MineClone2/mods/mcl_colorblocks/init.lua

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local init = os.clock()
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local block = {}
block.dyes = {
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{"white", "White", "white"},
{"grey", "Grey", "dark_grey"},
{"silver", "Light Gray", "grey"},
{"black", "Black", "black"},
{"red", "Red", "red"},
{"yellow", "Yellow", "yellow"},
{"green", "Green", "dark_green"},
{"cyan", "Cyan", "cyan"},
{"blue", "Blue", "blue"},
{"magenta", "Magenta", "magenta"},
{"orange", "Orange", "orange"},
{"purple", "Purple", "violet"},
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{"brown", "Brown", "brown"},
{"pink", "Pink", "pink"},
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{"lime", "Lime", "green"},
{"light_blue", "Light Blue", "lightblue"},
}
minetest.register_node("mcl_colorblocks:hardened_clay", {
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description = "Hardened Clay",
tiles = {"hardened_clay.png"},
stack_max = 64,
groups = {cracky=3,hardened_clay=1,building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
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})
minetest.register_craft({
type = "cooking",
output = "mcl_colorblocks:hardened_clay",
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recipe = "mcl_core:clay",
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cooktime = 10,
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})
for _, row in ipairs(block.dyes) do
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local name = row[1]
local desc = row[2]
local craft_color_group = row[3]
-- Node Definition
minetest.register_node("mcl_colorblocks:hardened_clay_"..name, {
description = desc.." Hardened Clay",
tiles = {"hardened_clay_stained_"..name..".png"},
groups = {cracky=3,hardened_clay=1,building_block=1},
stack_max = 64,
sounds = mcl_sounds.node_sound_stone_defaults(),
})
minetest.register_node("mcl_colorblocks:concrete_powder_"..name, {
description = desc.." Concrete Powder",
tiles = {"mcl_colorblocks_concrete_powder_"..name..".png"},
groups = {crumbly=3,concrete_powder=1,building_block=1,falling_node=1},
stack_max = 64,
is_ground_content = false,
sounds = mcl_sounds.node_sound_sand_defaults(),
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-- Specify the node to which this node will convert after getting in contact with water
_mcl_colorblocks_harden_to = "mcl_colorblocks:concrete_"..name,
})
minetest.register_node("mcl_colorblocks:concrete_"..name, {
description = desc.." Concrete",
tiles = {"mcl_colorblocks_concrete_"..name..".png"},
groups = {cracky=3,conrete=1,building_block=1},
stack_max = 64,
is_ground_content = false,
sounds = mcl_sounds.node_sound_stone_defaults(),
})
-- Crafting recipes
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if craft_color_group then
minetest.register_craft({
output = 'mcl_colorblocks:hardened_clay_'..name..' 8',
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recipe = {
{'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay'},
{'mcl_colorblocks:hardened_clay', 'mcl_dye:'..craft_color_group, 'mcl_colorblocks:hardened_clay'},
{'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay'},
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},
})
minetest.register_craft({
output = 'mcl_colorblocks:concrete_powder_'..name..' 8',
recipe = {
{'mcl_core:sand', 'mcl_core:gravel', 'mcl_core:sand'},
{'mcl_core:gravel', 'mcl_dye:'..craft_color_group, 'mcl_core:gravel'},
{'mcl_core:sand', 'mcl_core:gravel', 'mcl_core:sand'},
},
})
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end
end
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-- When water touches concrete powder, it turns into concrete of the same color
minetest.register_abm({
label = "Concrete powder hardening",
interval = 1,
chance = 1,
nodenames = {"group:concrete_powder"},
neighbors = {"group:water"},
action = function(pos, node)
local harden_to = minetest.registered_nodes[node.name]._mcl_colorblocks_harden_to
minetest.swap_node(pos, { name = harden_to, param = node.param, param2 = node.param2 })
end,
})
local time_to_load= os.clock() - init
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))