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Fix lightnings in the End

This commit is contained in:
Wuzzy 2017-11-23 22:31:39 +01:00
parent 2e6aa37ca4
commit d55928fe95
1 changed files with 2 additions and 3 deletions

View File

@ -78,7 +78,7 @@ mcl_weather.skycolor = {
-- Override day/night ratio as well -- Override day/night ratio as well
players = mcl_weather.skycolor.utils.get_players(players) players = mcl_weather.skycolor.utils.get_players(players)
for _, player in ipairs(players) do for _, player in ipairs(players) do
local pos = player:getpos() local pos = player:get_pos()
local _, dim = mcl_util.y_to_layer(pos.y) local _, dim = mcl_util.y_to_layer(pos.y)
if dim == "overworld" then if dim == "overworld" then
player:set_sky(color, "plain", nil, true) player:set_sky(color, "plain", nil, true)
@ -99,9 +99,8 @@ mcl_weather.skycolor = {
else else
player:override_day_night_ratio(nil) player:override_day_night_ratio(nil)
end end
else
player:override_day_night_ratio(nil)
end end
-- Other dimensions are handled in mcl_playerplus
end end
end, end,