forked from Mineclonia/Mineclonia
Set walk chance of agent mob to 0
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@ -19,6 +19,7 @@ mobs:register_mob("mobs_mc:agent", {
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},
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-- TODO: sounds
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visual_size = {x=3, y=3},
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walk_chance = 0,
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walk_velocity = 0.6,
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run_velocity = 2,
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jump = true,
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