forked from Wuzzy/realtest_mt5
220 lines
6.8 KiB
Lua
220 lines
6.8 KiB
Lua
smelter={}
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smelter.smelter_formspec =
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"size[8,7]"..
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"image[4,1;1,1;default_furnace_fire_bg.png]"..
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"list[current_name;fuel;3,1;1,1;]"..
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"list[current_name;src;0,0;2,2;]"..
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"list[current_name;dst;6,0;2,2;]"..
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"list[current_player;main;0,3;8,4;]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"..
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"listring[current_name;dst]"
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minetest.register_node("smelter:smelter", {
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description = "Smelter",
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tiles = {"smelter_smelter_top.png", "smelter_smelter_base.png", "smelter_smelter_side.png",
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"smelter_smelter_side.png", "smelter_smelter_side.png", "smelter_smelter_front.png"},
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paramtype2 = "facedir",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", smelter.smelter_formspec)
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meta:set_string("infotext", "Smelter")
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 4)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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})
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minetest.register_node("smelter:smelter_active", {
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description = "Smelter",
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tiles = {"smelter_smelter_top.png", "smelter_smelter_base.png", "smelter_smelter_side.png",
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"smelter_smelter_side.png", "smelter_smelter_side.png", "smelter_smelter_front_active.png"},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "smelter:smelter",
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groups = {cracky=2, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", smelter.smelter_formspec)
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meta:set_string("infotext", "Smelter");
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 4)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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})
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minetest.register_abm({
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nodenames = {"smelter:smelter","smelter:smelter_active"},
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interval = 2.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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-- Init the values
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local meta = minetest.get_meta(pos)
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for i, name in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
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if meta:get_string(name) == "" then
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meta:set_float(name, 0.0)
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end
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end
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-- Get the source materials
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local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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if srclist then
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cooked = crafter.get_craft_result({method = "smelting", width = 2, items = srclist})
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--cooked = default.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local was_active = false
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local consume = false
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minetest.log("verbose", "Fuel time: "..dump(meta:get_float("fuel_time")))
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minetest.log("verbose", "Fuel totaltime: "..dump(meta:get_float("fuel_totaltime")))
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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was_active = true
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meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
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meta:set_float("src_time", meta:get_float("src_time") + 1)
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if cooked and cooked.item and not cooked.item:is_empty() and meta:get_float("src_time") >= cooked.time then
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-- check if there's room for output in "dst" list
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if inv:room_for_item("dst",cooked.item) then
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consume = true
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-- Put result in "dst" list
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inv:add_item("dst", cooked.item)
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-- take stuff from "src" list
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for i=1,4 do
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srcstack = inv:get_stack("src", i)
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if not srcstack:is_empty() then
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minetest.log("verbose", "Removing "..srcstack:get_name())
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srcstack:take_item(1)
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inv:set_stack("src", i, srcstack)
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end
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end
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else
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minetest.log("verbose", "Could not insert '"..cooked.item:to_string().."'")
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end
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meta:set_string("src_time", 0)
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end
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end
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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local percent = math.floor(meta:get_float("fuel_time") /
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meta:get_float("fuel_totaltime") * 100)
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meta:set_string("infotext","Smelter active: "..percent.."%")
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hacky_swap_node(pos,"smelter:smelter_active")
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meta:set_string("formspec",
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"size[8,7]"..
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"image[4,1;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-percent)..":default_furnace_fire_fg.png]"..
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"list[current_name;fuel;3,1;1,1;]"..
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"list[current_name;src;0,0;2,2;]"..
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"list[current_name;dst;6,0;2,2;]"..
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"list[current_player;main;0,3;8,4;]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"..
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"listring[current_name;dst]")
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return
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end
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local fuel = nil
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local cooked = nil
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local fuellist = inv:get_list("fuel")
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local srclist = inv:get_list("src")
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if srclist then
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cooked = crafter.get_craft_result({method = "smelting", width = 2, items = srclist})
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end
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if fuellist then
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fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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end
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if fuel and fuel.time <= 0 then
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meta:set_string("infotext","Smelter out of fuel")
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hacky_swap_node(pos,"smelter:smelter")
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meta:set_string("formspec", smelter.smelter_formspec)
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return
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end
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if cooked and cooked.item and cooked.item:is_empty() then
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if was_active then
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meta:set_string("infotext","Smelter is empty")
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hacky_swap_node(pos,"smelter:smelter")
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meta:set_string("formspec", smelter.smelter_formspec)
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end
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return
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end
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if fuel and fuel.time then
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meta:set_string("fuel_totaltime", fuel.time)
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meta:set_string("fuel_time", 0)
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if consume then
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local stack = inv:get_stack("fuel", 1)
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stack:take_item()
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inv:set_stack("fuel", 1, stack)
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end
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end
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end,
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})
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minetest.register_craft({
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output = 'smelter:smelter',
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recipe = {
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{'default:brick', 'default:brick', 'default:brick'},
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{'default:brick', '', 'default:brick'},
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{'default:stone_slab', 'default:stone_slab', 'default:stone_slab'},
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}
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})
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crafter.register_craft({
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type = "smelting",
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output = "default:bronze_ingot",
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recipe = {
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{"default:copper_ingot"},
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{"default:steel_ingot"}
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}
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})
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