forked from Mineclonia/Mineclonia
Take away 3 food points for regenerating
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@ -140,12 +140,20 @@ minetest.register_globalstep(function(dtime)
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local hp = player:get_hp()
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if timer > 0.5 then
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-- Quick heal (every 0.5s)
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if h >= 20 and hp > 0 then
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if h >= 20 and hp > 0 and hp < 20 then
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-- +1 HP, -3 food points
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player:set_hp(hp+1)
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h = h-3
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mcl_hunger.hunger[name] = h
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mcl_hunger.set_hunger_raw(player)
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-- Slow heal, and hunger damage (every 4s)
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elseif timerMult == 0 then
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if h >= 18 and hp > 0 then
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if h >= 18 and hp > 0 and hp < 20 then
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-- +1 HP, -3 food points
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player:set_hp(hp+1)
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h = h-3
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mcl_hunger.hunger[name] = h
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mcl_hunger.set_hunger_raw(player)
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elseif h == 0 then
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-- Damage hungry player down to 1 HP
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if hp-1 >= 0 then
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