forked from Mineclonia/Mineclonia
Fix explo mobs destroy land if mobs_griefing=false
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@ -1959,7 +1959,7 @@ local do_states = function(self, dtime)
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self.object:remove()
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self.object:remove()
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if mod_tnt and tnt and tnt.boom
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if mobs_griefing and mod_tnt and tnt and tnt.boom
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and not minetest.is_protected(pos, "") then
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and not minetest.is_protected(pos, "") then
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tnt.boom(pos, {
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tnt.boom(pos, {
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@ -46,7 +46,7 @@ only_peaceful_mobs (Spawn only peaceful mobs) bool false
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# If enabled, mobs might drop items when they die.
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# If enabled, mobs might drop items when they die.
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mobs_drop_items (Mobs drop items) bool true
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mobs_drop_items (Mobs drop items) bool true
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# If enabled, mobs can take and place blocks around them.
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# If enabled, mobs can take, place, change and destroy blocks around them.
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mobs_griefing (Mobs change blocks) bool true
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mobs_griefing (Mobs change blocks) bool true
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# If enabled, players respawn at the bed they last lay on instead of normal
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# If enabled, players respawn at the bed they last lay on instead of normal
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