forked from Mineclonia/Mineclonia
Forget spawn if bed was destroyed
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@ -48,6 +48,10 @@ minetest.register_on_respawnplayer(function(player)
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player:set_pos(pos)
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player:set_pos(pos)
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return true
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return true
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else
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else
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-- Forget spawn if bed was missing
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if (bgroup ~= 1 and bgroup ~= 2) then
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mcl_spawn.set_spawn_pos(player, nil)
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end
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minetest.chat_send_player(player:get_player_name(), "Your spawn bed was missing or blocked.")
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minetest.chat_send_player(player:get_player_name(), "Your spawn bed was missing or blocked.")
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end
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end
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end
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end
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