-- simple male/female player textures mod -- based on player_textures by PilzAdam -- License: WTFPL local worldpath = minetest.get_worldpath() local textures_config = worldpath.."/player_skins_db.txt" if io.open(textures_config, "r") ~= nil then io.input(textures_config) skins_cfg = io.read("*all") minetest.log("verbose", dump(skins_cfg)) mf_skins_table = minetest.deserialize(skins_cfg) io.close() end if minetest.global_exists("mf_skins_table") then mf_skins_table = mf_skins_table else mf_skins_table = {} end local save_skins = function() minetest.log("verbose", dump(mf_skins_table)) local file = io.open(textures_config, "w") file:write(minetest.serialize(mf_skins_table)) io.close() end minetest.register_on_joinplayer( function(player) local pn = player:get_player_name() local skin_name = "skin_"..pn local skin_gender = { "player_male.png" } minetest.log("action", "Skin for "..pn.." was set to "..dump(mf_skins_table[skin_name])) if mf_skins_table[skin_name] == "f" then skin_gender = { "player_female.png" } end if mf_skins_table[skin_name] == "nyan" then skin_gender = { "player_nyan.png" } end player:set_properties({ visual = "mesh", visual_size = {x=1, y=1}, textures = skin_gender }) end ) -- commands minetest.register_chatcommand("skin", { params = " ", description = "Set a player's skin to either male (m) or female (f).", func = function(name, param) -- this line borrowed from worldedit local _,_, username, gender = param:find("^([^%s]+)%s+(.+)$") if not username or not gender then return false, "Invalid syntax." end if minetest.get_player_privs(name).basic_privs or name==username then if username and minetest.player_exists(username) then if gender ~= "f" and gender ~= "m" and gender ~= "nyan" then gender = "m" end mf_skins_table["skin_"..username] = gender minetest.chat_send_player(name, "Set skin for "..username.." to "..gender..".") save_skins() local skin_gender = { "player_male.png" } if gender == "f" then skin_gender = { "player_female.png" } elseif gender == "nyan" then skin_gender = { "player_nyan.png" } end local player = minetest.get_player_by_name(username) player:set_properties({ visual = "mesh", visual_size = {x=1, y=1}, textures = skin_gender }) else return false, "That player does not exist." end else return false, "You are not authorized to run that command." end return true end })