forked from Wuzzy/realtest_mt5
700 lines
19 KiB
Lua
700 lines
19 KiB
Lua
-- Minetest 0.4 mod: default
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-- See README.txt for licensing and other information.
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-- The API documentation in here was moved into doc/lua_api.txt
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local WATER_ALPHA = 160
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local WATER_VISC = 1
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local LAVA_VISC = 7
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-- Definitions made by this mod that other mods can use too
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default = {}
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default.gui_bg = ""
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default.gui_bg_img = ""
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-- Load other files
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dofile(minetest.get_modpath("default").."/mapgen.lua")
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--
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-- Tool definition
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--
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if minetest.settings:get_bool("creative_mode") then
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minetest.register_item(":", {
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type = "none",
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wield_image = "wieldhand.png",
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wield_scale = {x=1,y=1,z=2.5},
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tool_capabilities = {
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full_punch_interval = 0.5,
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max_drop_level = 3,
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groupcaps = {
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crumbly = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
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cracky = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
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snappy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
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choppy = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
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oddly_breakable_by_hand = {times={[1]=0.5, [2]=0.5, [3]=0.5}, uses=0, maxlevel=3},
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}
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}
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})
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minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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return true
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end)
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else
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minetest.register_item(":", {
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type = "none",
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wield_image = "wieldhand.png",
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wield_scale = {x=1,y=1,z=2.5},
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tool_capabilities = {
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full_punch_interval = 1.0,
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max_drop_level = 0,
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groupcaps = {
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fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
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crumbly = {times={[2]=7.50, [3]=5.00}, uses=0, maxlevel=1},
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snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
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immediately_breakable_by_hand = {times={[2]=0.50, [3]=0.00}, uses=0, maxlevel=3},
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oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
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}
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}
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})
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end
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--
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-- Crafting definition
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--
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minetest.register_craft({
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output = "default:sandstone",
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recipe = {
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{"default:sand", "default:sand"},
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{"default:sand", "default:sand"},
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}
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})
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minetest.register_craft({
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output = "default:brick",
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recipe = {
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{"default:clay_brick", "default:clay_brick"},
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{"default:clay_brick", "default:clay_brick"},
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}
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})
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minetest.register_craft({
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output = "default:paper",
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recipe = {
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{"default:papyrus", "default:papyrus", "default:papyrus"},
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}
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})
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minetest.register_craft({
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output = "default:book",
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recipe = {
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{"default:paper"},
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{"default:paper"},
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{"default:paper"},
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}
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})
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--
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-- Crafting (tool repair)
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--
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minetest.register_craft({
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type = "toolrepair",
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additional_wear = -0.02,
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})
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--
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-- Cooking recipes
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--
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minetest.register_craft({
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type = "cooking",
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output = "default:glass",
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recipe = "default:sand",
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:glass",
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recipe = "default:desert_sand",
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:stone",
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recipe = "default:stone_macadam",
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cooktime = 5,
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})
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minetest.register_craft({
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type = "cooking",
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output = "default:desert_stone",
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recipe = "default:desert_stone_macadam",
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cooktime = 5,
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})
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--
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-- Fuels
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--
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minetest.register_craft({
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type = "fuel",
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recipe = "default:cactus",
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burntime = 15,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "default:papyrus",
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burntime = 3,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "default:torch",
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burntime = 3,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "default:sign_wall",
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burntime = 20,
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})
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--
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-- Node definitions
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--
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-- Default node sounds
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function default.node_sound_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="", gain=1.0}
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table.dug = table.dug or
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{name="default_dug_node", gain=1.0}
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return table
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end
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function default.node_sound_stone_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_hard_footstep", gain=0.2}
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default.node_sound_defaults(table)
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return table
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end
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function default.node_sound_dirt_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_grass_footstep", gain=0.5}
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table.place = table.place or
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{name="default_place_node", gain=0.5}
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default.node_sound_defaults(table)
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return table
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end
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function default.node_sound_sand_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_grass_footstep", gain=0.25}
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table.dug = table.dug or
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{name="", gain=0.25}
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table.place = table.place or
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{name="default_place_node", gain=0.5}
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default.node_sound_defaults(table)
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return table
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end
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function default.node_sound_wood_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_hard_footstep", gain=0.3}
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default.node_sound_defaults(table)
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return table
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end
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function default.node_sound_leaves_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_grass_footstep", gain=0.25}
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table.dig = table.dig or
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{name="default_dig_crumbly", gain=0.4}
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table.dug = table.dug or
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{name="default_dig_crumbly", gain=1.0}
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table.place = table.place or
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{name="default_place_node", gain=0.5}
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default.node_sound_defaults(table)
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return table
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end
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function default.node_sound_glass_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name="default_hard_footstep", gain=0.25}
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default.node_sound_defaults(table)
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return table
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end
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minetest.register_node("default:sand", {
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description = "Sand",
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tiles = {"default_sand.png"},
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particle_image = {"default_sand.png"},
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is_ground_content = true,
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groups = {crumbly=3, falling_node=1,drop_on_dig=1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:sand_with_clay", {
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description = "Clay",
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tiles = {"default_sand.png^default_clay.png"},
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particle_image = {"default_clay_lump.png"},
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is_ground_content = true,
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groups = {crumbly=3,drop_on_dig=1},
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drop = "grounds:clay_lump 4",
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sounds = default.node_sound_dirt_defaults({
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footstep = "",
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}),
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})
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minetest.register_node("default:desert_sand", {
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description = "Desert Sand",
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tiles = {"default_desert_sand.png"},
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particle_image = {"default_desert_sand.png"},
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is_ground_content = true,
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groups = {sand=1, crumbly=3, falling_node=1,drop_on_dig=1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:gravel", {
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description = "Gravel",
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tiles = {"default_gravel.png"},
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particle_image = {"default_gravel.png"},
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is_ground_content = true,
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groups = {crumbly=2, falling_node=1,drop_on_dig=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_gravel_footstep", gain=0.45},
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}),
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})
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minetest.register_node("default:sandstone", {
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description = "Sandstone",
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tiles = {"default_sandstone.png"},
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particle_image = {"default_sandstone.png"},
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is_ground_content = true,
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groups = {crumbly=2,cracky=2,drop_on_dig=1},
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drop = "default:sand",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:brick", {
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description = "Brick Block",
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tiles = {"default_brick.png"},
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particle_image = {"default_clay_brick.png"},
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is_ground_content = true,
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groups = {cracky=3,drop_on_dig=1},
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drop = "default:clay_brick 4",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:cactus", {
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description = "Cactus",
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tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
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groups = {snappy=2,choppy=3,flammable=2,dropping_node=1,drop_on_dig=1},
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-7/16, -0.5, -7/16, 7/16, 0.5, 7/16},
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{-0.5, -0.5, 7/16, 0.5, 0.5, 7/16},
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{7/16, -0.5, -0.5, 7/16, 0.5, 0.5},
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{-0.5, -0.5, -7/16, 0.5, 0.5, -7/16},
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{-7/16, -0.5, -0.5, -7/16, 0.5, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-7/16, -0.5, -7/16, 7/16, 0.5, 7/16},
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},
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},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_abm({
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nodenames = {"default:cactus"},
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interval = 60,
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chance = 30,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if not minetest.get_node_light(pos) or
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minetest.get_node_light(pos) < 8 then
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return
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end
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local h = 1
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repeat
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if minetest.get_node({x=pos.x,y=pos.y-h,z=pos.z}).name == node.name then
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h = h + 1
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else
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break
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end
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if h > 2 then
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return
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end
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until h > 2
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local grounds = {
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"default:sand",
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"default:desert_sand",
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"default:dirt",
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"default:dirt_with_clay",
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"default:dirt_with_grass",
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"default:dirt_with_grass_and_clay"
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}
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if minetest.registered_nodes[minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name].buildable_to
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and table.contains(grounds, minetest.get_node({x=pos.x,y=pos.y-h,z=pos.z}).name) then
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=node.name})
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end
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end
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})
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minetest.register_abm({
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nodenames = {"default:cactus"},
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interval = 0.5,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local players = minetest.get_objects_inside_radius(pos, 1)
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for i, player in ipairs(players) do
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player:set_hp(player:get_hp() - 1)
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end
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end,
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})
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minetest.register_node("default:papyrus", {
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description = "Papyrus",
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drawtype = "plantlike",
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tiles = {"default_papyrus.png"},
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particle_image = {"default_papyrus.png"},
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inventory_image = "default_papyrus.png",
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wield_image = "default_papyrus.png",
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paramtype = "light",
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is_ground_content = true,
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walkable = false,
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groups = {snappy=3,flammable=2, dropping_node=1,drop_on_dig=1},
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sounds = default.node_sound_leaves_defaults(),
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cause_drop = function(pos, node)
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local b_pos = {x=pos.x,y=pos.y-1,z=pos.z}
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local b_node = minetest.get_node(b_pos)
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if b_node.name ~= node.name and minetest.registered_nodes[b_node.name].walkable == false then
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return true
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end
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end
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})
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minetest.register_abm({
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nodenames = {"default:papyrus"},
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interval = 40,
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chance = 20,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if not minetest.get_node_light(pos) or
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minetest.get_node_light(pos) < 8 then
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return
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end
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local h = 1
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repeat
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if minetest.get_node({x=pos.x,y=pos.y-h,z=pos.z}).name == node.name then
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h = h + 1
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else
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break
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end
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if h > 2 then
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return
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end
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until h > 2
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local sides = {{x=-1,y=-1,z=0},{x=1,y=-1,z=0},{x=0,y=-1,z=-1},{x=0,y=-1,z=1}}
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local water = false
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for _, side in ipairs(sides) do
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if minetest.get_node({x=pos.x+side.x,y=pos.y+side.y-h+1,z=pos.z+side.z}).name == "default:water_source" then
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water = true
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break
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end
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end
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local grounds = {
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"default:sand",
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"default:desert_sand",
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"default:dirt",
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"default:dirt_with_clay",
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"default:dirt_with_grass",
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"default:dirt_with_grass_and_clay"
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}
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if water and minetest.registered_nodes[minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name].buildable_to
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and table.contains(grounds, minetest.get_node({x=pos.x,y=pos.y-h,z=pos.z}).name) then
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=node.name})
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end
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end
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})
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minetest.register_node("default:glass", {
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description = "Glass",
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drawtype = "glasslike",
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tiles = {"default_glass.png"},
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particle_image = {"default_glass.png"},
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,drop_on_dig=1},
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sounds = default.node_sound_glass_defaults(),
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})
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minetest.register_node("default:water_flowing", {
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description = "Flowing Water",
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drawtype = "flowingliquid",
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tiles = {"default_water.png"},
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drop = "",
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special_tiles = {
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{
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image="default_water_flowing_animated.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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{
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image="default_water_flowing_animated.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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},
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alpha = WATER_ALPHA,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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drowning = 1,
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buildable_to = true,
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liquidtype = "flowing",
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liquid_alternative_flowing = "default:water_flowing",
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liquid_alternative_source = "default:water_source",
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liquid_viscosity = WATER_VISC,
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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})
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minetest.register_node("default:water_source", {
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description = "Water Source",
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drawtype = "liquid",
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tiles = {
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{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
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},
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special_tiles = {
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-- New-style water source material (mostly unused)
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{name="default_water.png", backface_culling=false},
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},
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drop = "",
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alpha = WATER_ALPHA,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
|
|
drowning = 1,
|
|
buildable_to = true,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = WATER_VISC,
|
|
post_effect_color = {a=64, r=100, g=100, b=200},
|
|
groups = {water=3, liquid=3, puts_out_fire=1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_flowing", {
|
|
description = "Flowing Lava",
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_lava.png"},
|
|
special_tiles = {
|
|
{
|
|
image="default_lava_flowing_animated.png",
|
|
backface_culling=false,
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
|
|
},
|
|
{
|
|
image="default_lava_flowing_animated.png",
|
|
backface_culling=true,
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
|
|
},
|
|
},
|
|
drop = "",
|
|
paramtype = "light",
|
|
light_source = minetest.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
drowning = 1,
|
|
buildable_to = true,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_source", {
|
|
description = "Lava Source",
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
|
|
},
|
|
special_tiles = {
|
|
-- New-style lava source material (mostly unused)
|
|
{name="default_lava.png", backface_culling=false},
|
|
},
|
|
drop = "",
|
|
paramtype = "light",
|
|
light_source = minetest.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
drowning = 1,
|
|
buildable_to = true,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = LAVA_VISC,
|
|
damage_per_second = 4*2,
|
|
post_effect_color = {a=192, r=255, g=64, b=0},
|
|
groups = {lava=3, liquid=2, hot=3, igniter=1},
|
|
})
|
|
|
|
minetest.register_node("default:torch", {
|
|
description = "Torch",
|
|
drawtype = "torchlike",
|
|
--tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
|
|
tiles = {
|
|
{name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
|
|
{name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
|
|
{name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
|
|
},
|
|
inventory_image = "default_torch_on_floor.png",
|
|
wield_image = "default_torch_on_floor.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
light_source = minetest.LIGHT_MAX-1,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
|
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
|
|
},
|
|
groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sign_wall", {
|
|
description = "Sign",
|
|
drawtype = "signlike",
|
|
tiles = {"default_sign_wall.png"},
|
|
inventory_image = "default_sign_wall.png",
|
|
wield_image = "default_sign_wall.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = <default>
|
|
--wall_bottom = <default>
|
|
--wall_side = <default>
|
|
},
|
|
groups = {choppy=2,dig_immediate=2,attached_node=1},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_defaults(),
|
|
on_construct = function(pos)
|
|
--local n = minetest.get_node(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", "field[text;;${text}]")
|
|
meta:set_string("infotext", "\"\"")
|
|
end,
|
|
on_receive_fields = function(pos, formname, fields, sender)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", "field[text;;${text}]")
|
|
if minetest.is_protected(pos, sender:get_player_name()) then
|
|
minetest.record_protection_violation(pos, sender:get_player_name())
|
|
return
|
|
end
|
|
if not fields.text then return end
|
|
minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
|
|
"\" to sign at "..minetest.pos_to_string(pos))
|
|
meta:set_string("text", fields.text)
|
|
meta:set_string("infotext", '"'..fields.text..'"')
|
|
end,
|
|
})
|
|
minetest.register_node("default:dry_shrub", {
|
|
description = "Dry Shrub",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tiles = {"default_dry_shrub.png"},
|
|
inventory_image = "default_dry_shrub.png",
|
|
particle_image = {"default_dry_shrub.png"},
|
|
wield_image = "default_dry_shrub.png",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
groups = {snappy=3,flammable=3},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
|
|
},
|
|
})
|
|
|
|
--
|
|
-- Crafting items
|
|
--
|
|
|
|
minetest.register_craftitem("default:paper", {
|
|
description = "Paper",
|
|
inventory_image = "default_paper.png",
|
|
})
|
|
|
|
minetest.register_craftitem("default:book", {
|
|
description = "Book",
|
|
inventory_image = "default_book.png",
|
|
})
|
|
|
|
minetest.register_craftitem("default:clay_brick", {
|
|
description = "Clay Brick",
|
|
inventory_image = "default_clay_brick.png",
|
|
})
|
|
|
|
realtest.register_stair_and_slab("default:glass")
|
|
realtest.register_stair_and_slab("default:stone")
|
|
realtest.register_stair_and_slab("default:stone_flat")
|
|
realtest.register_stair_and_slab("default:desert_stone")
|
|
realtest.register_stair_and_slab("default:desert_stone_flat")
|
|
realtest.register_stair_and_slab("default:cobbleblock_flat")
|
|
realtest.register_stair("default:brick",nil,nil,nil,"Brick Stair",nil,"default:clay_brick 3")
|
|
realtest.register_slab("default:brick",nil,nil,nil,"Brick Slab",nil,"default:clay_brick 2")
|
|
minetest.register_craft({
|
|
output = "default:brick_slab",
|
|
recipe = {
|
|
{"default:clay_brick","default:clay_brick"},
|
|
},
|
|
})
|
|
minetest.register_craft({
|
|
output = "default:brick_stair",
|
|
recipe = {
|
|
{"default:clay_brick",""},
|
|
{"default:clay_brick","default:clay_brick"},
|
|
},
|
|
})
|
|
minetest.register_craft({
|
|
output = "default:brick_stair",
|
|
recipe = {
|
|
{"","default:clay_brick"},
|
|
{"default:clay_brick","default:clay_brick"},
|
|
},
|
|
})
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
output = "default:stone",
|
|
recipe = "default:stone_macadam",
|
|
cooktime = 8,
|
|
})
|