realtest_mt5/mods/smelter/init.lua

220 lines
6.8 KiB
Lua

smelter={}
smelter.smelter_formspec =
"size[8,7]"..
"image[4,1;1,1;default_furnace_fire_bg.png]"..
"list[current_name;fuel;3,1;1,1;]"..
"list[current_name;src;0,0;2,2;]"..
"list[current_name;dst;6,0;2,2;]"..
"list[current_player;main;0,3;8,4;]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
"listring[current_name;dst]"
minetest.register_node("smelter:smelter", {
description = "Smelter",
tiles = {"smelter_smelter_top.png", "smelter_smelter_base.png", "smelter_smelter_side.png",
"smelter_smelter_side.png", "smelter_smelter_side.png", "smelter_smelter_front.png"},
paramtype2 = "facedir",
groups = {cracky=2},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", smelter.smelter_formspec)
meta:set_string("infotext", "Smelter")
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 4)
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
minetest.register_node("smelter:smelter_active", {
description = "Smelter",
tiles = {"smelter_smelter_top.png", "smelter_smelter_base.png", "smelter_smelter_side.png",
"smelter_smelter_side.png", "smelter_smelter_side.png", "smelter_smelter_front_active.png"},
paramtype2 = "facedir",
light_source = 8,
drop = "smelter:smelter",
groups = {cracky=2, not_in_creative_inventory=1},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", smelter.smelter_formspec)
meta:set_string("infotext", "Smelter");
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 4)
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
})
minetest.register_abm({
nodenames = {"smelter:smelter","smelter:smelter_active"},
interval = 2.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
-- Init the values
local meta = minetest.get_meta(pos)
for i, name in ipairs({
"fuel_totaltime",
"fuel_time",
"src_totaltime",
"src_time"
}) do
if meta:get_string(name) == "" then
meta:set_float(name, 0.0)
end
end
-- Get the source materials
local inv = meta:get_inventory()
local srclist = inv:get_list("src")
local cooked = nil
if srclist then
cooked = crafter.get_craft_result({method = "smelting", width = 2, items = srclist})
--cooked = default.get_craft_result({method = "cooking", width = 1, items = srclist})
end
local was_active = false
local consume = false
minetest.log("verbose", "Fuel time: "..dump(meta:get_float("fuel_time")))
minetest.log("verbose", "Fuel totaltime: "..dump(meta:get_float("fuel_totaltime")))
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
was_active = true
meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
meta:set_float("src_time", meta:get_float("src_time") + 1)
if cooked and cooked.item and not cooked.item:is_empty() and meta:get_float("src_time") >= cooked.time then
-- check if there's room for output in "dst" list
if inv:room_for_item("dst",cooked.item) then
consume = true
-- Put result in "dst" list
inv:add_item("dst", cooked.item)
-- take stuff from "src" list
for i=1,4 do
srcstack = inv:get_stack("src", i)
if not srcstack:is_empty() then
minetest.log("verbose", "Removing "..srcstack:get_name())
srcstack:take_item(1)
inv:set_stack("src", i, srcstack)
end
end
else
minetest.log("verbose", "Could not insert '"..cooked.item:to_string().."'")
end
meta:set_string("src_time", 0)
end
end
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
local percent = math.floor(meta:get_float("fuel_time") /
meta:get_float("fuel_totaltime") * 100)
meta:set_string("infotext","Smelter active: "..percent.."%")
hacky_swap_node(pos,"smelter:smelter_active")
meta:set_string("formspec",
"size[8,7]"..
"image[4,1;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-percent)..":default_furnace_fire_fg.png]"..
"list[current_name;fuel;3,1;1,1;]"..
"list[current_name;src;0,0;2,2;]"..
"list[current_name;dst;6,0;2,2;]"..
"list[current_player;main;0,3;8,4;]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
"listring[current_name;dst]")
return
end
local fuel = nil
local cooked = nil
local fuellist = inv:get_list("fuel")
local srclist = inv:get_list("src")
if srclist then
cooked = crafter.get_craft_result({method = "smelting", width = 2, items = srclist})
end
if fuellist then
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
end
if fuel and fuel.time <= 0 then
meta:set_string("infotext","Smelter out of fuel")
hacky_swap_node(pos,"smelter:smelter")
meta:set_string("formspec", smelter.smelter_formspec)
return
end
if cooked and cooked.item and cooked.item:is_empty() then
if was_active then
meta:set_string("infotext","Smelter is empty")
hacky_swap_node(pos,"smelter:smelter")
meta:set_string("formspec", smelter.smelter_formspec)
end
return
end
if fuel and fuel.time then
meta:set_string("fuel_totaltime", fuel.time)
meta:set_string("fuel_time", 0)
if consume then
local stack = inv:get_stack("fuel", 1)
stack:take_item()
inv:set_stack("fuel", 1, stack)
end
end
end,
})
minetest.register_craft({
output = 'smelter:smelter',
recipe = {
{'default:brick', 'default:brick', 'default:brick'},
{'default:brick', '', 'default:brick'},
{'default:stone_slab', 'default:stone_slab', 'default:stone_slab'},
}
})
crafter.register_craft({
type = "smelting",
output = "default:bronze_ingot",
recipe = {
{"default:copper_ingot"},
{"default:steel_ingot"}
}
})