forked from VoxeLibre/VoxeLibre
Villager will try to take the job block closest to them
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17e3e83f43
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5866983bf5
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@ -847,6 +847,7 @@ end
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local function look_for_job(self, requested_jobsites)
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local function look_for_job(self, requested_jobsites)
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mcl_log("Looking for jobs")
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mcl_log("Looking for jobs")
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-- This logic is done twice. Remove this.
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local looking_for_type = jobsites
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local looking_for_type = jobsites
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if requested_jobsites then
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if requested_jobsites then
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--mcl_log("Looking for jobs of my type: " .. tostring(requested_jobsites))
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--mcl_log("Looking for jobs of my type: " .. tostring(requested_jobsites))
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@ -858,34 +859,51 @@ local function look_for_job(self, requested_jobsites)
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local p = self.object:get_pos()
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local p = self.object:get_pos()
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local nn = minetest.find_nodes_in_area(vector.offset(p,-48,-48,-48),vector.offset(p,48,48,48), looking_for_type)
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local nn = minetest.find_nodes_in_area(vector.offset(p,-48,-48,-48),vector.offset(p,48,48,48), looking_for_type)
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local distance_to_closest_block = nil
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local closest_block = nil
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--Ideally should check for closest available. It'll make pathing easier.
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--Ideally should check for closest available. It'll make pathing easier.
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for _,n in pairs(nn) do
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for i,n in pairs(nn) do
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local m = minetest.get_meta(n)
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local m = minetest.get_meta(n)
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--mcl_log("Job owner: ".. m:get_string("villager"))
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mcl_log("Block: " .. minetest.pos_to_string(n).. "Job owner: ".. m:get_string("villager"))
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if m:get_string("villager") == "" then
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if m:get_string("villager") == "" then
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mcl_log("It's a free job for me (".. minetest.pos_to_string(p) .. ")! I might be interested: "..minetest.pos_to_string(n) )
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-- Distance check
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local distance_to_block = vector.distance(self.object:get_pos(), n)
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mcl_log("Distance to block ".. i .. ": ".. distance_to_block)
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local gp = mcl_mobs:gopath(self,n,function(self)
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if not distance_to_closest_block or distance_to_closest_block > distance_to_block then
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mcl_log("Arrived at block callback")
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mcl_log("This block is closer than the last.")
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if self and self.state == "stand" then
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closest_block = n
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self.order = WORK
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distance_to_closest_block = distance_to_block
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else
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mcl_log("no self. passing param to callback failed")
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end
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end)
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if gp then
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if n then
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mcl_log("We can path to this block.. " .. tostring(n))
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end
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return n
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else
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mcl_log("We could not path to block or it's not ready to path yet.")
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end
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end
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end
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end
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end
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end
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if closest_block then
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mcl_log("It's a free job for me (" .. minetest.pos_to_string(p) .. ")! I might be interested: ".. minetest.pos_to_string(closest_block) )
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local gp = mcl_mobs:gopath(self, closest_block,function(self)
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mcl_log("Arrived at block callback")
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if self and self.state == "stand" then
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self.order = WORK
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else
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mcl_log("no self. passing param to callback failed")
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end
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end)
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if gp then
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if closest_block then
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mcl_log("We can path to this block.. " .. tostring(closest_block))
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end
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return closest_block
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else
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mcl_log("We could not path to block or it's not ready to path yet.")
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end
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else
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mcl_log("We don't have a job block to path to")
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end
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return nil
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return nil
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end
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end
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