forked from Mineclonia/Mineclonia
Increase tiny slime spawn distance
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parent
96d7d3b0f7
commit
9ca2f328cd
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@ -122,7 +122,7 @@ mobs:register_mob("mobs_mc:greenmedium", {
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angle = math.random(0, math.pi*2)
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angle = math.random(0, math.pi*2)
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for i=1,4 do
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for i=1,4 do
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posadd = {x=math.cos(angle),y=0,z=math.sin(angle)}
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posadd = {x=math.cos(angle),y=0,z=math.sin(angle)}
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posadd = vector.multiply(vector.normalize(posadd), 0.5)
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posadd = vector.multiply(vector.normalize(posadd), 0.6)
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minetest.add_entity(vector.add(pos, posadd), "mobs_mc:greensmall")
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minetest.add_entity(vector.add(pos, posadd), "mobs_mc:greensmall")
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angle = angle + math.pi/2
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angle = angle + math.pi/2
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end
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end
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@ -315,7 +315,7 @@ mobs:register_mob("mobs_mc:lavabig", {
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angle = math.random(0, math.pi*2)
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angle = math.random(0, math.pi*2)
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for i=1,4 do
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for i=1,4 do
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posadd = {x=math.cos(angle),y=0,z=math.sin(angle)}
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posadd = {x=math.cos(angle),y=0,z=math.sin(angle)}
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posadd = vector.multiply(vector.normalize(posadd), 0.5)
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posadd = vector.multiply(vector.normalize(posadd), 0.6)
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minetest.add_entity(vector.add(pos, posadd), "mobs_mc:lavasmall")
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minetest.add_entity(vector.add(pos, posadd), "mobs_mc:lavasmall")
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angle = angle + math.pi/2
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angle = angle + math.pi/2
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end
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end
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