diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index cc795832..10cafbfc 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -3,7 +3,7 @@ local item_drop_settings = {} --settings table item_drop_settings.age = 1 --how old an item has to be before collecting item_drop_settings.radius_magnet = 2 --radius of item magnet item_drop_settings.radius_collect = 0.1 --radius of collection -item_drop_settings.player_collect_height = 1.5 --added to their pos y value +item_drop_settings.player_collect_height = 0.5 --added to their pos y value item_drop_settings.collection_safety = false --do this to prevent items from flying away on laggy servers item_drop_settings.collect_by_default = true --make item entities automatically collect in the item entity code --versus setting it in the item drop code, setting true might interfere with