furnace = {} function furnace.check_furnace_blocks(pos) local furnace_blocks = {{x=1,y=0,z=-1}, {x=1,y=0,z=0}, {x=1,y=0,z=1}, {x=0,y=0,z=-1}, {x=0,y=0,z=1}, {x=-1,y=0,z=-1}, {x=-1,y=0,z=0}, {x=-1,y=0,z=1}, {x=0,y=-1,z=0}, {x=1,y=-1,z=-1}, {x=1,y=-1,z=0}, {x=1,y=-1,z=1}, {x=0,y=-1,z=-1}, {x=0,y=-1,z=1}, {x=-1,y=-1,z=-1}, {x=-1,y=-1,z=0}, {x=-1,y=-1,z=1}} for n = 1,#furnace_blocks do local v = furnace_blocks[n] if minetest.get_node_or_nil({x=pos.x+v.x,y=pos.y+v.y,z=pos.z+v.z}) and minetest.get_item_group(minetest.get_node({x=pos.x+v.x,y=pos.y+v.y,z=pos.z+v.z}).name, "stone") ~= 1 then return false end end return true end furnace.formspec = "size[8,8]".. "list[current_name;src1;0,0;1,1;]".. "image[0,1;1,1;furnace_arrow.png]".. "list[current_name;dst1;0,2;1,1;]".. "list[current_name;src2;1,0;1,1;]".. "image[1,1;1,1;furnace_arrow.png]".. "list[current_name;dst2;1,2;1,1;]".. "list[current_name;src3;2,0;1,1;]".. "image[2,1;1,1;furnace_arrow.png]".. "list[current_name;dst3;2,2;1,1;]".. "list[current_name;src4;3,0;1,1;]".. "image[3,1;1,1;furnace_arrow.png]".. "list[current_name;dst4;3,2;1,1;]".. "list[current_name;src5;4,0;1,1;]".. "image[4,1;1,1;furnace_arrow.png]".. "list[current_name;dst5;4,2;1,1;]".. "image[6.5,0.5;1,1;default_furnace_fire_bg.png]".. "list[current_name;fuel;6.5,1.5;1,1;]".. "list[current_player;main;0,4;8,4;]".. "listring[current_player;main]".. "listring[current_name;src1]".. "listring[current_player;main]".. "listring[current_name;src2]".. "listring[current_player;main]".. "listring[current_name;src3]".. "listring[current_player;main]".. "listring[current_name;src4]".. "listring[current_player;main]".. "listring[current_name;src5]".. "listring[current_player;main]".. "listring[current_name;dst1]".. "listring[current_player;main]".. "listring[current_name;dst2]".. "listring[current_player;main]".. "listring[current_name;dst3]".. "listring[current_player;main]".. "listring[current_name;dst4]".. "listring[current_player;main]".. "listring[current_name;dst5]".. "listring[current_player;main]".. "listring[current_name;fuel]" minetest.register_node("furnace:self", { description = "Furnace", tiles = {"furnace_top.png", "furnace_bottom.png", "furnace_side.png"}, particle_image = {"furnace_top.png"}, drawtype = "nodebox", paramtype = "light", node_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.5,0.5,0.2,0.5}, }, }, selection_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.5,0.5,0.2,0.5}, }, }, drop = "", groups = {crumbly=3, oddly_breakable_by_hand=1, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", furnace.formspec) meta:set_string("infotext", "Furnace") meta:set_int("active", 0) local inv = meta:get_inventory() for i = 1,5 do inv:set_size("src"..i, 1) inv:set_size("dst"..i, 1) end inv:set_size("fuel", 1) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() for i = 1,5 do if not inv:is_empty("src"..i) or not inv:is_empty("dst"..i) then return false end end if not inv:is_empty("fuel") then return false end return true end, }) minetest.register_node("furnace:self_active", { description = "Furnace", tiles = {"furnace_top_active.png", "furnace_bottom.png", "furnace_side_active.png"}, particle_image = {"furnace_top_active.png"}, drawtype = "nodebox", damage_per_second = 12, paramtype = "light", node_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.5,0.5,0.2,0.5}, }, }, selection_box = { type = "fixed", fixed = { {-0.5,-0.5,-0.5,0.5,0.2,0.5}, }, }, light_source = 12, drop = "", groups = {igniter=1,crumbly=3, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", furnace.formspec) meta:set_string("infotext", "Furnace") meta:set_int("active", 0) local inv = meta:get_inventory() for i = 1,5 do inv:set_size("src"..i, 1) inv:set_size("dst"..i, 1) end inv:set_size("fuel", 1) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() for i = 1,5 do if not inv:is_empty("src"..i) or not inv:is_empty("dst"..i) then return false end end if not inv:is_empty("fuel") then return false end return true end, on_destruct = function(pos) local meta = minetest.get_meta(pos) if meta:get_int("sound_play") == 1 then minetest.sound_stop(meta:get_int("sound_handle")) meta:set_int("sound_play", 0) end end, }) minetest.register_abm({ nodenames = {"furnace:self","furnace:self_active"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if not furnace.check_furnace_blocks(pos) then for _, v in ipairs({ {"fuel", 1,}, {"src1", 1,}, {"dst1", 1,}, {"src2", 1,}, {"dst2", 1,}, {"src3", 1,}, {"dst3", 1,}, {"src4", 1,}, {"dst4", 1,}, {"src5", 1,}, {"dst5", 1,}, }) do local name, size = v[1], v[2] for n = 1,size do if not inv:is_empty(name) then minetest.add_item(pos, {name=inv:get_stack(name, 1):get_name(), count=inv:get_stack(name, 1):get_count(), wear=inv:get_stack(name, 1):get_wear(), metadata=inv:get_stack(name, n):get_metadata()}) end end end minetest.remove_node(pos) return end for i, name in ipairs({ "fuel_totaltime", "fuel_time", "src_totaltime1", "src_time1", "src_totaltime2", "src_time2", "src_totaltime3", "src_time3", "src_totaltime4", "src_time4", "src_totaltime5", "src_time5", }) do if meta:get_string(name) == "" then meta:set_float(name, 0.0) end end if meta:get_int("active") == 1 then local srclists = {} local cookeds = {} for i = 1,5 do srclists[i] = inv:get_list("src"..i) if srclists[i] then cookeds[i] = minetest.get_craft_result({method = "cooking", width = 1, items = srclists[i]}) end end local was_active = false if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then was_active = true meta:set_float("fuel_time", meta:get_float("fuel_time") + 1) for i = 1,5 do meta:set_float("src_time"..i, meta:get_float("src_time"..i) + 1) if cookeds[i] and cookeds[i].item and meta:get_float("src_time"..i) >= cookeds[i].time then -- check if there's room for output in "dst" list if inv:room_for_item("dst"..i,cookeds[i].item) then -- Put result in "dst" list inv:add_item("dst"..i, cookeds[i].item) -- take stuff from "src" list local srcstack = inv:get_stack("src"..i, 1) srcstack:take_item() inv:set_stack("src"..i, 1, srcstack) else minetest.log("verbose", "[furnace] Could not insert '"..cookeds[i].item:get_name().."'") end meta:set_string("src_time"..i, 0) end end end if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then local percent = math.floor(meta:get_float("fuel_time") / meta:get_float("fuel_totaltime") * 100) meta:set_string("infotext","Furnace active: "..percent.."%") hacky_swap_node(pos,"furnace:self_active") if meta:get_int("sound_play") ~= 1 then meta:set_int("sound_handle", minetest.sound_play("furnace_burning", {pos=pos, max_hear_distance = 8,loop=true})) meta:set_int("sound_play", 1) end meta:set_string("formspec", "size[8,8]".. "size[8,8]".. "list[current_name;src1;0,0;1,1;]".. "image[0,1;1,1;furnace_arrow.png]".. "list[current_name;dst1;0,2;1,1;]".. "list[current_name;src2;1,0;1,1;]".. "image[1,1;1,1;furnace_arrow.png]".. "list[current_name;dst2;1,2;1,1;]".. "list[current_name;src3;2,0;1,1;]".. "image[2,1;1,1;furnace_arrow.png]".. "list[current_name;dst3;2,2;1,1;]".. "list[current_name;src4;3,0;1,1;]".. "image[3,1;1,1;furnace_arrow.png]".. "list[current_name;dst4;3,2;1,1;]".. "list[current_name;src5;4,0;1,1;]".. "image[4,1;1,1;furnace_arrow.png]".. "list[current_name;dst5;4,2;1,1;]".. "image[6.5,0.5;1,1;default_furnace_fire_bg.png]".. "list[current_name;fuel;6.5,1.5;1,1;]".. "list[current_player;main;0,4;8,4;]".. "image[6.5,0.5;1,1;furnace_fire_bg.png^[lowpart:".. (100-percent)..":furnace_fire_fg.png]".. "list[current_name;fuel;6.5,1.5;1,1;]".. "list[current_player;main;0,4;8,4;]".. "listring[current_player;main]".. "listring[current_name;src1]".. "listring[current_player;main]".. "listring[current_name;src2]".. "listring[current_player;main]".. "listring[current_name;src3]".. "listring[current_player;main]".. "listring[current_name;src4]".. "listring[current_player;main]".. "listring[current_name;src5]".. "listring[current_player;main]".. "listring[current_name;dst1]".. "listring[current_player;main]".. "listring[current_name;dst2]".. "listring[current_player;main]".. "listring[current_name;dst3]".. "listring[current_player;main]".. "listring[current_name;dst4]".. "listring[current_player;main]".. "listring[current_name;dst5]".. "listring[current_player;main]".. "listring[current_name;fuel]") return end local fuel = nil local cookeds = {} local fuellist = inv:get_list("fuel") local srclists = {} for i = 1,5 do srclists[i] = inv:get_list("src"..i) if srclists[i] then cookeds[i] = minetest.get_craft_result({method = "cooking", width = 1, items = srclists[i]}) end end if fuellist then fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) end if fuel.time <= 0 then meta:set_string("infotext","Furnace out of fuel") hacky_swap_node(pos,"furnace:self") meta:set_string("formspec", furnace.formspec) meta:set_int("active", 0) meta:set_int("sound_play", 0) return end meta:set_string("fuel_totaltime", fuel.time) meta:set_string("fuel_time", 0) local stack = inv:get_stack("fuel", 1) stack:take_item() inv:set_stack("fuel", 1, stack) end end, }) minetest.register_lbm({ label = "Reset furnace sound", name = "furnace:reset_sound", nodenames = { "furnace:self_active" }, run_at_every_load = true, action = function(pos, node) local meta = minetest.get_meta(pos) if meta and meta:get_int("sound_play") == 1 then meta:set_int("sound_play", 0) end end, })