forked from VoxeLibre/VoxeLibre
Falling anvils now hurt players
Also fix depends of mcl_wip
This commit is contained in:
parent
4300795837
commit
14e61a5958
|
@ -0,0 +1,62 @@
|
|||
-- Hurt players hit by an anvil
|
||||
|
||||
local falling_node = minetest.registered_entities["__builtin:falling_node"]
|
||||
local on_step_old = falling_node.on_step
|
||||
local on_step_add = function(self, dtime)
|
||||
if minetest.get_item_group(self.node.name, "anvil") == 0 then
|
||||
return
|
||||
end
|
||||
local kill
|
||||
local pos = self.object:getpos()
|
||||
if not self._startpos then
|
||||
self._startpos = pos
|
||||
end
|
||||
local objs = minetest.get_objects_inside_radius(pos, 1)
|
||||
for _,v in ipairs(objs) do
|
||||
local hp = v:get_hp()
|
||||
if v:is_player() and hp ~= 0 then
|
||||
if not self.hit_players then
|
||||
self.hit_players = {}
|
||||
end
|
||||
local name = v:get_player_name()
|
||||
local hit = false
|
||||
for _,v in ipairs(self.hit_players) do
|
||||
if name == v then
|
||||
hit = true
|
||||
end
|
||||
end
|
||||
if not hit then
|
||||
table.insert(self.hit_players, name)
|
||||
local way = self._startpos.y - pos.y
|
||||
local damage = (way - 1) * 2
|
||||
damage = math.min(40, math.max(0, damage))
|
||||
if damage >= 1 then
|
||||
hp = hp - damage
|
||||
if hp < 0 then
|
||||
hp = 0
|
||||
end
|
||||
v:set_hp(hp)
|
||||
if hp == 0 then
|
||||
kill = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if kill then
|
||||
local pos = self.object:getpos()
|
||||
local pos = {x = pos.x, y = pos.y + 0.3, z = pos.z}
|
||||
if minetest.registered_nodes[self.node.name] then
|
||||
minetest.add_node(pos, self.node)
|
||||
end
|
||||
self.object:remove()
|
||||
core.check_for_falling(pos)
|
||||
end
|
||||
end
|
||||
local on_step_table = {on_step_old, on_step_add}
|
||||
local on_step_new = table.copy(on_step_table)
|
||||
falling_node.on_step = function(self, dtime)
|
||||
for _,v in ipairs(on_step_new) do
|
||||
v(self, dtime)
|
||||
end
|
||||
end
|
|
@ -1,5 +1,5 @@
|
|||
local anvildef = {
|
||||
groups = {cracky=1, falling_node=1, deco_block=1},
|
||||
groups = {cracky=1, falling_node=1, deco_block=1, anvil=1},
|
||||
tiles = {"mcl_anvils_anvil_top_damaged_0.png^[transformR90", "mcl_anvils_anvil_base.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
|
@ -42,3 +42,5 @@ minetest.register_craft({
|
|||
{ "mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot" },
|
||||
}
|
||||
})
|
||||
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()).."/falling_anvil.lua")
|
||||
|
|
|
@ -10,4 +10,4 @@ mcl_minecarts
|
|||
mcl_sponges
|
||||
gemalde
|
||||
signs
|
||||
mesecons_observers
|
||||
mcl_observers
|
||||
|
|
Loading…
Reference in New Issue