forked from Wuzzy/realtest_mt5
Remove awards api.lua
This commit is contained in:
parent
6064119aab
commit
ee144516c3
|
@ -1,224 +0,0 @@
|
|||
-- AWARDS
|
||||
-- by Rubenwardy, CC-BY-SA
|
||||
|
||||
-- CONFIGURATION
|
||||
-- Use a graphical display for unlocking achievements. (Possible values: true | false)
|
||||
local Use_Formspec = true
|
||||
-- END OF CONFIGURATION
|
||||
|
||||
-------------------------------------------------------
|
||||
-- this is api function file
|
||||
-------------------------------------------------------
|
||||
|
||||
-- The global award namespace
|
||||
awards = {}
|
||||
|
||||
-- Table Save Load Functions
|
||||
function awards.save()
|
||||
local file = io.open(minetest.get_worldpath().."/awards.txt", "w")
|
||||
if file then
|
||||
file:write(minetest.serialize(awards.players))
|
||||
file:close()
|
||||
end
|
||||
end
|
||||
|
||||
function awards.load()
|
||||
local file = io.open(minetest.get_worldpath().."/awards.txt", "r")
|
||||
if file then
|
||||
local table = minetest.deserialize(file:read("*all"))
|
||||
if type(table) == "table" then
|
||||
return table
|
||||
end
|
||||
end
|
||||
return {}
|
||||
end
|
||||
|
||||
awards.players = awards.load()
|
||||
function awards.player(name)
|
||||
return awards.players[player]
|
||||
end
|
||||
|
||||
-- A table of award definitions
|
||||
awards.def = {}
|
||||
|
||||
function awards.tbv(tb,value,default)
|
||||
if not default then
|
||||
default = {}
|
||||
end
|
||||
if not tb or type(tb) ~= "table" then
|
||||
if not value then
|
||||
value = "[NULL]"
|
||||
end
|
||||
minetest.log("error", "awards.tbv - table '"..value.."' is null, or not a table! Dump: "..dump(tb))
|
||||
return
|
||||
end
|
||||
if not value then
|
||||
minetest.log("error", "awards.tbv was not used correctly!")
|
||||
minetest.log("error", "Value: '"..dump(value).."'")
|
||||
minetest.log("error", "Dump:"..dump(tb))
|
||||
return
|
||||
end
|
||||
if not tb[value] then
|
||||
tb[value] = default
|
||||
end
|
||||
end
|
||||
|
||||
function awards.assertPlayer(playern)
|
||||
awards.tbv(awards.players, playern)
|
||||
awards.tbv(awards.players[playern], "name", playern)
|
||||
awards.tbv(awards.players[playern], "unlocked")
|
||||
awards.tbv(awards.players[playern], "place")
|
||||
awards.tbv(awards.players[playern], "count")
|
||||
awards.tbv(awards.players[playern], "deaths", 0)
|
||||
end
|
||||
|
||||
-- Load files
|
||||
dofile(minetest.get_modpath("awards").."/triggers.lua")
|
||||
|
||||
-- API Functions
|
||||
function awards.register_achievement(name,data_table)
|
||||
-- see if a trigger is defined in the achievement definition
|
||||
if data_table.trigger and data_table.trigger.type then
|
||||
if data_table.trigger.type=="dig" then
|
||||
local tmp={
|
||||
award=name,
|
||||
node=data_table.trigger.node,
|
||||
target=data_table.trigger.target,
|
||||
}
|
||||
table.insert(awards.onDig,tmp)
|
||||
elseif data_table.trigger.type=="place" then
|
||||
local tmp={
|
||||
award=name,
|
||||
node=data_table.trigger.node,
|
||||
target=data_table.trigger.target,
|
||||
}
|
||||
table.insert(awards.onPlace,tmp)
|
||||
elseif data_table.trigger.type=="death" then
|
||||
local tmp={
|
||||
award=name,
|
||||
target=data_table.trigger.target,
|
||||
}
|
||||
table.insert(awards.onDeath,tmp)
|
||||
end
|
||||
end
|
||||
|
||||
-- check icon, background and custom_announce data
|
||||
if data_table.icon == nil or data_table.icon == "" then
|
||||
data_table.icon = "awards_unknown.png"
|
||||
end
|
||||
if data_table.background == nil or data_table.background == "" then
|
||||
data_table.background = "awards_bg_default.png"
|
||||
end
|
||||
if data_table.custom_announce == nil or data_table.custom_announce == "" then
|
||||
data_table.custom_announce = "Achievement Unlocked:"
|
||||
end
|
||||
|
||||
-- add the achievement to the definition table
|
||||
awards.def[name] = data_table
|
||||
end
|
||||
|
||||
-- this function adds a trigger function or table to the ondig table
|
||||
function awards.register_onDig(func)
|
||||
table.insert(awards.onDig,func);
|
||||
end
|
||||
|
||||
-- this function adds a trigger function or table to the ondig table
|
||||
function awards.register_onPlace(func)
|
||||
table.insert(awards.onPlace,func);
|
||||
end
|
||||
|
||||
-- this function adds a trigger function or table to the ondeath table
|
||||
function awards.register_onDeath(func)
|
||||
table.insert(awards.onDeath,func);
|
||||
end
|
||||
|
||||
-- This function is called whenever a target condition is met.
|
||||
-- It checks if a player already has that achievement, and if they do not,
|
||||
-- it gives it to them
|
||||
----------------------------------------------
|
||||
--awards.give_achievement(name,award)
|
||||
-- name - the name of the player
|
||||
-- award - the name of the award to give
|
||||
function awards.give_achievement(name,award)
|
||||
-- Access Player Data
|
||||
local data=awards.players[name]
|
||||
|
||||
-- Perform checks
|
||||
if not data then
|
||||
return
|
||||
end
|
||||
if not awards.def[award] then
|
||||
return
|
||||
end
|
||||
awards.tbv(data,"unlocked")
|
||||
|
||||
-- check to see if the player does not already have that achievement
|
||||
if not data.unlocked[award] or data.unlocked[award]~=award then
|
||||
-- Set award flag
|
||||
data.unlocked[award]=award
|
||||
|
||||
-- Get data from definition tables
|
||||
local title = award
|
||||
local desc = ""
|
||||
local background = ""
|
||||
local icon = ""
|
||||
local custom_announce = ""
|
||||
if awards.def[award].title then
|
||||
title = awards.def[award].title
|
||||
end
|
||||
if awards.def[award].custom_announce then
|
||||
custom_announce = awards.def[award].custom_announce
|
||||
end
|
||||
if awards.def[award].background then
|
||||
background = awards.def[award].background
|
||||
end
|
||||
if awards.def[award].icon then
|
||||
icon = awards.def[award].icon
|
||||
end
|
||||
if awards.def[award] and awards.def[award].description then
|
||||
desc = awards.def[award].description
|
||||
end
|
||||
|
||||
-- send the won award message to the player
|
||||
if Use_Formspec == true then
|
||||
-- use a formspec to send it
|
||||
minetest.show_formspec(name, "achievements:unlocked", "size[4,2]"..
|
||||
"image_button_exit[0,0;4,2;"..background..";close1; ]"..
|
||||
"image[0.2,0.8;1,1;"..icon.."]"..
|
||||
"label[1.1,1;"..title.."]"..
|
||||
"label[0.3,0.1;"..custom_announce.."]")
|
||||
else
|
||||
-- use the chat console to send it
|
||||
minetest.chat_send_player(name, "Achievement Unlocked: "..title)
|
||||
if desc~="" then
|
||||
minetest.chat_send_player(name, desc)
|
||||
end
|
||||
end
|
||||
|
||||
-- record this in the log
|
||||
minetest.log("action", "[awards] "..name.." Has unlocked: "..title..".")
|
||||
|
||||
-- save playertable
|
||||
awards.save()
|
||||
end
|
||||
end
|
||||
|
||||
-- List a player's achievements
|
||||
minetest.register_chatcommand("list_awards", {
|
||||
params = "",
|
||||
description = "List your awards",
|
||||
func = function(name, param)
|
||||
if not awards.players[name] or not awards.players[name].unlocked then
|
||||
minetest.chat_send_player(name, "You do not have any awards.")
|
||||
return
|
||||
end
|
||||
|
||||
minetest.chat_send_player(name, "Your awards:")
|
||||
|
||||
for _, str in pairs(awards.players[name].unlocked) do
|
||||
local title = awards.def[str].title
|
||||
minetest.chat_send_player(name, "• " .. title)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
Loading…
Reference in New Issue