realtest_mt5/mods/prestibags
Wuzzy 21b8f831ee Replace print with minetest.log 2020-03-30 23:10:05 +02:00
..
doc/screenshots Compress all textures 2020-03-30 22:50:57 +02:00
models Initial commit (imported game) 2020-03-30 22:42:19 +02:00
sounds Initial commit (imported game) 2020-03-30 22:42:19 +02:00
textures Compress all textures 2020-03-30 22:50:57 +02:00
README.txt Initial commit (imported game) 2020-03-30 22:42:19 +02:00
depends.txt Initial commit (imported game) 2020-03-30 22:42:19 +02:00
init.lua Replace print with minetest.log 2020-03-30 23:10:05 +02:00

README.txt

Prestibags Minetest Mod
=======================

Prestibags are simple bags that act like chests you can pick up.  They do not
modify the player's normal inventory formspec, so they will not interfere with
any mods that do.  Here are some of their features:

* Retain their inventory when picked up or unloaded/reloaded by the server.
* Can be stored in other bags, nested as deeply as you like.
* Are NOT owned, so any player can open them and pick them up.
* Are flammable, so don't put them near lava or fire!
* Fit in spaces with non-solid nodes (e.g. water, torches), but don't build
   solid stuff on top of them!

Note that bags are "active entities", although they are non-physical and act in
many ways like nodes.  This means that the "/clearobjects" command will destroy
them, and they can potentially take damage from sources other than fire.  They
will show wear like a tool when taken into inventory if they have taken any
damage.

Required Minetest Version: >=0.4.5

Dependencies: (none)

Soft Dependencies: default, wool (for crafting), fire

Craft Recipies (W = "group:wool"):
   — W —
   W — W
   W W W

Git Repo: https://github.com/prestidigitator/minetest-mod-prestibags

Change History
--------------

Version 1.0

* Released 2013-03-07.
* First working version.


Future Direction
----------------

In the future I may enhance bags so they can be opened directly from inventory
by wielding and "using" them, but I'm struggling with this because I kind of
like the drawback that you have to risk placing them to interact with their
inventories.

Copyright and Licensing
-----------------------

All content, including source code, textures, models, and sounds, are 100%
original content by the mod author (prestidigitator).

Author: prestidigitator (as registered on forum.minetest.net)
License: WTFPL (all content)