_pickup_achievements(object, player)
|
||||||
|
|
||||||
|
if leftovers:is_empty() then
|
||||||
|
-- Destroy entity
|
||||||
|
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
||||||
|
le.target = checkpos
|
||||||
|
le._removed = true
|
||||||
|
|
||||||
|
-- Stop the object
|
||||||
|
object:set_velocity(vector.zero())
|
||||||
|
object:set_acceleration(vector.zero())
|
||||||
|
object:move_to(checkpos)
|
||||||
|
|
||||||
|
-- Update sound pool
|
||||||
|
local name = player:get_player_name()
|
||||||
|
pool[name] = ( pool[name] or 0 ) + 1
|
||||||
|
|
||||||
|
-- Make sure the object gets removed
|
||||||
|
minetest.after(0.25, function()
|
||||||
|
--safety check
|
||||||
|
if object and object:get_luaentity() then
|
||||||
|
object:remove()
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
else
|
||||||
|
-- Update entity itemstring
|
||||||
|
le.itemstring = leftovers:to_string()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_globalstep(function(_)
|
minetest.register_globalstep(function(_)
|
||||||
tick = not tick
|
tick = not tick
|
||||||
|
|
||||||
|
@ -147,40 +196,7 @@ minetest.register_globalstep(function(_)
|
||||||
object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer
|
object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer
|
||||||
and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
||||||
|
|
||||||
if object:get_luaentity()._magnet_timer >= 0 and
|
try_object_pickup( player, inv, object, checkpos )
|
||||||
object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and
|
|
||||||
inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
|
||||||
|
|
||||||
-- Collection
|
|
||||||
if not object:get_luaentity()._removed then
|
|
||||||
-- Ignore if itemstring is not set yet
|
|
||||||
if object:get_luaentity().itemstring ~= "" then
|
|
||||||
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
|
||||||
|
|
||||||
check_pickup_achievements(object, player)
|
|
||||||
|
|
||||||
-- Destroy entity
|
|
||||||
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
|
||||||
object:get_luaentity().target = checkpos
|
|
||||||
object:get_luaentity()._removed = true
|
|
||||||
|
|
||||||
object:set_velocity(vector.zero())
|
|
||||||
object:set_acceleration(vector.zero())
|
|
||||||
|
|
||||||
object:move_to(checkpos)
|
|
||||||
|
|
||||||
pool[name] = pool[name] + 1
|
|
||||||
|
|
||||||
minetest.after(0.25, function()
|
|
||||||
--safety check
|
|
||||||
if object and object:get_luaentity() then
|
|
||||||
object:remove()
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
||||||
local entity = object:get_luaentity()
|
local entity = object:get_luaentity()
|
||||||
entity.collector = player:get_player_name()
|
entity.collector = player:get_player_name()
|
||||||
|
|
|
@ -135,3 +135,33 @@ function mcl_minecarts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||||
end
|
end
|
||||||
return {x=0, y=0, z=0}
|
return {x=0, y=0, z=0}
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local plane_adjacents = {
|
||||||
|
vector.new(-1,0,0),
|
||||||
|
vector.new(1,0,0),
|
||||||
|
vector.new(0,0,-1),
|
||||||
|
vector.new(0,0,1),
|
||||||
|
}
|
||||||
|
|
||||||
|
function mcl_minecarts:get_start_direction(pos)
|
||||||
|
local dir
|
||||||
|
local i = 0
|
||||||
|
while (not dir and i < #plane_adjacents) do
|
||||||
|
i = i+1
|
||||||
|
local node = minetest.get_node_or_nil(vector.add(pos, plane_adjacents[i]))
|
||||||
|
if node ~= nil
|
||||||
|
and minetest.get_item_group(node.name, "rail") == 0
|
||||||
|
and minetest.get_item_group(node.name, "solid") == 1
|
||||||
|
and minetest.get_item_group(node.name, "opaque") == 1
|
||||||
|
then
|
||||||
|
dir = mcl_minecarts:check_front_up_down(pos, vector.multiply(plane_adjacents[i], -1), true)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return dir
|
||||||
|
end
|
||||||
|
|
||||||
|
function mcl_minecarts:set_velocity(obj, dir, factor)
|
||||||
|
obj._velocity = vector.multiply(dir, factor or 3)
|
||||||
|
obj._old_pos = nil
|
||||||
|
obj._punched = true
|
||||||
|
end
|
||||||
|
|
|
@ -241,9 +241,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
||||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
self._velocity = vector.multiply(cart_dir, 3)
|
mcl_minecarts:set_velocity(self, cart_dir)
|
||||||
self._old_pos = nil
|
|
||||||
self._punched = true
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -300,9 +298,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
||||||
time_from_last_punch = math.min(time_from_last_punch, tool_capabilities.full_punch_interval)
|
time_from_last_punch = math.min(time_from_last_punch, tool_capabilities.full_punch_interval)
|
||||||
local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval)
|
local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval)
|
||||||
|
|
||||||
self._velocity = vector.multiply(cart_dir, f)
|
mcl_minecarts:set_velocity(self, cart_dir, f)
|
||||||
self._old_pos = nil
|
|
||||||
self._punched = true
|
|
||||||
end
|
end
|
||||||
|
|
||||||
cart.on_activate_by_rail = on_activate_by_rail
|
cart.on_activate_by_rail = on_activate_by_rail
|
||||||
|
@ -470,7 +466,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local dir, last_switch = nil, nil
|
local dir, last_switch, restart_pos = nil, nil, nil
|
||||||
if not pos then
|
if not pos then
|
||||||
pos = self.object:get_pos()
|
pos = self.object:get_pos()
|
||||||
end
|
end
|
||||||
|
@ -497,6 +493,9 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
||||||
minetest.swap_node(rou_pos, newnode)
|
minetest.swap_node(rou_pos, newnode)
|
||||||
mesecon.receptor_on(rou_pos)
|
mesecon.receptor_on(rou_pos)
|
||||||
end
|
end
|
||||||
|
if node.name == "mcl_minecarts:golden_rail_on" then
|
||||||
|
restart_pos = rou_pos
|
||||||
|
end
|
||||||
if node_old.name == "mcl_minecarts:detector_rail_on" then
|
if node_old.name == "mcl_minecarts:detector_rail_on" then
|
||||||
local newnode = {name="mcl_minecarts:detector_rail", param2 = node_old.param2}
|
local newnode = {name="mcl_minecarts:detector_rail", param2 = node_old.param2}
|
||||||
minetest.swap_node(rou_old, newnode)
|
minetest.swap_node(rou_old, newnode)
|
||||||
|
@ -647,6 +646,14 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
||||||
if update.pos then
|
if update.pos then
|
||||||
self.object:set_pos(pos)
|
self.object:set_pos(pos)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- stopped on "mcl_minecarts:golden_rail_on"
|
||||||
|
if vector.equals(vel, {x=0, y=0, z=0}) and restart_pos then
|
||||||
|
local dir = mcl_minecarts:get_start_direction(restart_pos)
|
||||||
|
if dir then
|
||||||
|
mcl_minecarts:set_velocity(self, dir)
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function cart:get_staticdata()
|
function cart:get_staticdata()
|
||||||
|
@ -687,7 +694,15 @@ function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
|
||||||
if le then
|
if le then
|
||||||
le._railtype = railtype
|
le._railtype = railtype
|
||||||
end
|
end
|
||||||
local cart_dir = mcl_minecarts:get_rail_direction(railpos, {x=1, y=0, z=0}, nil, nil, railtype)
|
local cart_dir
|
||||||
|
if node.name == "mcl_minecarts:golden_rail_on" then
|
||||||
|
cart_dir = mcl_minecarts:get_start_direction(railpos)
|
||||||
|
end
|
||||||
|
if cart_dir then
|
||||||
|
mcl_minecarts:set_velocity(le, cart_dir)
|
||||||
|
else
|
||||||
|
cart_dir = mcl_minecarts:get_rail_direction(railpos, {x=1, y=0, z=0}, nil, nil, railtype)
|
||||||
|
end
|
||||||
cart:set_yaw(minetest.dir_to_yaw(cart_dir))
|
cart:set_yaw(minetest.dir_to_yaw(cart_dir))
|
||||||
|
|
||||||
local pname = ""
|
local pname = ""
|
||||||
|
|
|
@ -112,6 +112,22 @@ register_rail("mcl_minecarts:golden_rail_on",
|
||||||
onstate = "mcl_minecarts:golden_rail_on",
|
onstate = "mcl_minecarts:golden_rail_on",
|
||||||
rules = rail_rules_long,
|
rules = rail_rules_long,
|
||||||
},
|
},
|
||||||
|
effector = {
|
||||||
|
action_on = function(pos, node)
|
||||||
|
local dir = mcl_minecarts:get_start_direction(pos)
|
||||||
|
if not dir then return end
|
||||||
|
local objs = minetest.get_objects_inside_radius(pos, 1)
|
||||||
|
for _, o in pairs(objs) do
|
||||||
|
local l = o:get_luaentity()
|
||||||
|
local v = o:get_velocity()
|
||||||
|
if l and string.sub(l.name, 1, 14) == "mcl_minecarts:"
|
||||||
|
and v and vector.equals(v, vector.zero())
|
||||||
|
then
|
||||||
|
mcl_minecarts:set_velocity(l, dir)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
},
|
||||||
},
|
},
|
||||||
drop = "mcl_minecarts:golden_rail",
|
drop = "mcl_minecarts:golden_rail",
|
||||||
},
|
},
|
||||||
|
|
|
@ -322,7 +322,7 @@ function mob_class:toggle_sit(clicker,p)
|
||||||
particle = "mobs_mc_wolf_icon_roam.png"
|
particle = "mobs_mc_wolf_icon_roam.png"
|
||||||
self.order = "roam"
|
self.order = "roam"
|
||||||
self.state = "stand"
|
self.state = "stand"
|
||||||
self.walk_chance = default_walk_chance
|
self.walk_chance = 50
|
||||||
self.jump = true
|
self.jump = true
|
||||||
self:set_animation("stand")
|
self:set_animation("stand")
|
||||||
-- TODO: Add sitting model
|
-- TODO: Add sitting model
|
||||||
|
|
|
@ -325,12 +325,19 @@ function mcl_mobs.register_mob(name, def)
|
||||||
|
|
||||||
_spawner = def._spawner,
|
_spawner = def._spawner,
|
||||||
}
|
}
|
||||||
minetest.register_entity(name, setmetatable(final_def,mcl_mobs.mob_class_meta))
|
|
||||||
|
|
||||||
if minetest.get_modpath("doc_identifier") ~= nil then
|
if minetest.get_modpath("doc_identifier") ~= nil then
|
||||||
doc.sub.identifier.register_object(name, "basics", "mobs")
|
doc.sub.identifier.register_object(name, "basics", "mobs")
|
||||||
|
|
||||||
|
if def.unused ~= true then
|
||||||
|
doc.add_entry("mobs", name, {
|
||||||
|
name = def.description or name,
|
||||||
|
data = final_def,
|
||||||
|
})
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
minetest.register_entity(name, setmetatable(final_def,mcl_mobs.mob_class_meta))
|
||||||
end -- END mcl_mobs.register_mob function
|
end -- END mcl_mobs.register_mob function
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -13,7 +13,7 @@ local get_node = minetest.get_node
|
||||||
local get_item_group = minetest.get_item_group
|
local get_item_group = minetest.get_item_group
|
||||||
local get_node_light = minetest.get_node_light
|
local get_node_light = minetest.get_node_light
|
||||||
local find_nodes_in_area_under_air = minetest.find_nodes_in_area_under_air
|
local find_nodes_in_area_under_air = minetest.find_nodes_in_area_under_air
|
||||||
local get_biome_name = minetest.get_biome_name
|
local mt_get_biome_name = minetest.get_biome_name
|
||||||
local get_objects_inside_radius = minetest.get_objects_inside_radius
|
local get_objects_inside_radius = minetest.get_objects_inside_radius
|
||||||
local get_connected_players = minetest.get_connected_players
|
local get_connected_players = minetest.get_connected_players
|
||||||
|
|
||||||
|
@ -664,7 +664,29 @@ local function has_room(self,pos)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
|
mcl_mobs.custom_biomecheck = nil
|
||||||
|
|
||||||
|
function mcl_mobs.register_custom_biomecheck(custom_biomecheck)
|
||||||
|
mcl_mobs.custom_biomecheck = custom_biomecheck
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function get_biome_name(pos)
|
||||||
|
if mcl_mobs.custom_biomecheck then
|
||||||
|
return mcl_mobs.custom_biomecheck (pos)
|
||||||
|
else
|
||||||
|
local gotten_biome = minetest.get_biome_data(pos)
|
||||||
|
|
||||||
|
if not gotten_biome then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
gotten_biome = mt_get_biome_name(gotten_biome.biome)
|
||||||
|
--minetest.log ("biome: " .. dump(gotten_biome))
|
||||||
|
|
||||||
|
return gotten_biome
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
local function spawn_check(pos, spawn_def)
|
local function spawn_check(pos, spawn_def)
|
||||||
if not spawn_def or not pos then return end
|
if not spawn_def or not pos then return end
|
||||||
|
@ -674,11 +696,10 @@ local function spawn_check(pos, spawn_def)
|
||||||
local mob_def = minetest.registered_entities[spawn_def.name]
|
local mob_def = minetest.registered_entities[spawn_def.name]
|
||||||
local mob_type = mob_def.type
|
local mob_type = mob_def.type
|
||||||
local gotten_node = get_node(pos).name
|
local gotten_node = get_node(pos).name
|
||||||
local gotten_biome = minetest.get_biome_data(pos)
|
if not gotten_node then return end
|
||||||
|
|
||||||
if not gotten_node or not gotten_biome then return end
|
local biome_name = get_biome_name(pos)
|
||||||
|
if not biome_name then return end
|
||||||
gotten_biome = get_biome_name(gotten_biome.biome) --makes it easier to work with
|
|
||||||
|
|
||||||
local is_ground = minetest.get_item_group(gotten_node,"solid") ~= 0
|
local is_ground = minetest.get_item_group(gotten_node,"solid") ~= 0
|
||||||
if not is_ground then
|
if not is_ground then
|
||||||
|
@ -696,8 +717,9 @@ local function spawn_check(pos, spawn_def)
|
||||||
if pos.y >= spawn_def.min_height
|
if pos.y >= spawn_def.min_height
|
||||||
and pos.y <= spawn_def.max_height
|
and pos.y <= spawn_def.max_height
|
||||||
and spawn_def.dimension == dimension
|
and spawn_def.dimension == dimension
|
||||||
and biome_check(spawn_def.biomes, gotten_biome) then
|
and biome_check(spawn_def.biomes, biome_name) then
|
||||||
|
|
||||||
|
mcl_log("Spawn level 1 check - Passed")
|
||||||
if (is_ground or spawn_def.type_of_spawning ~= "ground")
|
if (is_ground or spawn_def.type_of_spawning ~= "ground")
|
||||||
and (spawn_def.type_of_spawning ~= "ground" or not is_leaf)
|
and (spawn_def.type_of_spawning ~= "ground" or not is_leaf)
|
||||||
and (not is_farm_animal(spawn_def.name) or is_grass)
|
and (not is_farm_animal(spawn_def.name) or is_grass)
|
||||||
|
@ -707,6 +729,7 @@ local function spawn_check(pos, spawn_def)
|
||||||
and (spawn_def.check_position and spawn_def.check_position(pos) or spawn_def.check_position == nil)
|
and (spawn_def.check_position and spawn_def.check_position(pos) or spawn_def.check_position == nil)
|
||||||
and ( not spawn_protected or not minetest.is_protected(pos, "") ) then
|
and ( not spawn_protected or not minetest.is_protected(pos, "") ) then
|
||||||
|
|
||||||
|
mcl_log("Spawn level 2 check - Passed")
|
||||||
local gotten_light = get_node_light(pos)
|
local gotten_light = get_node_light(pos)
|
||||||
|
|
||||||
if modern_lighting then
|
if modern_lighting then
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
local S = minetest.get_translator(minetest.get_current_modname())
|
local S = minetest.get_translator(minetest.get_current_modname())
|
||||||
|
|
||||||
local axolotl = {
|
local axolotl = {
|
||||||
|
description = S("Axolotl"),
|
||||||
type = "animal",
|
type = "animal",
|
||||||
spawn_class = "axolotl",
|
spawn_class = "axolotl",
|
||||||
can_despawn = true,
|
can_despawn = true,
|
||||||
|
|
|
@ -30,6 +30,7 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
||||||
--###################
|
--###################
|
||||||
|
|
||||||
local cod = {
|
local cod = {
|
||||||
|
description = S("Cod"),
|
||||||
type = "animal",
|
type = "animal",
|
||||||
spawn_class = "water_ambient",
|
spawn_class = "water_ambient",
|
||||||
can_despawn = true,
|
can_despawn = true,
|
||||||
|
|
|
@ -136,7 +136,7 @@ mcl_mobs.register_mob("mobs_mc:creeper", {
|
||||||
})
|
})
|
||||||
|
|
||||||
mcl_mobs.register_mob("mobs_mc:creeper_charged", {
|
mcl_mobs.register_mob("mobs_mc:creeper_charged", {
|
||||||
description = S("Creeper"),
|
description = S("Charged Creeper"),
|
||||||
type = "monster",
|
type = "monster",
|
||||||
spawn_class = "hostile",
|
spawn_class = "hostile",
|
||||||
hp_min = 20,
|
hp_min = 20,
|
||||||
|
|
|
@ -30,6 +30,7 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
||||||
--###################
|
--###################
|
||||||
|
|
||||||
local dolphin = {
|
local dolphin = {
|
||||||
|
description = S("Dolphin"),
|
||||||
type = "animal",
|
type = "animal",
|
||||||
spawn_class = "water",
|
spawn_class = "water",
|
||||||
can_despawn = true,
|
can_despawn = true,
|
||||||
|
|
|
@ -30,6 +30,7 @@ for i=1,4 do
|
||||||
end
|
end
|
||||||
|
|
||||||
mcl_mobs.register_mob("mobs_mc:glow_squid", {
|
mcl_mobs.register_mob("mobs_mc:glow_squid", {
|
||||||
|
description = S("Glow Squid"),
|
||||||
type = "animal",
|
type = "animal",
|
||||||
spawn_class = "water_underground",
|
spawn_class = "water_underground",
|
||||||
can_despawn = true,
|
can_despawn = true,
|
||||||
|
|
|
@ -16,6 +16,13 @@ local trading_items = {
|
||||||
{ itemstring = "mcl_throwing:ender_pearl", amount_min = 2, amount_max = 6 },
|
{ itemstring = "mcl_throwing:ender_pearl", amount_min = 2, amount_max = 6 },
|
||||||
{ itemstring = "mcl_potions:fire_resistance", amount_min = 1, amount_max = 1 },
|
{ itemstring = "mcl_potions:fire_resistance", amount_min = 1, amount_max = 1 },
|
||||||
{ itemstring = "mcl_potions:fire_resistance_splash", amount_min = 1, amount_max = 1 },
|
{ itemstring = "mcl_potions:fire_resistance_splash", amount_min = 1, amount_max = 1 },
|
||||||
|
{ itemstring = "mcl_enchanting:book_enchanted", amount_min = 1, amount_max = 1 },
|
||||||
|
{ itemstring = "mcl_armor:boots_iron_enchanted", amount_min = 1, amount_max = 1 },
|
||||||
|
{ itemstring = "mcl_blackstone:blackstone", amount_min = 8, amount_max = 16 },
|
||||||
|
{ itemstring = "mcl_bows:arrow", amount_min = 6, amount_max = 12 },
|
||||||
|
{ itemstring = "mcl_core:crying_obsidian", amount_min = 1, amount_max = 1 },
|
||||||
|
{ itemstring = "mcl_fire:fire_charge", amount_min = 1, amount_max = 1 },
|
||||||
|
--{ itemstring = "FIXME:spectral_arrow", amount_min = 6, amount_max = 12 },
|
||||||
}
|
}
|
||||||
|
|
||||||
local S = minetest.get_translator("mobs_mc")
|
local S = minetest.get_translator("mobs_mc")
|
||||||
|
@ -142,14 +149,18 @@ local piglin = {
|
||||||
local c_pos = self.object:get_pos()
|
local c_pos = self.object:get_pos()
|
||||||
if c_pos then
|
if c_pos then
|
||||||
self.what_traded = trading_items[math.random(#trading_items)]
|
self.what_traded = trading_items[math.random(#trading_items)]
|
||||||
for x = 1, math.random(self.what_traded.amount_min, self.what_traded.amount_max) do
|
local stack = ItemStack(self.what_traded.itemstring)
|
||||||
local p = c_pos
|
stack:set_count(math.random(self.what_traded.amount_min, self.what_traded.amount_max))
|
||||||
local nn=minetest.find_nodes_in_area_under_air(vector.offset(c_pos,-1,-1,-1),vector.offset(c_pos,1,1,1),{"group:solid"})
|
if mcl_enchanting.is_enchanted(self.what_traded.itemstring) then
|
||||||
if nn and #nn > 0 then
|
local enchantment = "soul_speed"
|
||||||
p = vector.offset(nn[math.random(#nn)],0,1,0)
|
mcl_enchanting.enchant(stack, enchantment, mcl_enchanting.random(nil, 1, mcl_enchanting.enchantments[enchantment].max_level))
|
||||||
end
|
|
||||||
minetest.add_item(p, self.what_traded.itemstring)
|
|
||||||
end
|
end
|
||||||
|
local p = c_pos
|
||||||
|
local nn=minetest.find_nodes_in_area_under_air(vector.offset(c_pos,-1,-1,-1),vector.offset(c_pos,1,1,1),{"group:solid"})
|
||||||
|
if nn and #nn > 0 then
|
||||||
|
p = vector.offset(nn[math.random(#nn)],0,1,0)
|
||||||
|
end
|
||||||
|
minetest.add_item(p, stack)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
@ -332,8 +343,13 @@ mcl_mobs.register_mob("mobs_mc:baby_zombified_piglin", baby_zombified_piglin)
|
||||||
|
|
||||||
-- Compatibility code. These were removed, and now are called zombie piglins. They don't spawn.
|
-- Compatibility code. These were removed, and now are called zombie piglins. They don't spawn.
|
||||||
-- This is only to catch old cases. Maybe could be an alias?
|
-- This is only to catch old cases. Maybe could be an alias?
|
||||||
mcl_mobs.register_mob("mobs_mc:pigman", zombified_piglin)
|
local pigman_unused = table.copy(zombified_piglin)
|
||||||
mcl_mobs.register_mob("mobs_mc:baby_pigman", baby_zombified_piglin)
|
pigman_unused.unused = true
|
||||||
|
local baby_pigman_unused = table.copy(baby_zombified_piglin)
|
||||||
|
baby_pigman_unused.unused = true
|
||||||
|
|
||||||
|
mcl_mobs.register_mob("mobs_mc:pigman", pigman_unused)
|
||||||
|
mcl_mobs.register_mob("mobs_mc:baby_pigman", baby_pigman_unused)
|
||||||
|
|
||||||
|
|
||||||
-- Piglin Brute --
|
-- Piglin Brute --
|
||||||
|
|
|
@ -10,6 +10,7 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
||||||
--###################
|
--###################
|
||||||
|
|
||||||
local salmon = {
|
local salmon = {
|
||||||
|
description = S("Salmon"),
|
||||||
type = "animal",
|
type = "animal",
|
||||||
spawn_class = "water_ambient",
|
spawn_class = "water_ambient",
|
||||||
can_despawn = true,
|
can_despawn = true,
|
||||||
|
|
|
@ -44,6 +44,13 @@ local skeleton = {
|
||||||
"mcl_bows_bow_0.png", -- wielded_item
|
"mcl_bows_bow_0.png", -- wielded_item
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
-- TODO: change random to new api when min minetest version is 5.8
|
||||||
|
sounds = {
|
||||||
|
random = "mobs_mc_skeleton_random.2",
|
||||||
|
death = "mobs_mc_skeleton_death",
|
||||||
|
damage = "mobs_mc_skeleton_hurt",
|
||||||
|
distance = 16,
|
||||||
|
},
|
||||||
walk_velocity = 1.2,
|
walk_velocity = 1.2,
|
||||||
run_velocity = 2.0,
|
run_velocity = 2.0,
|
||||||
damage = 2,
|
damage = 2,
|
||||||
|
|
|
@ -37,7 +37,7 @@ mcl_mobs.register_mob("mobs_mc:witherskeleton", {
|
||||||
visual_size = {x=1.2, y=1.2},
|
visual_size = {x=1.2, y=1.2},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
sounds = {
|
sounds = {
|
||||||
random = "mobs_mc_skeleton_random",
|
random = "mobs_mc_skeleton_random.1",
|
||||||
death = "mobs_mc_skeleton_death",
|
death = "mobs_mc_skeleton_death",
|
||||||
damage = "mobs_mc_skeleton_hurt",
|
damage = "mobs_mc_skeleton_hurt",
|
||||||
distance = 16,
|
distance = 16,
|
||||||
|
|
|
@ -176,7 +176,7 @@ end
|
||||||
|
|
||||||
-- Slime
|
-- Slime
|
||||||
local slime_big = {
|
local slime_big = {
|
||||||
description = S("Slime"),
|
description = S("Slime - big"),
|
||||||
type = "monster",
|
type = "monster",
|
||||||
spawn_class = "hostile",
|
spawn_class = "hostile",
|
||||||
group_attack = { "mobs_mc:slime_big", "mobs_mc:slime_small", "mobs_mc:slime_tiny" },
|
group_attack = { "mobs_mc:slime_big", "mobs_mc:slime_small", "mobs_mc:slime_tiny" },
|
||||||
|
@ -231,6 +231,7 @@ local slime_big = {
|
||||||
mcl_mobs.register_mob("mobs_mc:slime_big", slime_big)
|
mcl_mobs.register_mob("mobs_mc:slime_big", slime_big)
|
||||||
|
|
||||||
local slime_small = table.copy(slime_big)
|
local slime_small = table.copy(slime_big)
|
||||||
|
slime_small.description = S("Slime - small")
|
||||||
slime_small.sounds.base_pitch = 1.15
|
slime_small.sounds.base_pitch = 1.15
|
||||||
slime_small.hp_min = 4
|
slime_small.hp_min = 4
|
||||||
slime_small.hp_max = 4
|
slime_small.hp_max = 4
|
||||||
|
@ -248,6 +249,7 @@ slime_small.on_die = spawn_children_on_die("mobs_mc:slime_tiny", 0.6, 1.0)
|
||||||
mcl_mobs.register_mob("mobs_mc:slime_small", slime_small)
|
mcl_mobs.register_mob("mobs_mc:slime_small", slime_small)
|
||||||
|
|
||||||
local slime_tiny = table.copy(slime_big)
|
local slime_tiny = table.copy(slime_big)
|
||||||
|
slime_tiny.description = S("Slime - tiny")
|
||||||
slime_tiny.sounds.base_pitch = 1.3
|
slime_tiny.sounds.base_pitch = 1.3
|
||||||
slime_tiny.hp_min = 1
|
slime_tiny.hp_min = 1
|
||||||
slime_tiny.hp_max = 1
|
slime_tiny.hp_max = 1
|
||||||
|
@ -397,7 +399,7 @@ swamp_max)
|
||||||
|
|
||||||
-- Magma cube
|
-- Magma cube
|
||||||
local magma_cube_big = {
|
local magma_cube_big = {
|
||||||
description = S("Magma Cube"),
|
description = S("Magma Cube - big"),
|
||||||
type = "monster",
|
type = "monster",
|
||||||
spawn_class = "hostile",
|
spawn_class = "hostile",
|
||||||
hp_min = 16,
|
hp_min = 16,
|
||||||
|
@ -458,6 +460,7 @@ local magma_cube_big = {
|
||||||
mcl_mobs.register_mob("mobs_mc:magma_cube_big", magma_cube_big)
|
mcl_mobs.register_mob("mobs_mc:magma_cube_big", magma_cube_big)
|
||||||
|
|
||||||
local magma_cube_small = table.copy(magma_cube_big)
|
local magma_cube_small = table.copy(magma_cube_big)
|
||||||
|
magma_cube_small.description = S("Magma Cube - small")
|
||||||
magma_cube_small.sounds.jump = "mobs_mc_magma_cube_small"
|
magma_cube_small.sounds.jump = "mobs_mc_magma_cube_small"
|
||||||
magma_cube_small.sounds.death = "mobs_mc_magma_cube_small"
|
magma_cube_small.sounds.death = "mobs_mc_magma_cube_small"
|
||||||
magma_cube_small.hp_min = 4
|
magma_cube_small.hp_min = 4
|
||||||
|
@ -479,6 +482,7 @@ magma_cube_small.on_die = spawn_children_on_die("mobs_mc:magma_cube_tiny", 0.6,
|
||||||
mcl_mobs.register_mob("mobs_mc:magma_cube_small", magma_cube_small)
|
mcl_mobs.register_mob("mobs_mc:magma_cube_small", magma_cube_small)
|
||||||
|
|
||||||
local magma_cube_tiny = table.copy(magma_cube_big)
|
local magma_cube_tiny = table.copy(magma_cube_big)
|
||||||
|
magma_cube_tiny.description = S("Magma Cube - tiny")
|
||||||
magma_cube_tiny.sounds.jump = "mobs_mc_magma_cube_small"
|
magma_cube_tiny.sounds.jump = "mobs_mc_magma_cube_small"
|
||||||
magma_cube_tiny.sounds.death = "mobs_mc_magma_cube_small"
|
magma_cube_tiny.sounds.death = "mobs_mc_magma_cube_small"
|
||||||
magma_cube_tiny.sounds.base_pitch = 1.25
|
magma_cube_tiny.sounds.base_pitch = 1.25
|
||||||
|
|
|
@ -11,6 +11,7 @@ local S = minetest.get_translator("mobs_mc")
|
||||||
|
|
||||||
|
|
||||||
local strider = {
|
local strider = {
|
||||||
|
description = S("Strider"),
|
||||||
type = "animal",
|
type = "animal",
|
||||||
passive = true,
|
passive = true,
|
||||||
spawn_class = "passive",
|
spawn_class = "passive",
|
||||||
|
@ -30,6 +31,8 @@ local strider = {
|
||||||
} },
|
} },
|
||||||
visual_size = {x=3, y=3},
|
visual_size = {x=3, y=3},
|
||||||
sounds = {
|
sounds = {
|
||||||
|
eat = "mobs_mc_animal_eat_generic",
|
||||||
|
distance = 16,
|
||||||
},
|
},
|
||||||
jump = true,
|
jump = true,
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
|
@ -51,6 +54,7 @@ local strider = {
|
||||||
walk_start = 1,
|
walk_start = 1,
|
||||||
walk_end = 20,
|
walk_end = 20,
|
||||||
},
|
},
|
||||||
|
follow = { "mcl_crimson:warped_fungus" },
|
||||||
lava_damage = 0,
|
lava_damage = 0,
|
||||||
fire_damage = 0,
|
fire_damage = 0,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
|
@ -67,8 +71,13 @@ local strider = {
|
||||||
do_custom = function(self, dtime)
|
do_custom = function(self, dtime)
|
||||||
|
|
||||||
if minetest.find_node_near(self.object:get_pos(), 2, {"mcl_core:lava_source","mcl_core:lava_flowing","mcl_nether:nether_lava_source","mcl_nether:nether_lava_flowing"}) then
|
if minetest.find_node_near(self.object:get_pos(), 2, {"mcl_core:lava_source","mcl_core:lava_flowing","mcl_nether:nether_lava_source","mcl_nether:nether_lava_flowing"}) then
|
||||||
self.walk_velocity = 2
|
if self.driver then
|
||||||
self.run_velocity = 4
|
self.walk_velocity = 4
|
||||||
|
self.run_velocity = 8
|
||||||
|
else
|
||||||
|
self.walk_velocity = 2
|
||||||
|
self.run_velocity = 4
|
||||||
|
end
|
||||||
self.base_texture[1] = "extra_mobs_strider.png"
|
self.base_texture[1] = "extra_mobs_strider.png"
|
||||||
self.shaking = false
|
self.shaking = false
|
||||||
else
|
else
|
||||||
|
@ -122,7 +131,7 @@ local strider = {
|
||||||
|
|
||||||
local wielditem = clicker:get_wielded_item()
|
local wielditem = clicker:get_wielded_item()
|
||||||
|
|
||||||
if wielditem:get_name() ~= "mcl_crimson:warped_fungus" then
|
if wielditem:get_name() == "mcl_crimson:warped_fungus" then
|
||||||
if self:feed_tame(clicker, 1, true, true) then return end
|
if self:feed_tame(clicker, 1, true, true) then return end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -197,6 +206,7 @@ mcl_mobs.register_mob("mobs_mc:strider", strider)
|
||||||
-- Baby strider.
|
-- Baby strider.
|
||||||
|
|
||||||
local baby_strider = table.copy(strider)
|
local baby_strider = table.copy(strider)
|
||||||
|
baby_strider.description = S("Baby Strider")
|
||||||
baby_strider.collisionbox = {-.3, -0.01, -.3, .3, 0.94, .3}
|
baby_strider.collisionbox = {-.3, -0.01, -.3, .3, 0.94, .3}
|
||||||
baby_strider.xp_min = 13
|
baby_strider.xp_min = 13
|
||||||
baby_strider.xp_max = 13
|
baby_strider.xp_max = 13
|
||||||
|
@ -206,7 +216,7 @@ textures = { {
|
||||||
} }
|
} }
|
||||||
baby_strider.walk_velocity = 1.2
|
baby_strider.walk_velocity = 1.2
|
||||||
baby_strider.run_velocity = 2.4
|
baby_strider.run_velocity = 2.4
|
||||||
baby_strider.child = 1
|
baby_strider.child = true
|
||||||
|
|
||||||
mcl_mobs.register_mob("mobs_mc:baby_strider", baby_strider)
|
mcl_mobs.register_mob("mobs_mc:baby_strider", baby_strider)
|
||||||
|
|
||||||
|
|
|
@ -58,6 +58,7 @@ local function set_textures(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
local tropical_fish = {
|
local tropical_fish = {
|
||||||
|
description = S("Tropical Fish"),
|
||||||
type = "animal",
|
type = "animal",
|
||||||
spawn_class = "water_ambient",
|
spawn_class = "water_ambient",
|
||||||
can_despawn = true,
|
can_despawn = true,
|
||||||
|
|
|
@ -135,6 +135,7 @@ end
|
||||||
|
|
||||||
-- Tamed wolf (aka “dog”)
|
-- Tamed wolf (aka “dog”)
|
||||||
local dog = table.copy(wolf)
|
local dog = table.copy(wolf)
|
||||||
|
dog.description = S("Dog")
|
||||||
dog.can_despawn = false
|
dog.can_despawn = false
|
||||||
dog.passive = true
|
dog.passive = true
|
||||||
dog.hp_min = 20
|
dog.hp_min = 20
|
||||||
|
|
|
@ -53,7 +53,7 @@ doc.data = {}
|
||||||
doc.data.categories = {}
|
doc.data.categories = {}
|
||||||
doc.data.aliases = {}
|
doc.data.aliases = {}
|
||||||
-- Default order (includes categories of other mods from the Docuentation System modpack)
|
-- Default order (includes categories of other mods from the Docuentation System modpack)
|
||||||
doc.data.category_order = {"basics", "nodes", "tools", "craftitems", "advanced"}
|
doc.data.category_order = {"basics", "nodes", "tools", "craftitems", "advanced", "mobs"}
|
||||||
doc.data.category_count = 0
|
doc.data.category_count = 0
|
||||||
doc.data.players = {}
|
doc.data.players = {}
|
||||||
|
|
||||||
|
|
|
@ -116,7 +116,11 @@ function doc_identifier.identify(itemstack, user, pointed_thing)
|
||||||
end
|
end
|
||||||
-- A known registered object
|
-- A known registered object
|
||||||
elseif ro then
|
elseif ro then
|
||||||
doc.show_entry(username, ro.category, ro.entry, true)
|
if doc.entry_exists("mobs", le.name) then
|
||||||
|
doc.show_entry(username, "mobs", le.name, true)
|
||||||
|
else
|
||||||
|
doc.show_entry(username, ro.category, ro.entry, true)
|
||||||
|
end
|
||||||
-- Undefined object (error)
|
-- Undefined object (error)
|
||||||
elseif minetest.registered_entities[le.name] == nil then
|
elseif minetest.registered_entities[le.name] == nil then
|
||||||
show_message(username, "error_unknown", le.name)
|
show_message(username, "error_unknown", le.name)
|
||||||
|
|
|
@ -1136,6 +1136,86 @@ doc.add_category("craftitems", {
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
doc.add_category("mobs", {
|
||||||
|
name = S("Mobs"),
|
||||||
|
description = S("different mobs"),
|
||||||
|
build_formspec = function(data, playername)
|
||||||
|
if data then
|
||||||
|
local datastring = ""
|
||||||
|
|
||||||
|
if data.description then
|
||||||
|
datastring = datastring .. S("Description: @1", data.description)
|
||||||
|
datastring = newline2(datastring)
|
||||||
|
end
|
||||||
|
|
||||||
|
if data.type then
|
||||||
|
datastring = datastring .. S("Type: @1", data.type)
|
||||||
|
datastring = newline2(datastring)
|
||||||
|
end
|
||||||
|
|
||||||
|
if data.spawn_class then
|
||||||
|
datastring = datastring .. S("spawn class: @1", data.spawn_class)
|
||||||
|
datastring = newline2(datastring)
|
||||||
|
end
|
||||||
|
|
||||||
|
if data.jump then
|
||||||
|
datastring = datastring .. S("Can Jump")
|
||||||
|
datastring = newline2(datastring)
|
||||||
|
end
|
||||||
|
|
||||||
|
if data.fly then
|
||||||
|
datastring = datastring .. S("Can Fly")
|
||||||
|
datastring = newline2(datastring)
|
||||||
|
end
|
||||||
|
|
||||||
|
if data.drops then
|
||||||
|
count = 0
|
||||||
|
for _,item in ipairs(data.drops) do
|
||||||
|
count = count + 1
|
||||||
|
end
|
||||||
|
|
||||||
|
if count > 0 then
|
||||||
|
datastring = datastring .. S("drops: ")
|
||||||
|
datastring = newline(datastring)
|
||||||
|
|
||||||
|
for _,item in ipairs(data.drops) do
|
||||||
|
local itemDescription = ItemStack(item.name):get_short_description()
|
||||||
|
datastring = datastring .. itemDescription
|
||||||
|
datastring = newline(datastring)
|
||||||
|
end
|
||||||
|
|
||||||
|
datastring = newline2(datastring)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if data.follow then
|
||||||
|
datastring = datastring .. S("follows player when these items are held:")
|
||||||
|
datastring = newline(datastring)
|
||||||
|
|
||||||
|
if type(data.follow) == "string" then
|
||||||
|
datastring = datastring .. data.follow
|
||||||
|
datastring = newline(datastring)
|
||||||
|
else
|
||||||
|
for i=1, #data.follow do
|
||||||
|
local itemstring = data.follow[i]
|
||||||
|
local itemDescription = ItemStack(itemstring):get_short_description()
|
||||||
|
datastring = datastring .. itemDescription
|
||||||
|
datastring = newline(datastring)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
datastring = newline2(datastring)
|
||||||
|
end
|
||||||
|
|
||||||
|
local formstring = doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2)
|
||||||
|
|
||||||
|
return formstring
|
||||||
|
else
|
||||||
|
return "label[0,1;NO DATA AVALIABLE!]"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
-- Register group definition stuff
|
-- Register group definition stuff
|
||||||
-- More (user-)friendly group names to replace the rather technical names
|
-- More (user-)friendly group names to replace the rather technical names
|
||||||
-- for better understanding
|
-- for better understanding
|
||||||
|
|
|
@ -177,7 +177,6 @@ minetest.register_entity("mcl_experience:orb", {
|
||||||
delete_timer = 0,
|
delete_timer = 0,
|
||||||
radius = 4,
|
radius = 4,
|
||||||
|
|
||||||
|
|
||||||
on_activate = function(self, staticdata, dtime_s)
|
on_activate = function(self, staticdata, dtime_s)
|
||||||
self.object:set_velocity(vector.new(
|
self.object:set_velocity(vector.new(
|
||||||
math.random(-2,2)*math.random(),
|
math.random(-2,2)*math.random(),
|
||||||
|
@ -187,10 +186,14 @@ minetest.register_entity("mcl_experience:orb", {
|
||||||
self.object:set_armor_groups({immortal = 1})
|
self.object:set_armor_groups({immortal = 1})
|
||||||
self.object:set_velocity({x = 0, y = 2, z = 0})
|
self.object:set_velocity({x = 0, y = 2, z = 0})
|
||||||
self.object:set_acceleration(gravity)
|
self.object:set_acceleration(gravity)
|
||||||
local xp = tonumber(staticdata)
|
|
||||||
|
-- Assign 0 xp in case the entity was persisted even though it should not have been (static_save = false)
|
||||||
|
-- This was a minetest bug for a while: https://github.com/minetest/minetest/issues/14420
|
||||||
|
local xp = tonumber(staticdata) or 0
|
||||||
self._xp = xp
|
self._xp = xp
|
||||||
size = xp_to_size(xp)
|
size = xp_to_size(xp)
|
||||||
self.object:set_properties({
|
|
||||||
|
self.object:set_properties({
|
||||||
visual_size = {x = size, y = size},
|
visual_size = {x = size, y = size},
|
||||||
glow = 14,
|
glow = 14,
|
||||||
})
|
})
|
||||||
|
|
|
@ -27,11 +27,11 @@ local function damage_explosion(self, damagemulitplier)
|
||||||
for _,obj in pairs(objects) do
|
for _,obj in pairs(objects) do
|
||||||
if obj:is_player() then
|
if obj:is_player() then
|
||||||
mcl_util.deal_damage(obj, damagemulitplier - vector.distance(p, obj:get_pos()), {type = "explosion"})
|
mcl_util.deal_damage(obj, damagemulitplier - vector.distance(p, obj:get_pos()), {type = "explosion"})
|
||||||
elseif obj:get_luaentity().is_mob then
|
elseif obj:get_luaentity() and obj:get_luaentity().is_mob then
|
||||||
obj:punch(self.object, 1.0, {
|
obj:punch(self.object, 1.0, {
|
||||||
full_punch_interval=1.0,
|
full_punch_interval=1.0,
|
||||||
damage_groups={fleshy=damagemulitplier - vector.distance(p, obj:get_pos())},
|
damage_groups={fleshy=damagemulitplier - vector.distance(p, obj:get_pos())},
|
||||||
}, self.object:get_velocity())
|
}, self.object:get_velocity()) -- TODO possibly change the punch dir to be outwards instead of rocket velocity
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -2,6 +2,8 @@
|
||||||
local planks = "mcl_cherry_blossom:cherrywood"
|
local planks = "mcl_cherry_blossom:cherrywood"
|
||||||
local logs = "mcl_cherry_blossom:cherrytree"
|
local logs = "mcl_cherry_blossom:cherrytree"
|
||||||
local stripped_logs = "mcl_cherry_blossom:stripped_cherrytree"
|
local stripped_logs = "mcl_cherry_blossom:stripped_cherrytree"
|
||||||
|
local wood = "mcl_cherry_blossom:cherrytree_bark"
|
||||||
|
local stripped_wood = "mcl_cherry_blossom:stripped_cherrytree_bark"
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "mcl_cherry_blossom:cherrytree_bark 3",
|
output = "mcl_cherry_blossom:cherrytree_bark 3",
|
||||||
|
@ -26,6 +28,27 @@ minetest.register_craft({
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_cherry_blossom:cherrywood 4",
|
||||||
|
recipe = {
|
||||||
|
{ wood },
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_cherry_blossom:cherrywood 4",
|
||||||
|
recipe = {
|
||||||
|
{ stripped_logs },
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_cherry_blossom:cherrywood 4",
|
||||||
|
recipe = {
|
||||||
|
{ stripped_wood },
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "mcl_cherry_blossom:cherry_door 3",
|
output = "mcl_cherry_blossom:cherry_door 3",
|
||||||
recipe = {
|
recipe = {
|
||||||
|
|
|
@ -61,9 +61,9 @@ for _, row in ipairs(block.dyes) do
|
||||||
local sdesc_gtp = row[4]
|
local sdesc_gtp = row[4]
|
||||||
local sdesc_cp = row[5]
|
local sdesc_cp = row[5]
|
||||||
local sdesc_c = row[6]
|
local sdesc_c = row[6]
|
||||||
local ldesc_hc, ldesc_gt, ldesc_cp, ldesc_c
|
local ldesc_hc, ldesc_gt, ldesc_cp, ldesc_c, ldesc_gtp
|
||||||
local create_entry
|
local create_entry
|
||||||
local ename_hc, ename_gt, ename_cp, ename_c
|
local ename_hc, ename_gt, ename_cp, ename_c, ename_gtp
|
||||||
local ltt_cp = cp_tt
|
local ltt_cp = cp_tt
|
||||||
if is_canonical then
|
if is_canonical then
|
||||||
ldesc_hc = hc_desc
|
ldesc_hc = hc_desc
|
||||||
|
|
|
@ -5,8 +5,8 @@ local modpath = minetest.get_modpath(modname)
|
||||||
-- by debiankaios
|
-- by debiankaios
|
||||||
-- adapted for mcl2 by cora
|
-- adapted for mcl2 by cora
|
||||||
|
|
||||||
local wood_slab_groups = {handy = 1, axey = 1, flammable = 3, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, wood_slab = 1}
|
local wood_slab_groups = {handy = 1, axey = 1, material_wood = 1, wood_slab = 1}
|
||||||
local wood_stair_groups = {handy = 1, axey = 1, flammable = 3, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, wood_stairs = 1}
|
local wood_stair_groups = {handy = 1, axey = 1, material_wood = 1, wood_stairs = 1}
|
||||||
|
|
||||||
local function generate_warped_tree(pos)
|
local function generate_warped_tree(pos)
|
||||||
minetest.place_schematic(pos,modpath.."/schematics/warped_fungus_1.mts","random",nil,false,"place_center_x,place_center_z")
|
minetest.place_schematic(pos,modpath.."/schematics/warped_fungus_1.mts","random",nil,false,"place_center_x,place_center_z")
|
||||||
|
@ -463,7 +463,7 @@ minetest.register_craft({
|
||||||
minetest.register_node("mcl_crimson:warped_hyphae_wood", {
|
minetest.register_node("mcl_crimson:warped_hyphae_wood", {
|
||||||
description = S("Warped Hyphae Wood"),
|
description = S("Warped Hyphae Wood"),
|
||||||
tiles = {"mcl_crimson_warped_hyphae_wood.png"},
|
tiles = {"mcl_crimson_warped_hyphae_wood.png"},
|
||||||
groups = {handy = 5,axey = 1, flammable = 3, wood=1,building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20},
|
groups = {handy = 5,axey = 1, wood=1,building_block = 1, material_wood = 1},
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
_mcl_hardness = 2,
|
_mcl_hardness = 2,
|
||||||
})
|
})
|
||||||
|
@ -478,6 +478,27 @@ minetest.register_craft({
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_crimson:warped_hyphae_wood 4",
|
||||||
|
recipe = {
|
||||||
|
{"mcl_crimson:warped_hyphae_bark"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_crimson:warped_hyphae_wood 4",
|
||||||
|
recipe = {
|
||||||
|
{"mcl_crimson:stripped_warped_hyphae"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_crimson:warped_hyphae_wood 4",
|
||||||
|
recipe = {
|
||||||
|
{"mcl_crimson:stripped_warped_hyphae_bark"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "mcl_crimson:warped_nylium 2",
|
output = "mcl_crimson:warped_nylium 2",
|
||||||
recipe = {
|
recipe = {
|
||||||
|
@ -670,6 +691,27 @@ minetest.register_craft({
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_crimson:crimson_hyphae_wood 4",
|
||||||
|
recipe = {
|
||||||
|
{"mcl_crimson:crimson_hyphae_bark"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_crimson:crimson_hyphae_wood 4",
|
||||||
|
recipe = {
|
||||||
|
{"mcl_crimson:stripped_crimson_hyphae"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_crimson:crimson_hyphae_wood 4",
|
||||||
|
recipe = {
|
||||||
|
{"mcl_crimson:stripped_crimson_hyphae_bark"},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "mcl_crimson:crimson_nylium 2",
|
output = "mcl_crimson:crimson_nylium 2",
|
||||||
recipe = {
|
recipe = {
|
||||||
|
@ -715,7 +757,7 @@ mcl_doors:register_door("mcl_crimson:crimson_door", {
|
||||||
_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
|
_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
|
||||||
_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
|
_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
|
||||||
inventory_image = "mcl_crimson_crimson_door.png",
|
inventory_image = "mcl_crimson_crimson_door.png",
|
||||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, material_wood=1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
tiles_bottom = "mcl_crimson_crimson_door_bottom.png",
|
tiles_bottom = "mcl_crimson_crimson_door_bottom.png",
|
||||||
|
@ -730,7 +772,7 @@ mcl_doors:register_trapdoor("mcl_crimson:crimson_trapdoor", {
|
||||||
tile_front = "mcl_crimson_crimson_trapdoor.png",
|
tile_front = "mcl_crimson_crimson_trapdoor.png",
|
||||||
tile_side = "mcl_crimson_crimson_trapdoor_side.png",
|
tile_side = "mcl_crimson_crimson_trapdoor_side.png",
|
||||||
wield_image = "mcl_crimson_crimson_trapdoor.png",
|
wield_image = "mcl_crimson_crimson_trapdoor.png",
|
||||||
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
|
@ -741,7 +783,7 @@ mcl_fences.register_fence_and_fence_gate(
|
||||||
S("Crimson Fence"),
|
S("Crimson Fence"),
|
||||||
S("Crimson Fence Gate"),
|
S("Crimson Fence Gate"),
|
||||||
"mcl_crimson_crimson_fence.png",
|
"mcl_crimson_crimson_fence.png",
|
||||||
{handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20},
|
{handy=1,axey=1,fence_wood=1},
|
||||||
minetest.registered_nodes["mcl_crimson:crimson_hyphae"]._mcl_hardness,
|
minetest.registered_nodes["mcl_crimson:crimson_hyphae"]._mcl_hardness,
|
||||||
minetest.registered_nodes["mcl_crimson:crimson_hyphae"]._mcl_blast_resistance,
|
minetest.registered_nodes["mcl_crimson:crimson_hyphae"]._mcl_blast_resistance,
|
||||||
{"group:fence_wood"},
|
{"group:fence_wood"},
|
||||||
|
@ -753,7 +795,7 @@ mcl_doors:register_door("mcl_crimson:warped_door", {
|
||||||
_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
|
_doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."),
|
||||||
_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
|
_doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."),
|
||||||
inventory_image = "mcl_crimson_warped_door.png",
|
inventory_image = "mcl_crimson_warped_door.png",
|
||||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, material_wood=1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
tiles_bottom = "mcl_crimson_warped_door_bottom.png",
|
tiles_bottom = "mcl_crimson_warped_door_bottom.png",
|
||||||
|
@ -768,7 +810,7 @@ mcl_doors:register_trapdoor("mcl_crimson:warped_trapdoor", {
|
||||||
tile_front = "mcl_crimson_warped_trapdoor.png",
|
tile_front = "mcl_crimson_warped_trapdoor.png",
|
||||||
tile_side = "mcl_crimson_warped_trapdoor_side.png",
|
tile_side = "mcl_crimson_warped_trapdoor_side.png",
|
||||||
wield_image = "mcl_crimson_warped_trapdoor.png",
|
wield_image = "mcl_crimson_warped_trapdoor.png",
|
||||||
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
|
@ -779,7 +821,7 @@ mcl_fences.register_fence_and_fence_gate(
|
||||||
S("Warped Fence"),
|
S("Warped Fence"),
|
||||||
S("Warped Fence Gate"),
|
S("Warped Fence Gate"),
|
||||||
"mcl_crimson_warped_fence.png",
|
"mcl_crimson_warped_fence.png",
|
||||||
{handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20},
|
{handy=1,axey=1,fence_wood=1},
|
||||||
minetest.registered_nodes["mcl_crimson:warped_hyphae"]._mcl_hardness,
|
minetest.registered_nodes["mcl_crimson:warped_hyphae"]._mcl_hardness,
|
||||||
minetest.registered_nodes["mcl_crimson:warped_hyphae"]._mcl_blast_resistance,
|
minetest.registered_nodes["mcl_crimson:warped_hyphae"]._mcl_blast_resistance,
|
||||||
{"group:fence_wood"},
|
{"group:fence_wood"},
|
||||||
|
|
|
@ -182,6 +182,10 @@ local function apply_bone_meal(pointed_thing, user)
|
||||||
local n = minetest.get_node(pos)
|
local n = minetest.get_node(pos)
|
||||||
if n.name == "" then return false end
|
if n.name == "" then return false end
|
||||||
|
|
||||||
|
if mcl_util.check_area_protection(pos, pointed_thing.above, user) then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
for _, func in pairs(mcl_dye.bone_meal_callbacks) do
|
for _, func in pairs(mcl_dye.bone_meal_callbacks) do
|
||||||
if func(pointed_thing, user) then
|
if func(pointed_thing, user) then
|
||||||
return true
|
return true
|
||||||
|
|
|
@ -60,32 +60,20 @@ minetest.register_node("mcl_end:purpur_pillar", {
|
||||||
})
|
})
|
||||||
|
|
||||||
local end_rod_name = "mcl_end:end_rod"
|
local end_rod_name = "mcl_end:end_rod"
|
||||||
local end_rod_side_tex = "mcl_end_end_rod_side.png"
|
|
||||||
local end_rod_def = {
|
local end_rod_def = {
|
||||||
description = S("End Rod"),
|
description = S("End Rod"),
|
||||||
_doc_items_longdesc = S("End rods are decorative light sources."),
|
_doc_items_longdesc = S("End rods are decorative light sources."),
|
||||||
tiles = {
|
tiles = {
|
||||||
"mcl_end_end_rod_top.png",
|
"mcl_end_end_rod.png",
|
||||||
"mcl_end_end_rod_bottom.png",
|
|
||||||
end_rod_side_tex,
|
|
||||||
end_rod_side_tex,
|
|
||||||
end_rod_side_tex,
|
|
||||||
end_rod_side_tex,
|
|
||||||
},
|
},
|
||||||
drawtype = "nodebox",
|
drawtype = "mesh",
|
||||||
|
mesh = "mcl_end_rod.obj",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
light_source = minetest.LIGHT_MAX,
|
light_source = minetest.LIGHT_MAX,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
groups = { dig_immediate=3, deco_block=1, destroy_by_lava_flow=1, end_rod=1 },
|
groups = { dig_immediate=3, deco_block=1, destroy_by_lava_flow=1, end_rod=1 },
|
||||||
node_box = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {
|
|
||||||
{-0.125, -0.5, -0.125, 0.125, -0.4375, 0.125}, -- Base
|
|
||||||
{-0.0625, -0.4375, -0.0625, 0.0625, 0.5, 0.0625}, -- Rod
|
|
||||||
},
|
|
||||||
},
|
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {
|
fixed = {
|
||||||
|
@ -156,8 +144,7 @@ local colored_end_rods = {
|
||||||
{"lime", S("Lime End Rod"), "green"},
|
{"lime", S("Lime End Rod"), "green"},
|
||||||
{"lightblue", S("Light Blue End Rod"), "lightblue"},
|
{"lightblue", S("Light Blue End Rod"), "lightblue"},
|
||||||
}
|
}
|
||||||
local top_mask = "^[mask:mobs_mc_empty.png\\^[fill\\:2x2\\:7,7\\:white"
|
local end_rod_mask = "^[mask:mcl_end_end_rod_mask.png"
|
||||||
local side_mask = "^[mask:mobs_mc_empty.png\\^[fill\\:16x15\\:0,0\\:white"
|
|
||||||
for num, row in ipairs(colored_end_rods) do
|
for num, row in ipairs(colored_end_rods) do
|
||||||
local name = row[1]
|
local name = row[1]
|
||||||
local desc = row[2]
|
local desc = row[2]
|
||||||
|
@ -168,16 +155,12 @@ for num, row in ipairs(colored_end_rods) do
|
||||||
def._doc_items_create_entry = false
|
def._doc_items_create_entry = false
|
||||||
local side_tex
|
local side_tex
|
||||||
if name == "pink" then
|
if name == "pink" then
|
||||||
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. top_mask .. "^[multiply:" .. name .. "^[hsl:0:300)"
|
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. end_rod_mask .. "^[multiply:" .. name .. "^[hsl:0:300)"
|
||||||
side_tex = end_rod_side_tex .. "^(" .. end_rod_side_tex .. side_mask .. "^[multiply:" .. name .. "^[hsl:0:300)"
|
|
||||||
elseif num > 4 then
|
elseif num > 4 then
|
||||||
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. top_mask .. "^[multiply:" .. name .. "^[hsl:0:300^[opacity:120)"
|
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. end_rod_mask .. "^[multiply:" .. name .. "^[hsl:0:300^[opacity:120)"
|
||||||
side_tex = end_rod_side_tex .. "^(" .. end_rod_side_tex .. side_mask .. "^[multiply:" .. name .. "^[hsl:0:300^[opacity:120)"
|
|
||||||
else
|
else
|
||||||
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. top_mask .. "^[multiply:" .. name .. "^[hsl:0:-100^[opacity:170)"
|
def.tiles[1] = def.tiles[1] .. "^(" .. def.tiles[1] .. end_rod_mask .. "^[multiply:" .. name .. "^[hsl:0:-100^[opacity:170)"
|
||||||
side_tex = end_rod_side_tex .. "^(" .. end_rod_side_tex .. side_mask .. "^[multiply:" .. name .. "^[hsl:0:-100^[opacity:170)"
|
|
||||||
end
|
end
|
||||||
for i=3, 6 do def.tiles[i] = side_tex end
|
|
||||||
minetest.register_node(end_rod_name.."_"..name, def)
|
minetest.register_node(end_rod_name.."_"..name, def)
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "shapeless",
|
type = "shapeless",
|
||||||
|
|
|
@ -0,0 +1,67 @@
|
||||||
|
# Blender 3.6.7
|
||||||
|
# www.blender.org
|
||||||
|
o Cube
|
||||||
|
v 0.125000 -0.437500 -0.125000
|
||||||
|
v 0.125000 -0.500000 -0.125000
|
||||||
|
v 0.125000 -0.437500 0.125000
|
||||||
|
v 0.125000 -0.500000 0.125000
|
||||||
|
v -0.125000 -0.437500 -0.125000
|
||||||
|
v -0.125000 -0.500000 -0.125000
|
||||||
|
v -0.125000 -0.437500 0.125000
|
||||||
|
v -0.125000 -0.500000 0.125000
|
||||||
|
v -0.062500 -0.437500 0.062500
|
||||||
|
v -0.062500 0.500000 0.062500
|
||||||
|
v -0.062500 -0.437500 -0.062500
|
||||||
|
v -0.062500 0.500000 -0.062500
|
||||||
|
v 0.062500 -0.437500 0.062500
|
||||||
|
v 0.062500 0.500000 0.062500
|
||||||
|
v 0.062500 -0.437500 -0.062500
|
||||||
|
v 0.062500 0.500000 -0.062500
|
||||||
|
vn -0.0000 1.0000 -0.0000
|
||||||
|
vn -0.0000 -0.0000 1.0000
|
||||||
|
vn -1.0000 -0.0000 -0.0000
|
||||||
|
vn -0.0000 -1.0000 -0.0000
|
||||||
|
vn 1.0000 -0.0000 -0.0000
|
||||||
|
vn -0.0000 -0.0000 -1.0000
|
||||||
|
vt 0.250000 1.000000
|
||||||
|
vt -0.000000 1.000000
|
||||||
|
vt -0.000000 0.750000
|
||||||
|
vt 0.250000 0.750000
|
||||||
|
vt 0.250000 0.000000
|
||||||
|
vt 0.250000 0.062500
|
||||||
|
vt 0.000000 0.062500
|
||||||
|
vt 0.000000 0.000000
|
||||||
|
vt 1.000000 0.000000
|
||||||
|
vt 1.000000 0.062500
|
||||||
|
vt 0.750000 0.062500
|
||||||
|
vt 0.750000 0.000000
|
||||||
|
vt 0.000000 0.437500
|
||||||
|
vt 0.250000 0.437500
|
||||||
|
vt 0.250000 0.687500
|
||||||
|
vt 0.000000 0.687500
|
||||||
|
vt 0.500000 0.000000
|
||||||
|
vt 0.500000 0.062500
|
||||||
|
vt 1.000000 1.000000
|
||||||
|
vt 0.875000 1.000000
|
||||||
|
vt 0.875000 0.062500
|
||||||
|
vt 0.750000 1.000000
|
||||||
|
vt 0.625000 1.000000
|
||||||
|
vt 0.625000 0.062500
|
||||||
|
vt 0.500000 1.000000
|
||||||
|
vt 0.187500 0.812500
|
||||||
|
vt 0.187500 0.937500
|
||||||
|
vt 0.062500 0.937500
|
||||||
|
vt 0.062500 0.812500
|
||||||
|
s 0
|
||||||
|
f 1/1/1 5/2/1 7/3/1 3/4/1
|
||||||
|
f 4/5/2 3/6/2 7/7/2 8/8/2
|
||||||
|
f 8/9/3 7/10/3 5/11/3 6/12/3
|
||||||
|
f 6/13/4 2/14/4 4/15/4 8/16/4
|
||||||
|
f 2/17/5 1/18/5 3/6/5 4/5/5
|
||||||
|
f 6/12/6 5/11/6 1/18/6 2/17/6
|
||||||
|
f 9/10/3 10/19/3 12/20/3 11/21/3
|
||||||
|
f 11/21/6 12/20/6 16/22/6 15/11/6
|
||||||
|
f 15/11/5 16/22/5 14/23/5 13/24/5
|
||||||
|
f 13/24/2 14/23/2 10/25/2 9/18/2
|
||||||
|
f 11/26/4 15/27/4 13/28/4 9/29/4
|
||||||
|
f 16/27/1 12/28/1 10/29/1 14/26/1
|
|
@ -183,6 +183,36 @@ def_fern.groups.compostability = 65
|
||||||
|
|
||||||
minetest.register_node("mcl_flowers:fern", def_fern)
|
minetest.register_node("mcl_flowers:fern", def_fern)
|
||||||
|
|
||||||
|
|
||||||
|
--- Clover ---
|
||||||
|
-- Similar deal as fern, we can copy a lot from tall grass
|
||||||
|
local def_clover = table.copy(def_tallgrass)
|
||||||
|
def_clover.description = S("Clover")
|
||||||
|
def_clover._doc_items_longdesc = S("Clovers are small plants which occur naturally in plains and other temperate biomes. They can be picked up and planted again.")
|
||||||
|
def_clover.drawtype = "mesh"
|
||||||
|
def_clover.mesh = "mcl_clover_3leaf.obj"
|
||||||
|
def_clover.tiles = { "mcl_flowers_clover.png" }
|
||||||
|
def_clover.inventory_image = "mcl_flowers_clover_inv.png"
|
||||||
|
def_clover.wield_image = "mcl_flowers_clover_inv.png"
|
||||||
|
def_clover.drop = nil
|
||||||
|
def_clover.selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 },
|
||||||
|
}
|
||||||
|
def_clover.groups.compostability = 30
|
||||||
|
|
||||||
|
minetest.register_node("mcl_flowers:clover", def_clover)
|
||||||
|
|
||||||
|
local def_4l_clover = table.copy(def_clover)
|
||||||
|
def_4l_clover.description = S("Four-leaf Clover")
|
||||||
|
def_4l_clover._doc_items_longdesc = S("Clovers are small plants which occur naturally in plains and other temperate biomes. They can be picked up and planted again.")
|
||||||
|
def_4l_clover.mesh = "mcl_clover_4leaf.obj"
|
||||||
|
def_4l_clover.tiles = { "mcl_flowers_fourleaf_clover.png" }
|
||||||
|
def_4l_clover.inventory_image = "mcl_flowers_fourleaf_clover_inv.png"
|
||||||
|
def_4l_clover.wield_image = "mcl_flowers_fourleaf_clover_inv.png"
|
||||||
|
|
||||||
|
minetest.register_node("mcl_flowers:fourleaf_clover", def_4l_clover)
|
||||||
|
|
||||||
if has_mcl_flowerpots then
|
if has_mcl_flowerpots then
|
||||||
mcl_flowerpots.register_potted_flower("mcl_flowers:fern", {
|
mcl_flowerpots.register_potted_flower("mcl_flowers:fern", {
|
||||||
name = "fern",
|
name = "fern",
|
||||||
|
|
|
@ -0,0 +1,38 @@
|
||||||
|
# Blender 3.6.7
|
||||||
|
# www.blender.org
|
||||||
|
mtllib mcl_clover_3leaf.mtl
|
||||||
|
o Plane
|
||||||
|
v 0.000000 -0.280000 0.000000
|
||||||
|
v 0.000000 -0.280000 0.000000
|
||||||
|
v -0.250000 -0.280000 -0.250000
|
||||||
|
v 0.250000 -0.280000 -0.250000
|
||||||
|
v 0.035355 -0.500000 0.035355
|
||||||
|
v 0.035355 -0.300000 0.035355
|
||||||
|
v -0.035355 -0.500000 -0.035355
|
||||||
|
v -0.035355 -0.300000 -0.035355
|
||||||
|
v 0.035355 -0.500000 -0.035355
|
||||||
|
v 0.035355 -0.300000 -0.035355
|
||||||
|
v -0.035355 -0.500000 0.035355
|
||||||
|
v -0.035355 -0.300000 0.035355
|
||||||
|
v -0.091506 -0.280000 0.341506
|
||||||
|
v -0.341506 -0.280000 -0.091506
|
||||||
|
v 0.000000 -0.280000 0.000000
|
||||||
|
v 0.341506 -0.280000 -0.091506
|
||||||
|
v 0.091506 -0.280000 0.341506
|
||||||
|
vn -0.0000 1.0000 -0.0000
|
||||||
|
vn -0.7071 -0.0000 0.7071
|
||||||
|
vn 0.7071 -0.0000 0.7071
|
||||||
|
vt 0.500000 0.437500
|
||||||
|
vt 1.000000 0.937500
|
||||||
|
vt 0.000000 0.937500
|
||||||
|
vt 0.437500 0.062500
|
||||||
|
vt 0.562500 0.062500
|
||||||
|
vt 0.562500 0.437500
|
||||||
|
vt 0.437500 0.437500
|
||||||
|
s 0
|
||||||
|
usemtl Material.001
|
||||||
|
f 2/1/1 4/2/1 3/3/1
|
||||||
|
f 5/4/2 6/5/2 8/6/2 7/7/2
|
||||||
|
f 9/4/3 10/5/3 12/6/3 11/7/3
|
||||||
|
f 1/1/1 14/2/1 13/3/1
|
||||||
|
f 15/1/1 17/2/1 16/3/1
|
|
@ -0,0 +1,32 @@
|
||||||
|
# Blender 3.6.7
|
||||||
|
# www.blender.org
|
||||||
|
mtllib mcl_clover_4leaf.mtl
|
||||||
|
o Plane
|
||||||
|
v -0.250000 -0.280000 0.250000
|
||||||
|
v 0.250000 -0.280000 0.250000
|
||||||
|
v -0.250000 -0.280000 -0.250000
|
||||||
|
v 0.250000 -0.280000 -0.250000
|
||||||
|
v 0.035355 -0.500000 0.035355
|
||||||
|
v 0.035355 -0.300000 0.035355
|
||||||
|
v -0.035355 -0.500000 -0.035355
|
||||||
|
v -0.035355 -0.300000 -0.035355
|
||||||
|
v 0.035355 -0.500000 -0.035355
|
||||||
|
v 0.035355 -0.300000 -0.035355
|
||||||
|
v -0.035355 -0.500000 0.035355
|
||||||
|
v -0.035355 -0.300000 0.035355
|
||||||
|
vn -0.0000 1.0000 -0.0000
|
||||||
|
vn -0.7071 -0.0000 0.7071
|
||||||
|
vn 0.7071 -0.0000 0.7071
|
||||||
|
vt 0.000000 0.125000
|
||||||
|
vt 0.875000 0.125000
|
||||||
|
vt 0.875000 1.000000
|
||||||
|
vt 0.000000 1.000000
|
||||||
|
vt 0.875000 0.000000
|
||||||
|
vt 1.000000 0.000000
|
||||||
|
vt 1.000000 0.375000
|
||||||
|
vt 0.875000 0.375000
|
||||||
|
s 0
|
||||||
|
usemtl Material.001
|
||||||
|
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||||
|
f 5/5/2 6/6/2 8/7/2 7/8/2
|
||||||
|
f 9/5/3 10/6/3 12/7/3 11/8/3
|
|
@ -399,6 +399,27 @@ minetest.register_craft({
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_mangrove:mangrove_wood 4",
|
||||||
|
recipe = {
|
||||||
|
{"mcl_mangrove:mangrove_tree_bark"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_mangrove:mangrove_wood 4",
|
||||||
|
recipe = {
|
||||||
|
{"mcl_mangrove:mangrove_stripped"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "mcl_mangrove:mangrove_wood 4",
|
||||||
|
recipe = {
|
||||||
|
{"mcl_mangrove:mangrove_stripped_bark"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "fuel",
|
type = "fuel",
|
||||||
recipe = "group:fence_wood",
|
recipe = "group:fence_wood",
|
||||||
|
|
|
@ -4,10 +4,7 @@
|
||||||
--- DateTime: 10/14/22 4:05 PM
|
--- DateTime: 10/14/22 4:05 PM
|
||||||
---
|
---
|
||||||
|
|
||||||
--local logging = minetest.settings:get_bool("mcl_logging_mcl_signs",true)
|
|
||||||
|
|
||||||
local DEBUG = minetest.settings:get_bool("mcl_logging_mcl_signs", false) -- special debug setting.
|
local DEBUG = minetest.settings:get_bool("mcl_logging_mcl_signs", false) -- special debug setting.
|
||||||
|
|
||||||
if DEBUG then
|
if DEBUG then
|
||||||
minetest.log("action", "[mcl_signs] Signs API Loading")
|
minetest.log("action", "[mcl_signs] Signs API Loading")
|
||||||
end
|
end
|
||||||
|
@ -115,9 +112,6 @@ mcl_signs.registered_signs = {}
|
||||||
mcl_signs.registered_signs.wall_signs = {}
|
mcl_signs.registered_signs.wall_signs = {}
|
||||||
mcl_signs.registered_signs.standing_signs = {}
|
mcl_signs.registered_signs.standing_signs = {}
|
||||||
mcl_signs.registered_signs.hanging_signs = {} -- unused. prepping for future use.
|
mcl_signs.registered_signs.hanging_signs = {} -- unused. prepping for future use.
|
||||||
-- DEFINE SIGN BASE TYPES
|
|
||||||
mcl_signs.wall_standard = {} -- initialize
|
|
||||||
mcl_signs.standing_standard = {} -- initialize
|
|
||||||
|
|
||||||
function mcl_signs.build_signs_info()
|
function mcl_signs.build_signs_info()
|
||||||
local n = 23 / 56 - 1 / 128 -- some required magic number from the original code.
|
local n = 23 / 56 - 1 / 128 -- some required magic number from the original code.
|
||||||
|
@ -141,37 +135,110 @@ function mcl_signs.build_signs_info()
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- wall signs' & hanging signs' base (definition)
|
-- DEFINE SIGN BASE TYPES
|
||||||
mcl_signs.wall_standard = {
|
local common_definition = {
|
||||||
description = S("Sign"),
|
_mcl_hardness = 1,
|
||||||
_tt_help = S("Can be written"),
|
_mcl_blast_resistance = 1,
|
||||||
_doc_items_longdesc = S("Signs can be written and come in two variants: Wall sign and sign on a sign post. Signs can be placed on the top and the sides of other blocks, but not below them."),
|
|
||||||
_doc_items_usagehelp = S("After placing the sign, you can write something on it. You have 4 lines of text with up to 15 characters for each line; anything beyond these limits is lost. Not all characters are supported. The text can not be changed once it has been written; you have to break and place the sign again. Can be colored and made to glow."),
|
|
||||||
inventory_image = "mcl_signs_default_sign.png",
|
|
||||||
walkable = false,
|
|
||||||
is_ground_content = false,
|
|
||||||
wield_image = "mcl_signs_default_sign.png",
|
|
||||||
node_placement_prediction = "",
|
|
||||||
paramtype = "light",
|
|
||||||
sunlight_propagates = true,
|
|
||||||
paramtype2 = "wallmounted",
|
|
||||||
drawtype = "mesh",
|
|
||||||
mesh = "mcl_signs_signonwallmount.obj",
|
|
||||||
selection_box = { type = "wallmounted", wall_side = { -0.5, -7 / 28, -0.5, -23 / 56, 7 / 28, 0.5 } },
|
|
||||||
tiles = { "mcl_signs_sign.png" },
|
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
|
||||||
groups = mcl_signs.sign_groups,
|
|
||||||
stack_max = 16,
|
stack_max = 16,
|
||||||
sounds = node_sounds,
|
sounds = node_sounds,
|
||||||
|
groups = mcl_signs.sign_groups,
|
||||||
|
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||||
|
drawtype = "mesh",
|
||||||
|
paramtype = "light",
|
||||||
|
tiles = { "mcl_signs_sign.png" },
|
||||||
|
sunlight_propagates = true,
|
||||||
|
walkable = false,
|
||||||
|
is_ground_content = false,
|
||||||
|
|
||||||
on_timer = function(pos)
|
on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
|
||||||
|
if DEBUG then
|
||||||
|
minetest.log("verbose", "[mcl_signs] Sign Right Click event.")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- make sure player is clicking
|
||||||
|
if not clicker or not clicker:is_player() then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local item = clicker:get_wielded_item()
|
||||||
|
local iname = item:get_name()
|
||||||
|
|
||||||
|
local protected = mcl_util.check_position_protection(pos, clicker)
|
||||||
|
|
||||||
|
if node and not protected then
|
||||||
|
if DEBUG then
|
||||||
|
minetest.log("verbose", "[mcl_signs] Sign Right Click event on valid node.")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- handle glow from glow_ink_sac *first*
|
||||||
|
if (iname == "mcl_mobitems:glow_ink_sac") then
|
||||||
|
clicker:set_wielded_item(item)
|
||||||
|
local success = mcl_signs:glow_sign(pos)
|
||||||
|
if success then
|
||||||
|
if DEBUG then
|
||||||
|
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
||||||
|
end
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- check the wielded item to make sure that it is a dye.
|
||||||
|
local txt_color = mcl_signs:get_color_for_sign(iname)
|
||||||
|
if txt_color ~= "false" then
|
||||||
|
clicker:set_wielded_item(item)
|
||||||
|
local success = mcl_signs:color_sign(pos, txt_color)
|
||||||
|
-- "mcl_dye:black" is a special case: it makes the sign's lettering black AND removes glow.
|
||||||
|
if (iname == "mcl_dye:black") then
|
||||||
|
success = mcl_signs:glow_sign(pos, true)
|
||||||
|
if success and DEBUG then
|
||||||
|
minetest.log("verbose", "[mcl_signs] Sign Glow removal Success.")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if success then
|
||||||
|
if DEBUG then
|
||||||
|
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
||||||
|
end
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- No modifier item in hand, open the sign for edition
|
||||||
|
local old_text = minetest.get_meta(pos):get_string("text")
|
||||||
|
mcl_signs:show_formspec(clicker, pos, old_text)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_destruct = function(pos)
|
||||||
|
mcl_signs:destruct_sign(pos)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- Not Useless Code. this force updates the sign.
|
||||||
|
on_punch = function(pos, node, puncher)
|
||||||
|
mcl_signs:update_sign(pos)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
-- wall signs' & hanging signs' base (definition)
|
||||||
|
mcl_signs.wall_standard = table.copy(common_definition)
|
||||||
|
mcl_signs.wall_standard.description = S("Sign")
|
||||||
|
mcl_signs.wall_standard._tt_help = S("Can be written")
|
||||||
|
mcl_signs.wall_standard._doc_items_longdesc = S("Signs can be written and come in two variants: Wall sign and sign on a sign post. Signs can be placed on the top and the sides of other blocks, but not below them.")
|
||||||
|
mcl_signs.wall_standard._doc_items_usagehelp = S("After placing the sign, you can write something on it. You have 4 lines of text with up to 15 characters for each line; anything beyond these limits is lost. Not all characters are supported. The text can not be changed once it has been written; you have to break and place the sign again. Can be colored and made to glow.")
|
||||||
|
mcl_signs.wall_standard.inventory_image = "mcl_signs_default_sign.png"
|
||||||
|
mcl_signs.wall_standard.wield_image = "mcl_signs_default_sign.png"
|
||||||
|
mcl_signs.wall_standard.node_placement_prediction = ""
|
||||||
|
mcl_signs.wall_standard.paramtype2 = "wallmounted"
|
||||||
|
mcl_signs.wall_standard.mesh = "mcl_signs_signonwallmount.obj"
|
||||||
|
mcl_signs.wall_standard.selection_box = { type = "wallmounted", wall_side = { -0.5, -7 / 28, -0.5, -23 / 56, 7 / 28, 0.5 } }
|
||||||
|
mcl_signs.wall_standard.on_timer = function(pos)
|
||||||
-- fix for /ClearObjects
|
-- fix for /ClearObjects
|
||||||
mcl_signs:update_sign(pos)
|
mcl_signs:update_sign(pos)
|
||||||
-- note: update_sign decides to keep the timer running based on if there is text.
|
-- note: update_sign decides to keep the timer running based on if there is text.
|
||||||
-- This prevents every sign from having a timer, when not needed.
|
-- This prevents every sign from having a timer, when not needed.
|
||||||
end,
|
end
|
||||||
|
mcl_signs.wall_standard.on_place = function(itemstack, placer, pointed_thing)
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
|
||||||
local above = pointed_thing.above
|
local above = pointed_thing.above
|
||||||
local under = pointed_thing.under
|
local under = pointed_thing.under
|
||||||
|
|
||||||
|
@ -192,9 +259,6 @@ mcl_signs.wall_standard = {
|
||||||
end
|
end
|
||||||
|
|
||||||
local wdir = minetest.dir_to_wallmounted(dir)
|
local wdir = minetest.dir_to_wallmounted(dir)
|
||||||
|
|
||||||
--local placer_pos = placer:get_pos()
|
|
||||||
|
|
||||||
local fdir = minetest.dir_to_facedir(dir)
|
local fdir = minetest.dir_to_facedir(dir)
|
||||||
|
|
||||||
local sign_info
|
local sign_info
|
||||||
|
@ -272,18 +336,10 @@ mcl_signs.wall_standard = {
|
||||||
|
|
||||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||||
|
|
||||||
mcl_signs:show_formspec(placer, place_pos)
|
mcl_signs:show_formspec(placer, place_pos, "")
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end
|
||||||
on_destruct = function(pos)
|
mcl_signs.wall_standard.on_rotate = function(pos, node, user, mode)
|
||||||
mcl_signs:destruct_sign(pos)
|
|
||||||
end,
|
|
||||||
|
|
||||||
-- Not Useless Code. force updates the sign.
|
|
||||||
on_punch = function(pos, node, puncher)
|
|
||||||
mcl_signs:update_sign(pos)
|
|
||||||
end,
|
|
||||||
on_rotate = function(pos, node, user, mode)
|
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
local r = screwdriver.rotate.wallmounted(pos, node, mode)
|
local r = screwdriver.rotate.wallmounted(pos, node, mode)
|
||||||
node.param2 = r
|
node.param2 = r
|
||||||
|
@ -293,105 +349,21 @@ mcl_signs.wall_standard = {
|
||||||
else
|
else
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
end,
|
end
|
||||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Wall_Sign Right Click event.")
|
|
||||||
end
|
|
||||||
|
|
||||||
-- make sure player is clicking
|
|
||||||
if not clicker or not clicker:is_player() then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local item = clicker:get_wielded_item()
|
|
||||||
local iname = item:get_name()
|
|
||||||
|
|
||||||
local protected = mcl_util.check_position_protection(pos, clicker)
|
|
||||||
|
|
||||||
if node and not protected then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Wall_Sign Right Click event on valid node.")
|
|
||||||
end
|
|
||||||
|
|
||||||
-- handle glow from glow_ink_sac *first*
|
|
||||||
if (iname == "mcl_mobitems:glow_ink_sac") then
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
local success = mcl_signs:glow_sign(pos)
|
|
||||||
if success then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
|
||||||
end
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- "mcl_dye:black" is a special case: it makes the sign's lettering black AND removes glow.
|
|
||||||
if (iname == "mcl_dye:black") then
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
local success = mcl_signs:glow_sign(pos, true)
|
|
||||||
mcl_signs:color_sign(pos, mcl_colors.BLACK)
|
|
||||||
if success then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Sign Glow removal Success.")
|
|
||||||
end
|
|
||||||
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- check the wielded item to make sure that it is a dye.
|
|
||||||
local txt_color = mcl_signs:get_color_for_sign(iname)
|
|
||||||
if txt_color ~= "false" then
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
local success = mcl_signs:color_sign(pos, txt_color)
|
|
||||||
if success then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
|
||||||
end
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
_mcl_hardness = 1,
|
|
||||||
_mcl_blast_resistance = 1,
|
|
||||||
}
|
|
||||||
-- standing sign base (definition)
|
-- standing sign base (definition)
|
||||||
mcl_signs.standing_standard = {
|
mcl_signs.standing_standard = table.copy(common_definition)
|
||||||
paramtype = "light",
|
mcl_signs.standing_standard.paramtype2 = "facedir"
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
mcl_signs.standing_standard.mesh = "mcl_signs_sign.obj"
|
||||||
sunlight_propagates = true,
|
mcl_signs.standing_standard.selection_box = { type = "fixed", fixed = { -0.2, -0.5, -0.2, 0.2, 0.5, 0.2 } }
|
||||||
walkable = false,
|
mcl_signs.standing_standard.drop = "mcl_signs:wall_sign"
|
||||||
is_ground_content = false,
|
mcl_signs.standing_standard.on_timer = function(pos)
|
||||||
paramtype2 = "facedir",
|
|
||||||
drawtype = "mesh",
|
|
||||||
mesh = "mcl_signs_sign.obj",
|
|
||||||
selection_box = { type = "fixed", fixed = { -0.2, -0.5, -0.2, 0.2, 0.5, 0.2 } },
|
|
||||||
tiles = { "mcl_signs_sign.png" },
|
|
||||||
groups = mcl_signs.sign_groups,
|
|
||||||
drop = "mcl_signs:wall_sign",
|
|
||||||
stack_max = 16,
|
|
||||||
sounds = node_sounds,
|
|
||||||
|
|
||||||
on_destruct = function(pos)
|
|
||||||
mcl_signs:destruct_sign(pos)
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_timer = function(pos)
|
|
||||||
-- fix for /ClearObjects
|
-- fix for /ClearObjects
|
||||||
mcl_signs:update_sign(pos)
|
mcl_signs:update_sign(pos)
|
||||||
minetest.get_node_timer(pos):start(40.0)
|
minetest.get_node_timer(pos):start(40.0)
|
||||||
end,
|
end
|
||||||
|
mcl_signs.standing_standard.on_rotate = function(pos, node, user, mode)
|
||||||
-- Not Useless Code. this force updates the sign.
|
|
||||||
on_punch = function(pos, node, puncher)
|
|
||||||
mcl_signs:update_sign(pos)
|
|
||||||
end,
|
|
||||||
on_rotate = function(pos, node, user, mode)
|
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
node.name = "mcl_signs:standing_sign22_5"
|
node.name = "mcl_signs:standing_sign22_5"
|
||||||
minetest.swap_node(pos, node)
|
minetest.swap_node(pos, node)
|
||||||
|
@ -400,60 +372,7 @@ mcl_signs.standing_standard = {
|
||||||
end
|
end
|
||||||
mcl_signs:update_sign(pos, nil, nil, true)
|
mcl_signs:update_sign(pos, nil, nil, true)
|
||||||
return true
|
return true
|
||||||
end,
|
end
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
|
||||||
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Standing_Sign Right Click event.")
|
|
||||||
end
|
|
||||||
|
|
||||||
-- make sure player is clicking
|
|
||||||
if not clicker or not clicker:is_player() then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local item = clicker:get_wielded_item()
|
|
||||||
local iname = item:get_name()
|
|
||||||
|
|
||||||
local protected = mcl_util.check_position_protection(pos, clicker)
|
|
||||||
|
|
||||||
if node and not protected then
|
|
||||||
-- handle glow from glow_ink_sac *first*
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Standing_Sign Right Click event on valid node.")
|
|
||||||
end
|
|
||||||
|
|
||||||
if (iname == "mcl_mobitems:glow_ink_sac") then
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
local success = mcl_signs:glow_sign(pos)
|
|
||||||
if success then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
|
||||||
end
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- check the wielded item to make sure that it is a dye.
|
|
||||||
local txt_color = mcl_signs:get_color_for_sign(iname)
|
|
||||||
if txt_color ~= "false" then
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
local success = mcl_signs:color_sign(pos, txt_color)
|
|
||||||
if success then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
|
||||||
end
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
_mcl_hardness = 1,
|
|
||||||
_mcl_blast_resistance = 1,
|
|
||||||
}
|
|
||||||
|
|
||||||
-- HELPER FUNCTIONS' VARIABLES
|
-- HELPER FUNCTIONS' VARIABLES
|
||||||
local sign_glow = 6
|
local sign_glow = 6
|
||||||
|
@ -663,7 +582,7 @@ function mcl_signs.register_sign (modname, color, _name, ttsign)
|
||||||
|
|
||||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||||
|
|
||||||
mcl_signs:show_formspec(placer, place_pos)
|
mcl_signs:show_formspec(placer, place_pos, "")
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -916,7 +835,7 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
|
||||||
|
|
||||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||||
|
|
||||||
mcl_signs:show_formspec(placer, place_pos)
|
mcl_signs:show_formspec(placer, place_pos, "")
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
minetest.register_node(":mcl_signs:wall_sign" .. _name, new_sign)
|
minetest.register_node(":mcl_signs:wall_sign" .. _name, new_sign)
|
||||||
|
@ -1152,7 +1071,7 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign)
|
||||||
|
|
||||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||||
|
|
||||||
mcl_signs:show_formspec(placer, place_pos)
|
mcl_signs:show_formspec(placer, place_pos, "")
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1401,7 +1320,7 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
|
||||||
|
|
||||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||||
|
|
||||||
mcl_signs:show_formspec(placer, place_pos)
|
mcl_signs:show_formspec(placer, place_pos, "")
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
minetest.override_item("mcl_signs:wall_sign" .. _name, new_sign)
|
minetest.override_item("mcl_signs:wall_sign" .. _name, new_sign)
|
||||||
|
@ -1883,7 +1802,7 @@ function mcl_signs:update_sign(pos, fields, sender, force_remove, text_color)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
local text = meta:get_string("text", "")
|
local text = meta:get_string("text", "")
|
||||||
if fields and (text == "" and fields.text) then
|
if fields and fields.text then
|
||||||
meta:set_string("text", fields.text)
|
meta:set_string("text", fields.text)
|
||||||
text = fields.text
|
text = fields.text
|
||||||
end
|
end
|
||||||
|
@ -2040,11 +1959,13 @@ function mcl_signs:update_sign(pos, fields, sender, force_remove, text_color)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_signs:show_formspec(player, pos)
|
function mcl_signs:show_formspec(player, pos, old_text)
|
||||||
minetest.show_formspec(
|
minetest.show_formspec(
|
||||||
player:get_player_name(),
|
player:get_player_name(),
|
||||||
"mcl_signs:set_text_" .. pos.x .. "_" .. pos.y .. "_" .. pos.z,
|
"mcl_signs:set_text_" .. pos.x .. "_" .. pos.y .. "_" .. pos.z,
|
||||||
"size[6,3]textarea[0.25,0.25;6,1.5;text;" .. F(S("Enter sign text:")) .. ";]label[0,1.5;" .. F(S("Maximum line length: 15")) .. "\n" .. F(S("Maximum lines: 4")) .. "]button_exit[0,2.5;6,1;submit;" .. F(S("Done")) .. "]"
|
"size[6,3]textarea[0.25,0.25;6,1.5;text;" .. F(S("Enter sign text:")) .. ";".. F(old_text) .. "]" ..
|
||||||
|
"label[0,1.5;" .. F(S("Maximum line length: 15")) ..
|
||||||
|
"\n" .. F(S("Maximum lines: 4")) .. "]button_exit[0,2.5;6,1;submit;" .. F(S("Done")) .. "]"
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
@ -5186,7 +5186,7 @@ local function register_decorations()
|
||||||
y_min = 1,
|
y_min = 1,
|
||||||
y_max = mcl_vars.mg_overworld_max,
|
y_max = mcl_vars.mg_overworld_max,
|
||||||
decoration = "mcl_farming:melon",
|
decoration = "mcl_farming:melon",
|
||||||
biomes = {"Jungle"},
|
biomes = {"Jungle", "BambooJungle"},
|
||||||
})
|
})
|
||||||
minetest.register_decoration({
|
minetest.register_decoration({
|
||||||
deco_type = "simple",
|
deco_type = "simple",
|
||||||
|
@ -5203,7 +5203,7 @@ local function register_decorations()
|
||||||
y_min = 1,
|
y_min = 1,
|
||||||
y_max = mcl_vars.mg_overworld_max,
|
y_max = mcl_vars.mg_overworld_max,
|
||||||
decoration = "mcl_farming:melon",
|
decoration = "mcl_farming:melon",
|
||||||
biomes = {"JungleM"},
|
biomes = {"JungleM", "BambooJungleM"},
|
||||||
})
|
})
|
||||||
minetest.register_decoration({
|
minetest.register_decoration({
|
||||||
deco_type = "simple",
|
deco_type = "simple",
|
||||||
|
@ -5220,7 +5220,7 @@ local function register_decorations()
|
||||||
y_min = 1,
|
y_min = 1,
|
||||||
y_max = mcl_vars.mg_overworld_max,
|
y_max = mcl_vars.mg_overworld_max,
|
||||||
decoration = "mcl_farming:melon",
|
decoration = "mcl_farming:melon",
|
||||||
biomes = {"JungleEdge", "JungleEdgeM"},
|
biomes = {"JungleEdge", "JungleEdgeM", "BambooJungleEdge", "BambooJungleEdgeM"},
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Lots of melons in Jungle Edge M
|
-- Lots of melons in Jungle Edge M
|
||||||
|
@ -5260,6 +5260,7 @@ local function register_decorations()
|
||||||
},
|
},
|
||||||
y_min = 1,
|
y_min = 1,
|
||||||
y_max = mcl_vars.mg_overworld_max,
|
y_max = mcl_vars.mg_overworld_max,
|
||||||
|
biomes = {"ExtremeHills", "ExtremeHillsM", "ExtremeHills+", "Taiga", "MegaTaiga", "MegaSpruceTaiga", "Plains", "SunflowerPlains", "Swampland", "MangroveSwamp"},
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Grasses and ferns
|
-- Grasses and ferns
|
||||||
|
@ -5589,7 +5590,7 @@ local function register_decorations()
|
||||||
num_spawn_by = 1,
|
num_spawn_by = 1,
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
local function register_flower(name, biomes, seed, is_in_flower_forest)
|
local function register_flower(name, biomes, seed, is_in_flower_forest, custom_rarity_mod)
|
||||||
if is_in_flower_forest == nil then
|
if is_in_flower_forest == nil then
|
||||||
is_in_flower_forest = true
|
is_in_flower_forest = true
|
||||||
end
|
end
|
||||||
|
@ -5599,7 +5600,7 @@ local function register_decorations()
|
||||||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
||||||
sidelen = 16,
|
sidelen = 16,
|
||||||
noise_params = {
|
noise_params = {
|
||||||
offset = 0.0008,
|
offset = 0.0008 + (custom_rarity_mod or 0),
|
||||||
scale = 0.006,
|
scale = 0.006,
|
||||||
spread = {x = 100, y = 100, z = 100},
|
spread = {x = 100, y = 100, z = 100},
|
||||||
seed = seed,
|
seed = seed,
|
||||||
|
@ -5651,6 +5652,9 @@ local function register_decorations()
|
||||||
|
|
||||||
register_flower("lily_of_the_valley", nil, 325)
|
register_flower("lily_of_the_valley", nil, 325)
|
||||||
register_flower("cornflower", flower_biomes2, 486)
|
register_flower("cornflower", flower_biomes2, 486)
|
||||||
|
|
||||||
|
register_flower("clover", flower_biomes1, 3, false, 0.04)
|
||||||
|
register_flower("fourleaf_clover", flower_biomes1, 13, false, -0.002)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Decorations in non-Overworld dimensions
|
-- Decorations in non-Overworld dimensions
|
||||||
|
|
|
@ -266,7 +266,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
food_tick_timers[player] = food_tick_timer -- update food_tick_timer table
|
food_tick_timers[player] = food_tick_timer -- update food_tick_timer table
|
||||||
|
|
||||||
-- Eating delay code
|
-- Eating delay code
|
||||||
if mcl_hunger.eat_internal[player_name].is_eating or mcl_hunger.eat_internal[player_name]._custom_do_delayed then
|
if mcl_hunger.eat_internal[player_name] and mcl_hunger.eat_internal[player_name].is_eating or mcl_hunger.eat_internal[player_name]._custom_do_delayed then
|
||||||
mcl_hunger.eat_internal[player_name].is_eating = true
|
mcl_hunger.eat_internal[player_name].is_eating = true
|
||||||
mcl_hunger.eat_internal[player_name].is_eating_no_padding = true
|
mcl_hunger.eat_internal[player_name].is_eating_no_padding = true
|
||||||
|
|
||||||
|
|
After Width: | Height: | Size: 139 B |
Before Width: | Height: | Size: 78 B |
After Width: | Height: | Size: 87 B |
Before Width: | Height: | Size: 103 B |
Before Width: | Height: | Size: 87 B |
After Width: | Height: | Size: 137 B |
After Width: | Height: | Size: 191 B |
After Width: | Height: | Size: 199 B |
After Width: | Height: | Size: 189 B |
|
@ -338,17 +338,17 @@ Source path,Source file,Target file,xs,ys,xl,yl,xt,yt,Blacklisted?
|
||||||
/assets/minecraft/textures/block,mycelium_top.png,mcl_core_mycelium_top.png,,,,,,,
|
/assets/minecraft/textures/block,mycelium_top.png,mcl_core_mycelium_top.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,red_sand.png,mcl_core_red_sand.png,,,,,,,
|
/assets/minecraft/textures/block,red_sand.png,mcl_core_red_sand.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,red_sandstone_bottom.png,mcl_core_red_sandstone_bottom.png,,,,,,,
|
/assets/minecraft/textures/block,red_sandstone_bottom.png,mcl_core_red_sandstone_bottom.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,cut_red_sandstone.png,mcl_core_red_sandstone_carved.png,,,,,,,
|
/assets/minecraft/textures/block,cut_red_sandstone.png,mcl_core_red_sandstone_smooth.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,red_sandstone.png,mcl_core_red_sandstone_normal.png,,,,,,,
|
/assets/minecraft/textures/block,red_sandstone.png,mcl_core_red_sandstone_normal.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,chiseled_red_sandstone.png,mcl_core_red_sandstone_smooth.png,,,,,,,
|
/assets/minecraft/textures/block,chiseled_red_sandstone.png,mcl_core_red_sandstone_carved.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,red_sandstone_top.png,mcl_core_red_sandstone_top.png,,,,,,,
|
/assets/minecraft/textures/block,red_sandstone_top.png,mcl_core_red_sandstone_top.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,redstone_ore.png,mcl_core_redstone_ore.png,,,,,,,
|
/assets/minecraft/textures/block,redstone_ore.png,mcl_core_redstone_ore.png,,,,,,,
|
||||||
/assets/minecraft/textures/item,sugar_cane.png,mcl_core_reeds.png,,,,,,,
|
/assets/minecraft/textures/item,sugar_cane.png,mcl_core_reeds.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,sandstone_bottom.png,mcl_core_sandstone_bottom.png,,,,,,,
|
/assets/minecraft/textures/block,sandstone_bottom.png,mcl_core_sandstone_bottom.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,cut_sandstone.png,mcl_core_sandstone_carved.png,,,,,,,
|
|
||||||
/assets/minecraft/textures/block,chiseled_sandstone.png,mcl_core_sandstone_normal.png,,,,,,,
|
|
||||||
/assets/minecraft/textures/block,cut_sandstone.png,mcl_core_sandstone_smooth.png,,,,,,,
|
/assets/minecraft/textures/block,cut_sandstone.png,mcl_core_sandstone_smooth.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,sandstone.png,mcl_core_sandstone_top.png,,,,,,,
|
/assets/minecraft/textures/block,chiseled_sandstone.png,mcl_core_sandstone_carved.png,,,,,,,
|
||||||
|
/assets/minecraft/textures/block,sandstone.png,mcl_core_sandstone_normal.png,,,,,,,
|
||||||
|
/assets/minecraft/textures/block,sandstone_top.png,mcl_core_sandstone_top.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,slime_block.png,mcl_core_slime.png,,,,,,,
|
/assets/minecraft/textures/block,slime_block.png,mcl_core_slime.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,smooth_stone.png,mcl_core_stonebrick_carved.png,,,,,,,
|
/assets/minecraft/textures/block,smooth_stone.png,mcl_core_stonebrick_carved.png,,,,,,,
|
||||||
/assets/minecraft/textures/block,cracked_stone_bricks.png,mcl_core_stonebrick_cracked.png,,,,,,,
|
/assets/minecraft/textures/block,cracked_stone_bricks.png,mcl_core_stonebrick_cracked.png,,,,,,,
|
||||||
|
|
|