Update awards mod, less annoying awards notice
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Copyright (c) 2013-8 rubenwardy
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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@ -0,0 +1,294 @@
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# Awards
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Adds awards/achievements to Minetest (plus a very good API).
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by [rubenwardy](https://rubenwardy.com), licensed under MIT.
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With thanks to Wuzzy, kaeza, and MrIbby.
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Majority of awards are back ported from Calinou's old fork in Carbone, under same license.
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# Introduction
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## Awards and Triggers
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An award is a single unlockable unit, registered like so:
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```lua
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awards.register_award("mymod:award", {
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description = "My Example Award",
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})
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```
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Awards are unlocked either using `awards.unlock()` or by a trigger being
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fullfilled. A trigger is a condition which unlocks an award. Triggers are
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registered at the same time as an award is registered:
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```lua
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awards.register_award("mymod:award", {
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description = "My Example Award",
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trigger = {
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type = "dig",
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node = "default:stone",
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target = 10,
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},
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})
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```
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The above trigger type is an example of a counted_key trigger:
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rather than a single counter there's a counter per key - in this
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case the key is the value of the `node` field. If you leave out
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the key in a `counted_key` trigger, then the total will be used
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instead. For example, here is an award which unlocks after you've
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placed 10 nodes of any type:
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```lua
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awards.register_award("mymod:award", {
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description = "Place 10 nodes!",
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trigger = {
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type = "place",
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target = 10,
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},
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})
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```
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You can also register an *Unlock Function*, which can return the name of an
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award to unlock it:
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```lua
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awards.register_award("mymod:award", {
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title = "Lava Miner",
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description = "Mine any block while being very close to lava.",
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})
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awards.register_on_dig(function(player, data)
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local pos = player:get_pos()
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if pos and (minetest.find_node_near(pos, 1, "default:lava_source") or
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minetest.find_node_near(pos, 1, "default:lava_flowing")) then
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return "mymod:award"
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end
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return nil
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end)
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```
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The above is a bad example as you don't actually need the stats data given.
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It would be better to register a `dignode` callback and call `awards.unlock()`
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if the condition is met.
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## Trigger Types
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The trigger type is used to determine which event will cause the trigger will be
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fulfilled. The awards mod comes with a number of predefined types, documented
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in [Builtin Trigger Types](#builtin-trigger-types).
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Trigger types are registered like so:
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```lua
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awards.register_trigger("chat", {
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type = "counted",
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progress = "@1/@2 chat messages",
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auto_description = { "Send a chat message", "Chat @1 times" },
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})
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minetest.register_on_chat_message(function(name, message)
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local player = minetest.get_player_by_name(name)
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if not player or string.find(message, "/") then
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return
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end
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awards.notify_chat(player)
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end)
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```
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A trigger type has a type as well, which determines how the data is stored and
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also how the trigger is fulfilled.
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**Trigger Type Types:**
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* **custom** requires you handle the calling of awards.unlock() yourself. You also
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need to implement on_register() yourself. You'll also probably want to implement
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`on_register()` to catch awards registered with your trigger type.
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* **counted** stores a single counter for each player which is incremented by calling
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`trigger:notify(player)`. Good for homogenous actions like number of chat messages,
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joins, and the like.
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* **counted_key** stores a table of counters each indexed by a key. There is also
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a total field (`__total`) which stores the sum of all counters. A counter is
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incremented by calling `trigger:notify(player, key)`. This is good for things like
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placing nodes or crafting items, where the key will be the item or node name.
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If `key` is an item, then you should also add `key_is_item = true` to the
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trigger type definition.
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As said, you could use a custom trigger if none of the other ones match your needs.
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Here's an example.
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```lua
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awards.register_trigger("foo", {
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type = "custom",
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progress = "@1/@2 foos",
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auto_description = { "Do a foo", "Foo @1 times" },
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})
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minetest.register_on_foo(function()
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for _, trigger in pairs(awards.on.foo) do
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-- trigger is either a trigger tables or
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-- or an unlock function.
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-- some complex logic
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if condition then
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awards.unlock(trigger)
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end
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end
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end)
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```
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## Award Difficulty
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Difficulty is used to determine how awards are sorted in awards lists.
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If the award trigger is counted, ie: the trigger requires a `target` property,
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then the difficulty multipler is timesd by `target` to get the overall difficulty.
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If the award isn't a counted type then the difficulty multiplier is used as the
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overal difficulty. Award difficulty affects how awards are sorted in a list -
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more difficult awards are further down the list.
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In real terms, `difficulty` is a relative difficulty to do one unit of the trigger
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if its counted, otherwise it's the relative difficulty of completely doing the
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award (if not-counted). For the `dig` trigger type, 1 unit would be 1 node dug.
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Actual code used to calculate award difficulty:
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```lua
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local difficulty = def.difficulty or 1
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if def.trigger and def.trigger.target then
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difficulty = difficulty * def.trigger.target
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end
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```
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# API
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* awards.register_award(name, def), the def table has the following fields:
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* `title` - title of the award (defaults to name)
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* `description` - longer description of the award, displayed in Awards tab
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* `difficulty` - see [Award Difficulty](#award-difficulty).
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* `requires` - list of awards that need to be unlocked before this one
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is visible.
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* `prizes` - list of items to give when you earn the award
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* `secret` - boolean if this award is secret (i.e. showed on awards list)
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* `sound` - ignored in RealTest
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* `icon` - the icon image, use default otherwise.
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* `background` - the background image, use default otherwise.
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* `trigger` - trigger definition, see [Builtin Trigger Types](#builtin-trigger-types).
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* `on_unlock(name, def)` - callback on unlock.
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* awards.register_trigger(name, def), the def table has the following fields:
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* `type` - see [Trigger Types](#trigger-types).
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* `progress` - used to format progress, defaults to "%1/%2".
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* `auto_description` - a table of two elements. Each element is a format string. Element 1 is singular, element 2 is plural. Used for the award description (not title) if none is given.
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* `on_register(award_def)` - called when an award registers with this type.
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* "counted_key" only:
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* `auto_description_total` - Used if the trigger is for the total.
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* `get_key(self, def)` - get key for particular award, return nil for a total.
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* `key_is_item` - true if the key is an item name. On notify(),
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any watched groups will also be notified as `group:groupname` keys.
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* awards.register_on_unlock(func(name, def))
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* name is the player name
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* def is the award def.
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* return true to cancel HUD
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* awards.unlock(name, award)
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* gives an award to a player
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* name is the player name
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## Builtin Trigger Types
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Callbacks (register a function to be run)
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* dig type: Dig a node.
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* node: the dug node type. If nil, all dug nodes are counted
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* place type: Place a node.
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* node: the placed node type. If nil, all placed nodes are counted
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* craft type: Craft something.
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* item: the crafted item type. If nil, all crafted items are counted
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* death type: Die.
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* reason: the death reason, one of the types in PlayerHPChangeReason (see lua_api.txt)
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or nil for total deaths.
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* chat type: Write a chat message.
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* join type: Join the server.
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* eat type: Eat an item.
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* item: the eaten item type. If nil, all eaten items are counted
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(for all types) target - how many times to dig/place/craft/etc.
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Each type has a register function like so:
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* awards.register_on_TRIGGERTYPE(func(player, data))
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* data is the player stats data
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* return award name or null
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### dig
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```lua
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trigger = {
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type = "dig",
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node = "default:dirt", -- item, alias, or group
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target = 50,
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}
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```
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### place
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```lua
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trigger = {
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type = "place",
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node = "default:dirt", -- item, alias, or group
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target = 50,
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}
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```
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### craft
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```lua
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trigger = {
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type = "craft",
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item = "default:dirt", -- item, alias, or group
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target = 50,
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}
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```
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### death
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```lua
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trigger = {
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type = "death",
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reason = "fall",
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target = 5,
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}
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```
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### chat
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```lua
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trigger = {
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type = "chat",
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target = 100,
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}
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```
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### join
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```lua
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trigger = {
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type = "join",
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target = 100,
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}
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```
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### eat
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```lua
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trigger = {
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type = "eat",
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item = "default:apple",
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target = 100,
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}
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```
|
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@ -1,280 +1,33 @@
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-- AWARDS
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-- by Rubenwardy, CC-BY-SA
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-------------------------------------------------------
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-- this is the init file for the award mod
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-------------------------------------------------------
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-- Copyright (c) 2013-18 rubenwardy. MIT.
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dofile(minetest.get_modpath("awards").."/api.lua")
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-- The global award namespace
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awards = {
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show_mode = "hud",
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registered_triggers = {},
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}
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-- Light it up
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awards.register_achievement("award_firstlight",{
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title = "First Light",
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description = "You have placed a torch",
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icon = "awards_novicebuilder.png",
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trigger={
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type="place",
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node="default:torch",
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target=1,
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},
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})
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awards.register_achievement("award_lightitup",{
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title = "Light It Up",
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description = "You have placed 100 torches",
|
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icon = "awards_novicebuilder.png",
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trigger={
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||||
type="place",
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node="default:torch",
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||||
target=100,
|
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},
|
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})
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awards.register_achievement("award_betterthantorch",{
|
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title = "Better Than Torch",
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description = "You have placed a streetlight",
|
||||
icon = minetest.inventorycube(""),
|
||||
trigger={
|
||||
type="place",
|
||||
node="light:streetlight",
|
||||
target=1,
|
||||
},
|
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})
|
||||
-- Load files
|
||||
dofile(minetest.get_modpath("awards").."/src/data.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/api_awards.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/api_triggers.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/chat_commands.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/gui.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/triggers.lua")
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||||
dofile(minetest.get_modpath("awards").."/src/awards.lua")
|
||||
|
||||
-- Lumber Jack
|
||||
awards.register_achievement("award_lumberjack_ash",{
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||||
title = "Ash Lumber Jack",
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||||
description = "You have mined an ash log!",
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||||
icon = "trees_ash_log.png",
|
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trigger={
|
||||
type="dig",
|
||||
node="trees:ash_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_lumberjack_aspen",{
|
||||
title = "Aspen Lumber Jack",
|
||||
description = "You have mined an aspen log!",
|
||||
icon = "trees_aspen_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:aspen_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_lumberjack_birch",{
|
||||
title = "Birch Lumber Jack",
|
||||
description = "You have mined a birch log!",
|
||||
icon = "trees_birch_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:birch_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_lumberjack_maple",{
|
||||
title = "Maple Lumber Jack",
|
||||
description = "You have mined a maple log!",
|
||||
icon = "trees_maple_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:maple_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_lumberjack_chestnut",{
|
||||
title = "Chestnut Lumber Jack",
|
||||
description = "You have mined a chestnut log!",
|
||||
icon = "trees_chestnut_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:chestnut_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_lumberjack_pine",{
|
||||
title = "Pine Lumber Jack",
|
||||
description = "You have mined a pine log!",
|
||||
icon = "trees_pine_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:pine_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_lumberjack_spruce",{
|
||||
title = "Spruce Lumber Jack",
|
||||
icon = "trees_spruce_log.png",
|
||||
description = "You have mined a spruce log!",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:spruce_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.load()
|
||||
minetest.register_on_shutdown(awards.save)
|
||||
|
||||
-- Placed a stone anvil
|
||||
awards.register_achievement("award_anvil_stone",{
|
||||
title = "Smithery",
|
||||
description = "Place a Stone Anvil",
|
||||
icon = "awards_anvil.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="anvil:anvil_stone",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_anvil_dstone",{
|
||||
title = "Desert Smithery",
|
||||
description = "Place a Desert Stone Anvil",
|
||||
icon = "awards_desert_anvil.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="anvil:anvil_desert_stone",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
|
||||
-- Just entered the mine
|
||||
awards.register_achievement("award_mine1",{
|
||||
title = "Entering the mine",
|
||||
description = "You have dug 10 stone",
|
||||
icon = "awards_miniminer.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="default:stone",
|
||||
target=10,
|
||||
},
|
||||
})
|
||||
|
||||
-- Mini Miner
|
||||
awards.register_achievement("award_mine2",{
|
||||
title = "Mini Miner",
|
||||
description = "You have dug 100 stone",
|
||||
icon = "awards_miniminer.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="default:stone",
|
||||
target=100,
|
||||
},
|
||||
})
|
||||
|
||||
-- Hardened Miner
|
||||
awards.register_achievement("award_mine3",{
|
||||
title = "Hardened Miner",
|
||||
description = "You have dug 1000 stone",
|
||||
icon = "awards_miniminer.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="default:stone",
|
||||
target=1000,
|
||||
},
|
||||
})
|
||||
|
||||
-- Master Miner
|
||||
awards.register_achievement("award_mine4",{
|
||||
title = "Master Miner",
|
||||
description = "You have dug 10000 stone",
|
||||
icon = "awards_miniminer.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="default:stone",
|
||||
target=10000,
|
||||
},
|
||||
})
|
||||
|
||||
-- First Death
|
||||
awards.register_achievement("award_death1",{
|
||||
title = "First Death",
|
||||
description = "You died. Oh well, it does not matter, you have more lives than a cat",
|
||||
icon = "awards_death.png",
|
||||
trigger={
|
||||
type="death",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
|
||||
-- Spike Placement
|
||||
awards.register_achievement("award_spike_ash",{
|
||||
title = "Spiky Ash!",
|
||||
icon = "trees_ash_planks.png",
|
||||
description = "You placed ash spikes!",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_ash",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_spike_aspen",{
|
||||
title = "Spiky Aspen!",
|
||||
icon = "trees_aspen_planks.png",
|
||||
description = "You placed aspen spikes!",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_aspen",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_spike_birch",{
|
||||
title = "Spiky Birch!",
|
||||
description = "You placed birch spikes!",
|
||||
icon = "trees_birch_planks.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_birch",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_spike_maple",{
|
||||
title = "Spiky Maple!",
|
||||
description = "You placed maple spikes!",
|
||||
icon = "trees_maple_planks.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_maple",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_spike_chestnut",{
|
||||
title = "Spiky Chestnut!",
|
||||
icon = "trees_chestnut_planks.png",
|
||||
description = "You placed chestnut spikes!",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_chestnut",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_spike_pine",{
|
||||
title = "Spiky Pine!",
|
||||
icon = "trees_pine_planks.png",
|
||||
description = "You placed pine spikes!",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_pine",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_achievement("award_spike_spruce",{
|
||||
title = "Spiky Spruce!",
|
||||
icon = "trees_spruce_planks.png",
|
||||
description = "You placed spruce spikes!",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_spruce",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
|
||||
--Ants
|
||||
awards.register_achievement("award_ants",{
|
||||
title = "ANTS!",
|
||||
description = "You dug an anthill",
|
||||
icon = "farming:anthill.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="farming:ant_hill",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
-- Backwards compatibility
|
||||
awards.give_achievement = awards.unlock
|
||||
awards.getFormspec = awards.get_formspec
|
||||
awards.showto = awards.show_to
|
||||
awards.register_onDig = awards.register_on_dig
|
||||
awards.register_onPlace = awards.register_on_place
|
||||
awards.register_onDeath = awards.register_on_death
|
||||
awards.register_onChat = awards.register_on_chat
|
||||
awards.register_onJoin = awards.register_on_join
|
||||
awards.register_onCraft = awards.register_on_craft
|
||||
awards.def = awards.registered_awards
|
||||
awards.register_achievement = awards.register_award
|
||||
|
|
|
@ -0,0 +1,9 @@
|
|||
name = awards
|
||||
title = Awards
|
||||
author = rubenwardy
|
||||
description = Adds awards to Minetest, and an API to register new ones.
|
||||
optional_depends = sfinv,unified_inventory,default,stairs,farming,dye,beds,wool,vessels,moreblocks,fire,flowers,nyancat
|
||||
license = MIT
|
||||
forum = https://forum.minetest.net/viewtopic.php?t=4870
|
||||
version = 3.0.0
|
||||
release = 638
|
|
@ -0,0 +1,164 @@
|
|||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = minetest.get_translator("awards")
|
||||
|
||||
function awards.register_award(name, def)
|
||||
def.name = name
|
||||
|
||||
-- Add Triggers
|
||||
if def.trigger and def.trigger.type then
|
||||
local tdef = awards.registered_triggers[def.trigger.type]
|
||||
assert(tdef, "Trigger not found: " .. def.trigger.type)
|
||||
tdef:on_register(def)
|
||||
end
|
||||
|
||||
function def:can_unlock(data)
|
||||
if not self.requires then
|
||||
return true
|
||||
end
|
||||
|
||||
for i=1, #self.requires do
|
||||
if not data.unlocked[self.requires[i]] then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- Add Award
|
||||
awards.registered_awards[name] = def
|
||||
|
||||
local tdef = awards.registered_awards[name]
|
||||
if def.description == nil and tdef.getDefaultDescription then
|
||||
def.description = tdef:getDefaultDescription()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- This function is called whenever a target condition is met.
|
||||
-- It checks if a player already has that award, and if they do not,
|
||||
-- it gives it to them
|
||||
----------------------------------------------
|
||||
--awards.unlock(name, award)
|
||||
-- name - the name of the player
|
||||
-- award - the name of the award to give
|
||||
function awards.unlock(name, award)
|
||||
-- Access Player Data
|
||||
local data = awards.player(name)
|
||||
local awdef = awards.registered_awards[award]
|
||||
assert(awdef, "Unable to unlock an award which doesn't exist!")
|
||||
|
||||
if data.disabled or
|
||||
(data.unlocked[award] and data.unlocked[award] == award) then
|
||||
return
|
||||
end
|
||||
|
||||
if not awdef:can_unlock(data) then
|
||||
minetest.log("warning", "can_unlock returned false in unlock of " ..
|
||||
award .. " for " .. name)
|
||||
return
|
||||
end
|
||||
|
||||
-- Unlock Award
|
||||
minetest.log("action", name.." has unlocked award "..name)
|
||||
data.unlocked[award] = award
|
||||
awards.save()
|
||||
|
||||
-- Give Prizes
|
||||
if awdef and awdef.prizes then
|
||||
for i = 1, #awdef.prizes do
|
||||
local itemstack = ItemStack(awdef.prizes[i])
|
||||
if not itemstack:is_empty() then
|
||||
local receiverref = minetest.get_player_by_name(name)
|
||||
if receiverref then
|
||||
receiverref:get_inventory():add_item("main", itemstack)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Run callbacks
|
||||
if awdef.on_unlock and awdef.on_unlock(name, awdef) then
|
||||
return
|
||||
end
|
||||
for _, callback in pairs(awards.on_unlock) do
|
||||
if callback(name, awdef) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Get Notification Settings
|
||||
local title = awdef.title or award
|
||||
local desc = awdef.description or ""
|
||||
local background = awdef.background or "awards_bg_default.png"
|
||||
local icon = awdef.icon or "awards_unknown.png"
|
||||
|
||||
if awards.show_mode == "chat" then
|
||||
local chat_announce
|
||||
if awdef.secret then
|
||||
chat_announce = S("Secret award unlocked: %s")
|
||||
else
|
||||
chat_announce = S("Award unlocked: %s")
|
||||
end
|
||||
-- use the chat console to send it
|
||||
minetest.chat_send_player(name, string.format(chat_announce, title))
|
||||
if desc~="" then
|
||||
minetest.chat_send_player(name, desc)
|
||||
end
|
||||
else
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local one = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
name = "award_bg",
|
||||
scale = {x = 2, y = 1},
|
||||
text = background,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 138},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local hud_announce
|
||||
if awdef.secret then
|
||||
hud_announce = S("Secret award unlocked!")
|
||||
else
|
||||
hud_announce = S("Award unlocked!")
|
||||
end
|
||||
local two = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "award_au",
|
||||
number = 0xFFFFFF,
|
||||
scale = {x = 100, y = 20},
|
||||
text = hud_announce,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 45},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local three = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "award_title",
|
||||
number = 0xFFFFFF,
|
||||
scale = {x = 100, y = 20},
|
||||
text = title,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 100},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local four = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
name = "award_icon",
|
||||
scale = {x = 4, y = 4},
|
||||
text = icon,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = -200.5, y = 126},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
minetest.after(4, function()
|
||||
local player2 = minetest.get_player_by_name(name)
|
||||
if player2 then
|
||||
player2:hud_remove(one)
|
||||
player2:hud_remove(two)
|
||||
player2:hud_remove(three)
|
||||
player2:hud_remove(four)
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
|
@ -0,0 +1,219 @@
|
|||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = minetest.get_translator("awards")
|
||||
local NS = function(s) return s end
|
||||
|
||||
awards.registered_awards = {}
|
||||
awards.on = {}
|
||||
awards.on_unlock = {}
|
||||
|
||||
local default_def = {}
|
||||
|
||||
function default_def:run_callbacks(player, data, table_func)
|
||||
for i = 1, #self.on do
|
||||
local res = nil
|
||||
local entry = self.on[i]
|
||||
if type(entry) == "function" then
|
||||
res = entry(player, data)
|
||||
elseif type(entry) == "table" and entry.award then
|
||||
res = table_func(entry)
|
||||
end
|
||||
|
||||
if res then
|
||||
awards.unlock(player:get_player_name(), res)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function awards.register_trigger(tname, tdef)
|
||||
assert(type(tdef) == "table",
|
||||
"Passing a callback to register_trigger is not supported in 3.0")
|
||||
|
||||
tdef.name = tname
|
||||
for key, value in pairs(default_def) do
|
||||
tdef[key] = value
|
||||
end
|
||||
|
||||
if tdef.type == "counted" then
|
||||
local old_reg = tdef.on_register
|
||||
|
||||
function tdef:on_register(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
tdef.register(tmp)
|
||||
|
||||
function def.getProgress(_, data)
|
||||
local done = math.min(data[tname] or 0, tmp.target)
|
||||
return {
|
||||
perc = done / tmp.target,
|
||||
label = S(tdef.progress, done, tmp.target),
|
||||
}
|
||||
end
|
||||
|
||||
function def.getDefaultDescription(_)
|
||||
local n = def.trigger.target
|
||||
return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
|
||||
end
|
||||
|
||||
if old_reg then
|
||||
return old_reg(tdef, def)
|
||||
end
|
||||
end
|
||||
|
||||
function tdef.notify(player)
|
||||
assert(player and player.is_player and player:is_player())
|
||||
local name = player:get_player_name()
|
||||
local data = awards.player(name)
|
||||
|
||||
-- Increment counter
|
||||
local currentVal = (data[tname] or 0) + 1
|
||||
data[tname] = currentVal
|
||||
|
||||
tdef:run_callbacks(player, data, function(entry)
|
||||
if entry.target and entry.award and currentVal and
|
||||
currentVal >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
awards["notify_" .. tname] = tdef.notify
|
||||
|
||||
elseif tdef.type == "counted_key" then
|
||||
if tdef.key_is_item then
|
||||
tdef.watched_groups = {}
|
||||
end
|
||||
|
||||
-- On award register
|
||||
local old_reg = tdef.on_register
|
||||
function tdef:on_register(def)
|
||||
-- Register trigger
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
key = tdef:get_key(def),
|
||||
target = def.trigger.target,
|
||||
}
|
||||
tdef.register(tmp)
|
||||
|
||||
-- If group, add it to watch list
|
||||
if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then
|
||||
tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true
|
||||
end
|
||||
|
||||
-- Called to get progress values and labels
|
||||
function def.getProgress(_, data)
|
||||
data[tname] = data[tname] or {}
|
||||
|
||||
local done
|
||||
if tmp.key then
|
||||
done = data[tname][tmp.key] or 0
|
||||
else
|
||||
done = data[tname].__total or 0
|
||||
end
|
||||
done = math.min(done, tmp.target)
|
||||
|
||||
return {
|
||||
perc = done / tmp.target,
|
||||
label = S(tdef.progress, done, tmp.target),
|
||||
}
|
||||
end
|
||||
|
||||
-- Build description if none is specificed by the award
|
||||
function def.getDefaultDescription(_)
|
||||
local n = def.trigger.target
|
||||
if tmp.key then
|
||||
local nname = tmp.key
|
||||
return NS(tdef.auto_description[1],
|
||||
tdef.auto_description[2], n, n, nname)
|
||||
else
|
||||
return NS(tdef.auto_description_total[1],
|
||||
tdef.auto_description_total[2], n, n)
|
||||
end
|
||||
end
|
||||
|
||||
-- Call on_register in trigger type definition
|
||||
if old_reg then
|
||||
return old_reg(tdef, def)
|
||||
end
|
||||
end
|
||||
|
||||
function tdef.notify(player, key, n)
|
||||
n = n or 1
|
||||
|
||||
if tdef.key_is_item and key:sub(1, 6) ~= "group:" then
|
||||
local itemdef = minetest.registered_items[key]
|
||||
if itemdef then
|
||||
for groupname, _ in pairs(itemdef.groups or {}) do
|
||||
if tdef.watched_groups[groupname] then
|
||||
tdef.notify(player, "group:" .. groupname, n)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
assert(player and player.is_player and player:is_player() and key)
|
||||
local name = player:get_player_name()
|
||||
local data = awards.player(name)
|
||||
|
||||
-- Increment counter
|
||||
data[tname] = data[tname] or {}
|
||||
local currentVal = (data[tname][key] or 0) + n
|
||||
data[tname][key] = currentVal
|
||||
if key:sub(1, 6) ~= "group:" then
|
||||
data[tname].__total = (data[tname].__total or 0) + n
|
||||
end
|
||||
|
||||
tdef:run_callbacks(player, data, function(entry)
|
||||
local current
|
||||
if entry.key == key then
|
||||
current = currentVal
|
||||
elseif entry.key == nil then
|
||||
current = data[tname].__total
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
if current >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
awards["notify_" .. tname] = tdef.notify
|
||||
|
||||
elseif tdef.type and tdef.type ~= "custom" then
|
||||
error("Unrecognised trigger type " .. tdef.type)
|
||||
end
|
||||
|
||||
awards.registered_triggers[tname] = tdef
|
||||
|
||||
tdef.on = {}
|
||||
tdef.register = function(func)
|
||||
table.insert(tdef.on, func)
|
||||
end
|
||||
|
||||
-- Backwards compat
|
||||
awards.on[tname] = tdef.on
|
||||
awards['register_on_' .. tname] = tdef.register
|
||||
return tdef
|
||||
end
|
||||
|
||||
function awards.increment_item_counter(data, field, itemname, count)
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
data[field][itemname] = (data[field][itemname] or 0) + 1
|
||||
end
|
||||
|
||||
function awards.get_item_count(data, field, itemname)
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
return data[field][itemname] or 0
|
||||
end
|
||||
|
||||
function awards.get_total_keyed_count(data, field)
|
||||
return data[field].__total or 0
|
||||
end
|
||||
|
||||
function awards.register_on_unlock(func)
|
||||
table.insert(awards.on_unlock, func)
|
||||
end
|
|
@ -0,0 +1,272 @@
|
|||
-- Light it up
|
||||
awards.register_award("award_firstlight",{
|
||||
title = "First Light",
|
||||
description = "Place a torch",
|
||||
icon = "awards_novicebuilder.png^awards_level1.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="default:torch",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_lightitup",{
|
||||
title = "Light It Up",
|
||||
description = "Place 100 torches",
|
||||
icon = "awards_novicebuilder.png^awards_level2.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="default:torch",
|
||||
target=100,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_betterthantorch",{
|
||||
title = "Better Than Torch",
|
||||
description = "Place a streetlight",
|
||||
icon = "light_streetlight.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="light:streetlight",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
|
||||
-- Lumber Jack
|
||||
awards.register_award("award_lumberjack_ash",{
|
||||
title = "Ash Lumber Jack",
|
||||
description = "Mine an ash log",
|
||||
icon = "trees_ash_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:ash_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_lumberjack_aspen",{
|
||||
title = "Aspen Lumber Jack",
|
||||
description = "Mine an aspen log",
|
||||
icon = "trees_aspen_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:aspen_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_lumberjack_birch",{
|
||||
title = "Birch Lumber Jack",
|
||||
description = "Mine a birch log",
|
||||
icon = "trees_birch_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:birch_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_lumberjack_maple",{
|
||||
title = "Maple Lumber Jack",
|
||||
description = "Mine a maple log",
|
||||
icon = "trees_maple_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:maple_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_lumberjack_chestnut",{
|
||||
title = "Chestnut Lumber Jack",
|
||||
description = "Mine a chestnut log",
|
||||
icon = "trees_chestnut_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:chestnut_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_lumberjack_pine",{
|
||||
title = "Pine Lumber Jack",
|
||||
description = "Mine a pine log",
|
||||
icon = "trees_pine_log.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:pine_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_lumberjack_spruce",{
|
||||
title = "Spruce Lumber Jack",
|
||||
icon = "trees_spruce_log.png",
|
||||
description = "Mine a spruce log",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="trees:spruce_log",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
|
||||
-- Placed a stone anvil
|
||||
awards.register_award("award_anvil_stone",{
|
||||
title = "Smithery",
|
||||
description = "Place a Stone Anvil",
|
||||
icon = "awards_anvil.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="anvil:anvil_stone",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_anvil_dstone",{
|
||||
title = "Desert Smithery",
|
||||
description = "Place a Desert Stone Anvil",
|
||||
icon = "awards_desert_anvil.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="anvil:anvil_desert_stone",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
|
||||
-- Just entered the mine
|
||||
awards.register_award("award_mine1",{
|
||||
title = "Entering the mine",
|
||||
description = "Dig 10 stone",
|
||||
icon = "awards_miniminer.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="default:stone",
|
||||
target=10,
|
||||
},
|
||||
})
|
||||
|
||||
-- Mini Miner
|
||||
awards.register_award("award_mine2",{
|
||||
title = "Mini Miner",
|
||||
description = "Dig 100 stone",
|
||||
icon = "awards_miniminer.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="default:stone",
|
||||
target=100,
|
||||
},
|
||||
})
|
||||
|
||||
-- Hardened Miner
|
||||
awards.register_award("award_mine3",{
|
||||
title = "Hardened Miner",
|
||||
description = "Dig 1000 stone",
|
||||
icon = "awards_miniminer.png^awards_level3.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="default:stone",
|
||||
target=1000,
|
||||
},
|
||||
})
|
||||
|
||||
-- Master Miner
|
||||
awards.register_award("award_mine4",{
|
||||
title = "Master Miner",
|
||||
description = "Dig 10000 stone",
|
||||
icon = "awards_miniminer.png^awards_level4.png",
|
||||
background = "awards_bg_mining.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="default:stone",
|
||||
target=10000,
|
||||
},
|
||||
})
|
||||
|
||||
-- First Death
|
||||
awards.register_award("award_death1",{
|
||||
title = "First Death",
|
||||
description = "Oh well, it does not matter, you have more lives than a cat",
|
||||
icon = "awards_death.png",
|
||||
trigger={
|
||||
type="death",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
|
||||
-- Spike Placement
|
||||
awards.register_award("award_spike_ash",{
|
||||
title = "Spiky Ash!",
|
||||
icon = "trees_ash_planks.png",
|
||||
description = "Place ash spikes",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_ash",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_spike_aspen",{
|
||||
title = "Spiky Aspen!",
|
||||
icon = "trees_aspen_planks.png",
|
||||
description = "Place aspen spikes!",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_aspen",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_spike_birch",{
|
||||
title = "Spiky Birch!",
|
||||
description = "Place birch spikes",
|
||||
icon = "trees_birch_planks.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_birch",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_spike_maple",{
|
||||
title = "Spiky Maple!",
|
||||
description = "Place maple spikes",
|
||||
icon = "trees_maple_planks.png",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_maple",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_spike_chestnut",{
|
||||
title = "Spiky Chestnut!",
|
||||
icon = "trees_chestnut_planks.png",
|
||||
description = "Place chestnut spikes",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_chestnut",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_spike_pine",{
|
||||
title = "Spiky Pine!",
|
||||
icon = "trees_pine_planks.png",
|
||||
description = "Place pine spikes",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_pine",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
awards.register_award("award_spike_spruce",{
|
||||
title = "Spiky Spruce!",
|
||||
icon = "trees_spruce_planks.png",
|
||||
description = "Place spruce spikes",
|
||||
trigger={
|
||||
type="place",
|
||||
node="spikes:spike_spruce",
|
||||
target=1,
|
||||
},
|
||||
})
|
||||
|
||||
--Ants
|
||||
awards.register_award("award_ants",{
|
||||
title = "ANTS!",
|
||||
description = "Dig an anthill",
|
||||
icon = "farming_anthill.png",
|
||||
trigger={
|
||||
type="dig",
|
||||
node="farming:ant_hill",
|
||||
target=1,
|
||||
},
|
||||
})
|
|
@ -0,0 +1,61 @@
|
|||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = minetest.get_translator("awards")
|
||||
|
||||
minetest.register_chatcommand("awards", {
|
||||
params = S("[c|clear|disable|enable]"),
|
||||
description = S("Show, clear, disable or enable your awards"),
|
||||
func = function(name, param)
|
||||
if param == "clear" then
|
||||
awards.clear_player(name)
|
||||
minetest.chat_send_player(name,
|
||||
S("All your awards and statistics have been cleared. You can now start again."))
|
||||
elseif param == "disable" then
|
||||
awards.disable(name)
|
||||
minetest.chat_send_player(name, S("You have disabled awards."))
|
||||
elseif param == "enable" then
|
||||
awards.enable(name)
|
||||
minetest.chat_send_player(name, S("You have enabled awards."))
|
||||
elseif param == "c" then
|
||||
awards.show_to(name, name, nil, true)
|
||||
else
|
||||
awards.show_to(name, name, nil, false)
|
||||
end
|
||||
|
||||
if (param == "disable" or param == "enable") and minetest.global_exists("sfinv") then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
sfinv.set_player_inventory_formspec(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("awd", {
|
||||
params = S("<award ID>"),
|
||||
description = S("Show details of an award"),
|
||||
func = function(name, param)
|
||||
local def = awards.registered_awards[param]
|
||||
if def then
|
||||
minetest.chat_send_player(name, string.format(S("%s: %s"), def.title, def.description))
|
||||
else
|
||||
minetest.chat_send_player(name, S("Award not found."))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("awpl", {
|
||||
privs = {
|
||||
server = true
|
||||
},
|
||||
params = S("<name>"),
|
||||
description = S("Get the awards statistics for the given player or yourself"),
|
||||
func = function(name, param)
|
||||
if not param or param == "" then
|
||||
param = name
|
||||
end
|
||||
minetest.chat_send_player(name, param)
|
||||
local player = awards.player(param)
|
||||
minetest.chat_send_player(name, dump(player))
|
||||
end
|
||||
})
|
|
@ -0,0 +1,111 @@
|
|||
|
||||
local storage = minetest.get_mod_storage()
|
||||
local __player_data
|
||||
|
||||
-- Table Save Load Functions
|
||||
function awards.save()
|
||||
storage:set_string("player_data", minetest.write_json(__player_data))
|
||||
end
|
||||
|
||||
local function convert_data()
|
||||
minetest.log("warning", "Importing awards data from previous version")
|
||||
|
||||
local old_players = __player_data
|
||||
__player_data = {}
|
||||
for name, data in pairs(old_players) do
|
||||
while name.name do
|
||||
name = name.name
|
||||
end
|
||||
data.name = name
|
||||
print("Converting data for " .. name)
|
||||
|
||||
-- Just rename counted
|
||||
local counted = {
|
||||
chats = "chat",
|
||||
deaths = "death",
|
||||
joins = "join",
|
||||
}
|
||||
for from, to in pairs(counted) do
|
||||
data[to] = data[from]
|
||||
data[from] = nil
|
||||
end
|
||||
|
||||
data.death = {
|
||||
unknown = data.death,
|
||||
__total = data.death,
|
||||
}
|
||||
|
||||
-- Convert item db to new format
|
||||
local counted_items = {
|
||||
count = "dig",
|
||||
place = "place",
|
||||
craft = "craft",
|
||||
}
|
||||
for from, to in pairs(counted_items) do
|
||||
local ret = {}
|
||||
|
||||
local count = 0
|
||||
if data[from] then
|
||||
for modname, items in pairs(data[from]) do
|
||||
for itemname, value in pairs(items) do
|
||||
itemname = modname .. ":" .. itemname
|
||||
local key = minetest.registered_aliases[itemname] or itemname
|
||||
ret[key] = value
|
||||
count = count + value
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
ret.__total = count
|
||||
data[from] = nil
|
||||
data[to] = ret
|
||||
end
|
||||
|
||||
__player_data[name] = data
|
||||
end
|
||||
end
|
||||
|
||||
function awards.load()
|
||||
local old_save_path = minetest.get_worldpath().."/awards.txt"
|
||||
local file = io.open(old_save_path, "r")
|
||||
if file then
|
||||
local table = minetest.deserialize(file:read("*all"))
|
||||
if type(table) == "table" then
|
||||
__player_data = table
|
||||
convert_data()
|
||||
else
|
||||
__player_data = {}
|
||||
end
|
||||
file:close()
|
||||
os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt")
|
||||
awards.save()
|
||||
else
|
||||
__player_data = minetest.parse_json(storage:get_string("player_data")) or {}
|
||||
end
|
||||
end
|
||||
|
||||
function awards.player(name)
|
||||
assert(type(name) == "string")
|
||||
local data = __player_data[name] or {}
|
||||
__player_data[name] = data
|
||||
|
||||
data.name = data.name or name
|
||||
data.unlocked = data.unlocked or {}
|
||||
return data
|
||||
end
|
||||
|
||||
function awards.player_or_nil(name)
|
||||
return __player_data[name]
|
||||
end
|
||||
|
||||
function awards.enable(name)
|
||||
awards.player(name).disabled = nil
|
||||
end
|
||||
|
||||
function awards.disable(name)
|
||||
awards.player(name).disabled = true
|
||||
end
|
||||
|
||||
function awards.clear_player(name)
|
||||
__player_data[name] = {}
|
||||
end
|
|
@ -0,0 +1,285 @@
|
|||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = minetest.get_translator("awards")
|
||||
|
||||
local function order_awards(name)
|
||||
local hash_is_unlocked = {}
|
||||
local retval = {}
|
||||
|
||||
local data = awards.player(name)
|
||||
if data and data.unlocked then
|
||||
for awardname, _ in pairs(data.unlocked) do
|
||||
local def = awards.registered_awards[awardname]
|
||||
if def then
|
||||
hash_is_unlocked[awardname] = true
|
||||
local score = -100000
|
||||
|
||||
local difficulty = def.difficulty or 1
|
||||
if def.trigger and def.trigger.target then
|
||||
difficulty = difficulty * def.trigger.target
|
||||
end
|
||||
score = score + difficulty
|
||||
|
||||
retval[#retval + 1] = {
|
||||
name = awardname,
|
||||
def = def,
|
||||
unlocked = true,
|
||||
started = true,
|
||||
score = score,
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for _, def in pairs(awards.registered_awards) do
|
||||
if not hash_is_unlocked[def.name] and def:can_unlock(data) then
|
||||
local started = false
|
||||
local score = def.difficulty or 1
|
||||
if def.secret then
|
||||
score = 1000000
|
||||
elseif def.trigger and def.trigger.target and def.getProgress then
|
||||
local progress = def:getProgress(data).perc
|
||||
score = score * (1 - progress) * def.trigger.target
|
||||
if progress < 0.001 then
|
||||
score = score + 100
|
||||
else
|
||||
started = true
|
||||
end
|
||||
else
|
||||
score = 100
|
||||
end
|
||||
|
||||
retval[#retval + 1] = {
|
||||
name = def.name,
|
||||
def = def,
|
||||
unlocked = false,
|
||||
started = started,
|
||||
score = score,
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(retval, function(a, b)
|
||||
return a.score < b.score
|
||||
end)
|
||||
return retval
|
||||
end
|
||||
|
||||
function awards.get_formspec(name, to, sid)
|
||||
local formspec = ""
|
||||
local awards_list = order_awards(name)
|
||||
local data = awards.player(name)
|
||||
|
||||
if #awards_list == 0 then
|
||||
formspec = formspec .. "label[3.9,1.5;"..minetest.formspec_escape(S("Error: No achivements available.")).."]"
|
||||
formspec = formspec .. "button_exit[4.2,2.3;3,1;close;"..minetest.formspec_escape(S("OK")).."]"
|
||||
return formspec
|
||||
end
|
||||
sid = awards_list[sid] and sid or 1
|
||||
|
||||
-- Sidebar
|
||||
local sitem = awards_list[sid]
|
||||
local sdef = sitem.def
|
||||
if sdef and sdef.secret and not sitem.unlocked then
|
||||
formspec = formspec .. "label[1,2.75;"..
|
||||
minetest.formspec_escape(S("(Secret Award)")).."]"..
|
||||
"image[1,0;3,3;awards_unknown.png]"
|
||||
if sdef and sdef.description then
|
||||
formspec = formspec .. "textarea[0.25,3.25;4.8,1.7;;"..
|
||||
minetest.formspec_escape(
|
||||
S("Unlock this award to find out what it is."))..";]"
|
||||
end
|
||||
else
|
||||
local title = sitem.name
|
||||
if sdef and sdef.title then
|
||||
title = sdef.title
|
||||
end
|
||||
local status = "%s"
|
||||
if sitem.unlocked then
|
||||
status = S("%s (unlocked)")
|
||||
end
|
||||
|
||||
formspec = formspec .. "textarea[0.5,3.1;4.8,1.45;;" ..
|
||||
string.format(status, minetest.formspec_escape(title)) ..
|
||||
";]"
|
||||
|
||||
if sdef and sdef.icon then
|
||||
formspec = formspec .. "image[0.6,0;3,3;" .. sdef.icon .. "]"
|
||||
end
|
||||
local barwidth = 3.95
|
||||
local perc = nil
|
||||
local label = nil
|
||||
if sdef.getProgress and data then
|
||||
local res = sdef:getProgress(data)
|
||||
perc = res.perc
|
||||
label = res.label
|
||||
end
|
||||
if perc then
|
||||
if perc > 1 then
|
||||
perc = 1
|
||||
end
|
||||
formspec = formspec .. "background[0,8.24;" .. barwidth ..",0.4;awards_progress_gray.png;false]"
|
||||
formspec = formspec .. "background[0,8.24;" .. (barwidth * perc) ..",0.4;awards_progress_green.png;false]"
|
||||
if label then
|
||||
formspec = formspec .. "label[1.6,8.15;" .. minetest.formspec_escape(label) .. "]"
|
||||
end
|
||||
end
|
||||
if sdef and sdef.description then
|
||||
formspec = formspec .. "box[-0.05,3.75;3.9,4.2;#000]"
|
||||
formspec = formspec .. "textarea[0.25,3.75;3.9,4.2;;" ..
|
||||
minetest.formspec_escape(sdef.description) .. ";]"
|
||||
end
|
||||
end
|
||||
|
||||
-- Create list box
|
||||
formspec = formspec .. "textlist[4,0;3.8,8.6;awards;"
|
||||
local first = true
|
||||
for _, award in pairs(awards_list) do
|
||||
local def = award.def
|
||||
if def then
|
||||
if not first then
|
||||
formspec = formspec .. ","
|
||||
end
|
||||
first = false
|
||||
|
||||
if def.secret and not award.unlocked then
|
||||
formspec = formspec .. "#707070"..minetest.formspec_escape(S("(Secret Award)"))
|
||||
else
|
||||
local title = award.name
|
||||
if def and def.title then
|
||||
title = def.title
|
||||
end
|
||||
-- title = title .. " [" .. award.score .. "]"
|
||||
if award.unlocked then
|
||||
formspec = formspec .. minetest.formspec_escape(title)
|
||||
elseif award.started then
|
||||
formspec = formspec .. "#c0c0c0".. minetest.formspec_escape(title)
|
||||
else
|
||||
formspec = formspec .. "#a0a0a0".. minetest.formspec_escape(title)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return formspec .. ";"..sid.."]"
|
||||
end
|
||||
|
||||
|
||||
function awards.show_to(name, to, sid, text)
|
||||
if name == "" or name == nil then
|
||||
name = to
|
||||
end
|
||||
local data = awards.player(to)
|
||||
if name == to and data.disabled then
|
||||
minetest.chat_send_player(name, S("You've disabled awards. Type /awards enable to reenable."))
|
||||
return
|
||||
end
|
||||
if text then
|
||||
local awards_list = order_awards(name)
|
||||
if #awards_list == 0 then
|
||||
minetest.chat_send_player(to, S("Error: No award available."))
|
||||
return
|
||||
elseif not data or not data.unlocked then
|
||||
minetest.chat_send_player(to, S("You have not unlocked any awards."))
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(to, string.format(S("%s’s awards:"), name))
|
||||
|
||||
for str, _ in pairs(data.unlocked) do
|
||||
local def = awards.registered_awards[str]
|
||||
if def then
|
||||
if def.title then
|
||||
if def.description then
|
||||
minetest.chat_send_player(to, string.format(S("%s: %s"), def.title, def.description))
|
||||
else
|
||||
minetest.chat_send_player(to, def.title)
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(to, str)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local deco = ""
|
||||
if minetest.global_exists("default") then
|
||||
deco = default.gui_bg .. default.gui_bg_img
|
||||
end
|
||||
-- Show formspec to user
|
||||
minetest.show_formspec(to,"awards:awards",
|
||||
"size[8,8.6]" .. deco ..
|
||||
awards.get_formspec(name, to, sid))
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "awards:awards" then
|
||||
return false
|
||||
end
|
||||
if fields.quit then
|
||||
return true
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
awards.show_to(name, name, event.index, false)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
if minetest.get_modpath("sfinv") then
|
||||
sfinv.register_page("awards:awards", {
|
||||
title = S("Awards"),
|
||||
on_enter = function(self, player, context)
|
||||
context.awards_idx = 1
|
||||
end,
|
||||
is_in_nav = function(self, player, context)
|
||||
local data = awards.player(player:get_player_name())
|
||||
return not data.disabled
|
||||
end,
|
||||
get = function(self, player, context)
|
||||
local name = player:get_player_name()
|
||||
return sfinv.make_formspec(player, context,
|
||||
awards.get_formspec(name, name, context.awards_idx),
|
||||
false)
|
||||
end,
|
||||
on_player_receive_fields = function(self, player, context, fields)
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
context.awards_idx = event.index
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
local function check_and_reshow(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
|
||||
local context = sfinv.get_or_create_context(player)
|
||||
if context.page ~= "awards:awards" then
|
||||
return
|
||||
end
|
||||
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
|
||||
awards.register_on_unlock(check_and_reshow)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("unified_inventory") ~= nil then
|
||||
unified_inventory.register_button("awards", {
|
||||
type = "image",
|
||||
image = "awards_ui_icon.png",
|
||||
tooltip = S("Awards"),
|
||||
action = function(player)
|
||||
local name = player:get_player_name()
|
||||
awards.show_to(name, name, nil, false)
|
||||
end,
|
||||
})
|
||||
end
|
|
@ -0,0 +1,141 @@
|
|||
-- AWARDS
|
||||
--
|
||||
-- Copyright (C) 2013-2015 rubenwardy
|
||||
-- This program is free software; you can redistribute it and/or modify
|
||||
-- it under the terms of the GNU Lesser General Public License as published by
|
||||
-- the Free Software Foundation; either version 2.1 of the License, or
|
||||
-- (at your option) any later version.
|
||||
-- This program is distributed in the hope that it will be useful,
|
||||
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
-- GNU Lesser General Public License for more details.
|
||||
-- You should have received a copy of the GNU Lesser General Public License along
|
||||
-- with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
--
|
||||
|
||||
|
||||
awards.register_trigger("chat", {
|
||||
type = "counted",
|
||||
progress = "@1/@2 chat messages",
|
||||
auto_description = { "Send a chat message", "Chat @1 times" },
|
||||
})
|
||||
minetest.register_on_chat_message(function(name, message)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player or string.find(message, "/") then
|
||||
return
|
||||
end
|
||||
|
||||
awards.notify_chat(player)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("join", {
|
||||
type = "counted",
|
||||
progress = "@1/@2 joins",
|
||||
auto_description = { "Join once", "Join @1 times" },
|
||||
})
|
||||
minetest.register_on_joinplayer(awards.notify_join)
|
||||
|
||||
|
||||
awards.register_trigger("death", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 deaths",
|
||||
auto_description = { "Die once of @2", "Die @1 times of @2" },
|
||||
auto_description_total = { "Die @1 times.", "Mine @1 times" },
|
||||
get_key = function(self, def)
|
||||
return def.trigger.reason
|
||||
end,
|
||||
})
|
||||
minetest.register_on_dieplayer(function(player, reason)
|
||||
if reason then
|
||||
reason = reason.type
|
||||
else
|
||||
reason = "unknown"
|
||||
end
|
||||
awards.notify_death(player, reason)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("dig", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 dug",
|
||||
auto_description = { "Mine: @2", "Mine: @1×@2" },
|
||||
auto_description_total = { "Mine @1 block.", "Mine @1 blocks." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_dignode(function(pos, node, player)
|
||||
if not player or not pos or not node then
|
||||
return
|
||||
end
|
||||
|
||||
local node_name = node.name
|
||||
node_name = minetest.registered_aliases[node_name] or node_name
|
||||
awards.notify_dig(player, node_name)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("place", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 placed",
|
||||
auto_description = { "Place: @2", "Place: @1×@2" },
|
||||
auto_description_total = { "Place @1 block.", "Place @1 blocks." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_placenode(function(pos, node, player)
|
||||
if not player or not pos or not node then
|
||||
return
|
||||
end
|
||||
|
||||
local node_name = node.name
|
||||
node_name = minetest.registered_aliases[node_name] or node_name
|
||||
awards.notify_place(player, node_name)
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("craft", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 crafted",
|
||||
auto_description = { "Craft: @2", "Craft: @1×@2" },
|
||||
auto_description_total = { "Craft @1 item", "Craft @1 items." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.item] or def.trigger.item
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
if not player or itemstack:is_empty() then
|
||||
return
|
||||
end
|
||||
|
||||
local itemname = itemstack:get_name()
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
awards.notify_craft(player, itemname, itemstack:get_count())
|
||||
end)
|
||||
|
||||
|
||||
awards.register_trigger("eat", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 eaten",
|
||||
auto_description = { "Eat @2", "Eat @1×@2" },
|
||||
auto_description_total = { "Eat @1 item", "Eat @1 items." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.item] or def.trigger.item
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_item_eat(function(_, _, itemstack, player, _)
|
||||
if not player or itemstack:is_empty() then
|
||||
return
|
||||
end
|
||||
|
||||
local itemname = itemstack:get_name()
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
awards.notify_craft(player, itemname, itemstack:get_count())
|
||||
end)
|
After Width: | Height: | Size: 102 B |
After Width: | Height: | Size: 104 B |
After Width: | Height: | Size: 104 B |
After Width: | Height: | Size: 93 B |
After Width: | Height: | Size: 95 B |
After Width: | Height: | Size: 93 B |
After Width: | Height: | Size: 95 B |
After Width: | Height: | Size: 67 B |
After Width: | Height: | Size: 95 B |
|
@ -1,175 +0,0 @@
|
|||
-- AWARDS
|
||||
-- by Rubenwardy, CC-BY-SA
|
||||
-------------------------------------------------------
|
||||
-- this is the trigger handler file for the awards mod
|
||||
-------------------------------------------------------
|
||||
|
||||
-- Function and table holders for Triggers
|
||||
awards.onDig={}
|
||||
awards.onPlace={}
|
||||
awards.onTick={}
|
||||
awards.onDeath={}
|
||||
|
||||
-- Trigger Handles
|
||||
minetest.register_on_dignode(function(pos, oldnode, digger)
|
||||
if not digger or not pos or not oldnode then
|
||||
return
|
||||
end
|
||||
local nodedug = string.split(oldnode.name, ":")
|
||||
if #nodedug ~= 2 then
|
||||
minetest.log("action", oldnode.name.." is in wrong format!")
|
||||
return
|
||||
end
|
||||
local mod=nodedug[1]
|
||||
local item=nodedug[2]
|
||||
local playern = digger:get_player_name()
|
||||
|
||||
if (not playern or not nodedug or not mod or not item) then
|
||||
return
|
||||
end
|
||||
awards.assertPlayer(playern)
|
||||
awards.tbv(awards.players[playern].count, mod)
|
||||
awards.tbv(awards.players[playern].count[mod], item, 0 )
|
||||
|
||||
-- Increment counder
|
||||
awards.players[playern].count[mod][item]=awards.players[playern].count[mod][item]+1
|
||||
minetest.log("info", "[awards] - "..mod..":"..item.." 's count is now "..(awards.players[playern].count[mod][item]))
|
||||
|
||||
-- Run callbacks and triggers
|
||||
local player=digger
|
||||
local data=awards.players[playern]
|
||||
|
||||
for i=1,# awards.onDig do
|
||||
local res = nil
|
||||
if type(awards.onDig[i]) == "function" then
|
||||
-- Run trigger callback
|
||||
res = awards.onDig[i](player,data)
|
||||
elseif type(awards.onDig[i]) == "table" then
|
||||
-- Handle table trigger
|
||||
if not awards.onDig[i].node or not awards.onDig[i].target or not awards.onDig[i].award then
|
||||
-- table running failed!
|
||||
minetest.log("error", "awards - onDig trigger "..i.." is invalid!")
|
||||
else
|
||||
-- run the table
|
||||
local tnodedug = string.split(awards.onDig[i].node, ":")
|
||||
local tmod=tnodedug[1]
|
||||
local titem=tnodedug[2]
|
||||
if tmod==nil or titem==nil or not data.count[tmod] or not data.count[tmod][titem] then
|
||||
-- table running failed!
|
||||
elseif data.count[tmod][titem] > awards.onDig[i].target-1 then
|
||||
res=awards.onDig[i].award
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if res then
|
||||
awards.give_achievement(playern,res)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_placenode(function(pos,node,digger)
|
||||
if not digger or not pos or not node or not digger:get_player_name() or digger:get_player_name()=="" then
|
||||
return
|
||||
end
|
||||
local nodedug = string.split(node.name, ":")
|
||||
if #nodedug ~= 2 then
|
||||
minetest.log("action", oldnode.name.." is in wrong format!")
|
||||
return
|
||||
end
|
||||
local mod=nodedug[1]
|
||||
local item=nodedug[2]
|
||||
local playern = digger:get_player_name()
|
||||
|
||||
-- Run checks
|
||||
if (not playern or not nodedug or not mod or not item) then
|
||||
return
|
||||
end
|
||||
awards.assertPlayer(playern)
|
||||
awards.tbv(awards.players[playern].place, mod)
|
||||
awards.tbv(awards.players[playern].place[mod], item, 0 )
|
||||
|
||||
-- Increment counder
|
||||
awards.players[playern].place[mod][item] = awards.players[playern].place[mod][item]+1
|
||||
minetest.log("info", "[awards] - "..mod..":"..item.." 's place count is now "..(awards.players[playern].place[mod][item]))
|
||||
|
||||
-- Run callbacks and triggers
|
||||
local player = digger
|
||||
local data = awards.players[playern]
|
||||
for i=1,# awards.onPlace do
|
||||
local res = nil
|
||||
if type(awards.onPlace[i]) == "function" then
|
||||
-- Run trigger callback
|
||||
res = awards.onPlace[i](player,data)
|
||||
elseif type(awards.onPlace[i]) == "table" then
|
||||
-- Handle table trigger
|
||||
if not awards.onPlace[i].node or not awards.onPlace[i].target or not awards.onPlace[i].award then
|
||||
-- table running failed!
|
||||
minetest.log("error", "awards - onPlace trigger "..i.." is invalid!")
|
||||
else
|
||||
-- run the table
|
||||
local tnodedug = string.split(awards.onPlace[i].node, ":")
|
||||
local tmod = tnodedug[1]
|
||||
local titem = tnodedug[2]
|
||||
if tmod==nil or titem==nil or not data.place[tmod] or not data.place[tmod][titem] then
|
||||
-- table running failed!
|
||||
elseif data.place[tmod][titem] > awards.onPlace[i].target-1 then
|
||||
res = awards.onPlace[i].award
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if res then
|
||||
awards.give_achievement(playern,res)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
-- Run checks
|
||||
if not player or not player:get_player_name() or player:get_player_name()=="" then
|
||||
return
|
||||
end
|
||||
local playern = player:get_player_name()
|
||||
awards.assertPlayer(playern)
|
||||
|
||||
|
||||
-- Increment counter
|
||||
awards.players[player:get_player_name()].deaths = awards.players[player:get_player_name()].deaths + 1
|
||||
|
||||
-- Run callbacks and triggers
|
||||
local data=awards.players[playern]
|
||||
for i=1,# awards.onDeath do
|
||||
local res=nil
|
||||
if type(awards.onDeath[i]) == "function" then
|
||||
-- Run trigger callback
|
||||
res=awards.onDeath[i](player,data)
|
||||
elseif type(awards.onDeath[i]) == "table" then
|
||||
-- handle table here
|
||||
if not awards.onDeath[i].target or not awards.onDeath[i].award then
|
||||
-- table running failed!
|
||||
minetest.log("error", "awards - onDeath trigger "..i.." is invalid!")
|
||||
else
|
||||
-- run the table
|
||||
if not data.deaths then
|
||||
-- table running failed!
|
||||
elseif data.deaths > awards.onDeath[i].target-1 then
|
||||
res=awards.onDeath[i].award
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if res~=nil then
|
||||
awards.give_achievement(playern,res)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_newplayer(function(player)
|
||||
local playern = player:get_player_name()
|
||||
awards.assertPlayer(playern)
|
||||
end)
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
awards.save()
|
||||
end)
|
|
@ -9,6 +9,8 @@ local LAVA_VISC = 7
|
|||
|
||||
-- Definitions made by this mod that other mods can use too
|
||||
default = {}
|
||||
default.gui_bg = ""
|
||||
default.gui_bg_img = ""
|
||||
|
||||
-- Load other files
|
||||
dofile(minetest.get_modpath("default").."/mapgen.lua")
|
||||
|
|