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Merge pull request 'Remove mcl_player_init' (#3594) from player_init into master

Reviewed-on: MineClone2/MineClone2#3594
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
This commit is contained in:
ancientmarinerdev 2023-03-30 18:27:08 +00:00
commit deb393ae32
3 changed files with 4 additions and 7 deletions

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@ -91,6 +91,10 @@ else
minetest.register_on_joinplayer(mcl_meshhand.update_player) minetest.register_on_joinplayer(mcl_meshhand.update_player)
end end
minetest.register_on_joinplayer(function(player)
player:get_inventory():set_size("hand", 1)
end)
-- This is needed to deal damage when punching mobs -- This is needed to deal damage when punching mobs
-- with random items in hand in survival mode -- with random items in hand in survival mode
minetest.override_item("", { minetest.override_item("", {

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@ -1,4 +0,0 @@
minetest.register_on_joinplayer(function(player)
-- Settable hand
player:get_inventory():set_size("hand", 1)
end)

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@ -1,3 +0,0 @@
name = mcl_player_init
author = Wuzzy
description = Initialize player gameplay stuff that are neither model nor HUD-related