realtest_mt5/mods/farming/init.lua

431 lines
10 KiB
Lua

local plant = {}
plant.types = {
{"flax", "Flax", "farming_flax", "farming:string"},
{"spelt", "Spelt", "farming_spelt", "farming:wheat"},
{"soy", "Soy", "farming_soy", "farming:soy"},
}
for _, row in ipairs(plant.types) do
local name = row[1]
local desc = row[2]
local tile = row[3]
local dropitem = row[4]
for i=1,4 do
--Define what each plant drops
local drop = {
items = {
{items = {dropitem},rarity=5-i},
{items = {dropitem},rarity=7-i*2},
{items = {dropitem},rarity=9-i*3},
{items = {'farming:seed_'..name},rarity=5-i},
{items = {'farming:seed_'..name},rarity=7-i*2},
{items = {'farming:seed_'..name},rarity=9-i*3},
}
}
--Register the plant nodes for each growth stage
minetest.register_node("farming:"..name.."_"..i, {
description = desc.." Stage "..i,
drawtype = "plantlike",
tiles = {"farming_"..name.."_"..i..".png"},
paramtype = "light",
walkable = false,
buildable_to = true,
drop = drop,
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
groups = {snappy=3,flammable=2,plant=1,name=i,not_in_creative_inventory=1,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
--Register the seeds for each plant
minetest.register_node("farming:seed_"..name, {
drawtype = "nodebox",
description = desc.." Seeds",
tiles = {"farming_seed_placed.png","blank.png"},
use_texture_alpha = "clip",
inventory_image = "farming_"..name.."_seed.png",
groups = {snappy=3, plant=1, attached_node=1},
sounds = default.node_sound_defaults(),
paramtype = "light",
sunlight_propagates = true,
walkable = false,
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.49,0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.3,0.5},
},
},
drop = "",
})
--And finally, the abms to control growth
minetest.register_abm({
nodenames = {"farming:seed_"..name},
interval = 200,
chance = 10,
action = function(pos, node)
if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name == "farming:soil" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z}, {name="farming:"..name.."_1"})
end
end
})
minetest.register_abm({
nodenames = {"farming:"..name.."_1"},
interval = 200,
chance = 10,
action = function(pos, node)
if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name == "farming:soil" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z}, {name="farming:"..name.."_2"})
end
end
})
minetest.register_abm({
nodenames = {"farming:"..name.."_2"},
interval = 200,
chance = 10,
action = function(pos, node)
if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name == "farming:soil" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z}, {name="farming:"..name.."_3"})
end
end
})
minetest.register_abm({
nodenames = {"farming:"..name.."_3"},
interval = 200,
chance = 10,
action = function(pos, node)
if minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name == "farming:soil" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z}, {name="farming:"..name.."_4"})
end
end
})
end
end
--
--Farming Soil registry
--
minetest.register_node("farming:soil", {
description = "Farming Soil",
tiles = {"farming_soil.png",
"default_dirt.png"},
groups = {crumbly=3},
sounds = default.node_sound_dirt_defaults(),
paramtype = "light",
drop = "default:dirt",
})
--
--Craftitem Registry
--
minetest.register_craftitem("farming:string", {
description = "String",
inventory_image = "farming_string.png",
wield_image = "farming_string.png",
})
minetest.register_craftitem("farming:wheat", {
description = "Spelt",
inventory_image = "farming_wheat.png",
wield_image = "farming_wheat.png",
})
minetest.register_craftitem("farming:flour", {
description = "Pile of Flour",
inventory_image = "farming_flour.png",
wield_image = "farming_flour.png",
})
minetest.register_craftitem("farming:jar", {
description = "Glass Jar",
inventory_image = "farming_jar.png",
wield_image = "farming_jar.png",
})
minetest.register_craftitem("farming:soy", {
description = "Soy Beans",
on_use=minetest.item_eat(2),
inventory_image = "farming_soy.png",
wield_image = "farming_soy.png",
})
minetest.register_craftitem("farming:soy_milk", {
description = "Soy Milk",
on_use=minetest.item_eat(8),
inventory_image = "farming_soy_milk.png",
wield_image = "farming_soy_milk.png",
})
--
--Cake
--
minetest.register_node("farming:cake", {
drawtype = "nodebox",
description = "Cake",
tiles = {"farming_cake_top.png","farming_cake_base.png","farming_cake_side.png"},
use_texture_alpha = "clip",
groups = {crumbly=3},
sounds = default.node_sound_defaults(),
paramtype = "light",
drop = "farming:cake",
on_use=minetest.item_eat(16),
node_box = {
type = "fixed",
fixed = {
{-6/16, -8/16, -4/16, 6/16, 0/16, 4/16},
{-4/16, -8/16, -6/16, 4/16, 0/16, 6/16},
{-5/16, -8/16, -5/16, 5/16, 0/16, 5/16},
},
},
selection_box = {
type = "fixed",
fixed = {
{-8/16,-8/16,-8/16,8/16,0/16,8/16},
},
},
})
minetest.register_craftitem("farming:dough", {
description = "Cake Mixture",
inventory_image = "farming_cakedough.png",
wield_image = "farming_cakedough.png",
})
--
--Crafting
--
minetest.register_craft({
output = "farming:flour",
recipe = {
{"farming:wheat","farming:wheat"},
{"farming:wheat","farming:wheat"},
}
})
minetest.register_craft({
output = "farming:hoe_head 4",
recipe = {
{"","default:cobble","default:cobble"},
{"default:cobble","",""},
}
})
minetest.register_craft({
output = "farming:hoe",
recipe = {
{"farming:hoe_head"},
{"group:stick"},
}
})
minetest.register_craft({
output = "farming:dough",
recipe = {
{"bushes:sugar","farming:soy_milk", "bushes:sugar"},
{"farming:flour","farming:flour","farming:flour"},
}
})
minetest.register_craft({
type = "cooking",
output = "farming:cake",
recipe = "farming:dough",
cooktime = 30,
})
minetest.register_craft({
output = "farming:soy_milk",
recipe = {
{"farming:soy"},
{"farming:jar"},
}
})
minetest.register_craft({
output = "farming:jar 12",
recipe = {
{"default:glass","","default:glass"},
{"default:glass","","default:glass"},
{"default:glass","default:glass","default:glass"},
}
})
--
--The hoe (only stone for now)
--
minetest.register_craftitem("farming:hoe_head", {
description = "Hoe Head",
inventory_image = "farming_hoe_head.png",
})
minetest.register_craftitem("farming:hoe", {
description = "Hoe",
inventory_image = "farming_hoe.png",
})
--
--Farming soil-dirt abm
--
minetest.register_abm({
nodenames = {"farming:soil"},
interval = 30,
chance = 3,
action = function(pos, node)
if minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name == "group:plant" then
minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z}, {name="default:dirt"})
end
end
})
--
--Hoe functions
--
minetest.register_node(":default:dirt", {
description = "Dirt",
tiles = {"default_dirt.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
}),
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "farming:hoe" then
minetest.set_node(pos, {name="farming:soil"})
end
end,
})
minetest.register_node(":default:dirt_with_grass", {
description = "Grass",
tiles = {"default_dirt_grass.png",
"default_dirt.png",
"default_dirt_grass.png"},
is_ground_content = true,
groups = {crumbly=3,soil=1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.25},
}),
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "farming:hoe" then
minetest.set_node(pos, {name="farming:soil"})
end
end,
})
--
--Rope
--
minetest.register_node("farming:rope",{
description = "Rope",
drawtype = "nodebox",
sunlight_propagates = true,
tiles = {"farming_rope.png"},
use_texture_alpha = "clip",
inventory_image = "farming_rope_inv.png",
wield_image = "farming_rope_inv.png",
groups = {choppy=3,snappy=3,oddly_breakable_by_hand=3,flammable=1},
sounds = default.node_sound_defaults(),
paramtype = "light",
climbable = true,
walkable = false,
node_box = {
type = "fixed",
fixed = {
{-2/16, -8/16, -2/16, 2/16, 8/16, 2/16},
},
},
selection_box = {
type = "fixed",
fixed = {
{-3/16, -8/16, -3/16, 3/16, 8/16, 3/16},
},
},
})
minetest.register_craft({
output = "farming:rope",
recipe = {
{"farming:string"},
{"farming:string"},
{"farming:string"},
}
})
--
--Anthill
--
local SPAWN_DELAY = 1000
local SPAWN_CHANCE = 200
local anthill_seed_diff = 339
minetest.register_alias("farming:anthill", "air") -- to get rid of the old ones.
plantslib:spawn_on_surfaces({
spawn_delay = SPAWN_DELAY,
spawn_plants = {"farming:ant_hill"},
avoid_radius = 10,
spawn_chance = SPAWN_CHANCE/10,
spawn_surfaces = {"default:dirt_with_grass"},
avoid_nodes = {"farming:ant_hill"},
seed_diff = anthill_seed_diff,
light_min = 1,
})
local anthill_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
}
minetest.register_node("farming:ant_hill",{
description = "Ant Hill",
drawtype = "mesh",
mesh = "farming_anthill.obj",
selection_box = anthill_cbox,
collision_box = anthill_cbox,
sunlight_propagates = true,
tiles = {"farming_anthill.png"},
groups = {oddly_breakable_by_hand=3,not_in_creative_inventory=1},
sounds = default.node_sound_dirt_defaults(),
paramtype = "light",
drop = {
max_items = 2,
items = {
{
items = {"farming:seed_soy"},
rarity = 3,
},
{
items = {"farming:seed_spelt"},
rarity = 3,
},
{
items = {"farming:seed_flax"},
rarity = 6,
},
{
items = {"farming:seed_soy"},
rarity = 6,
},
{
items = {"default:dirt"},
rarity = 3,
},
}
}
})