forked from VoxeLibre/VoxeLibre
107 lines
3.3 KiB
Lua
107 lines
3.3 KiB
Lua
|
---@diagnostic disable lowercase-global
|
||
|
|
||
|
local S = minetest.get_translator("mcl_gamemode")
|
||
|
|
||
|
mcl_gamemode = {}
|
||
|
|
||
|
mcl_gamemode.gamemodes = {
|
||
|
"survival",
|
||
|
"creative",
|
||
|
}
|
||
|
|
||
|
---@param n any
|
||
|
---@param h table
|
||
|
---@return boolean
|
||
|
local function in_table(n, h)
|
||
|
for k, v in pairs(h) do
|
||
|
if v == n then return true end
|
||
|
end
|
||
|
return false
|
||
|
end
|
||
|
|
||
|
---@type fun(player: ObjectRef, old_gamemode: '"survival"'|'"creative"', new_gamemode: '"survival"'|'"creative"')[]
|
||
|
mcl_gamemode.registered_on_gamemode_change = {}
|
||
|
|
||
|
---@param func fun(player: ObjectRef, old_gamemode: '"survival"'|'"creative"', new_gamemode: '"survival"'|'"creative"')
|
||
|
function mcl_gamemode.register_on_gamemode_change(func)
|
||
|
table.insert(mcl_gamemode.registered_on_gamemode_change, func)
|
||
|
end
|
||
|
|
||
|
---@param player ObjectRef
|
||
|
---@param gamemode '"survival"'|'"creative"'
|
||
|
function mcl_gamemode.set_gamemode(player, gamemode)
|
||
|
local meta = player:get_meta()
|
||
|
local old_gamemode = meta:get_string("gamemode")
|
||
|
meta:set_string("gamemode", gamemode)
|
||
|
for _, f in ipairs(mcl_gamemode.registered_on_gamemode_change) do
|
||
|
f(player, old_gamemode, gamemode)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local mt_is_creative_enabled = minetest.is_creative_enabled
|
||
|
|
||
|
---@param player ObjectRef
|
||
|
---@return '"survival"'|'"creative"'
|
||
|
function mcl_gamemode.get_gamemode(player)
|
||
|
if mt_is_creative_enabled(player:get_player_name()) then
|
||
|
return "creative"
|
||
|
end
|
||
|
return player:get_meta():get_string("gamemode")
|
||
|
end
|
||
|
|
||
|
function minetest.is_creative_enabled(name)
|
||
|
if mt_is_creative_enabled(name) then return true end
|
||
|
if not name then return false end
|
||
|
local p = minetest.get_player_by_name(name)
|
||
|
if p then
|
||
|
return p:get_meta():get_string("gamemode") == "creative"
|
||
|
end
|
||
|
return false
|
||
|
end
|
||
|
|
||
|
-- Insta "digging" nodes in gamemode-creative
|
||
|
minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing)
|
||
|
if not puncher or not puncher:is_player() then return end
|
||
|
if minetest.is_creative_enabled() then return end
|
||
|
local name = puncher:get_player_name()
|
||
|
if not minetest.is_creative_enabled(name) then return end
|
||
|
if pointed_thing.type ~= "node" then return end
|
||
|
local def = minetest.registered_nodes[node.name]
|
||
|
if def then
|
||
|
if def.on_destruct then def.on_destruct(pos) end
|
||
|
minetest.remove_node(pos)
|
||
|
return true
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
-- Don't subtract from inv when placing in gamemode-creative
|
||
|
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
|
||
|
if placer and placer:is_player() and minetest.is_creative_enabled(placer:get_player_name()) then return true end
|
||
|
end)
|
||
|
|
||
|
minetest.register_chatcommand("gamemode", {
|
||
|
params = S("[<gamemode>] [<player>]"),
|
||
|
description = S("Change gamemode (survival/creative) for yourself or player"),
|
||
|
privs = { server = true },
|
||
|
func = function(n, param)
|
||
|
-- Full input validation ( just for @erlehmann <3 )
|
||
|
local p = minetest.get_player_by_name(n)
|
||
|
local args = param:split(" ")
|
||
|
if args[2] ~= nil then
|
||
|
p = minetest.get_player_by_name(args[2])
|
||
|
end
|
||
|
if not p then
|
||
|
return false, S("Player not online")
|
||
|
end
|
||
|
if args[1] ~= nil and not in_table(args[1], gamemodes) then
|
||
|
return false, S("Gamemode " .. args[1] .. " does not exist.")
|
||
|
elseif args[1] ~= nil then
|
||
|
mcl_inventory.player_set_gamemode(p, args[1])
|
||
|
end
|
||
|
--Result message - show effective game mode
|
||
|
local gm = p:get_meta():get_string("gamemode")
|
||
|
if gm == "" then gm = gamemodes[1] end
|
||
|
return true, S("Gamemode for player ") .. n .. S(": " .. gm)
|
||
|
end
|
||
|
})
|