diff --git a/mods/bonfire/init.lua b/mods/bonfire/init.lua index d189168..33deb52 100644 --- a/mods/bonfire/init.lua +++ b/mods/bonfire/init.lua @@ -184,7 +184,7 @@ minetest.register_abm({ meta:set_string("infotext","Bonfire active: "..percent.."%") hacky_swap_node(pos,"bonfire:self_active") if meta:get_int("sound_play") ~= 1 then - meta:set_int("sound_handle", minetest.sound_play("bonfire_burning", {pos=pos, max_hear_distance = 4,loop=true,gain=0.8}, true)) + meta:set_int("sound_handle", minetest.sound_play("bonfire_burning", {pos=pos, max_hear_distance = 4,loop=true,gain=0.8})) meta:set_int("sound_play", 1) end meta:set_string("formspec", diff --git a/mods/fire/init.lua b/mods/fire/init.lua index 288d649..fa0e9ac 100644 --- a/mods/fire/init.lua +++ b/mods/fire/init.lua @@ -62,7 +62,7 @@ function fire.update_sounds_around(pos) if not sound then if should_have_sound then fire.sounds[p0_hash] = { - handle = minetest.sound_play(wanted_sound, {pos=cp, loop=true}, true), + handle = minetest.sound_play(wanted_sound, {pos=cp, loop=true}), name = wanted_sound.name, } end @@ -73,7 +73,7 @@ function fire.update_sounds_around(pos) elseif sound.name ~= wanted_sound.name then minetest.sound_stop(sound.handle) fire.sounds[p0_hash] = { - handle = minetest.sound_play(wanted_sound, {pos=cp, loop=true}, true), + handle = minetest.sound_play(wanted_sound, {pos=cp, loop=true}), name = wanted_sound.name, } end diff --git a/mods/furnace/init.lua b/mods/furnace/init.lua index 34cb7db..40a41f6 100644 --- a/mods/furnace/init.lua +++ b/mods/furnace/init.lua @@ -252,7 +252,7 @@ minetest.register_abm({ meta:set_string("infotext","Furnace active: "..percent.."%") hacky_swap_node(pos,"furnace:self_active") if meta:get_int("sound_play") ~= 1 then - meta:set_int("sound_handle", minetest.sound_play("furnace_burning", {pos=pos, max_hear_distance = 8,loop=true}, true)) + meta:set_int("sound_handle", minetest.sound_play("furnace_burning", {pos=pos, max_hear_distance = 8,loop=true})) meta:set_int("sound_play", 1) end meta:set_string("formspec",