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Brandon 2020-07-11 14:19:38 -04:00
parent 5981c0756b
commit d7f204def6
1 changed files with 9 additions and 9 deletions

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@ -118,27 +118,27 @@ register_splash("mundane", S("Mundane Splash Potion"), "#0000FF", {
register_splash("thick", S("Thick Splash Potion"), "#0000FF", { register_splash("thick", S("Thick Splash Potion"), "#0000FF", {
potion_fun = function(player, redx) end, potion_fun = function(player, redx) end,
tt = S("No effect") tt = S("No effect")
}) })
register_splash("healing", S("Healing Splash Potion"), "#AA0000", { register_splash("healing", S("Healing Splash Potion"), "#AA0000", {
potion_fun = function(player, redx) mcl_potions.healing_func(player, 3*redx) end, potion_fun = function(player, redx) mcl_potions.healing_func(player, 3*redx) end,
tt = S("+3 HP") tt = S("+3 HP")
}) })
register_splash("healing_2", S("Healing Splash Potion II"), "#DD0000", { register_splash("healing_2", S("Healing Splash Potion II"), "#DD0000", {
potion_fun = function(player, redx) mcl_potions.healing_func(player, 6*redx) end, potion_fun = function(player, redx) mcl_potions.healing_func(player, 6*redx) end,
tt = S("+6 HP") tt = S("+6 HP")
}) })
register_splash("harming", S("Harming Splash Potion"), "#660099", { register_splash("harming", S("Harming Splash Potion"), "#660099", {
potion_fun = function(player, redx) mcl_potions.healing_func(player, -6*redx) end, potion_fun = function(player, redx) mcl_potions.healing_func(player, -6*redx) end,
tt = S("-4 HP") tt = S("-4 HP")
}) })
register_splash("harming_2", S("Harming Splash Potion II"), "#330066", { register_splash("harming_2", S("Harming Splash Potion II"), "#330066", {
potion_fun = function(player, redx) mcl_potions.healing_func(player, -12*redx) end, potion_fun = function(player, redx) mcl_potions.healing_func(player, -12*redx) end,
tt = S("-6 HP") tt = S("-6 HP")
}) })
register_splash("leaping", S("Leaping Splash Potion"), "#00CC33", { register_splash("leaping", S("Leaping Splash Potion"), "#00CC33", {
@ -218,13 +218,13 @@ register_splash("regeneration_plus", S("Regeneration Splash Potion +"), "#C53DD3
}) })
register_splash("invisibility", S("Invisibility Splash Potion"), "#B0B0B0", { register_splash("invisibility", S("Invisibility Splash Potion"), "#B0B0B0", {
potion_fun = function(player, redx) mcl_potions.invisiblility_func(player, splash_DUR*redx) end, potion_fun = function(player, redx) mcl_potions.invisiblility_func(player, splash_DUR*redx) end,
tt = time_string(splash_DUR) tt = time_string(splash_DUR)
}) })
register_splash("invisibility_plus", S("Invisibility Splash Potion +"), "#A0A0A0", { register_splash("invisibility_plus", S("Invisibility Splash Potion +"), "#A0A0A0", {
potion_fun = function(player, redx) mcl_potions.invisiblility_func(player, splash_DUR_pl*redx) end, potion_fun = function(player, redx) mcl_potions.invisiblility_func(player, splash_DUR_pl*redx) end,
tt = time_string(splash_DUR_pl) tt = time_string(splash_DUR_pl)
}) })
-- register_splash("weakness", S("Weakness Splash Potion"), "#6600AA", { -- register_splash("weakness", S("Weakness Splash Potion"), "#6600AA", {